std::string g_sClantag = (XorStr("Clan123"));
void SetClantag(const char* tag)
{
static auto fnClantagChanged = (int(__fastcall*)(const char*, const char*))PatternScan(GetModuleHandleW(L"engine.dll"), "53 56 57 8B DA 8B F9 FF 15");
fnClantagChanged(tag, tag);
}
void CMisc::DoClanTag()
{
if (!Utils::IsInGame() || !g_LocalPlayer)
return;
SetClantag(g_sClantag);
}