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- 6 Авг 2018
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So as many of you knows that sceneend chams are basicly colored model I was wondering if you can change alpha for only 1 chams but not for another if we use INTERFACES::RenderView->SetBlend(0.35); which is basicly setting alpha for whole model that will lower aplha for both backtrack and main chams is there anyway that I cloud do it for only 1 cham without changing chams to DME?