Подписывайтесь на наш Telegram и не пропускайте важные новости! Перейти

Вопрос SetEyeAngle

How to set eye angle broski?
CCSGoInput

pasta pasta lend:
Expand Collapse Copy
Vector GetViewAngles() {
        using fn = std::int64_t(__fastcall*)(CCSGOInput*, std::int32_t);
        static fn x = (fn)MEM::FindPattern(L"client.dll", "4C 8B C1 85 D2 74 08 48 8D 05 ? ? ? ? C3");
        return *(Vector*)x(this, 0);
    }

    void SetViewAngles(Vector angles) {
        using fn = std::int64_t(__fastcall*)(CCSGOInput*, std::int32_t, Vector*);
        static fn x = (fn)MEM::FindPattern(L"client.dll", "85 D2 75 ? 48 63 81");
        x(this, 0, &angles);
    }
 
CCSGoInput

pasta pasta lend:
Expand Collapse Copy
Vector GetViewAngles() {
        using fn = std::int64_t(__fastcall*)(CCSGOInput*, std::int32_t);
        static fn x = (fn)MEM::FindPattern(L"client.dll", "4C 8B C1 85 D2 74 08 48 8D 05 ? ? ? ? C3");
        return *(Vector*)x(this, 0);
    }

    void SetViewAngles(Vector angles) {
        using fn = std::int64_t(__fastcall*)(CCSGOInput*, std::int32_t, Vector*);
        static fn x = (fn)MEM::FindPattern(L"client.dll", "85 D2 75 ? 48 63 81");
        x(this, 0, &angles);
    }
ty for help, but im need seteyeangle for any pawn/entity, like setabsorigin
 
Назад
Сверху Снизу