gui_set = gui.SetValue
gui_get = gui.GetValue
c_reg = callbacks.Register
b_toggle = input.IsButtonDown
key = "alt"
local forcebaim = false
-- Cache old values to restore late --
local hBox_priority = 0
local hBox_head = 0
local hBox_neck = 0
local hBox_chest = 0
local hBox_stomach = 0
local hBox_pelvis = 0
local hBox_arms = 0
local hBox_legs = 0
local hBox_walking = 0
local hBox_priority1 = 0
local hBox_head1 = 0
local hBox_neck1 = 0
local hBox_chest1 = 0
local hBox_stomach1 = 0
local hBox_pelvis1 = 0
local hBox_arms1 = 0
local hBox_legs1 = 0
local hBox_walking1 = 0
local hBox_priority2 = 0
local hBox_head2 = 0
local hBox_neck2 = 0
local hBox_chest2 = 0
local hBox_stomach2 = 0
local hBox_pelvis2 = 0
local hBox_arms2 = 0
local hBox_legs2 = 0
local hBox_walking2 = 0
local hBox_priority3 = 0
local hBox_head3 = 0
local hBox_neck3 = 0
local hBox_chest3 = 0
local hBox_stomach3 = 0
local hBox_pelvis3 = 0
local hBox_arms3 = 0
local hBox_legs3 = 0
local hBox_walking3 = 0
local hBox_priority4 = 0
local hBox_head4 = 0
local hBox_neck4 = 0
local hBox_chest4 = 0
local hBox_stomach4 = 0
local hBox_pelvis4 = 0
local hBox_arms4 = 0
local hBox_legs4 = 0
local hBox_walking4 = 0
local hBox_walking11 = 0
local hBox_priority5 = 0
local hBox_head5 = 0
local hBox_neck5 = 0
local hBox_chest5 = 0
local hBox_stomach5 = 0
local hBox_pelvis5 = 0
local hBox_arms5 = 0
local hBox_legs5 = 0
local hBox_walking5 = 0
local hBox_priority6 = 0
local hBox_head6 = 0
local hBox_neck6 = 0
local hBox_chest6 = 0
local hBox_stomach6 = 0
local hBox_pelvis6 = 0
local hBox_arms6 = 0
local hBox_legs6 = 0
local hBox_walking6 = 0
local hBox_priority7 = 0
local hBox_head7 = 0
local hBox_neck7 = 0
local hBox_chest7 = 0
local hBox_stomach7 = 0
local hBox_pelvis7 = 0
local hBox_arms7 = 0
local hBox_legs7 = 0
local hBox_walking7 = 0
local hBox_priority8 = 0
local hBox_head8 = 0
local hBox_neck8 = 0
local hBox_chest8 = 0
local hBox_stomach8 = 0
local hBox_pelvis8 = 0
local hBox_arms8 = 0
local hBox_legs8 = 0
local hBox_walking8 = 0
function ForceBodyaim()
local textfont = draw.CreateFont('Visitor TT2 BRK', 20)
w, h = draw.GetScreenSize()
w = w/2
h = h/2
if b_toggle(key) then
draw.SetFont(textfont);
draw.Color(255,0,0,255);
draw.Text(w-160,h-9, "BODYAIMING")
-- Cache old values to restore later --
if forcebaim == false then
hBox_priority = gui_get("rbot_autosniper_hitbox")
hBox_head = gui_get("rbot_autosniper_hitbox_head")
hBox_neck = gui_get("rbot_autosniper_hitbox_neck")
hBox_chest = gui_get("rbot_autosniper_hitbox_chest")
hBox_stomach = gui_get("rbot_autosniper_hitbox_stomach")
hBox_pelvis = gui_get("rbot_autosniper_hitbox_pelvis")
hBox_arms = gui_get("rbot_autosniper_hitbox_arms")
hBox_legs = gui_get("rbot_autosniper_hitbox_legs")
hBox_walking = gui_get("rbot_autosniper_headifwalking")
hBox_priority1 = gui_get("rbot_sniper_hitbox")
hBox_head1 = gui_get("rbot_sniper_hitbox_head")
hBox_neck1 = gui_get("rbot_sniper_hitbox_neck")
hBox_chest1 = gui_get("rbot_sniper_hitbox_chest")
hBox_stomach1 = gui_get("rbot_sniper_hitbox_stomach")
hBox_pelvis1 = gui_get("rbot_sniper_hitbox_pelvis")
hBox_arms1 = gui_get("rbot_sniper_hitbox_arms")
hBox_legs1 = gui_get("rbot_sniper_hitbox_legs")
hBox_walking1 = gui_get("rbot_sniper_headifwalking")
hBox_priority2 = gui_get("rbot_scout_hitbox")
hBox_head2 = gui_get("rbot_scout_hitbox_head")
hBox_neck2 = gui_get("rbot_scout_hitbox_neck")
hBox_chest2 = gui_get("rbot_scout_hitbox_chest")
hBox_stomach2 = gui_get("rbot_scout_hitbox_stomach")
hBox_pelvis2 = gui_get("rbot_scout_hitbox_pelvis")
hBox_arms2 = gui_get("rbot_scout_hitbox_arms")
hBox_legs2 = gui_get("rbot_scout_hitbox_legs")
hBox_walking2 = gui_get("rbot_scout_headifwalking")
hBox_priority3 = gui_get("rbot_rifle_hitbox")
hBox_head3 = gui_get("rbot_rifle_hitbox_head")
hBox_neck3 = gui_get("rbot_rifle_hitbox_neck")
hBox_chest3 = gui_get("rbot_rifle_hitbox_chest")
hBox_stomach3 = gui_get("rbot_rifle_hitbox_stomach")
hBox_pelvis3 = gui_get("rbot_rifle_hitbox_pelvis")
hBox_arms3 = gui_get("rbot_rifle_hitbox_arms")
hBox_legs3 = gui_get("rbot_rifle_hitbox_legs")
hBox_walking3 = gui_get("rbot_rifle_headifwalking")
hBox_priority4 = gui_get("rbot_pistol_hitbox")
hBox_head4 = gui_get("rbot_pistol_hitbox_head")
hBox_neck4 = gui_get("rbot_pistol_hitbox_neck")
hBox_chest4 = gui_get("rbot_pistol_hitbox_chest")
hBox_stomach4 = gui_get("rbot_pistol_hitbox_stomach")
hBox_pelvis4 = gui_get("rbot_pistol_hitbox_pelvis")
hBox_arms4 = gui_get("rbot_pistol_hitbox_arms")
hBox_legs4 = gui_get("rbot_pistol_hitbox_legs")
hBox_walking4 = gui_get("rbot_pistol_headifwalking")
hBox_walking11 = gui_get("rbot_pistol_headifwalking")
hBox_priority5 = gui_get("rbot_revolver_hitbox")
hBox_head5 = gui_get("rbot_revolver_hitbox_head")
hBox_neck5 = gui_get("rbot_revolver_hitbox_neck")
hBox_chest5 = gui_get("rbot_revolver_hitbox_chest")
hBox_stomach5 = gui_get("rbot_revolver_hitbox_stomach")
hBox_pelvis5 = gui_get("rbot_revolver_hitbox_pelvis")
hBox_arms5 = gui_get("rbot_revolver_hitbox_arms")
hBox_legs5 = gui_get("rbot_revolver_hitbox_legs")
hBox_walking5 = gui_get("rbot_revolver_headifwalking")
hBox_priority6 = gui_get("rbot_smg_hitbox")
hBox_head6 = gui_get("rbot_smg_hitbox_head")
hBox_neck6 = gui_get("rbot_smg_hitbox_neck")
hBox_chest6 = gui_get("rbot_smg_hitbox_chest")
hBox_stomach6 = gui_get("rbot_smg_hitbox_stomach")
hBox_pelvis6 = gui_get("rbot_smg_hitbox_pelvis")
hBox_arms6 = gui_get("rbot_smg_hitbox_arms")
hBox_legs6 = gui_get("rbot_smg_hitbox_legs")
hBox_walking6 = gui_get("rbot_smg_headifwalking")
hBox_priority7 = gui_get("rbot_lmg_hitbox")
hBox_head7 = gui_get("rbot_lmg_hitbox_head")
hBox_neck7 = gui_get("rbot_lmg_hitbox_neck")
hBox_chest7 = gui_get("rbot_lmg_hitbox_chest")
hBox_stomach7 = gui_get("rbot_lmg_hitbox_stomach")
hBox_pelvis7 = gui_get("rbot_lmg_hitbox_pelvis")
hBox_arms7 = gui_get("rbot_lmg_hitbox_arms")
hBox_legs7 = gui_get("rbot_lmg_hitbox_legs")
hBox_walking7 = gui_get("rbot_lmg_headifwalking")
hBox_priority8 = gui_get("rbot_shotgun_hitbox")
hBox_head8 = gui_get("rbot_shotgun_hitbox_head")
hBox_neck8 = gui_get("rbot_shotgun_hitbox_neck")
hBox_chest8 = gui_get("rbot_shotgun_hitbox_chest")
hBox_stomach8 = gui_get("rbot_shotgun_hitbox_stomach")
hBox_pelvis8 = gui_get("rbot_shotgun_hitbox_pelvis")
hBox_arms8 = gui_get("rbot_shotgun_hitbox_arms")
hBox_legs8 = gui_get("rbot_shotgun_hitbox_legs")
hBox_walking8 = gui_get("rbot_shotgun_headifwalking")
forcebaim = true
end
gui_set("rbot_autosniper_hitbox", 3)
gui_set("rbot_autosniper_hitbox_head", 0)
gui_set("rbot_autosniper_hitbox_neck", 0)
gui_set("rbot_autosniper_headifwalking", 0)
gui_set("rbot_sniper_hitbox", 3)
gui_set("rbot_sniper_hitbox_head", 0)
gui_set("rbot_sniper_hitbox_neck", 0)
gui_set("rbot_sniper_headifwalking", 0)
gui_set("rbot_scout_hitbox", 3)
gui_set("rbot_scout_hitbox_head", 0)
gui_set("rbot_scout_hitbox_neck", 0)
gui_set("rbot_scout_headifwalking", 0)
gui_set("rbot_rifle_hitbox", 3)
gui_set("rbot_rifle_hitbox_head", 0)
gui_set("rbot_rifle_hitbox_neck", 0)
gui_set("rbot_rifle_headifwalking", 0)
gui_set("rbot_pistol_hitbox", 3)
gui_set("rbot_pistol_hitbox_head", 0)
gui_set("rbot_pistol_hitbox_neck", 0)
gui_set("rbot_pistol_headifwalking", 0)
gui_set("rbot_revolver_hitbox", 3)
gui_set("rbot_revolver_hitbox_head", 0)
gui_set("rbot_revolver_hitbox_neck", 0)
gui_set("rbot_revolver_headifwalking", 0)
gui_set("rbot_smg_hitbox", 3)
gui_set("rbot_smg_hitbox_head", 0)
gui_set("rbot_smg_hitbox_neck", 0)
gui_set("rbot_smg_headifwalking", 0)
gui_set("rbot_lmg_hitbox", 3)
gui_set("rbot_lmg_hitbox_head", 0)
gui_set("rbot_lmg_hitbox_neck", 0)
gui_set("rbot_lmg_headifwalking", 0)
gui_set("rbot_shotgun_hitbox", 3)
gui_set("rbot_shotgun_hitbox_head", 0)
gui_set("rbot_shotgun_hitbox_neck", 0)
gui_set("rbot_shotgun_headifwalking", 0)
else
if forcebaim == true then
gui_set("rbot_autosniper_hitbox", hBox_priority)
gui_set("rbot_autosniper_hitbox_head", hBox_head)
gui_set("rbot_autosniper_hitbox_neck", hBox_neck)
gui_set("rbot_autosniper_hitbox_chest", hBox_chest)
gui_set("rbot_autosniper_hitbox_stomach", hBox_stomach)
gui_set("rbot_autosniper_hitbox_pelvis", hBox_pelvis)
gui_set("rbot_autosniper_hitbox_arms", hBox_arms)
gui_set("rbot_autosniper_hitbox_legs", hBox_legs)
gui_set("rbot_autosniper_headifwalking", hBox_walking)
gui_set("rbot_sniper_hitbox", hBox_priority1)
gui_set("rbot_sniper_hitbox_head", hBox_head1)
gui_set("rbot_sniper_hitbox_neck", hBox_neck1)
gui_set("rbot_sniper_hitbox_chest", hBox_chest1)
gui_set("rbot_sniper_hitbox_stomach", hBox_stomach1)
gui_set("rbot_sniper_hitbox_pelvis", hBox_pelvis1)
gui_set("rbot_sniper_hitbox_arms", hBox_arms1)
gui_set("rbot_sniper_hitbox_legs", hBox_legs1)
gui_set("rbot_sniper_headifwalking", hBox_walking1)
gui_set("rbot_scout_hitbox", hBox_priority2)
gui_set("rbot_scout_hitbox_head", hBox_head2)
gui_set("rbot_scout_hitbox_neck", hBox_neck2)
gui_set("rbot_scout_hitbox_chest", hBox_chest2)
gui_set("rbot_scout_hitbox_stomach", hBox_stomach2)
gui_set("rbot_scout_hitbox_pelvis", hBox_pelvis2)
gui_set("rbot_scout_hitbox_arms", hBox_arms2)
gui_set("rbot_scout_hitbox_legs", hBox_legs2)
gui_set("rbot_scout_headifwalking", hBox_walking2)
gui_set("rbot_rifle_hitbox", hBox_priority3)
gui_set("rbot_rifle_hitbox_head", hBox_head3)
gui_set("rbot_rifle_hitbox_neck", hBox_neck3)
gui_set("rbot_rifle_hitbox_chest", hBox_chest3)
gui_set("rbot_rifle_hitbox_stomach", hBox_stomach3)
gui_set("rbot_rifle_hitbox_pelvis", hBox_pelvis3)
gui_set("rbot_rifle_hitbox_arms", hBox_arms3)
gui_set("rbot_rifle_hitbox_legs", hBox_legs3)
gui_set("rbot_rifle_headifwalking", hBox_walking3)
gui_set("rbot_pistol_hitbox", hBox_priority4)
gui_set("rbot_pistol_hitbox_head", hBox_head4)
gui_set("rbot_pistol_hitbox_neck", hBox_neck4)
gui_set("rbot_pistol_hitbox_chest", hBox_chest4)
gui_set("rbot_pistol_hitbox_stomach", hBox_stomach4)
gui_set("rbot_pistol_hitbox_pelvis", hBox_pelvis4)
gui_set("rbot_pistol_hitbox_arms", hBox_arms4)
gui_set("rbot_pistol_hitbox_legs", hBox_legs4)
gui_set("rbot_pistol_headifwalking", hBox_walking4)
gui_set("rbot_revolver_hitbox", hBox_priority5)
gui_set("rbot_revolver_hitbox_head", hBox_head5)
gui_set("rbot_revolver_hitbox_neck", hBox_neck5)
gui_set("rbot_revolver_hitbox_chest", hBox_chest5)
gui_set("rbot_revolver_hitbox_stomach", hBox_stomach5)
gui_set("rbot_revolver_hitbox_pelvis", hBox_pelvis5)
gui_set("rbot_revolver_hitbox_arms", hBox_arms5)
gui_set("rbot_revolver_hitbox_legs", hBox_legs5)
gui_set("rbot_revolver_headifwalking", hBox_walking5)
gui_set("rbot_smg_hitbox", hBox_priority6)
gui_set("rbot_smg_hitbox_head", hBox_head6)
gui_set("rbot_smg_hitbox_neck", hBox_neck6)
gui_set("rbot_smg_hitbox_chest", hBox_chest6)
gui_set("rbot_smg_hitbox_stomach", hBox_stomach6)
gui_set("rbot_smg_hitbox_pelvis", hBox_pelvis6)
gui_set("rbot_smg_hitbox_arms", hBox_arms6)
gui_set("rbot_smg_hitbox_legs", hBox_legs6)
gui_set("rbot_smg_headifwalking", hBox_walking6)
gui_set("rbot_lmg_hitbox", hBox_priority7)
gui_set("rbot_lmg_hitbox_head", hBox_head7)
gui_set("rbot_lmg_hitbox_neck", hBox_neck7)
gui_set("rbot_lmg_hitbox_chest", hBox_chest7)
gui_set("rbot_lmg_hitbox_stomach", hBox_stomach7)
gui_set("rbot_lmg_hitbox_pelvis", hBox_pelvis7)
gui_set("rbot_lmg_hitbox_arms", hBox_arms7)
gui_set("rbot_lmg_hitbox_legs", hBox_legs7)
gui_set("rbot_lmg_headifwalking", hBox_walking7)
gui_set("rbot_shotgun_hitbox", hBox_priority8)
gui_set("rbot_shotgun_hitbox_head", hBox_head8)
gui_set("rbot_shotgun_hitbox_neck", hBox_neck8)
gui_set("rbot_shotgun_hitbox_chest", hBox_chest8)
gui_set("rbot_shotgun_hitbox_stomach", hBox_stomach8)
gui_set("rbot_shotgun_hitbox_pelvis", hBox_pelvis8)
gui_set("rbot_shotgun_hitbox_arms", hBox_arms8)
gui_set("rbot_shotgun_hitbox_legs", hBox_legs8)
gui_set("rbot_shotgun_headifwalking", hBox_walking8)
forcebaim = false
end
end
end
c_reg("Draw", "ForceBodyaim", ForceBodyaim)
Дай ссылку на темуТема на форуме с луа скриптами и поиск на форуме АВ для кого создан :???
Держи, мб работает
Код:gui_set = gui.SetValue gui_get = gui.GetValue c_reg = callbacks.Register b_toggle = input.IsButtonDown key = "alt" local forcebaim = false -- Cache old values to restore late -- local hBox_priority = 0 local hBox_head = 0 local hBox_neck = 0 local hBox_chest = 0 local hBox_stomach = 0 local hBox_pelvis = 0 local hBox_arms = 0 local hBox_legs = 0 local hBox_walking = 0 local hBox_priority1 = 0 local hBox_head1 = 0 local hBox_neck1 = 0 local hBox_chest1 = 0 local hBox_stomach1 = 0 local hBox_pelvis1 = 0 local hBox_arms1 = 0 local hBox_legs1 = 0 local hBox_walking1 = 0 local hBox_priority2 = 0 local hBox_head2 = 0 local hBox_neck2 = 0 local hBox_chest2 = 0 local hBox_stomach2 = 0 local hBox_pelvis2 = 0 local hBox_arms2 = 0 local hBox_legs2 = 0 local hBox_walking2 = 0 local hBox_priority3 = 0 local hBox_head3 = 0 local hBox_neck3 = 0 local hBox_chest3 = 0 local hBox_stomach3 = 0 local hBox_pelvis3 = 0 local hBox_arms3 = 0 local hBox_legs3 = 0 local hBox_walking3 = 0 local hBox_priority4 = 0 local hBox_head4 = 0 local hBox_neck4 = 0 local hBox_chest4 = 0 local hBox_stomach4 = 0 local hBox_pelvis4 = 0 local hBox_arms4 = 0 local hBox_legs4 = 0 local hBox_walking4 = 0 local hBox_walking11 = 0 local hBox_priority5 = 0 local hBox_head5 = 0 local hBox_neck5 = 0 local hBox_chest5 = 0 local hBox_stomach5 = 0 local hBox_pelvis5 = 0 local hBox_arms5 = 0 local hBox_legs5 = 0 local hBox_walking5 = 0 local hBox_priority6 = 0 local hBox_head6 = 0 local hBox_neck6 = 0 local hBox_chest6 = 0 local hBox_stomach6 = 0 local hBox_pelvis6 = 0 local hBox_arms6 = 0 local hBox_legs6 = 0 local hBox_walking6 = 0 local hBox_priority7 = 0 local hBox_head7 = 0 local hBox_neck7 = 0 local hBox_chest7 = 0 local hBox_stomach7 = 0 local hBox_pelvis7 = 0 local hBox_arms7 = 0 local hBox_legs7 = 0 local hBox_walking7 = 0 local hBox_priority8 = 0 local hBox_head8 = 0 local hBox_neck8 = 0 local hBox_chest8 = 0 local hBox_stomach8 = 0 local hBox_pelvis8 = 0 local hBox_arms8 = 0 local hBox_legs8 = 0 local hBox_walking8 = 0 function ForceBodyaim() local textfont = draw.CreateFont('Visitor TT2 BRK', 20) w, h = draw.GetScreenSize() w = w/2 h = h/2 if b_toggle(key) then draw.SetFont(textfont); draw.Color(255,0,0,255); draw.Text(w-160,h-9, "BODYAIMING") -- Cache old values to restore later -- if forcebaim == false then hBox_priority = gui_get("rbot_autosniper_hitbox") hBox_head = gui_get("rbot_autosniper_hitbox_head") hBox_neck = gui_get("rbot_autosniper_hitbox_neck") hBox_chest = gui_get("rbot_autosniper_hitbox_chest") hBox_stomach = gui_get("rbot_autosniper_hitbox_stomach") hBox_pelvis = gui_get("rbot_autosniper_hitbox_pelvis") hBox_arms = gui_get("rbot_autosniper_hitbox_arms") hBox_legs = gui_get("rbot_autosniper_hitbox_legs") hBox_walking = gui_get("rbot_autosniper_headifwalking") hBox_priority1 = gui_get("rbot_sniper_hitbox") hBox_head1 = gui_get("rbot_sniper_hitbox_head") hBox_neck1 = gui_get("rbot_sniper_hitbox_neck") hBox_chest1 = gui_get("rbot_sniper_hitbox_chest") hBox_stomach1 = gui_get("rbot_sniper_hitbox_stomach") hBox_pelvis1 = gui_get("rbot_sniper_hitbox_pelvis") hBox_arms1 = gui_get("rbot_sniper_hitbox_arms") hBox_legs1 = gui_get("rbot_sniper_hitbox_legs") hBox_walking1 = gui_get("rbot_sniper_headifwalking") hBox_priority2 = gui_get("rbot_scout_hitbox") hBox_head2 = gui_get("rbot_scout_hitbox_head") hBox_neck2 = gui_get("rbot_scout_hitbox_neck") hBox_chest2 = gui_get("rbot_scout_hitbox_chest") hBox_stomach2 = gui_get("rbot_scout_hitbox_stomach") hBox_pelvis2 = gui_get("rbot_scout_hitbox_pelvis") hBox_arms2 = gui_get("rbot_scout_hitbox_arms") hBox_legs2 = gui_get("rbot_scout_hitbox_legs") hBox_walking2 = gui_get("rbot_scout_headifwalking") hBox_priority3 = gui_get("rbot_rifle_hitbox") hBox_head3 = gui_get("rbot_rifle_hitbox_head") hBox_neck3 = gui_get("rbot_rifle_hitbox_neck") hBox_chest3 = gui_get("rbot_rifle_hitbox_chest") hBox_stomach3 = gui_get("rbot_rifle_hitbox_stomach") hBox_pelvis3 = gui_get("rbot_rifle_hitbox_pelvis") hBox_arms3 = gui_get("rbot_rifle_hitbox_arms") hBox_legs3 = gui_get("rbot_rifle_hitbox_legs") hBox_walking3 = gui_get("rbot_rifle_headifwalking") hBox_priority4 = gui_get("rbot_pistol_hitbox") hBox_head4 = gui_get("rbot_pistol_hitbox_head") hBox_neck4 = gui_get("rbot_pistol_hitbox_neck") hBox_chest4 = gui_get("rbot_pistol_hitbox_chest") hBox_stomach4 = gui_get("rbot_pistol_hitbox_stomach") hBox_pelvis4 = gui_get("rbot_pistol_hitbox_pelvis") hBox_arms4 = gui_get("rbot_pistol_hitbox_arms") hBox_legs4 = gui_get("rbot_pistol_hitbox_legs") hBox_walking4 = gui_get("rbot_pistol_headifwalking") hBox_walking11 = gui_get("rbot_pistol_headifwalking") hBox_priority5 = gui_get("rbot_revolver_hitbox") hBox_head5 = gui_get("rbot_revolver_hitbox_head") hBox_neck5 = gui_get("rbot_revolver_hitbox_neck") hBox_chest5 = gui_get("rbot_revolver_hitbox_chest") hBox_stomach5 = gui_get("rbot_revolver_hitbox_stomach") hBox_pelvis5 = gui_get("rbot_revolver_hitbox_pelvis") hBox_arms5 = gui_get("rbot_revolver_hitbox_arms") hBox_legs5 = gui_get("rbot_revolver_hitbox_legs") hBox_walking5 = gui_get("rbot_revolver_headifwalking") hBox_priority6 = gui_get("rbot_smg_hitbox") hBox_head6 = gui_get("rbot_smg_hitbox_head") hBox_neck6 = gui_get("rbot_smg_hitbox_neck") hBox_chest6 = gui_get("rbot_smg_hitbox_chest") hBox_stomach6 = gui_get("rbot_smg_hitbox_stomach") hBox_pelvis6 = gui_get("rbot_smg_hitbox_pelvis") hBox_arms6 = gui_get("rbot_smg_hitbox_arms") hBox_legs6 = gui_get("rbot_smg_hitbox_legs") hBox_walking6 = gui_get("rbot_smg_headifwalking") hBox_priority7 = gui_get("rbot_lmg_hitbox") hBox_head7 = gui_get("rbot_lmg_hitbox_head") hBox_neck7 = gui_get("rbot_lmg_hitbox_neck") hBox_chest7 = gui_get("rbot_lmg_hitbox_chest") hBox_stomach7 = gui_get("rbot_lmg_hitbox_stomach") hBox_pelvis7 = gui_get("rbot_lmg_hitbox_pelvis") hBox_arms7 = gui_get("rbot_lmg_hitbox_arms") hBox_legs7 = gui_get("rbot_lmg_hitbox_legs") hBox_walking7 = gui_get("rbot_lmg_headifwalking") hBox_priority8 = gui_get("rbot_shotgun_hitbox") hBox_head8 = gui_get("rbot_shotgun_hitbox_head") hBox_neck8 = gui_get("rbot_shotgun_hitbox_neck") hBox_chest8 = gui_get("rbot_shotgun_hitbox_chest") hBox_stomach8 = gui_get("rbot_shotgun_hitbox_stomach") hBox_pelvis8 = gui_get("rbot_shotgun_hitbox_pelvis") hBox_arms8 = gui_get("rbot_shotgun_hitbox_arms") hBox_legs8 = gui_get("rbot_shotgun_hitbox_legs") hBox_walking8 = gui_get("rbot_shotgun_headifwalking") forcebaim = true end gui_set("rbot_autosniper_hitbox", 3) gui_set("rbot_autosniper_hitbox_head", 0) gui_set("rbot_autosniper_hitbox_neck", 0) gui_set("rbot_autosniper_headifwalking", 0) gui_set("rbot_sniper_hitbox", 3) gui_set("rbot_sniper_hitbox_head", 0) gui_set("rbot_sniper_hitbox_neck", 0) gui_set("rbot_sniper_headifwalking", 0) gui_set("rbot_scout_hitbox", 3) gui_set("rbot_scout_hitbox_head", 0) gui_set("rbot_scout_hitbox_neck", 0) gui_set("rbot_scout_headifwalking", 0) gui_set("rbot_rifle_hitbox", 3) gui_set("rbot_rifle_hitbox_head", 0) gui_set("rbot_rifle_hitbox_neck", 0) gui_set("rbot_rifle_headifwalking", 0) gui_set("rbot_pistol_hitbox", 3) gui_set("rbot_pistol_hitbox_head", 0) gui_set("rbot_pistol_hitbox_neck", 0) gui_set("rbot_pistol_headifwalking", 0) gui_set("rbot_revolver_hitbox", 3) gui_set("rbot_revolver_hitbox_head", 0) gui_set("rbot_revolver_hitbox_neck", 0) gui_set("rbot_revolver_headifwalking", 0) gui_set("rbot_smg_hitbox", 3) gui_set("rbot_smg_hitbox_head", 0) gui_set("rbot_smg_hitbox_neck", 0) gui_set("rbot_smg_headifwalking", 0) gui_set("rbot_lmg_hitbox", 3) gui_set("rbot_lmg_hitbox_head", 0) gui_set("rbot_lmg_hitbox_neck", 0) gui_set("rbot_lmg_headifwalking", 0) gui_set("rbot_shotgun_hitbox", 3) gui_set("rbot_shotgun_hitbox_head", 0) gui_set("rbot_shotgun_hitbox_neck", 0) gui_set("rbot_shotgun_headifwalking", 0) else if forcebaim == true then gui_set("rbot_autosniper_hitbox", hBox_priority) gui_set("rbot_autosniper_hitbox_head", hBox_head) gui_set("rbot_autosniper_hitbox_neck", hBox_neck) gui_set("rbot_autosniper_hitbox_chest", hBox_chest) gui_set("rbot_autosniper_hitbox_stomach", hBox_stomach) gui_set("rbot_autosniper_hitbox_pelvis", hBox_pelvis) gui_set("rbot_autosniper_hitbox_arms", hBox_arms) gui_set("rbot_autosniper_hitbox_legs", hBox_legs) gui_set("rbot_autosniper_headifwalking", hBox_walking) gui_set("rbot_sniper_hitbox", hBox_priority1) gui_set("rbot_sniper_hitbox_head", hBox_head1) gui_set("rbot_sniper_hitbox_neck", hBox_neck1) gui_set("rbot_sniper_hitbox_chest", hBox_chest1) gui_set("rbot_sniper_hitbox_stomach", hBox_stomach1) gui_set("rbot_sniper_hitbox_pelvis", hBox_pelvis1) gui_set("rbot_sniper_hitbox_arms", hBox_arms1) gui_set("rbot_sniper_hitbox_legs", hBox_legs1) gui_set("rbot_sniper_headifwalking", hBox_walking1) gui_set("rbot_scout_hitbox", hBox_priority2) gui_set("rbot_scout_hitbox_head", hBox_head2) gui_set("rbot_scout_hitbox_neck", hBox_neck2) gui_set("rbot_scout_hitbox_chest", hBox_chest2) gui_set("rbot_scout_hitbox_stomach", hBox_stomach2) gui_set("rbot_scout_hitbox_pelvis", hBox_pelvis2) gui_set("rbot_scout_hitbox_arms", hBox_arms2) gui_set("rbot_scout_hitbox_legs", hBox_legs2) gui_set("rbot_scout_headifwalking", hBox_walking2) gui_set("rbot_rifle_hitbox", hBox_priority3) gui_set("rbot_rifle_hitbox_head", hBox_head3) gui_set("rbot_rifle_hitbox_neck", hBox_neck3) gui_set("rbot_rifle_hitbox_chest", hBox_chest3) gui_set("rbot_rifle_hitbox_stomach", hBox_stomach3) gui_set("rbot_rifle_hitbox_pelvis", hBox_pelvis3) gui_set("rbot_rifle_hitbox_arms", hBox_arms3) gui_set("rbot_rifle_hitbox_legs", hBox_legs3) gui_set("rbot_rifle_headifwalking", hBox_walking3) gui_set("rbot_pistol_hitbox", hBox_priority4) gui_set("rbot_pistol_hitbox_head", hBox_head4) gui_set("rbot_pistol_hitbox_neck", hBox_neck4) gui_set("rbot_pistol_hitbox_chest", hBox_chest4) gui_set("rbot_pistol_hitbox_stomach", hBox_stomach4) gui_set("rbot_pistol_hitbox_pelvis", hBox_pelvis4) gui_set("rbot_pistol_hitbox_arms", hBox_arms4) gui_set("rbot_pistol_hitbox_legs", hBox_legs4) gui_set("rbot_pistol_headifwalking", hBox_walking4) gui_set("rbot_revolver_hitbox", hBox_priority5) gui_set("rbot_revolver_hitbox_head", hBox_head5) gui_set("rbot_revolver_hitbox_neck", hBox_neck5) gui_set("rbot_revolver_hitbox_chest", hBox_chest5) gui_set("rbot_revolver_hitbox_stomach", hBox_stomach5) gui_set("rbot_revolver_hitbox_pelvis", hBox_pelvis5) gui_set("rbot_revolver_hitbox_arms", hBox_arms5) gui_set("rbot_revolver_hitbox_legs", hBox_legs5) gui_set("rbot_revolver_headifwalking", hBox_walking5) gui_set("rbot_smg_hitbox", hBox_priority6) gui_set("rbot_smg_hitbox_head", hBox_head6) gui_set("rbot_smg_hitbox_neck", hBox_neck6) gui_set("rbot_smg_hitbox_chest", hBox_chest6) gui_set("rbot_smg_hitbox_stomach", hBox_stomach6) gui_set("rbot_smg_hitbox_pelvis", hBox_pelvis6) gui_set("rbot_smg_hitbox_arms", hBox_arms6) gui_set("rbot_smg_hitbox_legs", hBox_legs6) gui_set("rbot_smg_headifwalking", hBox_walking6) gui_set("rbot_lmg_hitbox", hBox_priority7) gui_set("rbot_lmg_hitbox_head", hBox_head7) gui_set("rbot_lmg_hitbox_neck", hBox_neck7) gui_set("rbot_lmg_hitbox_chest", hBox_chest7) gui_set("rbot_lmg_hitbox_stomach", hBox_stomach7) gui_set("rbot_lmg_hitbox_pelvis", hBox_pelvis7) gui_set("rbot_lmg_hitbox_arms", hBox_arms7) gui_set("rbot_lmg_hitbox_legs", hBox_legs7) gui_set("rbot_lmg_headifwalking", hBox_walking7) gui_set("rbot_shotgun_hitbox", hBox_priority8) gui_set("rbot_shotgun_hitbox_head", hBox_head8) gui_set("rbot_shotgun_hitbox_neck", hBox_neck8) gui_set("rbot_shotgun_hitbox_chest", hBox_chest8) gui_set("rbot_shotgun_hitbox_stomach", hBox_stomach8) gui_set("rbot_shotgun_hitbox_pelvis", hBox_pelvis8) gui_set("rbot_shotgun_hitbox_arms", hBox_arms8) gui_set("rbot_shotgun_hitbox_legs", hBox_legs8) gui_set("rbot_shotgun_headifwalking", hBox_walking8) forcebaim = false end end end c_reg("Draw", "ForceBodyaim", ForceBodyaim)
Проект предоставляет различный материал, относящийся к сфере киберспорта, программирования, ПО для игр, а также позволяет его участникам общаться на многие другие темы. Почта для жалоб: admin@yougame.biz