[QUOTE = "A'Kon, post: 881008, member: 66843"] localplayer-> SetAbsAngles (Vector (0, fakeangle, 0));
// drawing chams
localplayer-> setabsangles (Vector (0, realangle, 0)); // or backup [/ QUOTE]
and may i ask how would you go about appyling these as there is no fakeangle or realangles defined and if i were to define them where would the code be would it be also as mp_localplayer