Исходник Longjump 3.1 shulker

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всем ку югейм,переписал это под 3.1
Longjump.java:
Expand Collapse Copy
package REJER.functions.impl.movement;

import REJER.events.EventPacket;
import REJER.events.EventUpdate;
import REJER.events.MovingEvent;
import com.google.common.eventbus.Subscribe;
import REJER.events.*;
import REJER.functions.api.Category;
import REJER.functions.api.Function;
import REJER.functions.api.FunctionRegister;
import REJER.functions.settings.impl.ModeSetting;
import REJER.utils.math.StopWatch;
import REJER.utils.player.InventoryUtil;
import REJER.utils.player.MouseUtil;
import REJER.utils.player.MoveUtils;
import net.minecraft.block.ShulkerBoxBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.StairsBlock;
import net.minecraft.entity.Pose;
import net.minecraft.network.play.server.SPlayerPositionLookPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;

import java.util.ArrayList;
import java.util.List;

@FunctionRegister(name = "LongJump", type = Category.Movement)
public class LongJump extends Function {

    boolean placed;
    int counter;

    public ModeSetting mod = new ModeSetting("Мод", "Slap", "Slap", "Shulker");

    public LongJump() {
        addSettings(mod);
    }
    StopWatch stopWatch = new StopWatch();

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (mod.is("Slap") && !mc.player.isInWater()) {
            int slot = InventoryUtil.getSlotInInventoryOrHotbar();
            if (slot == -1) {
                print("У вас нет полублоков в хотбаре!");
                toggle();
                return;
            }
            int old = mc.player.inventory.currentItem;

            if (MouseUtil.rayTraceResult(2, mc.player.rotationYaw, 90, mc.player) instanceof BlockRayTraceResult result) {
                if (MoveUtils.isMoving()) {
                    if (mc.player.fallDistance >= 0.8 && mc.world.getBlockState(mc.player.getPosition()).isAir() && !mc.world.getBlockState(result.getPos()).isAir() && mc.world.getBlockState(result.getPos()).isSolid() && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof StairsBlock)) {

                        mc.player.inventory.currentItem = slot;
                        placed = true;
                        mc.playerController.processRightClickBlock(mc.player, mc.world, Hand.MAIN_HAND, result);
                        mc.player.inventory.currentItem = old;
                        mc.player.fallDistance = 0;
                    }
                    mc.gameSettings.keyBindJump.pressed = false;

                    if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)
                            && placed
                            && mc.world.getBlockState(mc.player.getPosition()).isAir()
                            && !mc.world.getBlockState(result.getPos()).isAir()
                            && mc.world.getBlockState(result.getPos()).isSolid()
                            && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && stopWatch.isReached(750)) {

                        mc.player.setPose(Pose.STANDING);
                        stopWatch.reset();
                        placed = false;
                    } else if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                        mc.player.jump();
                        placed = false;
                    }
                }
            } else {
                if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                    mc.player.jump();
                    placed = false;
                }
            }
        }
        else if (mod.is("Shulker") && !mc.player.isInWater()) {
            for (BlockPos pos : getCube(mc.player.getPosition(), 2, 2)) {
                if (mc.world.getBlockState(pos).getBlock() instanceof ShulkerBoxBlock &&
                        mc.player.movementInput.moveForward > 0 &&
                        mc.player.isSprinting()) {
                    mc.player.jumpMovementFactor = 0.2f;
                    break;
                }
            }
        }
    }
    
    public static List<BlockPos> getCube(final BlockPos center, final float radiusXZ, final float radiusY) {
        List<BlockPos> positions = new ArrayList<>();
        int centerX = center.getX();
        int centerY = center.getY();
        int centerZ = center.getZ();
        for (int x = centerX - (int) radiusXZ; x <= centerX + radiusXZ; x++) {
            for (int z = centerZ - (int) radiusXZ; z <= centerZ + radiusXZ; z++) {
                for (int y = centerY - (int) radiusY; y < centerY + radiusY; y++) {
                    positions.add(new BlockPos(x, y, z));
                }
            }
        }
        return positions;
    }

    @Subscribe
    public void onMoving(MovingEvent e) {
    }

    @Subscribe
    public void onFlag(EventPacket e) {
        if (e.getPacket() instanceof SPlayerPositionLookPacket p) {
            placed = false;
            counter = 0;
            mc.player.setPose(Pose.STANDING);
        }
    }

    @Override
    public boolean onEnable() {
        super.onEnable();
        counter = 0;
        placed = false;
        return false;
    }
}
 
всем ку югейм,переписал это под 3.1
Longjump.java:
Expand Collapse Copy
package REJER.functions.impl.movement;

import REJER.events.EventPacket;
import REJER.events.EventUpdate;
import REJER.events.MovingEvent;
import com.google.common.eventbus.Subscribe;
import REJER.events.*;
import REJER.functions.api.Category;
import REJER.functions.api.Function;
import REJER.functions.api.FunctionRegister;
import REJER.functions.settings.impl.ModeSetting;
import REJER.utils.math.StopWatch;
import REJER.utils.player.InventoryUtil;
import REJER.utils.player.MouseUtil;
import REJER.utils.player.MoveUtils;
import net.minecraft.block.ShulkerBoxBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.StairsBlock;
import net.minecraft.entity.Pose;
import net.minecraft.network.play.server.SPlayerPositionLookPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;

import java.util.ArrayList;
import java.util.List;

@FunctionRegister(name = "LongJump", type = Category.Movement)
public class LongJump extends Function {

    boolean placed;
    int counter;

    public ModeSetting mod = new ModeSetting("Мод", "Slap", "Slap", "Shulker");

    public LongJump() {
        addSettings(mod);
    }
    StopWatch stopWatch = new StopWatch();

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (mod.is("Slap") && !mc.player.isInWater()) {
            int slot = InventoryUtil.getSlotInInventoryOrHotbar();
            if (slot == -1) {
                print("У вас нет полублоков в хотбаре!");
                toggle();
                return;
            }
            int old = mc.player.inventory.currentItem;

            if (MouseUtil.rayTraceResult(2, mc.player.rotationYaw, 90, mc.player) instanceof BlockRayTraceResult result) {
                if (MoveUtils.isMoving()) {
                    if (mc.player.fallDistance >= 0.8 && mc.world.getBlockState(mc.player.getPosition()).isAir() && !mc.world.getBlockState(result.getPos()).isAir() && mc.world.getBlockState(result.getPos()).isSolid() && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof StairsBlock)) {

                        mc.player.inventory.currentItem = slot;
                        placed = true;
                        mc.playerController.processRightClickBlock(mc.player, mc.world, Hand.MAIN_HAND, result);
                        mc.player.inventory.currentItem = old;
                        mc.player.fallDistance = 0;
                    }
                    mc.gameSettings.keyBindJump.pressed = false;

                    if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)
                            && placed
                            && mc.world.getBlockState(mc.player.getPosition()).isAir()
                            && !mc.world.getBlockState(result.getPos()).isAir()
                            && mc.world.getBlockState(result.getPos()).isSolid()
                            && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && stopWatch.isReached(750)) {

                        mc.player.setPose(Pose.STANDING);
                        stopWatch.reset();
                        placed = false;
                    } else if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                        mc.player.jump();
                        placed = false;
                    }
                }
            } else {
                if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                    mc.player.jump();
                    placed = false;
                }
            }
        }
        else if (mod.is("Shulker") && !mc.player.isInWater()) {
            for (BlockPos pos : getCube(mc.player.getPosition(), 2, 2)) {
                if (mc.world.getBlockState(pos).getBlock() instanceof ShulkerBoxBlock &&
                        mc.player.movementInput.moveForward > 0 &&
                        mc.player.isSprinting()) {
                    mc.player.jumpMovementFactor = 0.2f;
                    break;
                }
            }
        }
    }
   
    public static List<BlockPos> getCube(final BlockPos center, final float radiusXZ, final float radiusY) {
        List<BlockPos> positions = new ArrayList<>();
        int centerX = center.getX();
        int centerY = center.getY();
        int centerZ = center.getZ();
        for (int x = centerX - (int) radiusXZ; x <= centerX + radiusXZ; x++) {
            for (int z = centerZ - (int) radiusXZ; z <= centerZ + radiusXZ; z++) {
                for (int y = centerY - (int) radiusY; y < centerY + radiusY; y++) {
                    positions.add(new BlockPos(x, y, z));
                }
            }
        }
        return positions;
    }

    @Subscribe
    public void onMoving(MovingEvent e) {
    }

    @Subscribe
    public void onFlag(EventPacket e) {
        if (e.getPacket() instanceof SPlayerPositionLookPacket p) {
            placed = false;
            counter = 0;
            mc.player.setPose(Pose.STANDING);
        }
    }

    @Override
    public boolean onEnable() {
        super.onEnable();
        counter = 0;
        placed = false;
        return false;
    }
}
1 - с помощью нейронки
2 - там мсп , че ты там переписывал?
 
всем ку югейм,переписал это под 3.1
Longjump.java:
Expand Collapse Copy
package REJER.functions.impl.movement;

import REJER.events.EventPacket;
import REJER.events.EventUpdate;
import REJER.events.MovingEvent;
import com.google.common.eventbus.Subscribe;
import REJER.events.*;
import REJER.functions.api.Category;
import REJER.functions.api.Function;
import REJER.functions.api.FunctionRegister;
import REJER.functions.settings.impl.ModeSetting;
import REJER.utils.math.StopWatch;
import REJER.utils.player.InventoryUtil;
import REJER.utils.player.MouseUtil;
import REJER.utils.player.MoveUtils;
import net.minecraft.block.ShulkerBoxBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.StairsBlock;
import net.minecraft.entity.Pose;
import net.minecraft.network.play.server.SPlayerPositionLookPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;

import java.util.ArrayList;
import java.util.List;

@FunctionRegister(name = "LongJump", type = Category.Movement)
public class LongJump extends Function {

    boolean placed;
    int counter;

    public ModeSetting mod = new ModeSetting("Мод", "Slap", "Slap", "Shulker");

    public LongJump() {
        addSettings(mod);
    }
    StopWatch stopWatch = new StopWatch();

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (mod.is("Slap") && !mc.player.isInWater()) {
            int slot = InventoryUtil.getSlotInInventoryOrHotbar();
            if (slot == -1) {
                print("У вас нет полублоков в хотбаре!");
                toggle();
                return;
            }
            int old = mc.player.inventory.currentItem;

            if (MouseUtil.rayTraceResult(2, mc.player.rotationYaw, 90, mc.player) instanceof BlockRayTraceResult result) {
                if (MoveUtils.isMoving()) {
                    if (mc.player.fallDistance >= 0.8 && mc.world.getBlockState(mc.player.getPosition()).isAir() && !mc.world.getBlockState(result.getPos()).isAir() && mc.world.getBlockState(result.getPos()).isSolid() && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof StairsBlock)) {

                        mc.player.inventory.currentItem = slot;
                        placed = true;
                        mc.playerController.processRightClickBlock(mc.player, mc.world, Hand.MAIN_HAND, result);
                        mc.player.inventory.currentItem = old;
                        mc.player.fallDistance = 0;
                    }
                    mc.gameSettings.keyBindJump.pressed = false;

                    if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)
                            && placed
                            && mc.world.getBlockState(mc.player.getPosition()).isAir()
                            && !mc.world.getBlockState(result.getPos()).isAir()
                            && mc.world.getBlockState(result.getPos()).isSolid()
                            && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && stopWatch.isReached(750)) {

                        mc.player.setPose(Pose.STANDING);
                        stopWatch.reset();
                        placed = false;
                    } else if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                        mc.player.jump();
                        placed = false;
                    }
                }
            } else {
                if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                    mc.player.jump();
                    placed = false;
                }
            }
        }
        else if (mod.is("Shulker") && !mc.player.isInWater()) {
            for (BlockPos pos : getCube(mc.player.getPosition(), 2, 2)) {
                if (mc.world.getBlockState(pos).getBlock() instanceof ShulkerBoxBlock &&
                        mc.player.movementInput.moveForward > 0 &&
                        mc.player.isSprinting()) {
                    mc.player.jumpMovementFactor = 0.2f;
                    break;
                }
            }
        }
    }
   
    public static List<BlockPos> getCube(final BlockPos center, final float radiusXZ, final float radiusY) {
        List<BlockPos> positions = new ArrayList<>();
        int centerX = center.getX();
        int centerY = center.getY();
        int centerZ = center.getZ();
        for (int x = centerX - (int) radiusXZ; x <= centerX + radiusXZ; x++) {
            for (int z = centerZ - (int) radiusXZ; z <= centerZ + radiusXZ; z++) {
                for (int y = centerY - (int) radiusY; y < centerY + radiusY; y++) {
                    positions.add(new BlockPos(x, y, z));
                }
            }
        }
        return positions;
    }

    @Subscribe
    public void onMoving(MovingEvent e) {
    }

    @Subscribe
    public void onFlag(EventPacket e) {
        if (e.getPacket() instanceof SPlayerPositionLookPacket p) {
            placed = false;
            counter = 0;
            mc.player.setPose(Pose.STANDING);
        }
    }

    @Override
    public boolean onEnable() {
        super.onEnable();
        counter = 0;
        placed = false;
        return false;
    }
}
Это не лонг джамп гений это спиды
 
всем ку югейм,переписал это под 3.1
Longjump.java:
Expand Collapse Copy
package REJER.functions.impl.movement;

import REJER.events.EventPacket;
import REJER.events.EventUpdate;
import REJER.events.MovingEvent;
import com.google.common.eventbus.Subscribe;
import REJER.events.*;
import REJER.functions.api.Category;
import REJER.functions.api.Function;
import REJER.functions.api.FunctionRegister;
import REJER.functions.settings.impl.ModeSetting;
import REJER.utils.math.StopWatch;
import REJER.utils.player.InventoryUtil;
import REJER.utils.player.MouseUtil;
import REJER.utils.player.MoveUtils;
import net.minecraft.block.ShulkerBoxBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.StairsBlock;
import net.minecraft.entity.Pose;
import net.minecraft.network.play.server.SPlayerPositionLookPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;

import java.util.ArrayList;
import java.util.List;

@FunctionRegister(name = "LongJump", type = Category.Movement)
public class LongJump extends Function {

    boolean placed;
    int counter;

    public ModeSetting mod = new ModeSetting("Мод", "Slap", "Slap", "Shulker");

    public LongJump() {
        addSettings(mod);
    }
    StopWatch stopWatch = new StopWatch();

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (mod.is("Slap") && !mc.player.isInWater()) {
            int slot = InventoryUtil.getSlotInInventoryOrHotbar();
            if (slot == -1) {
                print("У вас нет полублоков в хотбаре!");
                toggle();
                return;
            }
            int old = mc.player.inventory.currentItem;

            if (MouseUtil.rayTraceResult(2, mc.player.rotationYaw, 90, mc.player) instanceof BlockRayTraceResult result) {
                if (MoveUtils.isMoving()) {
                    if (mc.player.fallDistance >= 0.8 && mc.world.getBlockState(mc.player.getPosition()).isAir() && !mc.world.getBlockState(result.getPos()).isAir() && mc.world.getBlockState(result.getPos()).isSolid() && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof StairsBlock)) {

                        mc.player.inventory.currentItem = slot;
                        placed = true;
                        mc.playerController.processRightClickBlock(mc.player, mc.world, Hand.MAIN_HAND, result);
                        mc.player.inventory.currentItem = old;
                        mc.player.fallDistance = 0;
                    }
                    mc.gameSettings.keyBindJump.pressed = false;

                    if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)
                            && placed
                            && mc.world.getBlockState(mc.player.getPosition()).isAir()
                            && !mc.world.getBlockState(result.getPos()).isAir()
                            && mc.world.getBlockState(result.getPos()).isSolid()
                            && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && stopWatch.isReached(750)) {

                        mc.player.setPose(Pose.STANDING);
                        stopWatch.reset();
                        placed = false;
                    } else if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                        mc.player.jump();
                        placed = false;
                    }
                }
            } else {
                if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                    mc.player.jump();
                    placed = false;
                }
            }
        }
        else if (mod.is("Shulker") && !mc.player.isInWater()) {
            for (BlockPos pos : getCube(mc.player.getPosition(), 2, 2)) {
                if (mc.world.getBlockState(pos).getBlock() instanceof ShulkerBoxBlock &&
                        mc.player.movementInput.moveForward > 0 &&
                        mc.player.isSprinting()) {
                    mc.player.jumpMovementFactor = 0.2f;
                    break;
                }
            }
        }
    }
   
    public static List<BlockPos> getCube(final BlockPos center, final float radiusXZ, final float radiusY) {
        List<BlockPos> positions = new ArrayList<>();
        int centerX = center.getX();
        int centerY = center.getY();
        int centerZ = center.getZ();
        for (int x = centerX - (int) radiusXZ; x <= centerX + radiusXZ; x++) {
            for (int z = centerZ - (int) radiusXZ; z <= centerZ + radiusXZ; z++) {
                for (int y = centerY - (int) radiusY; y < centerY + radiusY; y++) {
                    positions.add(new BlockPos(x, y, z));
                }
            }
        }
        return positions;
    }

    @Subscribe
    public void onMoving(MovingEvent e) {
    }

    @Subscribe
    public void onFlag(EventPacket e) {
        if (e.getPacket() instanceof SPlayerPositionLookPacket p) {
            placed = false;
            counter = 0;
            mc.player.setPose(Pose.STANDING);
        }
    }

    @Override
    public boolean onEnable() {
        super.onEnable();
        counter = 0;
        placed = false;
        return false;
    }
}
/del, сливали + там переписывать нечего
 
всем ку югейм,переписал это под 3.1
Longjump.java:
Expand Collapse Copy
package REJER.functions.impl.movement;

import REJER.events.EventPacket;
import REJER.events.EventUpdate;
import REJER.events.MovingEvent;
import com.google.common.eventbus.Subscribe;
import REJER.events.*;
import REJER.functions.api.Category;
import REJER.functions.api.Function;
import REJER.functions.api.FunctionRegister;
import REJER.functions.settings.impl.ModeSetting;
import REJER.utils.math.StopWatch;
import REJER.utils.player.InventoryUtil;
import REJER.utils.player.MouseUtil;
import REJER.utils.player.MoveUtils;
import net.minecraft.block.ShulkerBoxBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.StairsBlock;
import net.minecraft.entity.Pose;
import net.minecraft.network.play.server.SPlayerPositionLookPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;

import java.util.ArrayList;
import java.util.List;

@FunctionRegister(name = "LongJump", type = Category.Movement)
public class LongJump extends Function {

    boolean placed;
    int counter;

    public ModeSetting mod = new ModeSetting("Мод", "Slap", "Slap", "Shulker");

    public LongJump() {
        addSettings(mod);
    }
    StopWatch stopWatch = new StopWatch();

    @Subscribe
    public void onUpdate(EventUpdate e) {
        if (mod.is("Slap") && !mc.player.isInWater()) {
            int slot = InventoryUtil.getSlotInInventoryOrHotbar();
            if (slot == -1) {
                print("У вас нет полублоков в хотбаре!");
                toggle();
                return;
            }
            int old = mc.player.inventory.currentItem;

            if (MouseUtil.rayTraceResult(2, mc.player.rotationYaw, 90, mc.player) instanceof BlockRayTraceResult result) {
                if (MoveUtils.isMoving()) {
                    if (mc.player.fallDistance >= 0.8 && mc.world.getBlockState(mc.player.getPosition()).isAir() && !mc.world.getBlockState(result.getPos()).isAir() && mc.world.getBlockState(result.getPos()).isSolid() && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof StairsBlock)) {

                        mc.player.inventory.currentItem = slot;
                        placed = true;
                        mc.playerController.processRightClickBlock(mc.player, mc.world, Hand.MAIN_HAND, result);
                        mc.player.inventory.currentItem = old;
                        mc.player.fallDistance = 0;
                    }
                    mc.gameSettings.keyBindJump.pressed = false;

                    if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)
                            && placed
                            && mc.world.getBlockState(mc.player.getPosition()).isAir()
                            && !mc.world.getBlockState(result.getPos()).isAir()
                            && mc.world.getBlockState(result.getPos()).isSolid()
                            && !(mc.world.getBlockState(result.getPos()).getBlock() instanceof SlabBlock) && stopWatch.isReached(750)) {

                        mc.player.setPose(Pose.STANDING);
                        stopWatch.reset();
                        placed = false;
                    } else if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                        mc.player.jump();
                        placed = false;
                    }
                }
            } else {
                if ((mc.player.isOnGround() && !mc.gameSettings.keyBindJump.pressed)) {
                    mc.player.jump();
                    placed = false;
                }
            }
        }
        else if (mod.is("Shulker") && !mc.player.isInWater()) {
            for (BlockPos pos : getCube(mc.player.getPosition(), 2, 2)) {
                if (mc.world.getBlockState(pos).getBlock() instanceof ShulkerBoxBlock &&
                        mc.player.movementInput.moveForward > 0 &&
                        mc.player.isSprinting()) {
                    mc.player.jumpMovementFactor = 0.2f;
                    break;
                }
            }
        }
    }
   
    public static List<BlockPos> getCube(final BlockPos center, final float radiusXZ, final float radiusY) {
        List<BlockPos> positions = new ArrayList<>();
        int centerX = center.getX();
        int centerY = center.getY();
        int centerZ = center.getZ();
        for (int x = centerX - (int) radiusXZ; x <= centerX + radiusXZ; x++) {
            for (int z = centerZ - (int) radiusXZ; z <= centerZ + radiusXZ; z++) {
                for (int y = centerY - (int) radiusY; y < centerY + radiusY; y++) {
                    positions.add(new BlockPos(x, y, z));
                }
            }
        }
        return positions;
    }

    @Subscribe
    public void onMoving(MovingEvent e) {
    }

    @Subscribe
    public void onFlag(EventPacket e) {
        if (e.getPacket() instanceof SPlayerPositionLookPacket p) {
            placed = false;
            counter = 0;
            mc.player.setPose(Pose.STANDING);
        }
    }

    @Override
    public boolean onEnable() {
        super.onEnable();
        counter = 0;
        placed = false;
        return false;
    }
}
+Rep
 
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