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- Выберите загрузчик игры
- Vanilla
как всегда нурсултанчек, шрифт sf-ui-medium
Java:
int headSize = 26;
float spacing = 5;
float width5 = 103F;
float height5 = 39f;
if (Mentality.getInstance().getModuleManager().getHud().tHudMode.is("Скид")) {
if (!finalHp.equals("Неизвестно")) {
healtAnim = MathUtil.lerp(healtAnim, Float.parseFloat(finalHp), 8F);
} else {
healtAnim = hp;
}
double alpha1 = alpha.getOutput() * 255;
double alpha2 = alpha.getOutput() * 254;
double alpha3 = alpha.getOutput() * 235;
double alphaLow = alpha.getOutput() * 50;
double alphaLow3 = alpha.getOutput() * 160;
IWrapper.blurQueue.add(() -> DisplayUtils.drawRoundedRect(posX, posY, width5, height5, 6.5f, ColorUtils.setAlpha(Theme.rectColor, (int) alpha1)));
DisplayUtils.drawRoundedRect(posX, posY, width5, height5, 6.5f, ColorUtils.setAlpha(Theme.darkMainRectColor, (int) alphaLow3));
DisplayUtils.drawRoundFace(posX + 3f, posY + 3.5f, 32, 32, (float)5.5f, (int)alpha2, (AbstractClientPlayerEntity) entity);
ClientFonts.medium[(int) 19].drawScissorString(eventDisplay.getMatrixStack(), String.valueOf(name.toString()), posX + 2.5f + headSize + spacing + spacing, posY + 2f + spacing, ColorUtils.setAlpha(-1, (int) alpha3),(int)46.5f);
ClientFonts.medium[15].drawStringWithOutline(eventDisplay.getMatrixStack(), String.format(Locale.US,"HP: " + "%.1f", healtAnim) + "", posX + 2.5f + headSize + spacing + spacing, posY + 3.5f + spacing + spacing + spacing, ColorUtils.setAlpha(-1, (int) alpha3));
DisplayUtils.drawGradientRound(posX + 38f, posY + 27f, (width5 - 43.5f), 7.5f, 2.2f, ColorUtils.setAlpha(Theme.mainRectColor, (int) alpha1),ColorUtils.setAlpha(Theme.mainRectColor, (int) alphaLow),ColorUtils.setAlpha(Theme.textColor, (int) alphaLow),ColorUtils.setAlpha(Theme.textColor, (int) alphaLow));
DisplayUtils.drawGradientRound(posX + 38f, posY + 27f, (width5 - 43.5f) * healthAnimation, 7.5f, 2.2f, ColorUtils.setAlpha(Theme.mainRectColor, (int) alpha1),ColorUtils.setAlpha(Theme.mainRectColor, (int) alpha1),ColorUtils.setAlpha(Theme.textColor, (int) alpha1),ColorUtils.setAlpha(Theme.textColor, (int) alpha1));
}