Начинающий
Начинающий
- Статус
- Оффлайн
- Регистрация
- 27 Апр 2025
- Сообщения
- 30
- Реакции
- 3
MovementServices:
class CPlayer_MovementServices : public CPlayerPawnComponent {
public:
virtual void UpdateButtonState(CUserCmd* pUserCmd) = 0;
virtual void PlayerRunCommand(CUserCmd* pUserCmd) = 0;
virtual void ProcessMovement(CMoveData* pMoveData) = 0;
virtual bool Return1() = 0;
virtual void Unk24(void*, void*) = 0;
virtual CMoveData* GetMoveData() = 0;
virtual void SetupMove(CUserCmd* pUserCmd, CMoveData* pMoveData) = 0;
virtual void QuantizeMovementInput(CMoveData* pMoveData) = 0;
virtual void Unk25(void*, void*) = 0;
virtual bool Unk26() = 0;
virtual void FinishMove(CUserCmd* pUserCmd, CMoveData* pMoveData) = 0;
virtual void Unk27() = 0;
virtual void Unk28() = 0;
virtual void SetPredictionRandomSeed(CUserCmd* pUserCmd) = 0;
virtual void ResetPredictionRandomSeed() = 0;
virtual bool CheckNoclip() = 0;
virtual void Unk29(double) = 0;
virtual bool Return0() = 0;
virtual void FullNoClipMove() = 0;
virtual void Unk30() = 0;
};
class CPlayer_MovementServices_Humanoid : public CPlayer_MovementServices {
public:
virtual float GetPlayerFallDamage() = 0;
virtual void Unk31() = 0;
virtual void Unk32() = 0;
virtual void Unk33() = 0;
virtual void Unk34() = 0;
virtual void PlayStepSound(Vector_t vecOrigin, void* pSurfaceData, float flVolume) = 0;
virtual void Unk35(void*, void*) = 0;
virtual void Unk36() = 0;
virtual void Unk37() = 0;
virtual void Unk38() = 0;
virtual void Unk39() = 0;
};
class CCSPlayer_MovementServices : CPlayer_MovementServices_Humanoid {
public:
};