for i in range(64):
try:
playerPawn = pm.read_longlong(client + dwLocalPlayerPawn)
entityList = pm.read_longlong(client + dwEntityList)
listEntry = pm.read_longlong(entityList + 0x10)
currentController = pm.read_longlong(listEntry + i * 0x70)
if currentController == 0:
continue
pawnHandle = pm.read_int(currentController + m_hPlayerPawn) & 0xFFFFFFFF
if pawnHandle == 0:
continue
listEntry = pm.read_longlong(entityList + (0x8 * ((pawnHandle & 0x7FFF) >> 9) + 0x10))
if listEntry == 0:
continue
currentPawn = pm.read_longlong(listEntry + (0x70 * (pawnHandle & 0x1FF)))
if currentPawn == 0:
continue
#currentPawn используй
#только оффсеты не забудь добавить
except Exception as e:
print(e)