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Автор темы
- #1
Решил опять из всех источников сделать гайд о фиксе читов за этот день.
Новые индексы :
Оффсеты :
Также :
AnimOverlay : 0x2980
m_bIsDormant : 0xED
MoveType : 0x25C
AnimState : 0x3900
GetCollideable : 0x31C (фикс краша есп)
m_rgflCoordinateFrame : 0x444
Паттерны :
CInput :
В начале вставьте char pad_0x00[0x8];
ItemDefinitionIndex :
ClassId
Фикс glovechangerа : ClassID 45 -> 52
Интерфейсы :
Фикс thirdperson :
deadflag : 0x31C8 -> 0x31D8
m_camerainthirdperson : 0xA5 -> 0xAD
Новые индексы :
Код:
GetSpread : 439
GetInaccuracy : 471
UpdateAccuracyPenalty : 472
WeaponInfo : 441 или 448
UpdateClientSideAnimation : 219
IsWeapon : 161
IsPlayer : 153
PushRenderTargetAndViewport : 119
PopRenderTargetAndViewport : 120
DrawScreenSpaceRectangle : 114
GetActiveSounds : 19
GetEyeOrigin : 279
GetWeapon : 263
DrawSmallEntities : 42
SetWeaponModel : 243
Пожалуйста, авторизуйтесь для просмотра ссылки.
Также :
AnimOverlay : 0x2980
m_bIsDormant : 0xED
MoveType : 0x25C
AnimState : 0x3900
GetCollideable : 0x31C (фикс краша есп)
m_rgflCoordinateFrame : 0x444
Паттерны :
Код:
FHE : 55 8B EC 53 8B 5D 08 56 57 8B F9 33 F6 39 77 28
pThis : B9 ? ? ? ? E8 ? ? ? ? 85 C0 0F 84 ? ? ? ? 8D 58
HBP : "\x53\x8B\xDC\x83\xEC\x08\x83\xE4\xF0\x83\xC4\x04\x55\x8B\x6B\x04\x89\x6C\x24\x04\x8B\xEC\x81\xEC\x00\x00\x00\x00\x56\x8B\x73\x2C","xxxxxxxxxxxxxxxxxxxxxxxx????xxxx"
GetSequenceActivity : 55 8B EC 53 8B 5D 08 56 8B F1 83
UpdateClientSideAnimation : 55 8B EC 51 56 8B F1 80 BE ? ? ? ? ? 74 36
m_bDormant : 8A 81 ? ? ? ? C3 32 C0 + 2 ) + 8
Rank Reveal : 55 8B EC 8B 0D ? ? ? ? 85 C9 75 28 A1 ? ? ? ? 68 ? ? ? ? 8B 08 8B 01 FF 50 04 85 C0 74 0B 8B C8 E8 ? ? ? ? 8B C8 EB 02 33 C9 89 0D ? ? ? ? 8B 45 08
r_modelAmbientMin : F3 0F 10 0D ? ? ? ? F3 0F 11 4C 24 ? 8B 44 24 20 35 ? ? ? ? 89 44 24 0C + 4
dwLocalPlayer : 8D 34 85 ? ? ? ? 89 15 ? ? ? ? 8B 41 08 8B 48 04 83 F9 FF
KeyValues : E8 ? ? ? ? EB 02 33 C0 8B 7D
В начале вставьте char pad_0x00[0x8];
ItemDefinitionIndex :
Код:
WEAPON_NONE = 0,
WEAPON_DEAGLE,
WEAPON_ELITE,
WEAPON_FIVESEVEN,
WEAPON_GLOCK,
WEAPON_AK47 = 7,
WEAPON_AUG,
WEAPON_AWP,
WEAPON_FAMAS,
WEAPON_G3SG1,
WEAPON_GALILAR = 13,
WEAPON_M249,
WEAPON_M4A1 = 16,
WEAPON_MAC10,
WEAPON_P90 = 19,
WEAPON_MP5SD = 23,
WEAPON_UMP45,
WEAPON_XM1014,
WEAPON_BIZON,
WEAPON_MAG7,
WEAPON_NEGEV,
WEAPON_SAWEDOFF,
WEAPON_TEC9,
WEAPON_TASER,
WEAPON_HKP2000,
WEAPON_MP7,
WEAPON_MP9,
WEAPON_NOVA,
WEAPON_P250,
WEAPON_SCAR20 = 38,
WEAPON_SG556,
WEAPON_SSG08,
WEAPON_KNIFEGG,
WEAPON_KNIFE,
WEAPON_FLASHBANG,
WEAPON_HEGRENADE,
WEAPON_SMOKEGRENADE,
WEAPON_MOLOTOV,
WEAPON_DECOY,
WEAPON_INCGRENADE,
WEAPON_C4,
WEAPON_HEALTHSHOT = 57,
WEAPON_KNIFE_T = 59,
WEAPON_M4A1_SILENCER,
WEAPON_USP_SILENCER,
WEAPON_CZ75A = 63,
WEAPON_REVOLVER,
WEAPON_TAGRENADE = 68,
WEAPON_FISTS,
WEAPON_BREACHCHARGE,
WEAPON_TABLET = 72,
WEAPON_MELEE = 74,
WEAPON_AXE,
WEAPON_HAMMER,
WEAPON_SPANNER = 78,
WEAPON_KNIFE_GHOST = 80,
WEAPON_FIREBOMB,
WEAPON_DIVERSION,
WEAPON_FRAG_GRENADE,
WEAPON_BAYONET = 500,
WEAPON_KNIFE_FLIP = 505,
WEAPON_KNIFE_GUT,
WEAPON_KNIFE_KARAMBIT,
WEAPON_KNIFE_M9_BAYONET,
WEAPON_KNIFE_TACTICAL,
WEAPON_KNIFE_FALCHION = 512,
WEAPON_KNIFE_SURVIVAL_BOWIE = 514,
WEAPON_KNIFE_BUTTERFLY,
WEAPON_KNIFE_PUSH,
WEAPON_KNIFE_URSUS = 519,
WEAPON_KNIFE_GYPSY_JACKKNIFE,
WEAPON_KNIFE_STILETTO = 522,
WEAPON_KNIFE_WIDOWMAKER
Код:
CAI_BaseNPC = 0,
CAK47,
CBaseAnimating,
CBaseAnimatingOverlay,
CBaseAttributableItem,
CBaseButton,
CBaseCombatCharacter,
CBaseCombatWeapon,
CBaseCSGrenade,
CBaseCSGrenadeProjectile,
CBaseDoor,
CBaseEntity,
CBaseFlex,
CBaseGrenade,
CBaseParticleEntity,
CBasePlayer,
CBasePropDoor,
CBaseTeamObjectiveResource,
CBaseTempEntity,
CBaseToggle,
CBaseTrigger,
CBaseViewModel,
CBaseVPhysicsTrigger,
CBaseWeaponWorldModel,
CBeam,
CBeamSpotlight,
CBoneFollower,
CBRC4Target,
CBreachCharge,
CBreachChargeProjectile,
CBreakableProp,
CBreakableSurface,
CC4,
CCascadeLight,
CChicken,
CColorCorrection,
CColorCorrectionVolume,
CCSGameRulesProxy,
CCSPlayer,
CCSPlayerResource,
CCSRagdoll,
CCSTeam,
CDangerZone,
CDangerZoneController,
CDEagle,
CDecoyGrenade,
CDecoyProjectile,
CDrone,
CDronegun,
CDynamicLight,
CDynamicProp,
CEconEntity,
CEconWearable,
CEmbers,
CEntityDissolve,
CEntityFlame,
CEntityFreezing,
CEntityParticleTrail,
CEnvAmbientLight,
CEnvDetailController,
CEnvDOFController,
CEnvGasCanister,
CEnvParticleScript,
CEnvProjectedTexture,
CEnvQuadraticBeam,
CEnvScreenEffect,
CEnvScreenOverlay,
CEnvTonemapController,
CEnvWind,
CFEPlayerDecal,
CFireCrackerBlast,
CFireSmoke,
CFireTrail,
CFish,
CFists,
CFlashbang,
CFogController,
CFootstepControl,
CFunc_Dust,
CFunc_LOD,
CFuncAreaPortalWindow,
CFuncBrush,
CFuncConveyor,
CFuncLadder,
CFuncMonitor,
CFuncMoveLinear,
CFuncOccluder,
CFuncReflectiveGlass,
CFuncRotating,
CFuncSmokeVolume,
CFuncTrackTrain,
CGameRulesProxy,
CGrassBurn,
CHandleTest,
CHEGrenade,
CHostage,
CHostageCarriableProp,
CIncendiaryGrenade,
CInferno,
CInfoLadderDismount,
CInfoMapRegion,
CInfoOverlayAccessor,
CItem_Healthshot,
CItemCash,
CItemDogtags,
CKnife,
CKnifeGG,
CLightGlow,
CMaterialModifyControl,
CMelee,
CMolotovGrenade,
CMolotovProjectile,
CMovieDisplay,
CParadropChopper,
CParticleFire,
CParticlePerformanceMonitor,
CParticleSystem,
CPhysBox,
CPhysBoxMultiplayer,
CPhysicsProp,
CPhysicsPropMultiplayer,
CPhysMagnet,
CPhysPropAmmoBox,
CPhysPropLootCrate,
CPhysPropRadarJammer,
CPhysPropWeaponUpgrade,
CPlantedC4,
CPlasma,
CPlayerResource,
CPointCamera,
CPointCommentaryNode,
CPointWorldText,
CPoseController,
CPostProcessController,
CPrecipitation,
CPrecipitationBlocker,
CPredictedViewModel,
CProp_Hallucination,
CPropCounter,
CPropDoorRotating,
CPropJeep,
CPropVehicleDriveable,
CRagdollManager,
CRagdollProp,
CRagdollPropAttached,
CRopeKeyframe,
CSCAR17,
CSceneEntity,
CSensorGrenade,
CSensorGrenadeProjectile,
CShadowControl,
CSlideshowDisplay,
CSmokeGrenade,
CSmokeGrenadeProjectile,
CSmokeStack,
CSpatialEntity,
CSpotlightEnd,
CSprite,
CSpriteOriented,
CSpriteTrail,
CStatueProp,
CSteamJet,
CSun,
CSunlightShadowControl,
CSurvivalSpawnChopper,
CTablet,
CTeam,
CTeamplayRoundBasedRulesProxy,
CTEArmorRicochet,
CTEBaseBeam,
CTEBeamEntPoint,
CTEBeamEnts,
CTEBeamFollow,
CTEBeamLaser,
CTEBeamPoints,
CTEBeamRing,
CTEBeamRingPoint,
CTEBeamSpline,
CTEBloodSprite,
CTEBloodStream,
CTEBreakModel,
CTEBSPDecal,
CTEBubbles,
CTEBubbleTrail,
CTEClientProjectile,
CTEDecal,
CTEDust,
CTEDynamicLight,
CTEEffectDispatch,
CTEEnergySplash,
CTEExplosion,
CTEFireBullets,
CTEFizz,
CTEFootprintDecal,
CTEFoundryHelpers,
CTEGaussExplosion,
CTEGlowSprite,
CTEImpact,
CTEKillPlayerAttachments,
CTELargeFunnel,
CTEMetalSparks,
CTEMuzzleFlash,
CTEParticleSystem,
CTEPhysicsProp,
CTEPlantBomb,
CTEPlayerAnimEvent,
CTEPlayerDecal,
CTEProjectedDecal,
CTERadioIcon,
CTEShatterSurface,
CTEShowLine,
CTesla,
CTESmoke,
CTESparks,
CTESprite,
CTESpriteSpray,
CTest_ProxyToggle_Networkable,
CTestTraceline,
CTEWorldDecal,
CTriggerPlayerMovement,
CTriggerSoundOperator,
CVGuiScreen,
CVoteController,
CWaterBullet,
CWaterLODControl,
CWeaponAug,
CWeaponAWP,
CWeaponBaseItem,
CWeaponBizon,
CWeaponCSBase,
CWeaponCSBaseGun,
CWeaponCycler,
CWeaponElite,
CWeaponFamas,
CWeaponFiveSeven,
CWeaponG3SG1,
CWeaponGalil,
CWeaponGalilAR,
CWeaponGlock,
CWeaponHKP2000,
CWeaponM249,
CWeaponM3,
CWeaponM4A1,
CWeaponMAC10,
CWeaponMag7,
CWeaponMP5Navy,
CWeaponMP7,
CWeaponMP9,
CWeaponNegev,
CWeaponNOVA,
CWeaponP228,
CWeaponP250,
CWeaponP90,
CWeaponSawedoff,
CWeaponSCAR20,
CWeaponScout,
CWeaponSG550,
CWeaponSG552,
CWeaponSG556,
CWeaponSSG08,
CWeaponTaser,
CWeaponTec9,
CWeaponTMP,
CWeaponUMP45,
CWeaponUSP,
CWeaponXM1014,
CWorld,
CWorldVguiText,
DustTrail,
MovieExplosion,
ParticleSmokeGrenade,
RocketTrail,
SmokeTrail,
SporeExplosion,
SporeTrail,
Интерфейсы :
Код:
const Signature Constants::Signatures::CurrentCommand(CsgoFiles::ClientDll, "89 BE ? ? ? ? E8 ? ? ? ? 85 FF", 0x2);
const Signature Constants::Signatures::D3DDevice(CsgoFiles::DX9Dll, "A1 ? ? ? ? 6A 00 53", 0x1);
const Signature Constants::Signatures::Input(CsgoFiles::ClientDll, "B9 ? ? ? ? F3 0F 11 04 24 FF 50 10", 0x1);
const Signature Constants::Signatures::LineThroughSmokeFn(CsgoFiles::ClientDll, "55 8B EC 83 EC 08 8B 15 ? ? ? ? 0F 57 C0");
const Signature Constants::Signatures::MoveHelper(CsgoFiles::ClientDll, "8B 0D ? ? ? ? 8B 46 08 68", 0x2);
const Signature Constants::Signatures::PredictionRandomSeed(CsgoFiles::ClientDll, "A3 ? ? ? ? 66 0F 6E 86", 0x1);
const Signature Constants::Signatures::ServerRankRevealAllFn(CsgoFiles::ClientDll, "55 8B EC 8B 0D ? ? ? ? 85 C9 75 28 A1 ? ? ? ? 68 ? ? ? ? 8B 08 8B 01 FF 50 04 85 C0 74 0B 8B C8 E8 ? ? ? ? 8B C8 EB 02 33 C9 89 0D ? ? ? ? 8B 45 08");
const Signature Constants::Signatures::SetClanTagFn(CsgoFiles::EngineDll, "53 56 57 8B DA 8B F9 FF 15");
const Signature Constants::Signatures::SetLocalPlayerReadyFn(CsgoFiles::ClientDll, "55 8B EC 83 E4 F8 8B 4D 08 BA ? ? ? ? E8 ? ? ? ? 85 C0 75 12");
const Signature Constants::Signatures::ViewMatrix(CsgoFiles::ClientDll, "0F 10 05 ? ? ? ? 8D 85 ? ? ? ? B9", 0x3);
deadflag : 0x31C8 -> 0x31D8
m_camerainthirdperson : 0xA5 -> 0xAD
Последнее редактирование: