not tested tho:
c_econ_item_definition:
Add_Offset_Static(m_iSupportedStickerCount, int32_t, 0x100); // 0x118
Add_Offset_Static(m_szSimpleWeaponName, const char*, 0x200);
Add_Offset_Static(m_iLoadoutSlot, int32_t, 0x2D8); // 0x308
CEconItemSchema
:
auto& getAlternateIconsMap()
{
return *reinterpret_cast<CUtlMap2<uint64_t, AlternateIconData_t>*>(
(uintptr_t)(this) + 0x280);
}
auto& getPaintKits()
{
return *reinterpret_cast<CUtlMap2<int, CPaintKit*>*>((uintptr_t)(this) +
0x2F8);
}