public class AutoSprint extends Module {
public BooleanSetting saveSprint = new BooleanSetting("Сохранять спринт", true);
public AutoSprint() {
addSettings(saveSprint);
}
public boolean canSprint() {
if (mc.player == null) return false;
return !mc.player.isSneaking()
&& !mc.player.collidedHorizontally
&& mc.player.movementInput.moveForward > 0.0f
&& !mc.player.isCrouching()
&& !mc.player.isPotionActive(Effects.SLOWNESS)
&& !mc.player.isPotionActive(Effects.BLINDNESS)
&& !mc.player.isVisuallySwimming()
&& !mc.player.isHandActive();
}
}