private void renderHealthBar() {
Vector4i gradientColors = new Vector4i(
HUD.viborTEM(0),
HUD.viborTEM(90),
HUD.viborTEM(180),
HUD.viborTEM(270)
);
Vector4i goldColors = new Vector4i(
new Color(255, 215, 0).getRGB(),
new Color(255, 215, 0).getRGB(),
new Color(255, 219, 88).getRGB(),
new Color(255, 219, 88).getRGB()
);
DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing - 5,
posY + height - spacing * 2 - 3 + 2,
(width - 37), 7,
new Vector4f(4, 4, 4, 4),
ColorUtils.rgb(32, 32, 32));
// DisplayUtils.drawShadow(posX + headSize + spacing + spacing - 5,
// posY + height - spacing * 2 - 3 + 2,
// (width - 37) * healthAnimation, 7,
// 8,
// HUD.viborTEM(0),
// HUD.viborTEM(90));
DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing - 5,
posY + height - spacing * 2 - 3 + 2,
(width - 37) * healthAnimation, 7,
new Vector4f(4, 4, 4, 4),
gradientColors);