Обход античита KillAura Snap/RW/Semi // Dimasik ready

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Выберите загрузчик игры
  1. Прочие моды

Перед прочтением основного контента ниже, пожалуйста, обратите внимание на обновление внутри секции Майна на нашем форуме. У нас появились:

  • бесплатные читы для Майнкрафт — любое использование на свой страх и риск;
  • маркетплейс Майнкрафт — абсолютно любая коммерция, связанная с игрой, за исключением продажи читов (аккаунты, предоставления услуг, поиск кодеров читов и так далее);
  • приватные читы для Minecraft — в этом разделе только платные хаки для игры, покупайте группу "Продавец" и выставляйте на продажу свой софт;
  • обсуждения и гайды — всё тот же раздел с вопросами, но теперь модернизированный: поиск нужных хаков, пати с игроками-читерами и другая полезная информация.

Спасибо!

Половину сам сделал, половину прогнал через чат лгбт


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package dimasik.modules.combat;

import dimasik.Load;
import dimasik.events.api.EventHook;
import dimasik.events.main.EventUpdate;
import dimasik.events.main.input.EventMoveInput;
import dimasik.events.main.movement.EventJump;
import dimasik.events.main.movement.EventStrafe;
import dimasik.events.main.player.EventElytra;
import dimasik.events.main.player.EventSwimming;
import dimasik.events.main.player.EventSync;
import dimasik.helpers.module.aura.AuraHelpers;
import dimasik.helpers.module.aura.RayTrace;
import dimasik.managers.module.Module;
import dimasik.managers.module.main.Category;
import dimasik.managers.module.option.main.CheckboxOption;
import dimasik.managers.module.option.main.MultiOption;
import dimasik.managers.module.option.main.MultiOptionValue;
import dimasik.managers.module.option.main.SelectOption;
import dimasik.managers.module.option.main.SelectOptionValue;
import dimasik.managers.module.option.main.SliderOption;
import dimasik.modules.movement.AutoSprint;
import lombok.Generated;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ShieldItem;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CPlayerDiggingPacket;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector2f;
import java.util.Random;

public class Aura extends Module {
    public Vector2f selfRotation;
    public Vector2f fakeRotation;
    public Vector2f targetRotation;
    public Vector2f fakeTargetRotation;
    private final SelectOption mode = new SelectOption("Mode Rotation", 0,
            new SelectOptionValue("ReallyWorld"),
            new SelectOptionValue("Snap"),
            new SelectOptionValue("Snap2"),
            new SelectOptionValue("Semi"));

    private final SliderOption semiSmoothness = new SliderOption("Semi Smooth", 15.0f, 5.0f, 30.0f).increment(1.0f).visible(() -> this.mode.getSelected("Semi"));
    private final SliderOption semiRandomness = new SliderOption("Semi Random", 5.0f, 0.0f, 15.0f).increment(0.5f).visible(() -> this.mode.getSelected("Semi"));

    public final MultiOption options = new MultiOption("Options", new MultiOptionValue("Only Crits", true), new MultiOptionValue("Shield Breaker", true), new MultiOptionValue("Unpress Shield", true), new MultiOptionValue("Dont Hit Eating", false), new MultiOptionValue("Dont Hit Walls", false), new MultiOptionValue("Random Hits", true), new MultiOptionValue("Only Jump", true));
    private final SelectOption wallsBypass = new SelectOption("Walls Bypass", 0, new SelectOptionValue("None"), new SelectOptionValue("V1")).visible(() -> !this.options.getSelected("Dont Hit Walls"));
    private final SliderOption distance = new SliderOption("Distance", 3.0f, 1.0f, 5.0f).increment(0.05f);
    private final SliderOption preDistance = new SliderOption("Pre Distance", 0.5f, 0.0f, 30.0f).increment(0.5f).visible(() -> !this.mode.getSelected("Snap") && !this.mode.getSelected("Semi"));
    private final SliderOption snapTicks = new SliderOption("Snap Ticks", 1.0f, 1.0f, 10.0f).increment(1.0f).visible(() -> this.mode.getSelected("Snap") || this.mode.getSelected("Semi"));
    private final SliderOption lerpSpeed = new SliderOption("Lerp Speed", 6.0f, 1.0f, 20.0f).increment(1.0f).visible(() -> this.mode.getSelected("FunTime"));
    private final CheckboxOption moveFix = new CheckboxOption("Movement Fix", true);
    private final SelectOption correctionType = new SelectOption("Correction Type", 0, new SelectOptionValue("Silent"), new SelectOptionValue("Focus")).visible(this.moveFix::getValue);
    private final MultiOption targets = new MultiOption("Targets", new MultiOptionValue("Players", true), new MultiOptionValue("Creative", true), new MultiOptionValue("Mobs", false), new MultiOptionValue("Naked", true), new MultiOptionValue("Friends", false));
    private final AuraHelpers auraHelpers = new AuraHelpers();
    private LivingEntity target = null;
    private long cps = 0L;
    private int ticks;
    private long spin = -1L;
    private final Random random = new Random();
    private float lastYawDiff = 0;
    private float lastPitchDiff = 0;

    public Aura() {
        super("Aura", Category.COMBAT);
        this.setCurrentKey(82);
        this.settings(this.mode, this.semiSmoothness, this.semiRandomness, this.options, this.wallsBypass,
                this.distance, this.preDistance, this.snapTicks, this.lerpSpeed,
                this.moveFix, this.correctionType, this.targets);
    }
    @EventHook
    public void update(EventUpdate eventUpdate) {
        this.updateTarget();
        if (this.target == null) {
            this.cps = System.currentTimeMillis();
            this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            this.fakeRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            AuraHelpers.setDistance(100.0f);
            return;
        }
        ElytraTarget elytraTarget = (ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class);
        if (AuraHelpers.getDistance() < 1.0f && elytraTarget.getBypass().getSelected("Snap") && elytraTarget.isToggled()) {
            this.auraHelpers.getSnapBypass().reset();
        }
        this.updateRotation();
        this.attackTarget();
        this.fakeRotation();

        if (this.mode.getSelected("ReallyWorld")) {
            if (RayTrace.blockResult(((Float)this.distance.getValue()).floatValue(), this.selfRotation.x, this.selfRotation.y, Aura.mc.player).getType() != RayTraceResult.Type.BLOCK || Aura.mc.player.isElytraFlying() || this.wallsBypass.getSelected("None")) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.fastRotation();
                --this.ticks;
            } else {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }
        else if (this.mode.getSelected("Snap")) {
            if (Aura.mc.player.isElytraFlying()) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.fastRotation();
                --this.ticks;
            } else {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }
        else if (this.mode.getSelected("Semi")) {
            if (Aura.mc.player.isElytraFlying()) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.semiRotation();
                --this.ticks;
            } else {
                this.semiIdleRotation();
            }
        }
    }

    private void semiIdleRotation() {
        float smoothness = ((Float)this.semiSmoothness.getValue()).floatValue();
        float targetYaw = this.targetRotation.x;
        float targetPitch = this.targetRotation.y;

        float yaw = updateRotation(this.selfRotation.x, targetYaw, smoothness);
        float pitch = updateRotation(this.selfRotation.y, targetPitch, smoothness);

        this.selfRotation = new Vector2f(yaw, pitch);
    }

    private void semiRotation() {
        float smoothness = ((Float)this.semiSmoothness.getValue()).floatValue();
        float randomness = ((Float)this.semiRandomness.getValue()).floatValue();

        float baseYaw = this.targetRotation.x;
        float basePitch = this.targetRotation.y;

        float randomYaw = baseYaw + (random.nextFloat() * randomness * 2 - randomness) + lastYawDiff * 0.3f;
        float randomPitch = basePitch + (random.nextFloat() * randomness - randomness/2) + lastPitchDiff * 0.3f;

        randomPitch = Math.max(-90, Math.min(90, randomPitch));

        lastYawDiff = randomYaw - baseYaw;
        lastPitchDiff = randomPitch - basePitch;

        float yaw = updateRotation(this.selfRotation.x, randomYaw, smoothness * 0.7f);
        float pitch = updateRotation(this.selfRotation.y, randomPitch, smoothness);

        this.selfRotation = new Vector2f(yaw, pitch);
    }



    private float updateRotation(float current, float target, float speed) {
        float diff = wrapDegrees(target - current);
        if (diff > speed) diff = speed;
        if (diff < -speed) diff = -speed;
        return current + diff;
    }


    private float wrapDegrees(float angle) {
        angle %= 360.0f;
        if (angle >= 180.0f) {
            angle -= 360.0f;
        }
        if (angle < -180.0f) {
            angle += 360.0f;
        }
        return angle;
    }


    @EventHook
        public void sync(EventSync eventSync) {
            if (this.selfRotation != null) {
                eventSync.setYaw(this.selfRotation.x);
                eventSync.setPitch(this.selfRotation.y);
            }
            Aura.mc.player.rotationYawHead = this.selfRotation.x;
            Aura.mc.player.renderYawOffset = this.selfRotation.x;
            Aura.mc.player.rotationPitchHead = this.selfRotation.y;
        }

        @EventHook
        public void elytra(EventElytra eventElytra) {
            if (this.fakeRotation != null) {
                eventElytra.setVisualPitch(this.selfRotation.y);
            }
            if (this.selfRotation != null) {
                eventElytra.setYaw(this.selfRotation.x);
                eventElytra.setPitch(this.selfRotation.y);
            }
        }

        @EventHook
        public void input(EventMoveInput eventMoveInput) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null && this.correctionType.getSelected("Silent")) {
                this.auraHelpers.fixMovement(eventMoveInput, this.selfRotation.x);
            }
        }

        @EventHook
        public void strafe(EventStrafe eventStrafe) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventStrafe.setYaw(this.selfRotation.x);
            }
        }

        @EventHook
        public void jump(EventJump eventJump) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventJump.setYaw(this.selfRotation.x);
            }
        }

        @EventHook
        public void swimming(EventSwimming eventSwimming) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventSwimming.setYaw(this.selfRotation.x);
                eventSwimming.setPitch(this.selfRotation.y);
            }
        }

        private void updateTarget() {
            if (((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).isToggled() && Aura.mc.player.isElytraFlying()) {
                this.target = this.auraHelpers.sortEntities(this.target, ((Float)((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getDistance().getValue()).floatValue(), ((Float)((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getPreDistance().getValue()).floatValue(), this.targets);
                return;
            }
            this.target = this.auraHelpers.sortEntities(this.target, ((Float)this.distance.getValue()).floatValue(), this.mode.getSelected("Snap") ? 0.0f : ((Float)this.preDistance.getValue()).floatValue(), this.targets);
        }

        private void updateRotation() {
            boolean predict = ((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).isToggled() && ((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getTargetOptions().getSelected("Elytra Predict");
            this.fakeTargetRotation = this.auraHelpers.fakeRotationAngles(this.target);
            this.targetRotation = this.auraHelpers.rotationAngles(this.target, predict, (ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class));
        }

        private void lerpRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.smoothRotation(this.selfRotation, this.targetRotation, ((Float)this.lerpSpeed.getValue()).floatValue() * 5.0f + this.getRandom(20.0f)));
        }

        private void snapLerpRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.snapSmoothRotation(this.selfRotation, this.targetRotation, 4));
        }

        private void legendsRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.legendsRotation(this.selfRotation, this.targetRotation));
        }

        private void fastRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.fastRotation(this.selfRotation, this.targetRotation));
        }

        private void fakeRotation() {
            this.fakeRotation = this.auraHelpers.applyRotation(this.auraHelpers.fakeRotation(this.fakeRotation, this.fakeTargetRotation));
        }

        private void snapRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.snapRotation(this.selfRotation, this.targetRotation, 2));
        }

        private void attackTarget() {
            AutoSprint autoSprint = (AutoSprint)Load.getInstance().getHooks().getModuleManagers().findClass(AutoSprint.class);
            if (this.auraHelpers.attack(this.target, this.options, ((Float)this.distance.getValue()).floatValue(), this.options.getSelected("Only Crits"), this.options.getSelected("Random Hits")) && this.cps <= System.currentTimeMillis()) {
                int n = this.ticks = this.wallsBypass.getSelected("V1") && RayTrace.blockResult(((Float)this.distance.getValue()).floatValue(), this.selfRotation.x, this.selfRotation.y, Aura.mc.player).getType() == RayTraceResult.Type.BLOCK ? 1 : ((Float)this.snapTicks.getValue()).intValue();
                if (Aura.mc.player.isHandActive() && Aura.mc.player.getActiveHand() == Hand.OFF_HAND && Aura.mc.player.getHeldItemOffhand().getItem() instanceof ShieldItem && this.options.getSelected("Unpress Shield")) {
                    Aura.mc.player.connection.sendPacket(new CPlayerDiggingPacket(CPlayerDiggingPacket.Action.RELEASE_USE_ITEM, new BlockPos(0, 0, 0), Direction.DOWN));
                }
                if (autoSprint.mode.getSelected("Rage") && autoSprint.canSprint() && CEntityActionPacket.lastUpdatedSprint) {
                    Aura.mc.player.connection.sendPacket(new CEntityActionPacket(Aura.mc.player, CEntityActionPacket.Action.STOP_SPRINTING));
                }
                Aura.mc.playerController.attackEntity(Aura.mc.player, this.target);
                Aura.mc.player.swingArm(Hand.MAIN_HAND);
                if (this.options.getSelected("Shield Breaker")) {
                    this.auraHelpers.shieldBreaker(this.target);
                }
                if (autoSprint.mode.getSelected("Rage") && autoSprint.canSprint()) {
                    Aura.mc.player.connection.sendPacket(new CEntityActionPacket(Aura.mc.player, CEntityActionPacket.Action.START_SPRINTING));
                }
                this.cps = System.currentTimeMillis() + 460L;
                this.spin = (long)((double)System.currentTimeMillis() + 432.0);
            }
        }

        @Override
        public void onEnabled() {
            if (Aura.mc.player != null) {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
                this.fakeRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }

        @Override
        public void onDisabled() {
            this.target = null;
            AuraHelpers.setDistance(100.0f);
        }

        @Generated
        public SelectOption getMode() {
            return this.mode;
        }

        @Generated
        public SliderOption getDistance() {
            return this.distance;
        }

        @Generated
        public LivingEntity getTarget() {
            return this.target;
        }

        @Generated
        public long getCps() {
            return this.cps;
        }
    }
 
Данный модуль "Aura", являющийся KillAura (автоматической атакой целей) из разработки Dimasik, предлагает различные режимы ротации: "ReallyWorld" (RW), "Snap" для мгновенного наведения и "Semi" для более плавного и рандомизированного прицеливания. Он включает обширные настройки, такие как атака только критическими ударами, пробитие щитов, обход стен, регулируемая дистанция и выбор целей, а также корректировка движений игрока для незаметности. Функционал модуля непрерывно обновляет позицию цели, применяет точные или сглаженные повороты и автоматически атакует с учетом игровых задержек (CPS), глубоко интегрируясь с различными игровыми механиками, включая полет на элитре и управление движением.
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Краткое описание (ИИ-агент) (?)
Данный модуль "Aura", являющийся KillAura (автоматической атакой целей) из разработки Dimasik, предлагает различные режимы ротации: "ReallyWorld" (RW), "Snap" для мгновенного наведения и "Semi" для более плавного и рандомизированного прицеливания. Он включает обширные настройки, такие как атака только критическими ударами, пробитие щитов, обход стен, регулируемая дистанция и выбор целей, а также корректировка движений игрока для незаметности. Функционал модуля непрерывно обновляет позицию цели, применяет точные или сглаженные повороты и автоматически атакует с учетом игровых задержек (CPS), глубоко интегрируясь с различными игровыми механиками, включая полет на элитре и управление движением.
https://yougame.biz/threads/357203/#post-3327702
 
блять,кто то реально пастить читикс на базе димасика
 
Половину сам сделал, половину прогнал через чат лгбт


cntrl+c//cntrl+v:
Expand Collapse Copy
package dimasik.modules.combat;

import dimasik.Load;
import dimasik.events.api.EventHook;
import dimasik.events.main.EventUpdate;
import dimasik.events.main.input.EventMoveInput;
import dimasik.events.main.movement.EventJump;
import dimasik.events.main.movement.EventStrafe;
import dimasik.events.main.player.EventElytra;
import dimasik.events.main.player.EventSwimming;
import dimasik.events.main.player.EventSync;
import dimasik.helpers.module.aura.AuraHelpers;
import dimasik.helpers.module.aura.RayTrace;
import dimasik.managers.module.Module;
import dimasik.managers.module.main.Category;
import dimasik.managers.module.option.main.CheckboxOption;
import dimasik.managers.module.option.main.MultiOption;
import dimasik.managers.module.option.main.MultiOptionValue;
import dimasik.managers.module.option.main.SelectOption;
import dimasik.managers.module.option.main.SelectOptionValue;
import dimasik.managers.module.option.main.SliderOption;
import dimasik.modules.movement.AutoSprint;
import lombok.Generated;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ShieldItem;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CPlayerDiggingPacket;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector2f;
import java.util.Random;

public class Aura extends Module {
    public Vector2f selfRotation;
    public Vector2f fakeRotation;
    public Vector2f targetRotation;
    public Vector2f fakeTargetRotation;
    private final SelectOption mode = new SelectOption("Mode Rotation", 0,
            new SelectOptionValue("ReallyWorld"),
            new SelectOptionValue("Snap"),
            new SelectOptionValue("Snap2"),
            new SelectOptionValue("Semi"));

    private final SliderOption semiSmoothness = new SliderOption("Semi Smooth", 15.0f, 5.0f, 30.0f).increment(1.0f).visible(() -> this.mode.getSelected("Semi"));
    private final SliderOption semiRandomness = new SliderOption("Semi Random", 5.0f, 0.0f, 15.0f).increment(0.5f).visible(() -> this.mode.getSelected("Semi"));

    public final MultiOption options = new MultiOption("Options", new MultiOptionValue("Only Crits", true), new MultiOptionValue("Shield Breaker", true), new MultiOptionValue("Unpress Shield", true), new MultiOptionValue("Dont Hit Eating", false), new MultiOptionValue("Dont Hit Walls", false), new MultiOptionValue("Random Hits", true), new MultiOptionValue("Only Jump", true));
    private final SelectOption wallsBypass = new SelectOption("Walls Bypass", 0, new SelectOptionValue("None"), new SelectOptionValue("V1")).visible(() -> !this.options.getSelected("Dont Hit Walls"));
    private final SliderOption distance = new SliderOption("Distance", 3.0f, 1.0f, 5.0f).increment(0.05f);
    private final SliderOption preDistance = new SliderOption("Pre Distance", 0.5f, 0.0f, 30.0f).increment(0.5f).visible(() -> !this.mode.getSelected("Snap") && !this.mode.getSelected("Semi"));
    private final SliderOption snapTicks = new SliderOption("Snap Ticks", 1.0f, 1.0f, 10.0f).increment(1.0f).visible(() -> this.mode.getSelected("Snap") || this.mode.getSelected("Semi"));
    private final SliderOption lerpSpeed = new SliderOption("Lerp Speed", 6.0f, 1.0f, 20.0f).increment(1.0f).visible(() -> this.mode.getSelected("FunTime"));
    private final CheckboxOption moveFix = new CheckboxOption("Movement Fix", true);
    private final SelectOption correctionType = new SelectOption("Correction Type", 0, new SelectOptionValue("Silent"), new SelectOptionValue("Focus")).visible(this.moveFix::getValue);
    private final MultiOption targets = new MultiOption("Targets", new MultiOptionValue("Players", true), new MultiOptionValue("Creative", true), new MultiOptionValue("Mobs", false), new MultiOptionValue("Naked", true), new MultiOptionValue("Friends", false));
    private final AuraHelpers auraHelpers = new AuraHelpers();
    private LivingEntity target = null;
    private long cps = 0L;
    private int ticks;
    private long spin = -1L;
    private final Random random = new Random();
    private float lastYawDiff = 0;
    private float lastPitchDiff = 0;

    public Aura() {
        super("Aura", Category.COMBAT);
        this.setCurrentKey(82);
        this.settings(this.mode, this.semiSmoothness, this.semiRandomness, this.options, this.wallsBypass,
                this.distance, this.preDistance, this.snapTicks, this.lerpSpeed,
                this.moveFix, this.correctionType, this.targets);
    }
    @EventHook
    public void update(EventUpdate eventUpdate) {
        this.updateTarget();
        if (this.target == null) {
            this.cps = System.currentTimeMillis();
            this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            this.fakeRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            AuraHelpers.setDistance(100.0f);
            return;
        }
        ElytraTarget elytraTarget = (ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class);
        if (AuraHelpers.getDistance() < 1.0f && elytraTarget.getBypass().getSelected("Snap") && elytraTarget.isToggled()) {
            this.auraHelpers.getSnapBypass().reset();
        }
        this.updateRotation();
        this.attackTarget();
        this.fakeRotation();

        if (this.mode.getSelected("ReallyWorld")) {
            if (RayTrace.blockResult(((Float)this.distance.getValue()).floatValue(), this.selfRotation.x, this.selfRotation.y, Aura.mc.player).getType() != RayTraceResult.Type.BLOCK || Aura.mc.player.isElytraFlying() || this.wallsBypass.getSelected("None")) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.fastRotation();
                --this.ticks;
            } else {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }
        else if (this.mode.getSelected("Snap")) {
            if (Aura.mc.player.isElytraFlying()) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.fastRotation();
                --this.ticks;
            } else {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }
        else if (this.mode.getSelected("Semi")) {
            if (Aura.mc.player.isElytraFlying()) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.semiRotation();
                --this.ticks;
            } else {
                this.semiIdleRotation();
            }
        }
    }

    private void semiIdleRotation() {
        float smoothness = ((Float)this.semiSmoothness.getValue()).floatValue();
        float targetYaw = this.targetRotation.x;
        float targetPitch = this.targetRotation.y;

        float yaw = updateRotation(this.selfRotation.x, targetYaw, smoothness);
        float pitch = updateRotation(this.selfRotation.y, targetPitch, smoothness);

        this.selfRotation = new Vector2f(yaw, pitch);
    }

    private void semiRotation() {
        float smoothness = ((Float)this.semiSmoothness.getValue()).floatValue();
        float randomness = ((Float)this.semiRandomness.getValue()).floatValue();

        float baseYaw = this.targetRotation.x;
        float basePitch = this.targetRotation.y;

        float randomYaw = baseYaw + (random.nextFloat() * randomness * 2 - randomness) + lastYawDiff * 0.3f;
        float randomPitch = basePitch + (random.nextFloat() * randomness - randomness/2) + lastPitchDiff * 0.3f;

        randomPitch = Math.max(-90, Math.min(90, randomPitch));

        lastYawDiff = randomYaw - baseYaw;
        lastPitchDiff = randomPitch - basePitch;

        float yaw = updateRotation(this.selfRotation.x, randomYaw, smoothness * 0.7f);
        float pitch = updateRotation(this.selfRotation.y, randomPitch, smoothness);

        this.selfRotation = new Vector2f(yaw, pitch);
    }



    private float updateRotation(float current, float target, float speed) {
        float diff = wrapDegrees(target - current);
        if (diff > speed) diff = speed;
        if (diff < -speed) diff = -speed;
        return current + diff;
    }


    private float wrapDegrees(float angle) {
        angle %= 360.0f;
        if (angle >= 180.0f) {
            angle -= 360.0f;
        }
        if (angle < -180.0f) {
            angle += 360.0f;
        }
        return angle;
    }


    @EventHook
        public void sync(EventSync eventSync) {
            if (this.selfRotation != null) {
                eventSync.setYaw(this.selfRotation.x);
                eventSync.setPitch(this.selfRotation.y);
            }
            Aura.mc.player.rotationYawHead = this.selfRotation.x;
            Aura.mc.player.renderYawOffset = this.selfRotation.x;
            Aura.mc.player.rotationPitchHead = this.selfRotation.y;
        }

        @EventHook
        public void elytra(EventElytra eventElytra) {
            if (this.fakeRotation != null) {
                eventElytra.setVisualPitch(this.selfRotation.y);
            }
            if (this.selfRotation != null) {
                eventElytra.setYaw(this.selfRotation.x);
                eventElytra.setPitch(this.selfRotation.y);
            }
        }

        @EventHook
        public void input(EventMoveInput eventMoveInput) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null && this.correctionType.getSelected("Silent")) {
                this.auraHelpers.fixMovement(eventMoveInput, this.selfRotation.x);
            }
        }

        @EventHook
        public void strafe(EventStrafe eventStrafe) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventStrafe.setYaw(this.selfRotation.x);
            }
        }

        @EventHook
        public void jump(EventJump eventJump) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventJump.setYaw(this.selfRotation.x);
            }
        }

        @EventHook
        public void swimming(EventSwimming eventSwimming) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventSwimming.setYaw(this.selfRotation.x);
                eventSwimming.setPitch(this.selfRotation.y);
            }
        }

        private void updateTarget() {
            if (((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).isToggled() && Aura.mc.player.isElytraFlying()) {
                this.target = this.auraHelpers.sortEntities(this.target, ((Float)((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getDistance().getValue()).floatValue(), ((Float)((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getPreDistance().getValue()).floatValue(), this.targets);
                return;
            }
            this.target = this.auraHelpers.sortEntities(this.target, ((Float)this.distance.getValue()).floatValue(), this.mode.getSelected("Snap") ? 0.0f : ((Float)this.preDistance.getValue()).floatValue(), this.targets);
        }

        private void updateRotation() {
            boolean predict = ((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).isToggled() && ((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getTargetOptions().getSelected("Elytra Predict");
            this.fakeTargetRotation = this.auraHelpers.fakeRotationAngles(this.target);
            this.targetRotation = this.auraHelpers.rotationAngles(this.target, predict, (ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class));
        }

        private void lerpRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.smoothRotation(this.selfRotation, this.targetRotation, ((Float)this.lerpSpeed.getValue()).floatValue() * 5.0f + this.getRandom(20.0f)));
        }

        private void snapLerpRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.snapSmoothRotation(this.selfRotation, this.targetRotation, 4));
        }

        private void legendsRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.legendsRotation(this.selfRotation, this.targetRotation));
        }

        private void fastRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.fastRotation(this.selfRotation, this.targetRotation));
        }

        private void fakeRotation() {
            this.fakeRotation = this.auraHelpers.applyRotation(this.auraHelpers.fakeRotation(this.fakeRotation, this.fakeTargetRotation));
        }

        private void snapRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.snapRotation(this.selfRotation, this.targetRotation, 2));
        }

        private void attackTarget() {
            AutoSprint autoSprint = (AutoSprint)Load.getInstance().getHooks().getModuleManagers().findClass(AutoSprint.class);
            if (this.auraHelpers.attack(this.target, this.options, ((Float)this.distance.getValue()).floatValue(), this.options.getSelected("Only Crits"), this.options.getSelected("Random Hits")) && this.cps <= System.currentTimeMillis()) {
                int n = this.ticks = this.wallsBypass.getSelected("V1") && RayTrace.blockResult(((Float)this.distance.getValue()).floatValue(), this.selfRotation.x, this.selfRotation.y, Aura.mc.player).getType() == RayTraceResult.Type.BLOCK ? 1 : ((Float)this.snapTicks.getValue()).intValue();
                if (Aura.mc.player.isHandActive() && Aura.mc.player.getActiveHand() == Hand.OFF_HAND && Aura.mc.player.getHeldItemOffhand().getItem() instanceof ShieldItem && this.options.getSelected("Unpress Shield")) {
                    Aura.mc.player.connection.sendPacket(new CPlayerDiggingPacket(CPlayerDiggingPacket.Action.RELEASE_USE_ITEM, new BlockPos(0, 0, 0), Direction.DOWN));
                }
                if (autoSprint.mode.getSelected("Rage") && autoSprint.canSprint() && CEntityActionPacket.lastUpdatedSprint) {
                    Aura.mc.player.connection.sendPacket(new CEntityActionPacket(Aura.mc.player, CEntityActionPacket.Action.STOP_SPRINTING));
                }
                Aura.mc.playerController.attackEntity(Aura.mc.player, this.target);
                Aura.mc.player.swingArm(Hand.MAIN_HAND);
                if (this.options.getSelected("Shield Breaker")) {
                    this.auraHelpers.shieldBreaker(this.target);
                }
                if (autoSprint.mode.getSelected("Rage") && autoSprint.canSprint()) {
                    Aura.mc.player.connection.sendPacket(new CEntityActionPacket(Aura.mc.player, CEntityActionPacket.Action.START_SPRINTING));
                }
                this.cps = System.currentTimeMillis() + 460L;
                this.spin = (long)((double)System.currentTimeMillis() + 432.0);
            }
        }

        @Override
        public void onEnabled() {
            if (Aura.mc.player != null) {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
                this.fakeRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }

        @Override
        public void onDisabled() {
            this.target = null;
            AuraHelpers.setDistance(100.0f);
        }

        @Generated
        public SelectOption getMode() {
            return this.mode;
        }

        @Generated
        public SliderOption getDistance() {
            return this.distance;
        }

        @Generated
        public LivingEntity getTarget() {
            return this.target;
        }

        @Generated
        public long getCps() {
            return this.cps;
        }
    }
Димасик :forsenGun:
 

Обход античита​







Краткое описание (ИИ-агент) (?)

Данный модуль "Aura", являющийся KillAura (автоматической атакой целей) из разработки Dimasik, предлагает различные режимы ротации: "ReallyWorld" (RW), "Snap" для мгновенного наведения и "Semi" для более плавного и рандомизированного прицеливания. Он включает обширные настройки, такие как атака только критическими ударами, пробитие щитов, обход стен, регулируемая дистанция и выбор целей, а также корректировка движений игрока для незаметности. Функционал модуля непрерывно обновляет позицию цели, применяет точные или сглаженные повороты и автоматически атакует с учетом игровых задержек (CPS), глубоко интегрируясь с различными игровыми механиками, включая полет на элитре и управление движением.
 
Половину сам сделал, половину прогнал через чат лгбт


cntrl+c//cntrl+v:
Expand Collapse Copy
package dimasik.modules.combat;

import dimasik.Load;
import dimasik.events.api.EventHook;
import dimasik.events.main.EventUpdate;
import dimasik.events.main.input.EventMoveInput;
import dimasik.events.main.movement.EventJump;
import dimasik.events.main.movement.EventStrafe;
import dimasik.events.main.player.EventElytra;
import dimasik.events.main.player.EventSwimming;
import dimasik.events.main.player.EventSync;
import dimasik.helpers.module.aura.AuraHelpers;
import dimasik.helpers.module.aura.RayTrace;
import dimasik.managers.module.Module;
import dimasik.managers.module.main.Category;
import dimasik.managers.module.option.main.CheckboxOption;
import dimasik.managers.module.option.main.MultiOption;
import dimasik.managers.module.option.main.MultiOptionValue;
import dimasik.managers.module.option.main.SelectOption;
import dimasik.managers.module.option.main.SelectOptionValue;
import dimasik.managers.module.option.main.SliderOption;
import dimasik.modules.movement.AutoSprint;
import lombok.Generated;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ShieldItem;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CPlayerDiggingPacket;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector2f;
import java.util.Random;

public class Aura extends Module {
    public Vector2f selfRotation;
    public Vector2f fakeRotation;
    public Vector2f targetRotation;
    public Vector2f fakeTargetRotation;
    private final SelectOption mode = new SelectOption("Mode Rotation", 0,
            new SelectOptionValue("ReallyWorld"),
            new SelectOptionValue("Snap"),
            new SelectOptionValue("Snap2"),
            new SelectOptionValue("Semi"));

    private final SliderOption semiSmoothness = new SliderOption("Semi Smooth", 15.0f, 5.0f, 30.0f).increment(1.0f).visible(() -> this.mode.getSelected("Semi"));
    private final SliderOption semiRandomness = new SliderOption("Semi Random", 5.0f, 0.0f, 15.0f).increment(0.5f).visible(() -> this.mode.getSelected("Semi"));

    public final MultiOption options = new MultiOption("Options", new MultiOptionValue("Only Crits", true), new MultiOptionValue("Shield Breaker", true), new MultiOptionValue("Unpress Shield", true), new MultiOptionValue("Dont Hit Eating", false), new MultiOptionValue("Dont Hit Walls", false), new MultiOptionValue("Random Hits", true), new MultiOptionValue("Only Jump", true));
    private final SelectOption wallsBypass = new SelectOption("Walls Bypass", 0, new SelectOptionValue("None"), new SelectOptionValue("V1")).visible(() -> !this.options.getSelected("Dont Hit Walls"));
    private final SliderOption distance = new SliderOption("Distance", 3.0f, 1.0f, 5.0f).increment(0.05f);
    private final SliderOption preDistance = new SliderOption("Pre Distance", 0.5f, 0.0f, 30.0f).increment(0.5f).visible(() -> !this.mode.getSelected("Snap") && !this.mode.getSelected("Semi"));
    private final SliderOption snapTicks = new SliderOption("Snap Ticks", 1.0f, 1.0f, 10.0f).increment(1.0f).visible(() -> this.mode.getSelected("Snap") || this.mode.getSelected("Semi"));
    private final SliderOption lerpSpeed = new SliderOption("Lerp Speed", 6.0f, 1.0f, 20.0f).increment(1.0f).visible(() -> this.mode.getSelected("FunTime"));
    private final CheckboxOption moveFix = new CheckboxOption("Movement Fix", true);
    private final SelectOption correctionType = new SelectOption("Correction Type", 0, new SelectOptionValue("Silent"), new SelectOptionValue("Focus")).visible(this.moveFix::getValue);
    private final MultiOption targets = new MultiOption("Targets", new MultiOptionValue("Players", true), new MultiOptionValue("Creative", true), new MultiOptionValue("Mobs", false), new MultiOptionValue("Naked", true), new MultiOptionValue("Friends", false));
    private final AuraHelpers auraHelpers = new AuraHelpers();
    private LivingEntity target = null;
    private long cps = 0L;
    private int ticks;
    private long spin = -1L;
    private final Random random = new Random();
    private float lastYawDiff = 0;
    private float lastPitchDiff = 0;

    public Aura() {
        super("Aura", Category.COMBAT);
        this.setCurrentKey(82);
        this.settings(this.mode, this.semiSmoothness, this.semiRandomness, this.options, this.wallsBypass,
                this.distance, this.preDistance, this.snapTicks, this.lerpSpeed,
                this.moveFix, this.correctionType, this.targets);
    }
    @EventHook
    public void update(EventUpdate eventUpdate) {
        this.updateTarget();
        if (this.target == null) {
            this.cps = System.currentTimeMillis();
            this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            this.fakeRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            AuraHelpers.setDistance(100.0f);
            return;
        }
        ElytraTarget elytraTarget = (ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class);
        if (AuraHelpers.getDistance() < 1.0f && elytraTarget.getBypass().getSelected("Snap") && elytraTarget.isToggled()) {
            this.auraHelpers.getSnapBypass().reset();
        }
        this.updateRotation();
        this.attackTarget();
        this.fakeRotation();

        if (this.mode.getSelected("ReallyWorld")) {
            if (RayTrace.blockResult(((Float)this.distance.getValue()).floatValue(), this.selfRotation.x, this.selfRotation.y, Aura.mc.player).getType() != RayTraceResult.Type.BLOCK || Aura.mc.player.isElytraFlying() || this.wallsBypass.getSelected("None")) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.fastRotation();
                --this.ticks;
            } else {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }
        else if (this.mode.getSelected("Snap")) {
            if (Aura.mc.player.isElytraFlying()) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.fastRotation();
                --this.ticks;
            } else {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }
        else if (this.mode.getSelected("Semi")) {
            if (Aura.mc.player.isElytraFlying()) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.semiRotation();
                --this.ticks;
            } else {
                this.semiIdleRotation();
            }
        }
    }

    private void semiIdleRotation() {
        float smoothness = ((Float)this.semiSmoothness.getValue()).floatValue();
        float targetYaw = this.targetRotation.x;
        float targetPitch = this.targetRotation.y;

        float yaw = updateRotation(this.selfRotation.x, targetYaw, smoothness);
        float pitch = updateRotation(this.selfRotation.y, targetPitch, smoothness);

        this.selfRotation = new Vector2f(yaw, pitch);
    }

    private void semiRotation() {
        float smoothness = ((Float)this.semiSmoothness.getValue()).floatValue();
        float randomness = ((Float)this.semiRandomness.getValue()).floatValue();

        float baseYaw = this.targetRotation.x;
        float basePitch = this.targetRotation.y;

        float randomYaw = baseYaw + (random.nextFloat() * randomness * 2 - randomness) + lastYawDiff * 0.3f;
        float randomPitch = basePitch + (random.nextFloat() * randomness - randomness/2) + lastPitchDiff * 0.3f;

        randomPitch = Math.max(-90, Math.min(90, randomPitch));

        lastYawDiff = randomYaw - baseYaw;
        lastPitchDiff = randomPitch - basePitch;

        float yaw = updateRotation(this.selfRotation.x, randomYaw, smoothness * 0.7f);
        float pitch = updateRotation(this.selfRotation.y, randomPitch, smoothness);

        this.selfRotation = new Vector2f(yaw, pitch);
    }



    private float updateRotation(float current, float target, float speed) {
        float diff = wrapDegrees(target - current);
        if (diff > speed) diff = speed;
        if (diff < -speed) diff = -speed;
        return current + diff;
    }


    private float wrapDegrees(float angle) {
        angle %= 360.0f;
        if (angle >= 180.0f) {
            angle -= 360.0f;
        }
        if (angle < -180.0f) {
            angle += 360.0f;
        }
        return angle;
    }


    @EventHook
        public void sync(EventSync eventSync) {
            if (this.selfRotation != null) {
                eventSync.setYaw(this.selfRotation.x);
                eventSync.setPitch(this.selfRotation.y);
            }
            Aura.mc.player.rotationYawHead = this.selfRotation.x;
            Aura.mc.player.renderYawOffset = this.selfRotation.x;
            Aura.mc.player.rotationPitchHead = this.selfRotation.y;
        }

        @EventHook
        public void elytra(EventElytra eventElytra) {
            if (this.fakeRotation != null) {
                eventElytra.setVisualPitch(this.selfRotation.y);
            }
            if (this.selfRotation != null) {
                eventElytra.setYaw(this.selfRotation.x);
                eventElytra.setPitch(this.selfRotation.y);
            }
        }

        @EventHook
        public void input(EventMoveInput eventMoveInput) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null && this.correctionType.getSelected("Silent")) {
                this.auraHelpers.fixMovement(eventMoveInput, this.selfRotation.x);
            }
        }

        @EventHook
        public void strafe(EventStrafe eventStrafe) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventStrafe.setYaw(this.selfRotation.x);
            }
        }

        @EventHook
        public void jump(EventJump eventJump) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventJump.setYaw(this.selfRotation.x);
            }
        }

        @EventHook
        public void swimming(EventSwimming eventSwimming) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventSwimming.setYaw(this.selfRotation.x);
                eventSwimming.setPitch(this.selfRotation.y);
            }
        }

        private void updateTarget() {
            if (((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).isToggled() && Aura.mc.player.isElytraFlying()) {
                this.target = this.auraHelpers.sortEntities(this.target, ((Float)((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getDistance().getValue()).floatValue(), ((Float)((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getPreDistance().getValue()).floatValue(), this.targets);
                return;
            }
            this.target = this.auraHelpers.sortEntities(this.target, ((Float)this.distance.getValue()).floatValue(), this.mode.getSelected("Snap") ? 0.0f : ((Float)this.preDistance.getValue()).floatValue(), this.targets);
        }

        private void updateRotation() {
            boolean predict = ((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).isToggled() && ((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getTargetOptions().getSelected("Elytra Predict");
            this.fakeTargetRotation = this.auraHelpers.fakeRotationAngles(this.target);
            this.targetRotation = this.auraHelpers.rotationAngles(this.target, predict, (ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class));
        }

        private void lerpRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.smoothRotation(this.selfRotation, this.targetRotation, ((Float)this.lerpSpeed.getValue()).floatValue() * 5.0f + this.getRandom(20.0f)));
        }

        private void snapLerpRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.snapSmoothRotation(this.selfRotation, this.targetRotation, 4));
        }

        private void legendsRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.legendsRotation(this.selfRotation, this.targetRotation));
        }

        private void fastRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.fastRotation(this.selfRotation, this.targetRotation));
        }

        private void fakeRotation() {
            this.fakeRotation = this.auraHelpers.applyRotation(this.auraHelpers.fakeRotation(this.fakeRotation, this.fakeTargetRotation));
        }

        private void snapRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.snapRotation(this.selfRotation, this.targetRotation, 2));
        }

        private void attackTarget() {
            AutoSprint autoSprint = (AutoSprint)Load.getInstance().getHooks().getModuleManagers().findClass(AutoSprint.class);
            if (this.auraHelpers.attack(this.target, this.options, ((Float)this.distance.getValue()).floatValue(), this.options.getSelected("Only Crits"), this.options.getSelected("Random Hits")) && this.cps <= System.currentTimeMillis()) {
                int n = this.ticks = this.wallsBypass.getSelected("V1") && RayTrace.blockResult(((Float)this.distance.getValue()).floatValue(), this.selfRotation.x, this.selfRotation.y, Aura.mc.player).getType() == RayTraceResult.Type.BLOCK ? 1 : ((Float)this.snapTicks.getValue()).intValue();
                if (Aura.mc.player.isHandActive() && Aura.mc.player.getActiveHand() == Hand.OFF_HAND && Aura.mc.player.getHeldItemOffhand().getItem() instanceof ShieldItem && this.options.getSelected("Unpress Shield")) {
                    Aura.mc.player.connection.sendPacket(new CPlayerDiggingPacket(CPlayerDiggingPacket.Action.RELEASE_USE_ITEM, new BlockPos(0, 0, 0), Direction.DOWN));
                }
                if (autoSprint.mode.getSelected("Rage") && autoSprint.canSprint() && CEntityActionPacket.lastUpdatedSprint) {
                    Aura.mc.player.connection.sendPacket(new CEntityActionPacket(Aura.mc.player, CEntityActionPacket.Action.STOP_SPRINTING));
                }
                Aura.mc.playerController.attackEntity(Aura.mc.player, this.target);
                Aura.mc.player.swingArm(Hand.MAIN_HAND);
                if (this.options.getSelected("Shield Breaker")) {
                    this.auraHelpers.shieldBreaker(this.target);
                }
                if (autoSprint.mode.getSelected("Rage") && autoSprint.canSprint()) {
                    Aura.mc.player.connection.sendPacket(new CEntityActionPacket(Aura.mc.player, CEntityActionPacket.Action.START_SPRINTING));
                }
                this.cps = System.currentTimeMillis() + 460L;
                this.spin = (long)((double)System.currentTimeMillis() + 432.0);
            }
        }

        @Override
        public void onEnabled() {
            if (Aura.mc.player != null) {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
                this.fakeRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }

        @Override
        public void onDisabled() {
            this.target = null;
            AuraHelpers.setDistance(100.0f);
        }

        @Generated
        public SelectOption getMode() {
            return this.mode;
        }

        @Generated
        public SliderOption getDistance() {
            return this.distance;
        }

        @Generated
        public LivingEntity getTarget() {
            return this.target;
        }

        @Generated
        public long getCps() {
            return this.cps;
        }
    }
Димасик реди xD
 
эта внатуре крута ща спащу в свой фоталети клиент супер мега скид фикалити кс 2
 
Протестировал это в своей пасте теперь хочется плакать :forsenGun::FeelsBadMan:
Половину сам сделал, половину прогнал через чат лгбт


cntrl+c//cntrl+v:
Expand Collapse Copy
package dimasik.modules.combat;

import dimasik.Load;
import dimasik.events.api.EventHook;
import dimasik.events.main.EventUpdate;
import dimasik.events.main.input.EventMoveInput;
import dimasik.events.main.movement.EventJump;
import dimasik.events.main.movement.EventStrafe;
import dimasik.events.main.player.EventElytra;
import dimasik.events.main.player.EventSwimming;
import dimasik.events.main.player.EventSync;
import dimasik.helpers.module.aura.AuraHelpers;
import dimasik.helpers.module.aura.RayTrace;
import dimasik.managers.module.Module;
import dimasik.managers.module.main.Category;
import dimasik.managers.module.option.main.CheckboxOption;
import dimasik.managers.module.option.main.MultiOption;
import dimasik.managers.module.option.main.MultiOptionValue;
import dimasik.managers.module.option.main.SelectOption;
import dimasik.managers.module.option.main.SelectOptionValue;
import dimasik.managers.module.option.main.SliderOption;
import dimasik.modules.movement.AutoSprint;
import lombok.Generated;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ShieldItem;
import net.minecraft.network.play.client.CEntityActionPacket;
import net.minecraft.network.play.client.CPlayerDiggingPacket;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector2f;
import java.util.Random;

public class Aura extends Module {
    public Vector2f selfRotation;
    public Vector2f fakeRotation;
    public Vector2f targetRotation;
    public Vector2f fakeTargetRotation;
    private final SelectOption mode = new SelectOption("Mode Rotation", 0,
            new SelectOptionValue("ReallyWorld"),
            new SelectOptionValue("Snap"),
            new SelectOptionValue("Snap2"),
            new SelectOptionValue("Semi"));

    private final SliderOption semiSmoothness = new SliderOption("Semi Smooth", 15.0f, 5.0f, 30.0f).increment(1.0f).visible(() -> this.mode.getSelected("Semi"));
    private final SliderOption semiRandomness = new SliderOption("Semi Random", 5.0f, 0.0f, 15.0f).increment(0.5f).visible(() -> this.mode.getSelected("Semi"));

    public final MultiOption options = new MultiOption("Options", new MultiOptionValue("Only Crits", true), new MultiOptionValue("Shield Breaker", true), new MultiOptionValue("Unpress Shield", true), new MultiOptionValue("Dont Hit Eating", false), new MultiOptionValue("Dont Hit Walls", false), new MultiOptionValue("Random Hits", true), new MultiOptionValue("Only Jump", true));
    private final SelectOption wallsBypass = new SelectOption("Walls Bypass", 0, new SelectOptionValue("None"), new SelectOptionValue("V1")).visible(() -> !this.options.getSelected("Dont Hit Walls"));
    private final SliderOption distance = new SliderOption("Distance", 3.0f, 1.0f, 5.0f).increment(0.05f);
    private final SliderOption preDistance = new SliderOption("Pre Distance", 0.5f, 0.0f, 30.0f).increment(0.5f).visible(() -> !this.mode.getSelected("Snap") && !this.mode.getSelected("Semi"));
    private final SliderOption snapTicks = new SliderOption("Snap Ticks", 1.0f, 1.0f, 10.0f).increment(1.0f).visible(() -> this.mode.getSelected("Snap") || this.mode.getSelected("Semi"));
    private final SliderOption lerpSpeed = new SliderOption("Lerp Speed", 6.0f, 1.0f, 20.0f).increment(1.0f).visible(() -> this.mode.getSelected("FunTime"));
    private final CheckboxOption moveFix = new CheckboxOption("Movement Fix", true);
    private final SelectOption correctionType = new SelectOption("Correction Type", 0, new SelectOptionValue("Silent"), new SelectOptionValue("Focus")).visible(this.moveFix::getValue);
    private final MultiOption targets = new MultiOption("Targets", new MultiOptionValue("Players", true), new MultiOptionValue("Creative", true), new MultiOptionValue("Mobs", false), new MultiOptionValue("Naked", true), new MultiOptionValue("Friends", false));
    private final AuraHelpers auraHelpers = new AuraHelpers();
    private LivingEntity target = null;
    private long cps = 0L;
    private int ticks;
    private long spin = -1L;
    private final Random random = new Random();
    private float lastYawDiff = 0;
    private float lastPitchDiff = 0;

    public Aura() {
        super("Aura", Category.COMBAT);
        this.setCurrentKey(82);
        this.settings(this.mode, this.semiSmoothness, this.semiRandomness, this.options, this.wallsBypass,
                this.distance, this.preDistance, this.snapTicks, this.lerpSpeed,
                this.moveFix, this.correctionType, this.targets);
    }
    @EventHook
    public void update(EventUpdate eventUpdate) {
        this.updateTarget();
        if (this.target == null) {
            this.cps = System.currentTimeMillis();
            this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            this.fakeRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            AuraHelpers.setDistance(100.0f);
            return;
        }
        ElytraTarget elytraTarget = (ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class);
        if (AuraHelpers.getDistance() < 1.0f && elytraTarget.getBypass().getSelected("Snap") && elytraTarget.isToggled()) {
            this.auraHelpers.getSnapBypass().reset();
        }
        this.updateRotation();
        this.attackTarget();
        this.fakeRotation();

        if (this.mode.getSelected("ReallyWorld")) {
            if (RayTrace.blockResult(((Float)this.distance.getValue()).floatValue(), this.selfRotation.x, this.selfRotation.y, Aura.mc.player).getType() != RayTraceResult.Type.BLOCK || Aura.mc.player.isElytraFlying() || this.wallsBypass.getSelected("None")) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.fastRotation();
                --this.ticks;
            } else {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }
        else if (this.mode.getSelected("Snap")) {
            if (Aura.mc.player.isElytraFlying()) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.fastRotation();
                --this.ticks;
            } else {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }
        else if (this.mode.getSelected("Semi")) {
            if (Aura.mc.player.isElytraFlying()) {
                this.fastRotation();
            } else if (this.ticks > 0) {
                this.semiRotation();
                --this.ticks;
            } else {
                this.semiIdleRotation();
            }
        }
    }

    private void semiIdleRotation() {
        float smoothness = ((Float)this.semiSmoothness.getValue()).floatValue();
        float targetYaw = this.targetRotation.x;
        float targetPitch = this.targetRotation.y;

        float yaw = updateRotation(this.selfRotation.x, targetYaw, smoothness);
        float pitch = updateRotation(this.selfRotation.y, targetPitch, smoothness);

        this.selfRotation = new Vector2f(yaw, pitch);
    }

    private void semiRotation() {
        float smoothness = ((Float)this.semiSmoothness.getValue()).floatValue();
        float randomness = ((Float)this.semiRandomness.getValue()).floatValue();

        float baseYaw = this.targetRotation.x;
        float basePitch = this.targetRotation.y;

        float randomYaw = baseYaw + (random.nextFloat() * randomness * 2 - randomness) + lastYawDiff * 0.3f;
        float randomPitch = basePitch + (random.nextFloat() * randomness - randomness/2) + lastPitchDiff * 0.3f;

        randomPitch = Math.max(-90, Math.min(90, randomPitch));

        lastYawDiff = randomYaw - baseYaw;
        lastPitchDiff = randomPitch - basePitch;

        float yaw = updateRotation(this.selfRotation.x, randomYaw, smoothness * 0.7f);
        float pitch = updateRotation(this.selfRotation.y, randomPitch, smoothness);

        this.selfRotation = new Vector2f(yaw, pitch);
    }



    private float updateRotation(float current, float target, float speed) {
        float diff = wrapDegrees(target - current);
        if (diff > speed) diff = speed;
        if (diff < -speed) diff = -speed;
        return current + diff;
    }


    private float wrapDegrees(float angle) {
        angle %= 360.0f;
        if (angle >= 180.0f) {
            angle -= 360.0f;
        }
        if (angle < -180.0f) {
            angle += 360.0f;
        }
        return angle;
    }


    @EventHook
        public void sync(EventSync eventSync) {
            if (this.selfRotation != null) {
                eventSync.setYaw(this.selfRotation.x);
                eventSync.setPitch(this.selfRotation.y);
            }
            Aura.mc.player.rotationYawHead = this.selfRotation.x;
            Aura.mc.player.renderYawOffset = this.selfRotation.x;
            Aura.mc.player.rotationPitchHead = this.selfRotation.y;
        }

        @EventHook
        public void elytra(EventElytra eventElytra) {
            if (this.fakeRotation != null) {
                eventElytra.setVisualPitch(this.selfRotation.y);
            }
            if (this.selfRotation != null) {
                eventElytra.setYaw(this.selfRotation.x);
                eventElytra.setPitch(this.selfRotation.y);
            }
        }

        @EventHook
        public void input(EventMoveInput eventMoveInput) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null && this.correctionType.getSelected("Silent")) {
                this.auraHelpers.fixMovement(eventMoveInput, this.selfRotation.x);
            }
        }

        @EventHook
        public void strafe(EventStrafe eventStrafe) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventStrafe.setYaw(this.selfRotation.x);
            }
        }

        @EventHook
        public void jump(EventJump eventJump) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventJump.setYaw(this.selfRotation.x);
            }
        }

        @EventHook
        public void swimming(EventSwimming eventSwimming) {
            if (((Boolean)this.moveFix.getValue()).booleanValue() && this.selfRotation != null) {
                eventSwimming.setYaw(this.selfRotation.x);
                eventSwimming.setPitch(this.selfRotation.y);
            }
        }

        private void updateTarget() {
            if (((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).isToggled() && Aura.mc.player.isElytraFlying()) {
                this.target = this.auraHelpers.sortEntities(this.target, ((Float)((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getDistance().getValue()).floatValue(), ((Float)((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getPreDistance().getValue()).floatValue(), this.targets);
                return;
            }
            this.target = this.auraHelpers.sortEntities(this.target, ((Float)this.distance.getValue()).floatValue(), this.mode.getSelected("Snap") ? 0.0f : ((Float)this.preDistance.getValue()).floatValue(), this.targets);
        }

        private void updateRotation() {
            boolean predict = ((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).isToggled() && ((ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class)).getTargetOptions().getSelected("Elytra Predict");
            this.fakeTargetRotation = this.auraHelpers.fakeRotationAngles(this.target);
            this.targetRotation = this.auraHelpers.rotationAngles(this.target, predict, (ElytraTarget)Load.getInstance().getHooks().getModuleManagers().findClass(ElytraTarget.class));
        }

        private void lerpRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.smoothRotation(this.selfRotation, this.targetRotation, ((Float)this.lerpSpeed.getValue()).floatValue() * 5.0f + this.getRandom(20.0f)));
        }

        private void snapLerpRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.snapSmoothRotation(this.selfRotation, this.targetRotation, 4));
        }

        private void legendsRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.legendsRotation(this.selfRotation, this.targetRotation));
        }

        private void fastRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.fastRotation(this.selfRotation, this.targetRotation));
        }

        private void fakeRotation() {
            this.fakeRotation = this.auraHelpers.applyRotation(this.auraHelpers.fakeRotation(this.fakeRotation, this.fakeTargetRotation));
        }

        private void snapRotation() {
            this.selfRotation = this.auraHelpers.applyRotation(this.auraHelpers.snapRotation(this.selfRotation, this.targetRotation, 2));
        }

        private void attackTarget() {
            AutoSprint autoSprint = (AutoSprint)Load.getInstance().getHooks().getModuleManagers().findClass(AutoSprint.class);
            if (this.auraHelpers.attack(this.target, this.options, ((Float)this.distance.getValue()).floatValue(), this.options.getSelected("Only Crits"), this.options.getSelected("Random Hits")) && this.cps <= System.currentTimeMillis()) {
                int n = this.ticks = this.wallsBypass.getSelected("V1") && RayTrace.blockResult(((Float)this.distance.getValue()).floatValue(), this.selfRotation.x, this.selfRotation.y, Aura.mc.player).getType() == RayTraceResult.Type.BLOCK ? 1 : ((Float)this.snapTicks.getValue()).intValue();
                if (Aura.mc.player.isHandActive() && Aura.mc.player.getActiveHand() == Hand.OFF_HAND && Aura.mc.player.getHeldItemOffhand().getItem() instanceof ShieldItem && this.options.getSelected("Unpress Shield")) {
                    Aura.mc.player.connection.sendPacket(new CPlayerDiggingPacket(CPlayerDiggingPacket.Action.RELEASE_USE_ITEM, new BlockPos(0, 0, 0), Direction.DOWN));
                }
                if (autoSprint.mode.getSelected("Rage") && autoSprint.canSprint() && CEntityActionPacket.lastUpdatedSprint) {
                    Aura.mc.player.connection.sendPacket(new CEntityActionPacket(Aura.mc.player, CEntityActionPacket.Action.STOP_SPRINTING));
                }
                Aura.mc.playerController.attackEntity(Aura.mc.player, this.target);
                Aura.mc.player.swingArm(Hand.MAIN_HAND);
                if (this.options.getSelected("Shield Breaker")) {
                    this.auraHelpers.shieldBreaker(this.target);
                }
                if (autoSprint.mode.getSelected("Rage") && autoSprint.canSprint()) {
                    Aura.mc.player.connection.sendPacket(new CEntityActionPacket(Aura.mc.player, CEntityActionPacket.Action.START_SPRINTING));
                }
                this.cps = System.currentTimeMillis() + 460L;
                this.spin = (long)((double)System.currentTimeMillis() + 432.0);
            }
        }

        @Override
        public void onEnabled() {
            if (Aura.mc.player != null) {
                this.selfRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
                this.fakeRotation = new Vector2f(Aura.mc.player.rotationYaw, Aura.mc.player.rotationPitch);
            }
        }

        @Override
        public void onDisabled() {
            this.target = null;
            AuraHelpers.setDistance(100.0f);
        }

        @Generated
        public SelectOption getMode() {
            return this.mode;
        }

        @Generated
        public SliderOption getDistance() {
            return this.distance;
        }

        @Generated
        public LivingEntity getTarget() {
            return this.target;
        }

        @Generated
        public long getCps() {
            return this.cps;
        }
    }
 
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