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Часть функционала TargetHud || Rich 1.21.4

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26 Янв 2026
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  1. Fabric
Всем сап заливаю свой таргетхуд
фууу брух че это:
Expand Collapse Copy
package fun.rich.display.hud;
import fun.rich.Rich;
import fun.rich.utils.interactions.interact.PlayerInteractionHelper;
import fun.rich.utils.math.time.StopWatch;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import fun.rich.utils.client.managers.api.draggable.AbstractDraggable;
import fun.rich.features.impl.combat.Aura;
import fun.rich.features.impl.render.Hud;
import fun.rich.common.animation.Animation;
import fun.rich.common.animation.Direction;
import fun.rich.common.animation.implement.Decelerate;
import fun.rich.utils.display.font.FontRenderer;
import fun.rich.utils.display.font.Fonts;
import fun.rich.utils.display.shape.ShapeProperties;
import fun.rich.utils.display.color.ColorAssist;
import fun.rich.utils.interactions.item.ItemTask;
import fun.rich.utils.math.calc.Calculate;
import fun.rich.utils.display.geometry.Render2D;
import fun.rich.utils.display.scissor.ScissorAssist;
import fun.rich.utils.client.packet.network.Network;
import java.awt.*;

public class TargetHud extends AbstractDraggable {
    private final Animation animation = new Decelerate().setMs(650).setValue(1);
    private final Animation faceAlphaAnimation = new Decelerate().setMs(125).setValue(1);
    private final StopWatch stopWatch = new StopWatch();
    private final StopWatch distanceUpdateTimer = new StopWatch();
    private LivingEntity lastTarget;
    private Item lastItem = Items.AIR;
    private float health;
    private float absorption;
    private float displayedDistance;

    public TargetHud() {
        super("Target Hud", 10, 80, 100, 36, true);
    }

    @Override
    public boolean visible() {
        return scaleAnimation.isDirection(Direction.FORWARDS);
    }

    @Override
    public void tick() {
        LivingEntity auraTarget = Aura.getInstance().getTarget();
        if (auraTarget != null) {
            lastTarget = auraTarget;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (PlayerInteractionHelper.isChat(mc.currentScreen)) {
            lastTarget = mc.player;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (stopWatch.finished(500)) {
            stopAnimation();
            faceAlphaAnimation.setDirection(Direction.BACKWARDS);
        }
    }

    @Override
    public void drawDraggable(DrawContext context) {
        if (Hud.getInstance().interfaceSettings.isSelected("Target Hud") && Hud.getInstance().state) {
            if (lastTarget != null) {
                MatrixStack matrix = context.getMatrices();
//                drawUsingItem(context, matrix);
                drawMain(context, matrix);
                drawArmor(context, matrix);
                drawFace(context);
            }
        }
    }

    private void drawMain(DrawContext context, MatrixStack matrix) {

        FontRenderer nameFont = Fonts.getSize(16, Fonts.Type.SEMI);
        FontRenderer infoFont = Fonts.getSize(11, Fonts.Type.REGULAR);

        float baseX = getX();
        float baseY = getY();

        float hp = PlayerInteractionHelper.getHealth(lastTarget);
        float maxHp = lastTarget.getMaxHealth();
        float hpPercent = MathHelper.clamp(hp / maxHp, 0f, 1f);

        health = Calculate.interpolateSmooth(0.6f, health, hpPercent);

        float distance = mc.player.distanceTo(lastTarget);
        displayedDistance = Calculate.interpolateSmooth(0.5f, displayedDistance, distance);

        float barMaxWidth = 65f;
        float barWidth = barMaxWidth * health;

        setWidth(120);
        setHeight(42);

        blur.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .color(new Color(0, 0, 0, 130).getRGB())
                .build());

        rectangle.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .thickness(1f)
                .outlineColor(new Color(25,25,25,255).getRGB())
                .color(new Color(20,20,22,150).getRGB())
                .build());

        float contentX = baseX + 28;
        float contentY = baseY + 6;

        nameFont.drawString(matrix,
                lastTarget.getName().getString(),
                contentX,
                contentY,
                ColorAssist.getText());

        String distText = String.format("%.1fm", displayedDistance);

        infoFont.drawString(matrix,
                distText,
                contentX,
                contentY + 11,
                new Color(170,170,190,255).getRGB());

        float barY = contentY + 20;

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barMaxWidth,
                        3)
                .round(2)
                .color(new Color(45,45,45,220).getRGB())
                .build());

        Color hpColor = hpPercent > 0.5f
                ? new Color(80, 200, 120)
                : hpPercent > 0.25f
                ? new Color(255, 170, 0)
                : new Color(255, 70, 70);

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barWidth,
                        3)
                .round(2)
                .color(hpColor.getRGB())
                .build());

        String hpText = String.format("%.1f HP", hp);

        infoFont.drawString(matrix,
                hpText,
                contentX + barMaxWidth + 5,
                barY - 2,
                new Color(255,255,255,230).getRGB());
    }

    private void drawArmor(DrawContext context, MatrixStack matrix) {
        ItemStack[] slots = new ItemStack[]{
                lastTarget.getMainHandStack(),
                lastTarget.getOffHandStack(),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.HEAD),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.CHEST),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.LEGS),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.FEET)
        };
        float x = getX() + 21f;
        float y = getY() + 17;
        float slotSize = 16 * 0.5F + 2;
        matrix.push();
        matrix.translate(x, y, 0);
        for (int i = 0; i < 6; i++) {
            float currentX = i * 11.5f;

            blur.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3).quality(12)
                    .color(new Color(0, 0, 0, 150).getRGB())
                    .build());

            rectangle.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3)
                    .thickness(0.1f)
                    .outlineColor(new Color(33, 33, 33, 255).getRGB())
                    .color(
                            new Color(18, 19, 20, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(18, 19, 20, 75).getRGB())
                    .build());

            if (!slots[i].isEmpty()) {
                Render2D.defaultDrawStack(context, slots[i], currentX, 15.5F, false, false, 0.5F);
            } else {
                String xText = "x";
                FontRenderer font = Fonts.getSize(12, Fonts.Type.DEFAULT);
                float textWidth = font.getStringWidth(xText);
                float textHeight = font.getStringHeight(xText);
                float textX = currentX + (slotSize - textWidth) / 2.0F;
                float textY = 15.5F + (slotSize - textHeight) / 2.0F;
                font.drawString(matrix, xText, textX, textY + 6.25f, new Color(225, 225, 255, 255).getRGB());
            }
        }
        matrix.pop();
    }

    private void drawUsingItem(DrawContext context, MatrixStack matrix) {
        animation.setDirection(lastTarget.isUsingItem() ? Direction.FORWARDS : Direction.BACKWARDS);
        if (!lastTarget.getActiveItem().isEmpty() && lastTarget.getActiveItem().getCount() != 0) {
            lastItem = lastTarget.getActiveItem().getItem();
        }
        if (!animation.isFinished(Direction.BACKWARDS) && !lastItem.equals(Items.AIR)) {
            int size = 24;
            float anim = animation.getOutput().floatValue();
            float progress = (lastTarget.getItemUseTime() + tickCounter.getTickDelta(false)) / ItemTask.maxUseTick(lastItem) * 360;
            float x = getX() - (size + 5) * anim;
            float y = getY() + 4;
            ScissorAssist scissorManager = Rich.getInstance().getScissorManager();
            scissorManager.push(matrix.peek().getPositionMatrix(), getX() - 50, getY(), 50, getHeight());
            Calculate.setAlpha(anim, () -> {
                blur.render(ShapeProperties.create(matrix, x, y, size, size).quality(5)
                        .round(12).softness(1).thickness(2).outlineColor(ColorAssist.getOutline(0)).color(ColorAssist.getRect(0.7F)).build());
                arc.render(ShapeProperties.create(matrix, x, y, size, size).round(0.38F).thickness(0.30f).end(progress)
                        .color(ColorAssist.fade(0), ColorAssist.fade(200), ColorAssist.fade(0), ColorAssist.fade(200)).build());
                Render2D.defaultDrawStack(context, lastItem.getDefaultStack(), x + 3f, y + 3f, false, false, 1f);
            });
            scissorManager.pop();
        }
    }

    private void drawFace(DrawContext context) {

        EntityRenderer<? super LivingEntity, ?> baseRenderer =
                mc.getEntityRenderDispatcher().getRenderer(lastTarget);

        if (!(baseRenderer instanceof LivingEntityRenderer<?, ?, ?>)) {
            return;
        }

        @SuppressWarnings("unchecked")
        LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?> renderer =
                (LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?>) baseRenderer;

        LivingEntityRenderState state =
                renderer.getAndUpdateRenderState(lastTarget, tickCounter.getTickDelta(false));

        Identifier textureLocation = renderer.getTexture(state);

        float alpha = faceAlphaAnimation.getOutput().floatValue();

        Calculate.setAlpha(alpha, () -> {

            // фон под лицо
            rectangle.render(ShapeProperties.create(context.getMatrices(),
                            getX() + 4,
                            getY() + 6,
                            22,
                            22)
                    .round(5)
                    .color(new Color(30, 30, 32, 200).getRGB())
                    .build());

            Render2D.drawTexture(context,
                    textureLocation,
                    getX() + 5,
                    getY() + 7,
                    20,
                    20,
                    8,
                    8,
                    64,
                    Color.WHITE.getRGB(),
                    ColorAssist.multRed(-1, 1 + lastTarget.hurtTime / 4F));
        });
    }
}
Знімок екрана 2026-03-03 091329.png
 
Всем сап заливаю свой таргетхуд
фууу брух че это:
Expand Collapse Copy
package fun.rich.display.hud;
import fun.rich.Rich;
import fun.rich.utils.interactions.interact.PlayerInteractionHelper;
import fun.rich.utils.math.time.StopWatch;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import fun.rich.utils.client.managers.api.draggable.AbstractDraggable;
import fun.rich.features.impl.combat.Aura;
import fun.rich.features.impl.render.Hud;
import fun.rich.common.animation.Animation;
import fun.rich.common.animation.Direction;
import fun.rich.common.animation.implement.Decelerate;
import fun.rich.utils.display.font.FontRenderer;
import fun.rich.utils.display.font.Fonts;
import fun.rich.utils.display.shape.ShapeProperties;
import fun.rich.utils.display.color.ColorAssist;
import fun.rich.utils.interactions.item.ItemTask;
import fun.rich.utils.math.calc.Calculate;
import fun.rich.utils.display.geometry.Render2D;
import fun.rich.utils.display.scissor.ScissorAssist;
import fun.rich.utils.client.packet.network.Network;
import java.awt.*;

public class TargetHud extends AbstractDraggable {
    private final Animation animation = new Decelerate().setMs(650).setValue(1);
    private final Animation faceAlphaAnimation = new Decelerate().setMs(125).setValue(1);
    private final StopWatch stopWatch = new StopWatch();
    private final StopWatch distanceUpdateTimer = new StopWatch();
    private LivingEntity lastTarget;
    private Item lastItem = Items.AIR;
    private float health;
    private float absorption;
    private float displayedDistance;

    public TargetHud() {
        super("Target Hud", 10, 80, 100, 36, true);
    }

    @Override
    public boolean visible() {
        return scaleAnimation.isDirection(Direction.FORWARDS);
    }

    @Override
    public void tick() {
        LivingEntity auraTarget = Aura.getInstance().getTarget();
        if (auraTarget != null) {
            lastTarget = auraTarget;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (PlayerInteractionHelper.isChat(mc.currentScreen)) {
            lastTarget = mc.player;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (stopWatch.finished(500)) {
            stopAnimation();
            faceAlphaAnimation.setDirection(Direction.BACKWARDS);
        }
    }

    @Override
    public void drawDraggable(DrawContext context) {
        if (Hud.getInstance().interfaceSettings.isSelected("Target Hud") && Hud.getInstance().state) {
            if (lastTarget != null) {
                MatrixStack matrix = context.getMatrices();
//                drawUsingItem(context, matrix);
                drawMain(context, matrix);
                drawArmor(context, matrix);
                drawFace(context);
            }
        }
    }

    private void drawMain(DrawContext context, MatrixStack matrix) {

        FontRenderer nameFont = Fonts.getSize(16, Fonts.Type.SEMI);
        FontRenderer infoFont = Fonts.getSize(11, Fonts.Type.REGULAR);

        float baseX = getX();
        float baseY = getY();

        float hp = PlayerInteractionHelper.getHealth(lastTarget);
        float maxHp = lastTarget.getMaxHealth();
        float hpPercent = MathHelper.clamp(hp / maxHp, 0f, 1f);

        health = Calculate.interpolateSmooth(0.6f, health, hpPercent);

        float distance = mc.player.distanceTo(lastTarget);
        displayedDistance = Calculate.interpolateSmooth(0.5f, displayedDistance, distance);

        float barMaxWidth = 65f;
        float barWidth = barMaxWidth * health;

        setWidth(120);
        setHeight(42);

        blur.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .color(new Color(0, 0, 0, 130).getRGB())
                .build());

        rectangle.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .thickness(1f)
                .outlineColor(new Color(25,25,25,255).getRGB())
                .color(new Color(20,20,22,150).getRGB())
                .build());

        float contentX = baseX + 28;
        float contentY = baseY + 6;

        nameFont.drawString(matrix,
                lastTarget.getName().getString(),
                contentX,
                contentY,
                ColorAssist.getText());

        String distText = String.format("%.1fm", displayedDistance);

        infoFont.drawString(matrix,
                distText,
                contentX,
                contentY + 11,
                new Color(170,170,190,255).getRGB());

        float barY = contentY + 20;

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barMaxWidth,
                        3)
                .round(2)
                .color(new Color(45,45,45,220).getRGB())
                .build());

        Color hpColor = hpPercent > 0.5f
                ? new Color(80, 200, 120)
                : hpPercent > 0.25f
                ? new Color(255, 170, 0)
                : new Color(255, 70, 70);

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barWidth,
                        3)
                .round(2)
                .color(hpColor.getRGB())
                .build());

        String hpText = String.format("%.1f HP", hp);

        infoFont.drawString(matrix,
                hpText,
                contentX + barMaxWidth + 5,
                barY - 2,
                new Color(255,255,255,230).getRGB());
    }

    private void drawArmor(DrawContext context, MatrixStack matrix) {
        ItemStack[] slots = new ItemStack[]{
                lastTarget.getMainHandStack(),
                lastTarget.getOffHandStack(),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.HEAD),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.CHEST),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.LEGS),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.FEET)
        };
        float x = getX() + 21f;
        float y = getY() + 17;
        float slotSize = 16 * 0.5F + 2;
        matrix.push();
        matrix.translate(x, y, 0);
        for (int i = 0; i < 6; i++) {
            float currentX = i * 11.5f;

            blur.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3).quality(12)
                    .color(new Color(0, 0, 0, 150).getRGB())
                    .build());

            rectangle.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3)
                    .thickness(0.1f)
                    .outlineColor(new Color(33, 33, 33, 255).getRGB())
                    .color(
                            new Color(18, 19, 20, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(18, 19, 20, 75).getRGB())
                    .build());

            if (!slots[i].isEmpty()) {
                Render2D.defaultDrawStack(context, slots[i], currentX, 15.5F, false, false, 0.5F);
            } else {
                String xText = "x";
                FontRenderer font = Fonts.getSize(12, Fonts.Type.DEFAULT);
                float textWidth = font.getStringWidth(xText);
                float textHeight = font.getStringHeight(xText);
                float textX = currentX + (slotSize - textWidth) / 2.0F;
                float textY = 15.5F + (slotSize - textHeight) / 2.0F;
                font.drawString(matrix, xText, textX, textY + 6.25f, new Color(225, 225, 255, 255).getRGB());
            }
        }
        matrix.pop();
    }

    private void drawUsingItem(DrawContext context, MatrixStack matrix) {
        animation.setDirection(lastTarget.isUsingItem() ? Direction.FORWARDS : Direction.BACKWARDS);
        if (!lastTarget.getActiveItem().isEmpty() && lastTarget.getActiveItem().getCount() != 0) {
            lastItem = lastTarget.getActiveItem().getItem();
        }
        if (!animation.isFinished(Direction.BACKWARDS) && !lastItem.equals(Items.AIR)) {
            int size = 24;
            float anim = animation.getOutput().floatValue();
            float progress = (lastTarget.getItemUseTime() + tickCounter.getTickDelta(false)) / ItemTask.maxUseTick(lastItem) * 360;
            float x = getX() - (size + 5) * anim;
            float y = getY() + 4;
            ScissorAssist scissorManager = Rich.getInstance().getScissorManager();
            scissorManager.push(matrix.peek().getPositionMatrix(), getX() - 50, getY(), 50, getHeight());
            Calculate.setAlpha(anim, () -> {
                blur.render(ShapeProperties.create(matrix, x, y, size, size).quality(5)
                        .round(12).softness(1).thickness(2).outlineColor(ColorAssist.getOutline(0)).color(ColorAssist.getRect(0.7F)).build());
                arc.render(ShapeProperties.create(matrix, x, y, size, size).round(0.38F).thickness(0.30f).end(progress)
                        .color(ColorAssist.fade(0), ColorAssist.fade(200), ColorAssist.fade(0), ColorAssist.fade(200)).build());
                Render2D.defaultDrawStack(context, lastItem.getDefaultStack(), x + 3f, y + 3f, false, false, 1f);
            });
            scissorManager.pop();
        }
    }

    private void drawFace(DrawContext context) {

        EntityRenderer<? super LivingEntity, ?> baseRenderer =
                mc.getEntityRenderDispatcher().getRenderer(lastTarget);

        if (!(baseRenderer instanceof LivingEntityRenderer<?, ?, ?>)) {
            return;
        }

        @SuppressWarnings("unchecked")
        LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?> renderer =
                (LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?>) baseRenderer;

        LivingEntityRenderState state =
                renderer.getAndUpdateRenderState(lastTarget, tickCounter.getTickDelta(false));

        Identifier textureLocation = renderer.getTexture(state);

        float alpha = faceAlphaAnimation.getOutput().floatValue();

        Calculate.setAlpha(alpha, () -> {

            // фон под лицо
            rectangle.render(ShapeProperties.create(context.getMatrices(),
                            getX() + 4,
                            getY() + 6,
                            22,
                            22)
                    .round(5)
                    .color(new Color(30, 30, 32, 200).getRGB())
                    .build());

            Render2D.drawTexture(context,
                    textureLocation,
                    getX() + 5,
                    getY() + 7,
                    20,
                    20,
                    8,
                    8,
                    64,
                    Color.WHITE.getRGB(),
                    ColorAssist.multRed(-1, 1 + lastTarget.hurtTime / 4F));
        });
    }
}
Посмотреть вложение 329316
ебаный рот нахуй вырвите кто нибудь мне глаза /del
 
Всем сап заливаю свой таргетхуд
фууу брух че это:
Expand Collapse Copy
package fun.rich.display.hud;
import fun.rich.Rich;
import fun.rich.utils.interactions.interact.PlayerInteractionHelper;
import fun.rich.utils.math.time.StopWatch;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import fun.rich.utils.client.managers.api.draggable.AbstractDraggable;
import fun.rich.features.impl.combat.Aura;
import fun.rich.features.impl.render.Hud;
import fun.rich.common.animation.Animation;
import fun.rich.common.animation.Direction;
import fun.rich.common.animation.implement.Decelerate;
import fun.rich.utils.display.font.FontRenderer;
import fun.rich.utils.display.font.Fonts;
import fun.rich.utils.display.shape.ShapeProperties;
import fun.rich.utils.display.color.ColorAssist;
import fun.rich.utils.interactions.item.ItemTask;
import fun.rich.utils.math.calc.Calculate;
import fun.rich.utils.display.geometry.Render2D;
import fun.rich.utils.display.scissor.ScissorAssist;
import fun.rich.utils.client.packet.network.Network;
import java.awt.*;

public class TargetHud extends AbstractDraggable {
    private final Animation animation = new Decelerate().setMs(650).setValue(1);
    private final Animation faceAlphaAnimation = new Decelerate().setMs(125).setValue(1);
    private final StopWatch stopWatch = new StopWatch();
    private final StopWatch distanceUpdateTimer = new StopWatch();
    private LivingEntity lastTarget;
    private Item lastItem = Items.AIR;
    private float health;
    private float absorption;
    private float displayedDistance;

    public TargetHud() {
        super("Target Hud", 10, 80, 100, 36, true);
    }

    @Override
    public boolean visible() {
        return scaleAnimation.isDirection(Direction.FORWARDS);
    }

    @Override
    public void tick() {
        LivingEntity auraTarget = Aura.getInstance().getTarget();
        if (auraTarget != null) {
            lastTarget = auraTarget;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (PlayerInteractionHelper.isChat(mc.currentScreen)) {
            lastTarget = mc.player;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (stopWatch.finished(500)) {
            stopAnimation();
            faceAlphaAnimation.setDirection(Direction.BACKWARDS);
        }
    }

    @Override
    public void drawDraggable(DrawContext context) {
        if (Hud.getInstance().interfaceSettings.isSelected("Target Hud") && Hud.getInstance().state) {
            if (lastTarget != null) {
                MatrixStack matrix = context.getMatrices();
//                drawUsingItem(context, matrix);
                drawMain(context, matrix);
                drawArmor(context, matrix);
                drawFace(context);
            }
        }
    }

    private void drawMain(DrawContext context, MatrixStack matrix) {

        FontRenderer nameFont = Fonts.getSize(16, Fonts.Type.SEMI);
        FontRenderer infoFont = Fonts.getSize(11, Fonts.Type.REGULAR);

        float baseX = getX();
        float baseY = getY();

        float hp = PlayerInteractionHelper.getHealth(lastTarget);
        float maxHp = lastTarget.getMaxHealth();
        float hpPercent = MathHelper.clamp(hp / maxHp, 0f, 1f);

        health = Calculate.interpolateSmooth(0.6f, health, hpPercent);

        float distance = mc.player.distanceTo(lastTarget);
        displayedDistance = Calculate.interpolateSmooth(0.5f, displayedDistance, distance);

        float barMaxWidth = 65f;
        float barWidth = barMaxWidth * health;

        setWidth(120);
        setHeight(42);

        blur.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .color(new Color(0, 0, 0, 130).getRGB())
                .build());

        rectangle.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .thickness(1f)
                .outlineColor(new Color(25,25,25,255).getRGB())
                .color(new Color(20,20,22,150).getRGB())
                .build());

        float contentX = baseX + 28;
        float contentY = baseY + 6;

        nameFont.drawString(matrix,
                lastTarget.getName().getString(),
                contentX,
                contentY,
                ColorAssist.getText());

        String distText = String.format("%.1fm", displayedDistance);

        infoFont.drawString(matrix,
                distText,
                contentX,
                contentY + 11,
                new Color(170,170,190,255).getRGB());

        float barY = contentY + 20;

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barMaxWidth,
                        3)
                .round(2)
                .color(new Color(45,45,45,220).getRGB())
                .build());

        Color hpColor = hpPercent > 0.5f
                ? new Color(80, 200, 120)
                : hpPercent > 0.25f
                ? new Color(255, 170, 0)
                : new Color(255, 70, 70);

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barWidth,
                        3)
                .round(2)
                .color(hpColor.getRGB())
                .build());

        String hpText = String.format("%.1f HP", hp);

        infoFont.drawString(matrix,
                hpText,
                contentX + barMaxWidth + 5,
                barY - 2,
                new Color(255,255,255,230).getRGB());
    }

    private void drawArmor(DrawContext context, MatrixStack matrix) {
        ItemStack[] slots = new ItemStack[]{
                lastTarget.getMainHandStack(),
                lastTarget.getOffHandStack(),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.HEAD),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.CHEST),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.LEGS),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.FEET)
        };
        float x = getX() + 21f;
        float y = getY() + 17;
        float slotSize = 16 * 0.5F + 2;
        matrix.push();
        matrix.translate(x, y, 0);
        for (int i = 0; i < 6; i++) {
            float currentX = i * 11.5f;

            blur.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3).quality(12)
                    .color(new Color(0, 0, 0, 150).getRGB())
                    .build());

            rectangle.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3)
                    .thickness(0.1f)
                    .outlineColor(new Color(33, 33, 33, 255).getRGB())
                    .color(
                            new Color(18, 19, 20, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(18, 19, 20, 75).getRGB())
                    .build());

            if (!slots[i].isEmpty()) {
                Render2D.defaultDrawStack(context, slots[i], currentX, 15.5F, false, false, 0.5F);
            } else {
                String xText = "x";
                FontRenderer font = Fonts.getSize(12, Fonts.Type.DEFAULT);
                float textWidth = font.getStringWidth(xText);
                float textHeight = font.getStringHeight(xText);
                float textX = currentX + (slotSize - textWidth) / 2.0F;
                float textY = 15.5F + (slotSize - textHeight) / 2.0F;
                font.drawString(matrix, xText, textX, textY + 6.25f, new Color(225, 225, 255, 255).getRGB());
            }
        }
        matrix.pop();
    }

    private void drawUsingItem(DrawContext context, MatrixStack matrix) {
        animation.setDirection(lastTarget.isUsingItem() ? Direction.FORWARDS : Direction.BACKWARDS);
        if (!lastTarget.getActiveItem().isEmpty() && lastTarget.getActiveItem().getCount() != 0) {
            lastItem = lastTarget.getActiveItem().getItem();
        }
        if (!animation.isFinished(Direction.BACKWARDS) && !lastItem.equals(Items.AIR)) {
            int size = 24;
            float anim = animation.getOutput().floatValue();
            float progress = (lastTarget.getItemUseTime() + tickCounter.getTickDelta(false)) / ItemTask.maxUseTick(lastItem) * 360;
            float x = getX() - (size + 5) * anim;
            float y = getY() + 4;
            ScissorAssist scissorManager = Rich.getInstance().getScissorManager();
            scissorManager.push(matrix.peek().getPositionMatrix(), getX() - 50, getY(), 50, getHeight());
            Calculate.setAlpha(anim, () -> {
                blur.render(ShapeProperties.create(matrix, x, y, size, size).quality(5)
                        .round(12).softness(1).thickness(2).outlineColor(ColorAssist.getOutline(0)).color(ColorAssist.getRect(0.7F)).build());
                arc.render(ShapeProperties.create(matrix, x, y, size, size).round(0.38F).thickness(0.30f).end(progress)
                        .color(ColorAssist.fade(0), ColorAssist.fade(200), ColorAssist.fade(0), ColorAssist.fade(200)).build());
                Render2D.defaultDrawStack(context, lastItem.getDefaultStack(), x + 3f, y + 3f, false, false, 1f);
            });
            scissorManager.pop();
        }
    }

    private void drawFace(DrawContext context) {

        EntityRenderer<? super LivingEntity, ?> baseRenderer =
                mc.getEntityRenderDispatcher().getRenderer(lastTarget);

        if (!(baseRenderer instanceof LivingEntityRenderer<?, ?, ?>)) {
            return;
        }

        @SuppressWarnings("unchecked")
        LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?> renderer =
                (LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?>) baseRenderer;

        LivingEntityRenderState state =
                renderer.getAndUpdateRenderState(lastTarget, tickCounter.getTickDelta(false));

        Identifier textureLocation = renderer.getTexture(state);

        float alpha = faceAlphaAnimation.getOutput().floatValue();

        Calculate.setAlpha(alpha, () -> {

            // фон под лицо
            rectangle.render(ShapeProperties.create(context.getMatrices(),
                            getX() + 4,
                            getY() + 6,
                            22,
                            22)
                    .round(5)
                    .color(new Color(30, 30, 32, 200).getRGB())
                    .build());

            Render2D.drawTexture(context,
                    textureLocation,
                    getX() + 5,
                    getY() + 7,
                    20,
                    20,
                    8,
                    8,
                    64,
                    Color.WHITE.getRGB(),
                    ColorAssist.multRed(-1, 1 + lastTarget.hurtTime / 4F));
        });
    }
}
Посмотреть вложение 329316
Где подпись делалось под травкой?
 
Всем сап заливаю свой таргетхуд
фууу брух че это:
Expand Collapse Copy
package fun.rich.display.hud;
import fun.rich.Rich;
import fun.rich.utils.interactions.interact.PlayerInteractionHelper;
import fun.rich.utils.math.time.StopWatch;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import fun.rich.utils.client.managers.api.draggable.AbstractDraggable;
import fun.rich.features.impl.combat.Aura;
import fun.rich.features.impl.render.Hud;
import fun.rich.common.animation.Animation;
import fun.rich.common.animation.Direction;
import fun.rich.common.animation.implement.Decelerate;
import fun.rich.utils.display.font.FontRenderer;
import fun.rich.utils.display.font.Fonts;
import fun.rich.utils.display.shape.ShapeProperties;
import fun.rich.utils.display.color.ColorAssist;
import fun.rich.utils.interactions.item.ItemTask;
import fun.rich.utils.math.calc.Calculate;
import fun.rich.utils.display.geometry.Render2D;
import fun.rich.utils.display.scissor.ScissorAssist;
import fun.rich.utils.client.packet.network.Network;
import java.awt.*;

public class TargetHud extends AbstractDraggable {
    private final Animation animation = new Decelerate().setMs(650).setValue(1);
    private final Animation faceAlphaAnimation = new Decelerate().setMs(125).setValue(1);
    private final StopWatch stopWatch = new StopWatch();
    private final StopWatch distanceUpdateTimer = new StopWatch();
    private LivingEntity lastTarget;
    private Item lastItem = Items.AIR;
    private float health;
    private float absorption;
    private float displayedDistance;

    public TargetHud() {
        super("Target Hud", 10, 80, 100, 36, true);
    }

    @Override
    public boolean visible() {
        return scaleAnimation.isDirection(Direction.FORWARDS);
    }

    @Override
    public void tick() {
        LivingEntity auraTarget = Aura.getInstance().getTarget();
        if (auraTarget != null) {
            lastTarget = auraTarget;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (PlayerInteractionHelper.isChat(mc.currentScreen)) {
            lastTarget = mc.player;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (stopWatch.finished(500)) {
            stopAnimation();
            faceAlphaAnimation.setDirection(Direction.BACKWARDS);
        }
    }

    @Override
    public void drawDraggable(DrawContext context) {
        if (Hud.getInstance().interfaceSettings.isSelected("Target Hud") && Hud.getInstance().state) {
            if (lastTarget != null) {
                MatrixStack matrix = context.getMatrices();
//                drawUsingItem(context, matrix);
                drawMain(context, matrix);
                drawArmor(context, matrix);
                drawFace(context);
            }
        }
    }

    private void drawMain(DrawContext context, MatrixStack matrix) {

        FontRenderer nameFont = Fonts.getSize(16, Fonts.Type.SEMI);
        FontRenderer infoFont = Fonts.getSize(11, Fonts.Type.REGULAR);

        float baseX = getX();
        float baseY = getY();

        float hp = PlayerInteractionHelper.getHealth(lastTarget);
        float maxHp = lastTarget.getMaxHealth();
        float hpPercent = MathHelper.clamp(hp / maxHp, 0f, 1f);

        health = Calculate.interpolateSmooth(0.6f, health, hpPercent);

        float distance = mc.player.distanceTo(lastTarget);
        displayedDistance = Calculate.interpolateSmooth(0.5f, displayedDistance, distance);

        float barMaxWidth = 65f;
        float barWidth = barMaxWidth * health;

        setWidth(120);
        setHeight(42);

        blur.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .color(new Color(0, 0, 0, 130).getRGB())
                .build());

        rectangle.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .thickness(1f)
                .outlineColor(new Color(25,25,25,255).getRGB())
                .color(new Color(20,20,22,150).getRGB())
                .build());

        float contentX = baseX + 28;
        float contentY = baseY + 6;

        nameFont.drawString(matrix,
                lastTarget.getName().getString(),
                contentX,
                contentY,
                ColorAssist.getText());

        String distText = String.format("%.1fm", displayedDistance);

        infoFont.drawString(matrix,
                distText,
                contentX,
                contentY + 11,
                new Color(170,170,190,255).getRGB());

        float barY = contentY + 20;

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barMaxWidth,
                        3)
                .round(2)
                .color(new Color(45,45,45,220).getRGB())
                .build());

        Color hpColor = hpPercent > 0.5f
                ? new Color(80, 200, 120)
                : hpPercent > 0.25f
                ? new Color(255, 170, 0)
                : new Color(255, 70, 70);

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barWidth,
                        3)
                .round(2)
                .color(hpColor.getRGB())
                .build());

        String hpText = String.format("%.1f HP", hp);

        infoFont.drawString(matrix,
                hpText,
                contentX + barMaxWidth + 5,
                barY - 2,
                new Color(255,255,255,230).getRGB());
    }

    private void drawArmor(DrawContext context, MatrixStack matrix) {
        ItemStack[] slots = new ItemStack[]{
                lastTarget.getMainHandStack(),
                lastTarget.getOffHandStack(),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.HEAD),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.CHEST),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.LEGS),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.FEET)
        };
        float x = getX() + 21f;
        float y = getY() + 17;
        float slotSize = 16 * 0.5F + 2;
        matrix.push();
        matrix.translate(x, y, 0);
        for (int i = 0; i < 6; i++) {
            float currentX = i * 11.5f;

            blur.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3).quality(12)
                    .color(new Color(0, 0, 0, 150).getRGB())
                    .build());

            rectangle.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3)
                    .thickness(0.1f)
                    .outlineColor(new Color(33, 33, 33, 255).getRGB())
                    .color(
                            new Color(18, 19, 20, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(18, 19, 20, 75).getRGB())
                    .build());

            if (!slots[i].isEmpty()) {
                Render2D.defaultDrawStack(context, slots[i], currentX, 15.5F, false, false, 0.5F);
            } else {
                String xText = "x";
                FontRenderer font = Fonts.getSize(12, Fonts.Type.DEFAULT);
                float textWidth = font.getStringWidth(xText);
                float textHeight = font.getStringHeight(xText);
                float textX = currentX + (slotSize - textWidth) / 2.0F;
                float textY = 15.5F + (slotSize - textHeight) / 2.0F;
                font.drawString(matrix, xText, textX, textY + 6.25f, new Color(225, 225, 255, 255).getRGB());
            }
        }
        matrix.pop();
    }

    private void drawUsingItem(DrawContext context, MatrixStack matrix) {
        animation.setDirection(lastTarget.isUsingItem() ? Direction.FORWARDS : Direction.BACKWARDS);
        if (!lastTarget.getActiveItem().isEmpty() && lastTarget.getActiveItem().getCount() != 0) {
            lastItem = lastTarget.getActiveItem().getItem();
        }
        if (!animation.isFinished(Direction.BACKWARDS) && !lastItem.equals(Items.AIR)) {
            int size = 24;
            float anim = animation.getOutput().floatValue();
            float progress = (lastTarget.getItemUseTime() + tickCounter.getTickDelta(false)) / ItemTask.maxUseTick(lastItem) * 360;
            float x = getX() - (size + 5) * anim;
            float y = getY() + 4;
            ScissorAssist scissorManager = Rich.getInstance().getScissorManager();
            scissorManager.push(matrix.peek().getPositionMatrix(), getX() - 50, getY(), 50, getHeight());
            Calculate.setAlpha(anim, () -> {
                blur.render(ShapeProperties.create(matrix, x, y, size, size).quality(5)
                        .round(12).softness(1).thickness(2).outlineColor(ColorAssist.getOutline(0)).color(ColorAssist.getRect(0.7F)).build());
                arc.render(ShapeProperties.create(matrix, x, y, size, size).round(0.38F).thickness(0.30f).end(progress)
                        .color(ColorAssist.fade(0), ColorAssist.fade(200), ColorAssist.fade(0), ColorAssist.fade(200)).build());
                Render2D.defaultDrawStack(context, lastItem.getDefaultStack(), x + 3f, y + 3f, false, false, 1f);
            });
            scissorManager.pop();
        }
    }

    private void drawFace(DrawContext context) {

        EntityRenderer<? super LivingEntity, ?> baseRenderer =
                mc.getEntityRenderDispatcher().getRenderer(lastTarget);

        if (!(baseRenderer instanceof LivingEntityRenderer<?, ?, ?>)) {
            return;
        }

        @SuppressWarnings("unchecked")
        LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?> renderer =
                (LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?>) baseRenderer;

        LivingEntityRenderState state =
                renderer.getAndUpdateRenderState(lastTarget, tickCounter.getTickDelta(false));

        Identifier textureLocation = renderer.getTexture(state);

        float alpha = faceAlphaAnimation.getOutput().floatValue();

        Calculate.setAlpha(alpha, () -> {

            // фон под лицо
            rectangle.render(ShapeProperties.create(context.getMatrices(),
                            getX() + 4,
                            getY() + 6,
                            22,
                            22)
                    .round(5)
                    .color(new Color(30, 30, 32, 200).getRGB())
                    .build());

            Render2D.drawTexture(context,
                    textureLocation,
                    getX() + 5,
                    getY() + 7,
                    20,
                    20,
                    8,
                    8,
                    64,
                    Color.WHITE.getRGB(),
                    ColorAssist.multRed(-1, 1 + lastTarget.hurtTime / 4F));
        });
    }
}
Посмотреть вложение 329316
Огосподи, /del
1772554225892.png
 
Всем сап заливаю свой таргетхуд
фууу брух че это:
Expand Collapse Copy
package fun.rich.display.hud;
import fun.rich.Rich;
import fun.rich.utils.interactions.interact.PlayerInteractionHelper;
import fun.rich.utils.math.time.StopWatch;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import fun.rich.utils.client.managers.api.draggable.AbstractDraggable;
import fun.rich.features.impl.combat.Aura;
import fun.rich.features.impl.render.Hud;
import fun.rich.common.animation.Animation;
import fun.rich.common.animation.Direction;
import fun.rich.common.animation.implement.Decelerate;
import fun.rich.utils.display.font.FontRenderer;
import fun.rich.utils.display.font.Fonts;
import fun.rich.utils.display.shape.ShapeProperties;
import fun.rich.utils.display.color.ColorAssist;
import fun.rich.utils.interactions.item.ItemTask;
import fun.rich.utils.math.calc.Calculate;
import fun.rich.utils.display.geometry.Render2D;
import fun.rich.utils.display.scissor.ScissorAssist;
import fun.rich.utils.client.packet.network.Network;
import java.awt.*;

public class TargetHud extends AbstractDraggable {
    private final Animation animation = new Decelerate().setMs(650).setValue(1);
    private final Animation faceAlphaAnimation = new Decelerate().setMs(125).setValue(1);
    private final StopWatch stopWatch = new StopWatch();
    private final StopWatch distanceUpdateTimer = new StopWatch();
    private LivingEntity lastTarget;
    private Item lastItem = Items.AIR;
    private float health;
    private float absorption;
    private float displayedDistance;

    public TargetHud() {
        super("Target Hud", 10, 80, 100, 36, true);
    }

    @Override
    public boolean visible() {
        return scaleAnimation.isDirection(Direction.FORWARDS);
    }

    @Override
    public void tick() {
        LivingEntity auraTarget = Aura.getInstance().getTarget();
        if (auraTarget != null) {
            lastTarget = auraTarget;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (PlayerInteractionHelper.isChat(mc.currentScreen)) {
            lastTarget = mc.player;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (stopWatch.finished(500)) {
            stopAnimation();
            faceAlphaAnimation.setDirection(Direction.BACKWARDS);
        }
    }

    @Override
    public void drawDraggable(DrawContext context) {
        if (Hud.getInstance().interfaceSettings.isSelected("Target Hud") && Hud.getInstance().state) {
            if (lastTarget != null) {
                MatrixStack matrix = context.getMatrices();
//                drawUsingItem(context, matrix);
                drawMain(context, matrix);
                drawArmor(context, matrix);
                drawFace(context);
            }
        }
    }

    private void drawMain(DrawContext context, MatrixStack matrix) {

        FontRenderer nameFont = Fonts.getSize(16, Fonts.Type.SEMI);
        FontRenderer infoFont = Fonts.getSize(11, Fonts.Type.REGULAR);

        float baseX = getX();
        float baseY = getY();

        float hp = PlayerInteractionHelper.getHealth(lastTarget);
        float maxHp = lastTarget.getMaxHealth();
        float hpPercent = MathHelper.clamp(hp / maxHp, 0f, 1f);

        health = Calculate.interpolateSmooth(0.6f, health, hpPercent);

        float distance = mc.player.distanceTo(lastTarget);
        displayedDistance = Calculate.interpolateSmooth(0.5f, displayedDistance, distance);

        float barMaxWidth = 65f;
        float barWidth = barMaxWidth * health;

        setWidth(120);
        setHeight(42);

        blur.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .color(new Color(0, 0, 0, 130).getRGB())
                .build());

        rectangle.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .thickness(1f)
                .outlineColor(new Color(25,25,25,255).getRGB())
                .color(new Color(20,20,22,150).getRGB())
                .build());

        float contentX = baseX + 28;
        float contentY = baseY + 6;

        nameFont.drawString(matrix,
                lastTarget.getName().getString(),
                contentX,
                contentY,
                ColorAssist.getText());

        String distText = String.format("%.1fm", displayedDistance);

        infoFont.drawString(matrix,
                distText,
                contentX,
                contentY + 11,
                new Color(170,170,190,255).getRGB());

        float barY = contentY + 20;

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barMaxWidth,
                        3)
                .round(2)
                .color(new Color(45,45,45,220).getRGB())
                .build());

        Color hpColor = hpPercent > 0.5f
                ? new Color(80, 200, 120)
                : hpPercent > 0.25f
                ? new Color(255, 170, 0)
                : new Color(255, 70, 70);

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barWidth,
                        3)
                .round(2)
                .color(hpColor.getRGB())
                .build());

        String hpText = String.format("%.1f HP", hp);

        infoFont.drawString(matrix,
                hpText,
                contentX + barMaxWidth + 5,
                barY - 2,
                new Color(255,255,255,230).getRGB());
    }

    private void drawArmor(DrawContext context, MatrixStack matrix) {
        ItemStack[] slots = new ItemStack[]{
                lastTarget.getMainHandStack(),
                lastTarget.getOffHandStack(),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.HEAD),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.CHEST),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.LEGS),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.FEET)
        };
        float x = getX() + 21f;
        float y = getY() + 17;
        float slotSize = 16 * 0.5F + 2;
        matrix.push();
        matrix.translate(x, y, 0);
        for (int i = 0; i < 6; i++) {
            float currentX = i * 11.5f;

            blur.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3).quality(12)
                    .color(new Color(0, 0, 0, 150).getRGB())
                    .build());

            rectangle.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3)
                    .thickness(0.1f)
                    .outlineColor(new Color(33, 33, 33, 255).getRGB())
                    .color(
                            new Color(18, 19, 20, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(18, 19, 20, 75).getRGB())
                    .build());

            if (!slots[i].isEmpty()) {
                Render2D.defaultDrawStack(context, slots[i], currentX, 15.5F, false, false, 0.5F);
            } else {
                String xText = "x";
                FontRenderer font = Fonts.getSize(12, Fonts.Type.DEFAULT);
                float textWidth = font.getStringWidth(xText);
                float textHeight = font.getStringHeight(xText);
                float textX = currentX + (slotSize - textWidth) / 2.0F;
                float textY = 15.5F + (slotSize - textHeight) / 2.0F;
                font.drawString(matrix, xText, textX, textY + 6.25f, new Color(225, 225, 255, 255).getRGB());
            }
        }
        matrix.pop();
    }

    private void drawUsingItem(DrawContext context, MatrixStack matrix) {
        animation.setDirection(lastTarget.isUsingItem() ? Direction.FORWARDS : Direction.BACKWARDS);
        if (!lastTarget.getActiveItem().isEmpty() && lastTarget.getActiveItem().getCount() != 0) {
            lastItem = lastTarget.getActiveItem().getItem();
        }
        if (!animation.isFinished(Direction.BACKWARDS) && !lastItem.equals(Items.AIR)) {
            int size = 24;
            float anim = animation.getOutput().floatValue();
            float progress = (lastTarget.getItemUseTime() + tickCounter.getTickDelta(false)) / ItemTask.maxUseTick(lastItem) * 360;
            float x = getX() - (size + 5) * anim;
            float y = getY() + 4;
            ScissorAssist scissorManager = Rich.getInstance().getScissorManager();
            scissorManager.push(matrix.peek().getPositionMatrix(), getX() - 50, getY(), 50, getHeight());
            Calculate.setAlpha(anim, () -> {
                blur.render(ShapeProperties.create(matrix, x, y, size, size).quality(5)
                        .round(12).softness(1).thickness(2).outlineColor(ColorAssist.getOutline(0)).color(ColorAssist.getRect(0.7F)).build());
                arc.render(ShapeProperties.create(matrix, x, y, size, size).round(0.38F).thickness(0.30f).end(progress)
                        .color(ColorAssist.fade(0), ColorAssist.fade(200), ColorAssist.fade(0), ColorAssist.fade(200)).build());
                Render2D.defaultDrawStack(context, lastItem.getDefaultStack(), x + 3f, y + 3f, false, false, 1f);
            });
            scissorManager.pop();
        }
    }

    private void drawFace(DrawContext context) {

        EntityRenderer<? super LivingEntity, ?> baseRenderer =
                mc.getEntityRenderDispatcher().getRenderer(lastTarget);

        if (!(baseRenderer instanceof LivingEntityRenderer<?, ?, ?>)) {
            return;
        }

        @SuppressWarnings("unchecked")
        LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?> renderer =
                (LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?>) baseRenderer;

        LivingEntityRenderState state =
                renderer.getAndUpdateRenderState(lastTarget, tickCounter.getTickDelta(false));

        Identifier textureLocation = renderer.getTexture(state);

        float alpha = faceAlphaAnimation.getOutput().floatValue();

        Calculate.setAlpha(alpha, () -> {

            // фон под лицо
            rectangle.render(ShapeProperties.create(context.getMatrices(),
                            getX() + 4,
                            getY() + 6,
                            22,
                            22)
                    .round(5)
                    .color(new Color(30, 30, 32, 200).getRGB())
                    .build());

            Render2D.drawTexture(context,
                    textureLocation,
                    getX() + 5,
                    getY() + 7,
                    20,
                    20,
                    8,
                    8,
                    64,
                    Color.WHITE.getRGB(),
                    ColorAssist.multRed(-1, 1 + lastTarget.hurtTime / 4F));
        });
    }
}
Посмотреть вложение 329316
ахахааха, если рейджбайт то ахуенно
 
Всем сап заливаю свой таргетхуд
фууу брух че это:
Expand Collapse Copy
package fun.rich.display.hud;
import fun.rich.Rich;
import fun.rich.utils.interactions.interact.PlayerInteractionHelper;
import fun.rich.utils.math.time.StopWatch;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import fun.rich.utils.client.managers.api.draggable.AbstractDraggable;
import fun.rich.features.impl.combat.Aura;
import fun.rich.features.impl.render.Hud;
import fun.rich.common.animation.Animation;
import fun.rich.common.animation.Direction;
import fun.rich.common.animation.implement.Decelerate;
import fun.rich.utils.display.font.FontRenderer;
import fun.rich.utils.display.font.Fonts;
import fun.rich.utils.display.shape.ShapeProperties;
import fun.rich.utils.display.color.ColorAssist;
import fun.rich.utils.interactions.item.ItemTask;
import fun.rich.utils.math.calc.Calculate;
import fun.rich.utils.display.geometry.Render2D;
import fun.rich.utils.display.scissor.ScissorAssist;
import fun.rich.utils.client.packet.network.Network;
import java.awt.*;

public class TargetHud extends AbstractDraggable {
    private final Animation animation = new Decelerate().setMs(650).setValue(1);
    private final Animation faceAlphaAnimation = new Decelerate().setMs(125).setValue(1);
    private final StopWatch stopWatch = new StopWatch();
    private final StopWatch distanceUpdateTimer = new StopWatch();
    private LivingEntity lastTarget;
    private Item lastItem = Items.AIR;
    private float health;
    private float absorption;
    private float displayedDistance;

    public TargetHud() {
        super("Target Hud", 10, 80, 100, 36, true);
    }

    @Override
    public boolean visible() {
        return scaleAnimation.isDirection(Direction.FORWARDS);
    }

    @Override
    public void tick() {
        LivingEntity auraTarget = Aura.getInstance().getTarget();
        if (auraTarget != null) {
            lastTarget = auraTarget;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (PlayerInteractionHelper.isChat(mc.currentScreen)) {
            lastTarget = mc.player;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (stopWatch.finished(500)) {
            stopAnimation();
            faceAlphaAnimation.setDirection(Direction.BACKWARDS);
        }
    }

    @Override
    public void drawDraggable(DrawContext context) {
        if (Hud.getInstance().interfaceSettings.isSelected("Target Hud") && Hud.getInstance().state) {
            if (lastTarget != null) {
                MatrixStack matrix = context.getMatrices();
//                drawUsingItem(context, matrix);
                drawMain(context, matrix);
                drawArmor(context, matrix);
                drawFace(context);
            }
        }
    }

    private void drawMain(DrawContext context, MatrixStack matrix) {

        FontRenderer nameFont = Fonts.getSize(16, Fonts.Type.SEMI);
        FontRenderer infoFont = Fonts.getSize(11, Fonts.Type.REGULAR);

        float baseX = getX();
        float baseY = getY();

        float hp = PlayerInteractionHelper.getHealth(lastTarget);
        float maxHp = lastTarget.getMaxHealth();
        float hpPercent = MathHelper.clamp(hp / maxHp, 0f, 1f);

        health = Calculate.interpolateSmooth(0.6f, health, hpPercent);

        float distance = mc.player.distanceTo(lastTarget);
        displayedDistance = Calculate.interpolateSmooth(0.5f, displayedDistance, distance);

        float barMaxWidth = 65f;
        float barWidth = barMaxWidth * health;

        setWidth(120);
        setHeight(42);

        blur.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .color(new Color(0, 0, 0, 130).getRGB())
                .build());

        rectangle.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .thickness(1f)
                .outlineColor(new Color(25,25,25,255).getRGB())
                .color(new Color(20,20,22,150).getRGB())
                .build());

        float contentX = baseX + 28;
        float contentY = baseY + 6;

        nameFont.drawString(matrix,
                lastTarget.getName().getString(),
                contentX,
                contentY,
                ColorAssist.getText());

        String distText = String.format("%.1fm", displayedDistance);

        infoFont.drawString(matrix,
                distText,
                contentX,
                contentY + 11,
                new Color(170,170,190,255).getRGB());

        float barY = contentY + 20;

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barMaxWidth,
                        3)
                .round(2)
                .color(new Color(45,45,45,220).getRGB())
                .build());

        Color hpColor = hpPercent > 0.5f
                ? new Color(80, 200, 120)
                : hpPercent > 0.25f
                ? new Color(255, 170, 0)
                : new Color(255, 70, 70);

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barWidth,
                        3)
                .round(2)
                .color(hpColor.getRGB())
                .build());

        String hpText = String.format("%.1f HP", hp);

        infoFont.drawString(matrix,
                hpText,
                contentX + barMaxWidth + 5,
                barY - 2,
                new Color(255,255,255,230).getRGB());
    }

    private void drawArmor(DrawContext context, MatrixStack matrix) {
        ItemStack[] slots = new ItemStack[]{
                lastTarget.getMainHandStack(),
                lastTarget.getOffHandStack(),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.HEAD),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.CHEST),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.LEGS),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.FEET)
        };
        float x = getX() + 21f;
        float y = getY() + 17;
        float slotSize = 16 * 0.5F + 2;
        matrix.push();
        matrix.translate(x, y, 0);
        for (int i = 0; i < 6; i++) {
            float currentX = i * 11.5f;

            blur.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3).quality(12)
                    .color(new Color(0, 0, 0, 150).getRGB())
                    .build());

            rectangle.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3)
                    .thickness(0.1f)
                    .outlineColor(new Color(33, 33, 33, 255).getRGB())
                    .color(
                            new Color(18, 19, 20, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(18, 19, 20, 75).getRGB())
                    .build());

            if (!slots[i].isEmpty()) {
                Render2D.defaultDrawStack(context, slots[i], currentX, 15.5F, false, false, 0.5F);
            } else {
                String xText = "x";
                FontRenderer font = Fonts.getSize(12, Fonts.Type.DEFAULT);
                float textWidth = font.getStringWidth(xText);
                float textHeight = font.getStringHeight(xText);
                float textX = currentX + (slotSize - textWidth) / 2.0F;
                float textY = 15.5F + (slotSize - textHeight) / 2.0F;
                font.drawString(matrix, xText, textX, textY + 6.25f, new Color(225, 225, 255, 255).getRGB());
            }
        }
        matrix.pop();
    }

    private void drawUsingItem(DrawContext context, MatrixStack matrix) {
        animation.setDirection(lastTarget.isUsingItem() ? Direction.FORWARDS : Direction.BACKWARDS);
        if (!lastTarget.getActiveItem().isEmpty() && lastTarget.getActiveItem().getCount() != 0) {
            lastItem = lastTarget.getActiveItem().getItem();
        }
        if (!animation.isFinished(Direction.BACKWARDS) && !lastItem.equals(Items.AIR)) {
            int size = 24;
            float anim = animation.getOutput().floatValue();
            float progress = (lastTarget.getItemUseTime() + tickCounter.getTickDelta(false)) / ItemTask.maxUseTick(lastItem) * 360;
            float x = getX() - (size + 5) * anim;
            float y = getY() + 4;
            ScissorAssist scissorManager = Rich.getInstance().getScissorManager();
            scissorManager.push(matrix.peek().getPositionMatrix(), getX() - 50, getY(), 50, getHeight());
            Calculate.setAlpha(anim, () -> {
                blur.render(ShapeProperties.create(matrix, x, y, size, size).quality(5)
                        .round(12).softness(1).thickness(2).outlineColor(ColorAssist.getOutline(0)).color(ColorAssist.getRect(0.7F)).build());
                arc.render(ShapeProperties.create(matrix, x, y, size, size).round(0.38F).thickness(0.30f).end(progress)
                        .color(ColorAssist.fade(0), ColorAssist.fade(200), ColorAssist.fade(0), ColorAssist.fade(200)).build());
                Render2D.defaultDrawStack(context, lastItem.getDefaultStack(), x + 3f, y + 3f, false, false, 1f);
            });
            scissorManager.pop();
        }
    }

    private void drawFace(DrawContext context) {

        EntityRenderer<? super LivingEntity, ?> baseRenderer =
                mc.getEntityRenderDispatcher().getRenderer(lastTarget);

        if (!(baseRenderer instanceof LivingEntityRenderer<?, ?, ?>)) {
            return;
        }

        @SuppressWarnings("unchecked")
        LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?> renderer =
                (LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?>) baseRenderer;

        LivingEntityRenderState state =
                renderer.getAndUpdateRenderState(lastTarget, tickCounter.getTickDelta(false));

        Identifier textureLocation = renderer.getTexture(state);

        float alpha = faceAlphaAnimation.getOutput().floatValue();

        Calculate.setAlpha(alpha, () -> {

            // фон под лицо
            rectangle.render(ShapeProperties.create(context.getMatrices(),
                            getX() + 4,
                            getY() + 6,
                            22,
                            22)
                    .round(5)
                    .color(new Color(30, 30, 32, 200).getRGB())
                    .build());

            Render2D.drawTexture(context,
                    textureLocation,
                    getX() + 5,
                    getY() + 7,
                    20,
                    20,
                    8,
                    8,
                    64,
                    Color.WHITE.getRGB(),
                    ColorAssist.multRed(-1, 1 + lastTarget.hurtTime / 4F));
        });
    }
}
Посмотреть вложение 329316
зачем я это посмотрел...
 
Всем сап заливаю свой таргетхуд
фууу брух че это:
Expand Collapse Copy
package fun.rich.display.hud;
import fun.rich.Rich;
import fun.rich.utils.interactions.interact.PlayerInteractionHelper;
import fun.rich.utils.math.time.StopWatch;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import fun.rich.utils.client.managers.api.draggable.AbstractDraggable;
import fun.rich.features.impl.combat.Aura;
import fun.rich.features.impl.render.Hud;
import fun.rich.common.animation.Animation;
import fun.rich.common.animation.Direction;
import fun.rich.common.animation.implement.Decelerate;
import fun.rich.utils.display.font.FontRenderer;
import fun.rich.utils.display.font.Fonts;
import fun.rich.utils.display.shape.ShapeProperties;
import fun.rich.utils.display.color.ColorAssist;
import fun.rich.utils.interactions.item.ItemTask;
import fun.rich.utils.math.calc.Calculate;
import fun.rich.utils.display.geometry.Render2D;
import fun.rich.utils.display.scissor.ScissorAssist;
import fun.rich.utils.client.packet.network.Network;
import java.awt.*;

public class TargetHud extends AbstractDraggable {
    private final Animation animation = new Decelerate().setMs(650).setValue(1);
    private final Animation faceAlphaAnimation = new Decelerate().setMs(125).setValue(1);
    private final StopWatch stopWatch = new StopWatch();
    private final StopWatch distanceUpdateTimer = new StopWatch();
    private LivingEntity lastTarget;
    private Item lastItem = Items.AIR;
    private float health;
    private float absorption;
    private float displayedDistance;

    public TargetHud() {
        super("Target Hud", 10, 80, 100, 36, true);
    }

    @Override
    public boolean visible() {
        return scaleAnimation.isDirection(Direction.FORWARDS);
    }

    @Override
    public void tick() {
        LivingEntity auraTarget = Aura.getInstance().getTarget();
        if (auraTarget != null) {
            lastTarget = auraTarget;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (PlayerInteractionHelper.isChat(mc.currentScreen)) {
            lastTarget = mc.player;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (stopWatch.finished(500)) {
            stopAnimation();
            faceAlphaAnimation.setDirection(Direction.BACKWARDS);
        }
    }

    @Override
    public void drawDraggable(DrawContext context) {
        if (Hud.getInstance().interfaceSettings.isSelected("Target Hud") && Hud.getInstance().state) {
            if (lastTarget != null) {
                MatrixStack matrix = context.getMatrices();
//                drawUsingItem(context, matrix);
                drawMain(context, matrix);
                drawArmor(context, matrix);
                drawFace(context);
            }
        }
    }

    private void drawMain(DrawContext context, MatrixStack matrix) {

        FontRenderer nameFont = Fonts.getSize(16, Fonts.Type.SEMI);
        FontRenderer infoFont = Fonts.getSize(11, Fonts.Type.REGULAR);

        float baseX = getX();
        float baseY = getY();

        float hp = PlayerInteractionHelper.getHealth(lastTarget);
        float maxHp = lastTarget.getMaxHealth();
        float hpPercent = MathHelper.clamp(hp / maxHp, 0f, 1f);

        health = Calculate.interpolateSmooth(0.6f, health, hpPercent);

        float distance = mc.player.distanceTo(lastTarget);
        displayedDistance = Calculate.interpolateSmooth(0.5f, displayedDistance, distance);

        float barMaxWidth = 65f;
        float barWidth = barMaxWidth * health;

        setWidth(120);
        setHeight(42);

        blur.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .color(new Color(0, 0, 0, 130).getRGB())
                .build());

        rectangle.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .thickness(1f)
                .outlineColor(new Color(25,25,25,255).getRGB())
                .color(new Color(20,20,22,150).getRGB())
                .build());

        float contentX = baseX + 28;
        float contentY = baseY + 6;

        nameFont.drawString(matrix,
                lastTarget.getName().getString(),
                contentX,
                contentY,
                ColorAssist.getText());

        String distText = String.format("%.1fm", displayedDistance);

        infoFont.drawString(matrix,
                distText,
                contentX,
                contentY + 11,
                new Color(170,170,190,255).getRGB());

        float barY = contentY + 20;

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barMaxWidth,
                        3)
                .round(2)
                .color(new Color(45,45,45,220).getRGB())
                .build());

        Color hpColor = hpPercent > 0.5f
                ? new Color(80, 200, 120)
                : hpPercent > 0.25f
                ? new Color(255, 170, 0)
                : new Color(255, 70, 70);

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barWidth,
                        3)
                .round(2)
                .color(hpColor.getRGB())
                .build());

        String hpText = String.format("%.1f HP", hp);

        infoFont.drawString(matrix,
                hpText,
                contentX + barMaxWidth + 5,
                barY - 2,
                new Color(255,255,255,230).getRGB());
    }

    private void drawArmor(DrawContext context, MatrixStack matrix) {
        ItemStack[] slots = new ItemStack[]{
                lastTarget.getMainHandStack(),
                lastTarget.getOffHandStack(),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.HEAD),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.CHEST),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.LEGS),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.FEET)
        };
        float x = getX() + 21f;
        float y = getY() + 17;
        float slotSize = 16 * 0.5F + 2;
        matrix.push();
        matrix.translate(x, y, 0);
        for (int i = 0; i < 6; i++) {
            float currentX = i * 11.5f;

            blur.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3).quality(12)
                    .color(new Color(0, 0, 0, 150).getRGB())
                    .build());

            rectangle.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3)
                    .thickness(0.1f)
                    .outlineColor(new Color(33, 33, 33, 255).getRGB())
                    .color(
                            new Color(18, 19, 20, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(18, 19, 20, 75).getRGB())
                    .build());

            if (!slots[i].isEmpty()) {
                Render2D.defaultDrawStack(context, slots[i], currentX, 15.5F, false, false, 0.5F);
            } else {
                String xText = "x";
                FontRenderer font = Fonts.getSize(12, Fonts.Type.DEFAULT);
                float textWidth = font.getStringWidth(xText);
                float textHeight = font.getStringHeight(xText);
                float textX = currentX + (slotSize - textWidth) / 2.0F;
                float textY = 15.5F + (slotSize - textHeight) / 2.0F;
                font.drawString(matrix, xText, textX, textY + 6.25f, new Color(225, 225, 255, 255).getRGB());
            }
        }
        matrix.pop();
    }

    private void drawUsingItem(DrawContext context, MatrixStack matrix) {
        animation.setDirection(lastTarget.isUsingItem() ? Direction.FORWARDS : Direction.BACKWARDS);
        if (!lastTarget.getActiveItem().isEmpty() && lastTarget.getActiveItem().getCount() != 0) {
            lastItem = lastTarget.getActiveItem().getItem();
        }
        if (!animation.isFinished(Direction.BACKWARDS) && !lastItem.equals(Items.AIR)) {
            int size = 24;
            float anim = animation.getOutput().floatValue();
            float progress = (lastTarget.getItemUseTime() + tickCounter.getTickDelta(false)) / ItemTask.maxUseTick(lastItem) * 360;
            float x = getX() - (size + 5) * anim;
            float y = getY() + 4;
            ScissorAssist scissorManager = Rich.getInstance().getScissorManager();
            scissorManager.push(matrix.peek().getPositionMatrix(), getX() - 50, getY(), 50, getHeight());
            Calculate.setAlpha(anim, () -> {
                blur.render(ShapeProperties.create(matrix, x, y, size, size).quality(5)
                        .round(12).softness(1).thickness(2).outlineColor(ColorAssist.getOutline(0)).color(ColorAssist.getRect(0.7F)).build());
                arc.render(ShapeProperties.create(matrix, x, y, size, size).round(0.38F).thickness(0.30f).end(progress)
                        .color(ColorAssist.fade(0), ColorAssist.fade(200), ColorAssist.fade(0), ColorAssist.fade(200)).build());
                Render2D.defaultDrawStack(context, lastItem.getDefaultStack(), x + 3f, y + 3f, false, false, 1f);
            });
            scissorManager.pop();
        }
    }

    private void drawFace(DrawContext context) {

        EntityRenderer<? super LivingEntity, ?> baseRenderer =
                mc.getEntityRenderDispatcher().getRenderer(lastTarget);

        if (!(baseRenderer instanceof LivingEntityRenderer<?, ?, ?>)) {
            return;
        }

        @SuppressWarnings("unchecked")
        LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?> renderer =
                (LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?>) baseRenderer;

        LivingEntityRenderState state =
                renderer.getAndUpdateRenderState(lastTarget, tickCounter.getTickDelta(false));

        Identifier textureLocation = renderer.getTexture(state);

        float alpha = faceAlphaAnimation.getOutput().floatValue();

        Calculate.setAlpha(alpha, () -> {

            // фон под лицо
            rectangle.render(ShapeProperties.create(context.getMatrices(),
                            getX() + 4,
                            getY() + 6,
                            22,
                            22)
                    .round(5)
                    .color(new Color(30, 30, 32, 200).getRGB())
                    .build());

            Render2D.drawTexture(context,
                    textureLocation,
                    getX() + 5,
                    getY() + 7,
                    20,
                    20,
                    8,
                    8,
                    64,
                    Color.WHITE.getRGB(),
                    ColorAssist.multRed(-1, 1 + lastTarget.hurtTime / 4F));
        });
    }
}
Посмотреть вложение 329316
Вроде и красиво, если глаза закрыть, но только потом открывать не хочется
 
Всем сап заливаю свой таргетхуд
фууу брух че это:
Expand Collapse Copy
package fun.rich.display.hud;
import fun.rich.Rich;
import fun.rich.utils.interactions.interact.PlayerInteractionHelper;
import fun.rich.utils.math.time.StopWatch;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import fun.rich.utils.client.managers.api.draggable.AbstractDraggable;
import fun.rich.features.impl.combat.Aura;
import fun.rich.features.impl.render.Hud;
import fun.rich.common.animation.Animation;
import fun.rich.common.animation.Direction;
import fun.rich.common.animation.implement.Decelerate;
import fun.rich.utils.display.font.FontRenderer;
import fun.rich.utils.display.font.Fonts;
import fun.rich.utils.display.shape.ShapeProperties;
import fun.rich.utils.display.color.ColorAssist;
import fun.rich.utils.interactions.item.ItemTask;
import fun.rich.utils.math.calc.Calculate;
import fun.rich.utils.display.geometry.Render2D;
import fun.rich.utils.display.scissor.ScissorAssist;
import fun.rich.utils.client.packet.network.Network;
import java.awt.*;

public class TargetHud extends AbstractDraggable {
    private final Animation animation = new Decelerate().setMs(650).setValue(1);
    private final Animation faceAlphaAnimation = new Decelerate().setMs(125).setValue(1);
    private final StopWatch stopWatch = new StopWatch();
    private final StopWatch distanceUpdateTimer = new StopWatch();
    private LivingEntity lastTarget;
    private Item lastItem = Items.AIR;
    private float health;
    private float absorption;
    private float displayedDistance;

    public TargetHud() {
        super("Target Hud", 10, 80, 100, 36, true);
    }

    @Override
    public boolean visible() {
        return scaleAnimation.isDirection(Direction.FORWARDS);
    }

    @Override
    public void tick() {
        LivingEntity auraTarget = Aura.getInstance().getTarget();
        if (auraTarget != null) {
            lastTarget = auraTarget;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (PlayerInteractionHelper.isChat(mc.currentScreen)) {
            lastTarget = mc.player;
            startAnimation();
            faceAlphaAnimation.setDirection(Direction.FORWARDS);
        } else if (stopWatch.finished(500)) {
            stopAnimation();
            faceAlphaAnimation.setDirection(Direction.BACKWARDS);
        }
    }

    @Override
    public void drawDraggable(DrawContext context) {
        if (Hud.getInstance().interfaceSettings.isSelected("Target Hud") && Hud.getInstance().state) {
            if (lastTarget != null) {
                MatrixStack matrix = context.getMatrices();
//                drawUsingItem(context, matrix);
                drawMain(context, matrix);
                drawArmor(context, matrix);
                drawFace(context);
            }
        }
    }

    private void drawMain(DrawContext context, MatrixStack matrix) {

        FontRenderer nameFont = Fonts.getSize(16, Fonts.Type.SEMI);
        FontRenderer infoFont = Fonts.getSize(11, Fonts.Type.REGULAR);

        float baseX = getX();
        float baseY = getY();

        float hp = PlayerInteractionHelper.getHealth(lastTarget);
        float maxHp = lastTarget.getMaxHealth();
        float hpPercent = MathHelper.clamp(hp / maxHp, 0f, 1f);

        health = Calculate.interpolateSmooth(0.6f, health, hpPercent);

        float distance = mc.player.distanceTo(lastTarget);
        displayedDistance = Calculate.interpolateSmooth(0.5f, displayedDistance, distance);

        float barMaxWidth = 65f;
        float barWidth = barMaxWidth * health;

        setWidth(120);
        setHeight(42);

        blur.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .color(new Color(0, 0, 0, 130).getRGB())
                .build());

        rectangle.render(ShapeProperties.create(matrix, baseX, baseY, getWidth(), getHeight())
                .round(7)
                .thickness(1f)
                .outlineColor(new Color(25,25,25,255).getRGB())
                .color(new Color(20,20,22,150).getRGB())
                .build());

        float contentX = baseX + 28;
        float contentY = baseY + 6;

        nameFont.drawString(matrix,
                lastTarget.getName().getString(),
                contentX,
                contentY,
                ColorAssist.getText());

        String distText = String.format("%.1fm", displayedDistance);

        infoFont.drawString(matrix,
                distText,
                contentX,
                contentY + 11,
                new Color(170,170,190,255).getRGB());

        float barY = contentY + 20;

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barMaxWidth,
                        3)
                .round(2)
                .color(new Color(45,45,45,220).getRGB())
                .build());

        Color hpColor = hpPercent > 0.5f
                ? new Color(80, 200, 120)
                : hpPercent > 0.25f
                ? new Color(255, 170, 0)
                : new Color(255, 70, 70);

        rectangle.render(ShapeProperties.create(matrix,
                        contentX,
                        barY,
                        barWidth,
                        3)
                .round(2)
                .color(hpColor.getRGB())
                .build());

        String hpText = String.format("%.1f HP", hp);

        infoFont.drawString(matrix,
                hpText,
                contentX + barMaxWidth + 5,
                barY - 2,
                new Color(255,255,255,230).getRGB());
    }

    private void drawArmor(DrawContext context, MatrixStack matrix) {
        ItemStack[] slots = new ItemStack[]{
                lastTarget.getMainHandStack(),
                lastTarget.getOffHandStack(),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.HEAD),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.CHEST),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.LEGS),
                lastTarget.getEquippedStack(net.minecraft.entity.EquipmentSlot.FEET)
        };
        float x = getX() + 21f;
        float y = getY() + 17;
        float slotSize = 16 * 0.5F + 2;
        matrix.push();
        matrix.translate(x, y, 0);
        for (int i = 0; i < 6; i++) {
            float currentX = i * 11.5f;

            blur.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3).quality(12)
                    .color(new Color(0, 0, 0, 150).getRGB())
                    .build());

            rectangle.render(ShapeProperties.create(matrix, currentX - 0.5f, 15F, slotSize + 1, slotSize + 1)
                    .round(3)
                    .thickness(0.1f)
                    .outlineColor(new Color(33, 33, 33, 255).getRGB())
                    .color(
                            new Color(18, 19, 20, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(0, 2, 5, 75).getRGB(),
                            new Color(18, 19, 20, 75).getRGB())
                    .build());

            if (!slots[i].isEmpty()) {
                Render2D.defaultDrawStack(context, slots[i], currentX, 15.5F, false, false, 0.5F);
            } else {
                String xText = "x";
                FontRenderer font = Fonts.getSize(12, Fonts.Type.DEFAULT);
                float textWidth = font.getStringWidth(xText);
                float textHeight = font.getStringHeight(xText);
                float textX = currentX + (slotSize - textWidth) / 2.0F;
                float textY = 15.5F + (slotSize - textHeight) / 2.0F;
                font.drawString(matrix, xText, textX, textY + 6.25f, new Color(225, 225, 255, 255).getRGB());
            }
        }
        matrix.pop();
    }

    private void drawUsingItem(DrawContext context, MatrixStack matrix) {
        animation.setDirection(lastTarget.isUsingItem() ? Direction.FORWARDS : Direction.BACKWARDS);
        if (!lastTarget.getActiveItem().isEmpty() && lastTarget.getActiveItem().getCount() != 0) {
            lastItem = lastTarget.getActiveItem().getItem();
        }
        if (!animation.isFinished(Direction.BACKWARDS) && !lastItem.equals(Items.AIR)) {
            int size = 24;
            float anim = animation.getOutput().floatValue();
            float progress = (lastTarget.getItemUseTime() + tickCounter.getTickDelta(false)) / ItemTask.maxUseTick(lastItem) * 360;
            float x = getX() - (size + 5) * anim;
            float y = getY() + 4;
            ScissorAssist scissorManager = Rich.getInstance().getScissorManager();
            scissorManager.push(matrix.peek().getPositionMatrix(), getX() - 50, getY(), 50, getHeight());
            Calculate.setAlpha(anim, () -> {
                blur.render(ShapeProperties.create(matrix, x, y, size, size).quality(5)
                        .round(12).softness(1).thickness(2).outlineColor(ColorAssist.getOutline(0)).color(ColorAssist.getRect(0.7F)).build());
                arc.render(ShapeProperties.create(matrix, x, y, size, size).round(0.38F).thickness(0.30f).end(progress)
                        .color(ColorAssist.fade(0), ColorAssist.fade(200), ColorAssist.fade(0), ColorAssist.fade(200)).build());
                Render2D.defaultDrawStack(context, lastItem.getDefaultStack(), x + 3f, y + 3f, false, false, 1f);
            });
            scissorManager.pop();
        }
    }

    private void drawFace(DrawContext context) {

        EntityRenderer<? super LivingEntity, ?> baseRenderer =
                mc.getEntityRenderDispatcher().getRenderer(lastTarget);

        if (!(baseRenderer instanceof LivingEntityRenderer<?, ?, ?>)) {
            return;
        }

        @SuppressWarnings("unchecked")
        LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?> renderer =
                (LivingEntityRenderer<LivingEntity, LivingEntityRenderState, ?>) baseRenderer;

        LivingEntityRenderState state =
                renderer.getAndUpdateRenderState(lastTarget, tickCounter.getTickDelta(false));

        Identifier textureLocation = renderer.getTexture(state);

        float alpha = faceAlphaAnimation.getOutput().floatValue();

        Calculate.setAlpha(alpha, () -> {

            // фон под лицо
            rectangle.render(ShapeProperties.create(context.getMatrices(),
                            getX() + 4,
                            getY() + 6,
                            22,
                            22)
                    .round(5)
                    .color(new Color(30, 30, 32, 200).getRGB())
                    .build());

            Render2D.drawTexture(context,
                    textureLocation,
                    getX() + 5,
                    getY() + 7,
                    20,
                    20,
                    8,
                    8,
                    64,
                    Color.WHITE.getRGB(),
                    ColorAssist.multRed(-1, 1 + lastTarget.hurtTime / 4F));
        });
    }
}
Посмотреть вложение 329316
хз,типо с одного угла нормально а с другого хуета.
не удивлюсь что писало или помогало гпт.
Вообще, если подровнять хп и текст и убрать армор и т.д и убрать фон под лицо, то будет даже очень хорошо.
 

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