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Визуальная часть Pulse skid watermark (base simplevisual)

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29 Июн 2024
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  1. Fabric
Привет YouGame
Это моя первая тема и первая попытка сделать что либо.
Не судите строго

ss (моя)
1774729620632.png



pulse pizdec:
Expand Collapse Copy
package runtime.minecraft.developer.funtime.client.ui.hud.impl;

import runtime.minecraft.developer.funtime.client.events.impl.EventRender2D;
import runtime.minecraft.developer.funtime.client.ui.hud.HudElement;
import runtime.minecraft.developer.funtime.client.managers.ThemeManager;
import runtime.minecraft.developer.funtime.client.util.renderer.Render2D;
import runtime.minecraft.developer.funtime.client.util.renderer.fonts.Fonts;
import runtime.minecraft.developer.funtime.client.util.renderer.fonts.Font;
import runtime.minecraft.developer.funtime.client.util.perf.Perf;
import net.minecraft.client.MinecraftClient;

import java.awt.Color;

public class Watermark extends HudElement implements ThemeManager.ThemeChangeListener {

    private final ThemeManager themeManager;
    private final MinecraftClient mc = MinecraftClient.getInstance();

    private Color bgColor, textColor, sepColor, shadowColor;
    private float w, h;

    private int frames = 0;
    private int currentFps = 0;
    private long lastSecond = System.nanoTime();

    public Watermark() {
        super("Watermark");
        themeManager = ThemeManager.getInstance();
        applyTheme(themeManager.getCurrentTheme());
        themeManager.addThemeChangeListener(this);
    }

    private void applyTheme(ThemeManager.Theme t) {
        bgColor = new Color(30, 30, 35, 235);
        textColor = new Color(210, 210, 215);
        sepColor = new Color(90, 90, 100, 180);
        shadowColor = new Color(0, 0, 0, 90);
    }

    @Override
    public void onThemeChanged(ThemeManager.Theme t) {
        applyTheme(t);
    }

    private long getPing() {
        try {
            var entry = mc.getNetworkHandler().getPlayerListEntry(mc.player.getUuid());
            return entry != null ? entry.getLatency() : 0;
        } catch (Exception e) {
            return 0;
        }
    }

    @Override
    public void onRender2D(EventRender2D e) {
        if (fullNullCheck() || closed()) return;
        Perf.tryBeginFrame();
        try (var __ = Perf.scopeCpu("Watermark.onRender2D")) {

            frames++;
            long now = System.nanoTime();
            if (now - lastSecond >= 1_000_000_000L) {
                currentFps = frames;
                frames = 0;
                lastSecond = now;
            }

            var mat = e.getContext().getMatrices();
            Font regular = Fonts.REGULAR;
            Font icons = Fonts.ICONS;
            Color accent = themeManager.getCurrentTheme().getAccentColor();

            String site = "pizdasexvideo.pro";
            String ping = getPing() + " ms";
            String fps = currentFps + " FPS";

            float sz = 8f;
            float icoSz = 10f;
            float pad = 10f;
            float gap = 7f;
            float radius = 8f;

            float icoW = icons.getWidth("R", icoSz);
            float siteW = regular.getWidth(site, sz);
            float sepW = regular.getWidth("/", sz);
            float pingW = regular.getWidth(ping, sz);
            float fpsW = regular.getWidth(fps, sz);

            w = pad + icoW + gap + siteW + gap + sepW + gap + pingW + gap + sepW + gap + fpsW + pad;
            h = 7 * 2 + sz;
            setBounds(getX(), getY(), w, h);

            for (int i = 3; i >= 1; i--) {
                Render2D.drawRoundedRect(mat,
                        getX() - i, getY() - i,
                        w + i * 2, h + i * 2,
                        radius + i,
                        new Color(0, 0, 0, 25 * i));
            }

            Render2D.drawRoundedRect(mat, getX(), getY(), w, h, radius, bgColor);

            Render2D.drawRoundedRect(mat,
                    getX(), getY(),
                    w, h,
                    radius,
                    new Color(255, 255, 255, 6));

            float icoX = getX() + pad;
            float icoY = getY() + (h - icoSz) / 2f;
            Render2D.drawGlowOutline(mat, icoX, icoY, icoSz, icoSz, icoSz / 0.4f, accent, 120, 12);

            float x = icoX;
            float y = getY() + (h - sz) / 2f;

            Render2D.drawFont(mat, icons.getFont(icoSz), "R", x, icoY, accent);
            x += icoW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), site, x, y, textColor);
            x += siteW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), "/", x, y, sepColor);
            x += sepW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), ping, x, y, textColor);
            x += pingW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), "/", x, y, sepColor);
            x += sepW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), fps, x, y, textColor);

            super.onRender2D(e);
        }
    }
}
odobrite pls
 
Привет YouGame
Это моя первая тема и первая попытка сделать что либо.
Не судите строго

ss (моя)
Посмотреть вложение 331631


pulse pizdec:
Expand Collapse Copy
package runtime.minecraft.developer.funtime.client.ui.hud.impl;

import runtime.minecraft.developer.funtime.client.events.impl.EventRender2D;
import runtime.minecraft.developer.funtime.client.ui.hud.HudElement;
import runtime.minecraft.developer.funtime.client.managers.ThemeManager;
import runtime.minecraft.developer.funtime.client.util.renderer.Render2D;
import runtime.minecraft.developer.funtime.client.util.renderer.fonts.Fonts;
import runtime.minecraft.developer.funtime.client.util.renderer.fonts.Font;
import runtime.minecraft.developer.funtime.client.util.perf.Perf;
import net.minecraft.client.MinecraftClient;

import java.awt.Color;

public class Watermark extends HudElement implements ThemeManager.ThemeChangeListener {

    private final ThemeManager themeManager;
    private final MinecraftClient mc = MinecraftClient.getInstance();

    private Color bgColor, textColor, sepColor, shadowColor;
    private float w, h;

    private int frames = 0;
    private int currentFps = 0;
    private long lastSecond = System.nanoTime();

    public Watermark() {
        super("Watermark");
        themeManager = ThemeManager.getInstance();
        applyTheme(themeManager.getCurrentTheme());
        themeManager.addThemeChangeListener(this);
    }

    private void applyTheme(ThemeManager.Theme t) {
        bgColor = new Color(30, 30, 35, 235);
        textColor = new Color(210, 210, 215);
        sepColor = new Color(90, 90, 100, 180);
        shadowColor = new Color(0, 0, 0, 90);
    }

    @Override
    public void onThemeChanged(ThemeManager.Theme t) {
        applyTheme(t);
    }

    private long getPing() {
        try {
            var entry = mc.getNetworkHandler().getPlayerListEntry(mc.player.getUuid());
            return entry != null ? entry.getLatency() : 0;
        } catch (Exception e) {
            return 0;
        }
    }

    @Override
    public void onRender2D(EventRender2D e) {
        if (fullNullCheck() || closed()) return;
        Perf.tryBeginFrame();
        try (var __ = Perf.scopeCpu("Watermark.onRender2D")) {

            frames++;
            long now = System.nanoTime();
            if (now - lastSecond >= 1_000_000_000L) {
                currentFps = frames;
                frames = 0;
                lastSecond = now;
            }

            var mat = e.getContext().getMatrices();
            Font regular = Fonts.REGULAR;
            Font icons = Fonts.ICONS;
            Color accent = themeManager.getCurrentTheme().getAccentColor();

            String site = "pizdasexvideo.pro";
            String ping = getPing() + " ms";
            String fps = currentFps + " FPS";

            float sz = 8f;
            float icoSz = 10f;
            float pad = 10f;
            float gap = 7f;
            float radius = 8f;

            float icoW = icons.getWidth("R", icoSz);
            float siteW = regular.getWidth(site, sz);
            float sepW = regular.getWidth("/", sz);
            float pingW = regular.getWidth(ping, sz);
            float fpsW = regular.getWidth(fps, sz);

            w = pad + icoW + gap + siteW + gap + sepW + gap + pingW + gap + sepW + gap + fpsW + pad;
            h = 7 * 2 + sz;
            setBounds(getX(), getY(), w, h);

            for (int i = 3; i >= 1; i--) {
                Render2D.drawRoundedRect(mat,
                        getX() - i, getY() - i,
                        w + i * 2, h + i * 2,
                        radius + i,
                        new Color(0, 0, 0, 25 * i));
            }

            Render2D.drawRoundedRect(mat, getX(), getY(), w, h, radius, bgColor);

            Render2D.drawRoundedRect(mat,
                    getX(), getY(),
                    w, h,
                    radius,
                    new Color(255, 255, 255, 6));

            float icoX = getX() + pad;
            float icoY = getY() + (h - icoSz) / 2f;
            Render2D.drawGlowOutline(mat, icoX, icoY, icoSz, icoSz, icoSz / 0.4f, accent, 120, 12);

            float x = icoX;
            float y = getY() + (h - sz) / 2f;

            Render2D.drawFont(mat, icons.getFont(icoSz), "R", x, icoY, accent);
            x += icoW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), site, x, y, textColor);
            x += siteW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), "/", x, y, sepColor);
            x += sepW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), ping, x, y, textColor);
            x += pingW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), "/", x, y, sepColor);
            x += sepW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), fps, x, y, textColor);

            super.onRender2D(e);
        }
    }
}
odobrite pls
ДА НЕУЖЕЛИ НОРМАЛЬНЫЙ СКИД ПУЛЬСАААААА
 
Привет YouGame
Это моя первая тема и первая попытка сделать что либо.
Не судите строго

ss (моя)
Посмотреть вложение 331631


pulse pizdec:
Expand Collapse Copy
package runtime.minecraft.developer.funtime.client.ui.hud.impl;

import runtime.minecraft.developer.funtime.client.events.impl.EventRender2D;
import runtime.minecraft.developer.funtime.client.ui.hud.HudElement;
import runtime.minecraft.developer.funtime.client.managers.ThemeManager;
import runtime.minecraft.developer.funtime.client.util.renderer.Render2D;
import runtime.minecraft.developer.funtime.client.util.renderer.fonts.Fonts;
import runtime.minecraft.developer.funtime.client.util.renderer.fonts.Font;
import runtime.minecraft.developer.funtime.client.util.perf.Perf;
import net.minecraft.client.MinecraftClient;

import java.awt.Color;

public class Watermark extends HudElement implements ThemeManager.ThemeChangeListener {

    private final ThemeManager themeManager;
    private final MinecraftClient mc = MinecraftClient.getInstance();

    private Color bgColor, textColor, sepColor, shadowColor;
    private float w, h;

    private int frames = 0;
    private int currentFps = 0;
    private long lastSecond = System.nanoTime();

    public Watermark() {
        super("Watermark");
        themeManager = ThemeManager.getInstance();
        applyTheme(themeManager.getCurrentTheme());
        themeManager.addThemeChangeListener(this);
    }

    private void applyTheme(ThemeManager.Theme t) {
        bgColor = new Color(30, 30, 35, 235);
        textColor = new Color(210, 210, 215);
        sepColor = new Color(90, 90, 100, 180);
        shadowColor = new Color(0, 0, 0, 90);
    }

    @Override
    public void onThemeChanged(ThemeManager.Theme t) {
        applyTheme(t);
    }

    private long getPing() {
        try {
            var entry = mc.getNetworkHandler().getPlayerListEntry(mc.player.getUuid());
            return entry != null ? entry.getLatency() : 0;
        } catch (Exception e) {
            return 0;
        }
    }

    @Override
    public void onRender2D(EventRender2D e) {
        if (fullNullCheck() || closed()) return;
        Perf.tryBeginFrame();
        try (var __ = Perf.scopeCpu("Watermark.onRender2D")) {

            frames++;
            long now = System.nanoTime();
            if (now - lastSecond >= 1_000_000_000L) {
                currentFps = frames;
                frames = 0;
                lastSecond = now;
            }

            var mat = e.getContext().getMatrices();
            Font regular = Fonts.REGULAR;
            Font icons = Fonts.ICONS;
            Color accent = themeManager.getCurrentTheme().getAccentColor();

            String site = "pizdasexvideo.pro";
            String ping = getPing() + " ms";
            String fps = currentFps + " FPS";

            float sz = 8f;
            float icoSz = 10f;
            float pad = 10f;
            float gap = 7f;
            float radius = 8f;

            float icoW = icons.getWidth("R", icoSz);
            float siteW = regular.getWidth(site, sz);
            float sepW = regular.getWidth("/", sz);
            float pingW = regular.getWidth(ping, sz);
            float fpsW = regular.getWidth(fps, sz);

            w = pad + icoW + gap + siteW + gap + sepW + gap + pingW + gap + sepW + gap + fpsW + pad;
            h = 7 * 2 + sz;
            setBounds(getX(), getY(), w, h);

            for (int i = 3; i >= 1; i--) {
                Render2D.drawRoundedRect(mat,
                        getX() - i, getY() - i,
                        w + i * 2, h + i * 2,
                        radius + i,
                        new Color(0, 0, 0, 25 * i));
            }

            Render2D.drawRoundedRect(mat, getX(), getY(), w, h, radius, bgColor);

            Render2D.drawRoundedRect(mat,
                    getX(), getY(),
                    w, h,
                    radius,
                    new Color(255, 255, 255, 6));

            float icoX = getX() + pad;
            float icoY = getY() + (h - icoSz) / 2f;
            Render2D.drawGlowOutline(mat, icoX, icoY, icoSz, icoSz, icoSz / 0.4f, accent, 120, 12);

            float x = icoX;
            float y = getY() + (h - sz) / 2f;

            Render2D.drawFont(mat, icons.getFont(icoSz), "R", x, icoY, accent);
            x += icoW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), site, x, y, textColor);
            x += siteW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), "/", x, y, sepColor);
            x += sepW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), ping, x, y, textColor);
            x += pingW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), "/", x, y, sepColor);
            x += sepW + gap;

            Render2D.drawFont(mat, regular.getFont(sz), fps, x, y, textColor);

            super.onRender2D(e);
        }
    }
}
odobrite pls
рект на похожий в пульсе поменять и сойдет, а пока что так се, и лого криво стоит как то
 
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