Legit Config for MIDNIGHT.

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25 Ноя 2014
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hINMKhGNZT0.jpg

Представляю вашему вниманию легитный конфиг от "Something wrong"

AWP-10/10
AK47-7/10
M4A4/1-S-9/10
DEAGLE-8/10
USP-8/10
bhop -off
legit? -100%

P`S:Конфиг будет настраиваться до победного. Так что держите что есть :)

Код:
[COLOR=#999999][FONT=Calibri]
[/FONT][/COLOR][aim]
|aim.autoshot = 0
|aim.autostop = 0
|aim.autoduck = 0
|aim.killdelay = 250.000000
|aim.psilent.choked = 1
|aim.silent = 0
|aim.smoke = 0
|aim.flash = 1
|fov.max = 3.000000
|fov.distance.based = 1
 
[visuals]
|draw.copyright = 0
|draw.crosshair = 1
|draw.punch = 0
|draw.triggerstate = 0
|draw.aimstate = 0
|render.multicore = 1
|esp.box = 1
|esp.bone = 0
|esp.c4timer = 0
|esp.name = 0
|esp.health = 0
|esp.onlyvisible = 0
|esp.grenade = 0
|esp.rank = 0
|esp.sound = 0
|esp.sound.radius = 900.099976
|esp.weapon = 0
|esp.weapon.ammo = 1
|esp.color.ct.hide = 0.000000,0.000000,255.000000
|esp.color.ct.vis = 0.000000,255.000000,0.000000
|esp.color.t.hide = 255.000000,0.000000,0.000000
|esp.color.t.vis = 0.000000,255.000000,0.000000
 
[radar]
|radar.enable = 0
|radar.type = 1
|radar.visible.type = 1
|radar.alpha = 100
|radar.size = 191.000000
|radar.distance = 20.000000
|radar.x = 25.000000
|radar.y = 350.000000
 
[recoil]
|recoil.enable = 1
|recoil.onlyenemy = 1
|recoil.novisible = 0
|recoil.x = 1.400000
|recoil.y = 1.700000
|recoil.smooth = 6.000000
 
[chams]
|chams.enable = 0
|chams.onlyvisible = 0
|chams.fullbright = 1
|chams.color.ct.hide = 0.000000,0.000000,255.000000
|chams.color.ct.vis = 0.000000,255.000000,0.000000
|chams.color.t.hide = 0.000000,0.000000,0.000000
|chams.color.t.vis = 0.000000,255.000000,0.000000
 
[trigger]
|trigger.mode = 0
|trigger.smoke = 1
|trigger.flash = 1
|trigger.key = MOUSE4
 
[knifebot]
|knifebot.enable = 0
|knifebot.distance = 73.000000
|knifebot.distance2 = 84.777748
 
[misc]
|autoaccept = 0
|bhop = 0
|bhop.autostrafe = 0
|deathmatch = 0
|noflash = 0
|hands = 0
|skinchanger = 1
|getrekt = 0
|getrekt.msg = say get Rekt %username% :^)








|panic.aimbot = F7
|panic.visuals = F8
|menu.key = INS
 
[weapons]
|default.aim = 1
|default.bone = 6
|default.fov = 1.800000
|default.psilent = 0
|default.psilent.fov = 0.000000
|default.psilent.bullet = 1
|default.psilent.smooth = 1.100000
|default.pwall = 1
|default.pwall.min_damage = 1
|default.nonsticky = 0
|default.smooth = 10.600000
|default.smooth.distance.based = 0
|default.recoil = 1.950000
|default.delay = 20
|default.delay.type = 0
|default.bullet.control = 1,30000
|default.type = 2
|default.trigger = 1
|default.trigger.delay.before = 10
|default.trigger.delay.burst = 10
|default.trigger.delay.after = 10
|default.trigger.hitgroup = 1
|default.trigger.hitchance = 80
|default.skins.paintkit = 0
|default.skins.seed = 0
|default.skins.stattrak = 2000
|default.skins.quality = 5
|default.skins.wear = 0.000000
|default.skins.customname = null








 
|knife.ct.model = 1
|knife.t.model = 1
 
|deagle.aim = 1
|deagle.bone = 6
|deagle.fov = 1.700000
|deagle.psilent = 1
|deagle.psilent.fov = 0.000000
|deagle.psilent.bullet = 1
|deagle.psilent.smooth = 1.100000
|deagle.pwall = 1
|deagle.pwall.min_damage = 1
|deagle.nonsticky = 0
|deagle.smooth = 1.150000
|deagle.smooth.distance.based = 0
|deagle.recoil = 1.900000
|deagle.delay = 30
|deagle.delay.type = 2
|deagle.bullet.control = 2,0
|deagle.type = 1
|deagle.trigger = 1
|deagle.trigger.delay.before = 10
|deagle.trigger.delay.burst = 10
|deagle.trigger.delay.after = 10
|deagle.trigger.hitgroup = 1
|deagle.trigger.hitchance = 78
|deagle.skins.paintkit = 37
|deagle.skins.seed = 0
|deagle.skins.stattrak = 0
|deagle.skins.quality = 0
|deagle.skins.wear = 0.000000
|deagle.skins.customname = pwnd








 
|elite.aim = 1
|elite.bone = 6
|elite.fov = 1.800000
|elite.psilent = 0
|elite.psilent.fov = 0.000000
|elite.psilent.bullet = 1
|elite.psilent.smooth = 1.100000
|elite.pwall = 1
|elite.pwall.min_damage = 1
|elite.nonsticky = 0
|elite.smooth = 10.500000
|elite.smooth.distance.based = 0
|elite.recoil = 1.900000
|elite.delay = 20
|elite.delay.type = 0
|elite.bullet.control = 1,30000
|elite.type = 2
|elite.trigger = 1
|elite.trigger.delay.before = 10
|elite.trigger.delay.burst = 10
|elite.trigger.delay.after = 10
|elite.trigger.hitgroup = 1
|elite.trigger.hitchance = 80
|elite.skins.paintkit = 0
|elite.skins.seed = 0
|elite.skins.stattrak = 0
|elite.skins.quality = 0
|elite.skins.wear = 0.000000
|elite.skins.customname = null








 
|fiveseven.aim = 1
|fiveseven.bone = 6
|fiveseven.fov = 1.800000
|fiveseven.psilent = 0
|fiveseven.psilent.fov = 0.300000
|fiveseven.psilent.bullet = 2
|fiveseven.psilent.smooth = 1.100000
|fiveseven.pwall = 1
|fiveseven.pwall.min_damage = 1
|fiveseven.nonsticky = 0
|fiveseven.smooth = 10.500000
|fiveseven.smooth.distance.based = 0
|fiveseven.recoil = 1.300001
|fiveseven.delay = 20
|fiveseven.delay.type = 0
|fiveseven.bullet.control = 1,30000
|fiveseven.type = 2
|fiveseven.trigger = 1
|fiveseven.trigger.delay.before = 10
|fiveseven.trigger.delay.burst = 10
|fiveseven.trigger.delay.after = 10
|fiveseven.trigger.hitgroup = 1
|fiveseven.trigger.hitchance = 80
|fiveseven.skins.paintkit = 0
|fiveseven.skins.seed = 0
|fiveseven.skins.stattrak = 0
|fiveseven.skins.quality = 0
|fiveseven.skins.wear = 0.000000
|fiveseven.skins.customname = null








 
|glock.aim = 1
|glock.bone = 6
|glock.fov = 1.400000
|glock.psilent = 1
|glock.psilent.fov = 0.000000
|glock.psilent.bullet = 1
|glock.psilent.smooth = 1.100000
|glock.pwall = 1
|glock.pwall.min_damage = 1
|glock.nonsticky = 0
|glock.smooth = 1.200000
|glock.smooth.distance.based = 0
|glock.recoil = 1.900000
|glock.delay = 0
|glock.delay.type = 0
|glock.bullet.control = 2,0
|glock.type = 1
|glock.trigger = 1
|glock.trigger.delay.before = 10
|glock.trigger.delay.burst = 10
|glock.trigger.delay.after = 10
|glock.trigger.hitgroup = 1
|glock.trigger.hitchance = 80
|glock.skins.paintkit = 353
|glock.skins.seed = 0
|glock.skins.stattrak = 0
|glock.skins.quality = 0
|glock.skins.wear = 0.000000
|glock.skins.customname = null








 
|ak47.aim = 1
|ak47.bone = 6
|ak47.fov = 3.500000
|ak47.psilent = 1
|ak47.psilent.fov = 1.700000
|ak47.psilent.bullet = 1
|ak47.psilent.smooth = 2.829864
|ak47.pwall = 0
|ak47.pwall.min_damage = 1
|ak47.nonsticky = 0
|ak47.smooth = 17.100016
|ak47.smooth.distance.based = 0
|ak47.recoil = 2.199999
|ak47.delay = 40
|ak47.delay.type = 1
|ak47.bullet.control = 1,150
|ak47.type = 1
|ak47.trigger = 1
|ak47.trigger.delay.before = 10
|ak47.trigger.delay.burst = 10
|ak47.trigger.delay.after = 10
|ak47.trigger.hitgroup = 1
|ak47.trigger.hitchance = 80
|ak47.skins.paintkit = 474
|ak47.skins.seed = 0
|ak47.skins.stattrak = 0
|ak47.skins.quality = 0
|ak47.skins.wear = 0.000000
|ak47.skins.customname = null








 
|aug.aim = 1
|aug.bone = 6
|aug.fov = 1.800000
|aug.psilent = 0
|aug.psilent.fov = 0.000000
|aug.psilent.bullet = 1
|aug.psilent.smooth = 1.100000
|aug.pwall = 1
|aug.pwall.min_damage = 1
|aug.nonsticky = 0
|aug.smooth = 10.500000
|aug.smooth.distance.based = 0
|aug.recoil = 1.900000
|aug.delay = 20
|aug.delay.type = 0
|aug.bullet.control = 1,30000
|aug.type = 2
|aug.trigger = 1
|aug.trigger.delay.before = 10
|aug.trigger.delay.burst = 10
|aug.trigger.delay.after = 10
|aug.trigger.hitgroup = 1
|aug.trigger.hitchance = 80
|aug.skins.paintkit = 0
|aug.skins.seed = 0
|aug.skins.stattrak = 0
|aug.skins.quality = 0
|aug.skins.wear = 0.000000
|aug.skins.customname = null








 
|awp.aim = 1
|awp.bone = 6
|awp.fov = 2.100000
|awp.psilent = 1
|awp.psilent.fov = 0.000000
|awp.psilent.bullet = 1
|awp.psilent.smooth = 1.100000
|awp.pwall = 1
|awp.pwall.min_damage = 1
|awp.nonsticky = 1
|awp.smooth = 1.200000
|awp.smooth.distance.based = 0
|awp.recoil = 0.000000
|awp.delay = 0
|awp.delay.type = 0
|awp.bullet.control = 1,30000
|awp.type = 2
|awp.trigger = 47309030
|awp.trigger.delay.before = 10
|awp.trigger.delay.burst = 10
|awp.trigger.delay.after = 10
|awp.trigger.hitgroup = 0
|awp.trigger.hitchance = 0
|awp.skins.paintkit = 279
|awp.skins.seed = 0
|awp.skins.stattrak = 0
|awp.skins.quality = 0
|awp.skins.wear = 0.000000
|awp.skins.customname = null








 
|famas.aim = 1
|famas.bone = 6
|famas.fov = 1.800000
|famas.psilent = 0
|famas.psilent.fov = 0.000000
|famas.psilent.bullet = 1
|famas.psilent.smooth = 1.100000
|famas.pwall = 1
|famas.pwall.min_damage = 1
|famas.nonsticky = 0
|famas.smooth = 10.500000
|famas.smooth.distance.based = 0
|famas.recoil = 1.950000
|famas.delay = 20
|famas.delay.type = 0
|famas.bullet.control = 1,30000
|famas.type = 2
|famas.trigger = 1
|famas.trigger.delay.before = 10
|famas.trigger.delay.burst = 10
|famas.trigger.delay.after = 10
|famas.trigger.hitgroup = 1
|famas.trigger.hitchance = 80
|famas.skins.paintkit = 0
|famas.skins.seed = 0
|famas.skins.stattrak = 0
|famas.skins.quality = 0
|famas.skins.wear = 0.000000
|famas.skins.customname = null








 
|g3sg1.aim = 1
|g3sg1.bone = 6
|g3sg1.fov = 1.800000
|g3sg1.psilent = 0
|g3sg1.psilent.fov = 0.000000
|g3sg1.psilent.bullet = 1
|g3sg1.psilent.smooth = 1.100000
|g3sg1.pwall = 1
|g3sg1.pwall.min_damage = 1
|g3sg1.nonsticky = 0
|g3sg1.smooth = 10.500000
|g3sg1.smooth.distance.based = 0
|g3sg1.recoil = 1.900000
|g3sg1.delay = 20
|g3sg1.delay.type = 0
|g3sg1.bullet.control = 1,30000
|g3sg1.type = 2
|g3sg1.trigger = 1
|g3sg1.trigger.delay.before = 10
|g3sg1.trigger.delay.burst = 10
|g3sg1.trigger.delay.after = 10
|g3sg1.trigger.hitgroup = 1
|g3sg1.trigger.hitchance = 80
|g3sg1.skins.paintkit = 0
|g3sg1.skins.seed = 0
|g3sg1.skins.stattrak = 0
|g3sg1.skins.quality = 0
|g3sg1.skins.wear = 0.000000
|g3sg1.skins.customname = null








 
|galil.aim = 1
|galil.bone = 6
|galil.fov = 2.000000
|galil.psilent = 0
|galil.psilent.fov = 0.000000
|galil.psilent.bullet = 1
|galil.psilent.smooth = 1.100000
|galil.pwall = 1
|galil.pwall.min_damage = 1
|galil.nonsticky = 0
|galil.smooth = 11.600004
|galil.smooth.distance.based = 0
|galil.recoil = 1.900000
|galil.delay = 20
|galil.delay.type = 0
|galil.bullet.control = 1,30000
|galil.type = 2
|galil.trigger = 1
|galil.trigger.delay.before = 10
|galil.trigger.delay.burst = 10
|galil.trigger.delay.after = 10
|galil.trigger.hitgroup = 1
|galil.trigger.hitchance = 80
|galil.skins.paintkit = 0
|galil.skins.seed = 0
|galil.skins.stattrak = 0
|galil.skins.quality = 0
|galil.skins.wear = 0.000000
|galil.skins.customname = null








 
|m249.aim = 1
|m249.bone = 6
|m249.fov = 1.800000
|m249.psilent = 0
|m249.psilent.fov = 0.000000
|m249.psilent.bullet = 1
|m249.psilent.smooth = 1.100000
|m249.pwall = 1
|m249.pwall.min_damage = 1
|m249.nonsticky = 0
|m249.smooth = 10.500000
|m249.smooth.distance.based = 0
|m249.recoil = 1.900000
|m249.delay = 20
|m249.delay.type = 0
|m249.bullet.control = 1,30000
|m249.type = 2
|m249.trigger = 1
|m249.trigger.delay.before = 10
|m249.trigger.delay.burst = 10
|m249.trigger.delay.after = 10
|m249.trigger.hitgroup = 1
|m249.trigger.hitchance = 80
|m249.skins.paintkit = 0
|m249.skins.seed = 0
|m249.skins.stattrak = 0
|m249.skins.quality = 0
|m249.skins.wear = 0.000000
|m249.skins.customname = null








 
|m4a4.aim = 1
|m4a4.bone = 6
|m4a4.fov = 1.900000
|m4a4.psilent = 0
|m4a4.psilent.fov = 0.000000
|m4a4.psilent.bullet = 1
|m4a4.psilent.smooth = 1.150000
|m4a4.pwall = 1
|m4a4.pwall.min_damage = 1
|m4a4.nonsticky = 0
|m4a4.smooth = 16.100000
|m4a4.smooth.distance.based = 0
|m4a4.recoil = 1.900000
|m4a4.delay = 0
|m4a4.delay.type = 0
|m4a4.bullet.control = 1,30000
|m4a4.type = 2
|m4a4.trigger = 1
|m4a4.trigger.delay.before = 10
|m4a4.trigger.delay.burst = 10
|m4a4.trigger.delay.after = 10
|m4a4.trigger.hitgroup = 1
|m4a4.trigger.hitchance = 80
|m4a4.skins.paintkit = 255
|m4a4.skins.seed = 0
|m4a4.skins.stattrak = 0
|m4a4.skins.quality = 0
|m4a4.skins.wear = 0.000000
|m4a4.skins.customname = null








 
|mac10.aim = 1
|mac10.bone = 6
|mac10.fov = 1.800000
|mac10.psilent = 0
|mac10.psilent.fov = 0.000000
|mac10.psilent.bullet = 1
|mac10.psilent.smooth = 1.100000
|mac10.pwall = 1
|mac10.pwall.min_damage = 1
|mac10.nonsticky = 0
|mac10.smooth = 10.500000
|mac10.smooth.distance.based = 0
|mac10.recoil = 1.900000
|mac10.delay = 20
|mac10.delay.type = 0
|mac10.bullet.control = 1,30000
|mac10.type = 2
|mac10.trigger = 1
|mac10.trigger.delay.before = 10
|mac10.trigger.delay.burst = 10
|mac10.trigger.delay.after = 10
|mac10.trigger.hitgroup = 1
|mac10.trigger.hitchance = 80
|mac10.skins.paintkit = 0
|mac10.skins.seed = 0
|mac10.skins.stattrak = 0
|mac10.skins.quality = 0
|mac10.skins.wear = 0.000000
|mac10.skins.customname = null








 
|p90.aim = 1
|p90.bone = 6
|p90.fov = 1.800000
|p90.psilent = 0
|p90.psilent.fov = 0.000000
|p90.psilent.bullet = 1
|p90.psilent.smooth = 1.100000
|p90.pwall = 1
|p90.pwall.min_damage = 1
|p90.nonsticky = 0
|p90.smooth = 10.500000
|p90.smooth.distance.based = 0
|p90.recoil = 1.900000
|p90.delay = 20
|p90.delay.type = 0
|p90.bullet.control = 1,30000
|p90.type = 2
|p90.trigger = 1
|p90.trigger.delay.before = 10
|p90.trigger.delay.burst = 10
|p90.trigger.delay.after = 10
|p90.trigger.hitgroup = 1
|p90.trigger.hitchance = 80
|p90.skins.paintkit = 0
|p90.skins.seed = 0
|p90.skins.stattrak = 0
|p90.skins.quality = 0
|p90.skins.wear = 0.000000
|p90.skins.customname = null








 
|ump45.aim = 1
|ump45.bone = 6
|ump45.fov = 1.800000
|ump45.psilent = 0
|ump45.psilent.fov = 0.000000
|ump45.psilent.bullet = 1
|ump45.psilent.smooth = 1.100000
|ump45.pwall = 1
|ump45.pwall.min_damage = 1
|ump45.nonsticky = 0
|ump45.smooth = 10.500000
|ump45.smooth.distance.based = 0
|ump45.recoil = 1.900000
|ump45.delay = 20
|ump45.delay.type = 0
|ump45.bullet.control = 1,30000
|ump45.type = 2
|ump45.trigger = 1
|ump45.trigger.delay.before = 10
|ump45.trigger.delay.burst = 10
|ump45.trigger.delay.after = 10
|ump45.trigger.hitgroup = 1
|ump45.trigger.hitchance = 80
|ump45.skins.paintkit = 0
|ump45.skins.seed = 0
|ump45.skins.stattrak = 0
|ump45.skins.quality = 0
|ump45.skins.wear = 0.000000
|ump45.skins.customname = null








 
|xm1014.aim = 1
|xm1014.bone = 6
|xm1014.fov = 1.800000
|xm1014.psilent = 0
|xm1014.psilent.fov = 0.000000
|xm1014.psilent.bullet = 1
|xm1014.psilent.smooth = 1.100000
|xm1014.pwall = 1
|xm1014.pwall.min_damage = 1
|xm1014.nonsticky = 0
|xm1014.smooth = 10.500000
|xm1014.smooth.distance.based = 0
|xm1014.recoil = 1.900000
|xm1014.delay = 20
|xm1014.delay.type = 0
|xm1014.bullet.control = 1,30000
|xm1014.type = 2
|xm1014.trigger = 1
|xm1014.trigger.delay.before = 10
|xm1014.trigger.delay.burst = 10
|xm1014.trigger.delay.after = 10
|xm1014.trigger.hitgroup = 1
|xm1014.trigger.hitchance = 80
|xm1014.skins.paintkit = 0
|xm1014.skins.seed = 0
|xm1014.skins.stattrak = 0
|xm1014.skins.quality = 0
|xm1014.skins.wear = 0.000000
|xm1014.skins.customname = null








 
|bizon.aim = 1
|bizon.bone = 6
|bizon.fov = 1.800000
|bizon.psilent = 0
|bizon.psilent.fov = 0.000000
|bizon.psilent.bullet = 1
|bizon.psilent.smooth = 1.100000
|bizon.pwall = 1
|bizon.pwall.min_damage = 1
|bizon.nonsticky = 0
|bizon.smooth = 10.500000
|bizon.smooth.distance.based = 0
|bizon.recoil = 1.900000
|bizon.delay = 20
|bizon.delay.type = 0
|bizon.bullet.control = 1,30000
|bizon.type = 2
|bizon.trigger = 1
|bizon.trigger.delay.before = 10
|bizon.trigger.delay.burst = 10
|bizon.trigger.delay.after = 10
|bizon.trigger.hitgroup = 1
|bizon.trigger.hitchance = 80
|bizon.skins.paintkit = 0
|bizon.skins.seed = 0
|bizon.skins.stattrak = 0
|bizon.skins.quality = 0
|bizon.skins.wear = 0.000000
|bizon.skins.customname = null








 
|mag7.aim = 1
|mag7.bone = 6
|mag7.fov = 1.800000
|mag7.psilent = 0
|mag7.psilent.fov = 0.000000
|mag7.psilent.bullet = 1
|mag7.psilent.smooth = 1.100000
|mag7.pwall = 1
|mag7.pwall.min_damage = 1
|mag7.nonsticky = 0
|mag7.smooth = 10.500000
|mag7.smooth.distance.based = 0
|mag7.recoil = 1.900000
|mag7.delay = 20
|mag7.delay.type = 0
|mag7.bullet.control = 1,30000
|mag7.type = 2
|mag7.trigger = 1
|mag7.trigger.delay.before = 10
|mag7.trigger.delay.burst = 10
|mag7.trigger.delay.after = 10
|mag7.trigger.hitgroup = 1
|mag7.trigger.hitchance = 80
|mag7.skins.paintkit = 0
|mag7.skins.seed = 0
|mag7.skins.stattrak = 0
|mag7.skins.quality = 0
|mag7.skins.wear = 0.000000
|mag7.skins.customname = null








 
|negev.aim = 1
|negev.bone = 6
|negev.fov = 1.800000
|negev.psilent = 0
|negev.psilent.fov = 0.000000
|negev.psilent.bullet = 1
|negev.psilent.smooth = 1.100000
|negev.pwall = 1
|negev.pwall.min_damage = 1
|negev.nonsticky = 0
|negev.smooth = 10.500000
|negev.smooth.distance.based = 0
|negev.recoil = 1.900000
|negev.delay = 20
|negev.delay.type = 0
|negev.bullet.control = 1,30000
|negev.type = 2
|negev.trigger = 1
|negev.trigger.delay.before = 10
|negev.trigger.delay.burst = 10
|negev.trigger.delay.after = 10
|negev.trigger.hitgroup = 1
|negev.trigger.hitchance = 80
|negev.skins.paintkit = 0
|negev.skins.seed = 0
|negev.skins.stattrak = 0
|negev.skins.quality = 0
|negev.skins.wear = 0.000000
|negev.skins.customname = null








 
|sawedoff.aim = 1
|sawedoff.bone = 6
|sawedoff.fov = 1.800000
|sawedoff.psilent = 0
|sawedoff.psilent.fov = 0.000000
|sawedoff.psilent.bullet = 1
|sawedoff.psilent.smooth = 1.100000
|sawedoff.pwall = 1
|sawedoff.pwall.min_damage = 1
|sawedoff.nonsticky = 0
|sawedoff.smooth = 10.500000
|sawedoff.smooth.distance.based = 0
|sawedoff.recoil = 1.900000
|sawedoff.delay = 20
|sawedoff.delay.type = 0
|sawedoff.bullet.control = 1,30000
|sawedoff.type = 2
|sawedoff.trigger = 1
|sawedoff.trigger.delay.before = 10
|sawedoff.trigger.delay.burst = 10
|sawedoff.trigger.delay.after = 10
|sawedoff.trigger.hitgroup = 1
|sawedoff.trigger.hitchance = 80
|sawedoff.skins.paintkit = 0
|sawedoff.skins.seed = 0
|sawedoff.skins.stattrak = 0
|sawedoff.skins.quality = 0
|sawedoff.skins.wear = 0.000000
|sawedoff.skins.customname = null








 
|tec9.aim = 1
|tec9.bone = 6
|tec9.fov = 1.800000
|tec9.psilent = 0
|tec9.psilent.fov = 0.000000
|tec9.psilent.bullet = 1
|tec9.psilent.smooth = 1.100000
|tec9.pwall = 1
|tec9.pwall.min_damage = 1
|tec9.nonsticky = 0
|tec9.smooth = 13.200010
|tec9.smooth.distance.based = 0
|tec9.recoil = 1.900000
|tec9.delay = 20
|tec9.delay.type = 0
|tec9.bullet.control = 1,30000
|tec9.type = 2
|tec9.trigger = 1
|tec9.trigger.delay.before = 10
|tec9.trigger.delay.burst = 10
|tec9.trigger.delay.after = 10
|tec9.trigger.hitgroup = 1
|tec9.trigger.hitchance = 80
|tec9.skins.paintkit = 257
|tec9.skins.seed = 0
|tec9.skins.stattrak = 11
|tec9.skins.quality = 0
|tec9.skins.wear = 0.000000
|tec9.skins.customname = null








 
|zeus.aim = 0
|zeus.bone = 6
|zeus.fov = 1.800000
|zeus.psilent = 0
|zeus.psilent.fov = 0.000000
|zeus.psilent.bullet = 1
|zeus.psilent.smooth = 1.100000
|zeus.pwall = 1
|zeus.pwall.min_damage = 1
|zeus.nonsticky = 0
|zeus.smooth = 10.500000
|zeus.smooth.distance.based = 0
|zeus.recoil = 1.900000
|zeus.delay = 20
|zeus.delay.type = 0
|zeus.bullet.control = 1,30000
|zeus.type = 2
|zeus.trigger = 1
|zeus.trigger.delay.before = 10
|zeus.trigger.delay.burst = 10
|zeus.trigger.delay.after = 10
|zeus.trigger.hitgroup = 1
|zeus.trigger.hitchance = 80
|zeus.skins.paintkit = 0
|zeus.skins.seed = 0
|zeus.skins.stattrak = 0
|zeus.skins.quality = 0
|zeus.skins.wear = 0.000000
|zeus.skins.customname = null








 
|hkp2000.aim = 1
|hkp2000.bone = 6
|hkp2000.fov = 1.300000
|hkp2000.psilent = 1
|hkp2000.psilent.fov = 0.000000
|hkp2000.psilent.bullet = 1
|hkp2000.psilent.smooth = 1.100000
|hkp2000.pwall = 1
|hkp2000.pwall.min_damage = 1
|hkp2000.nonsticky = 0
|hkp2000.smooth = 10.500000
|hkp2000.smooth.distance.based = 0
|hkp2000.recoil = 1.900000
|hkp2000.delay = 20
|hkp2000.delay.type = 0
|hkp2000.bullet.control = 1,30000
|hkp2000.type = 2
|hkp2000.trigger = 1
|hkp2000.trigger.delay.before = 10
|hkp2000.trigger.delay.burst = 10
|hkp2000.trigger.delay.after = 10
|hkp2000.trigger.hitgroup = 1
|hkp2000.trigger.hitchance = 80
|hkp2000.skins.paintkit = 0
|hkp2000.skins.seed = 0
|hkp2000.skins.stattrak = 0
|hkp2000.skins.quality = 0
|hkp2000.skins.wear = 0.000000
|hkp2000.skins.customname = null








 
|mp7.aim = 1
|mp7.bone = 6
|mp7.fov = 1.800000
|mp7.psilent = 0
|mp7.psilent.fov = 0.000000
|mp7.psilent.bullet = 1
|mp7.psilent.smooth = 1.100000
|mp7.pwall = 1
|mp7.pwall.min_damage = 1
|mp7.nonsticky = 0
|mp7.smooth = 10.500000
|mp7.smooth.distance.based = 0
|mp7.recoil = 1.900000
|mp7.delay = 20
|mp7.delay.type = 0
|mp7.bullet.control = 1,30000
|mp7.type = 2
|mp7.trigger = 1
|mp7.trigger.delay.before = 10
|mp7.trigger.delay.burst = 10
|mp7.trigger.delay.after = 10
|mp7.trigger.hitgroup = 1
|mp7.trigger.hitchance = 80
|mp7.skins.paintkit = 0
|mp7.skins.seed = 0
|mp7.skins.stattrak = 0
|mp7.skins.quality = 0
|mp7.skins.wear = 0.000000
|mp7.skins.customname = null








 
|mp9.aim = 1
|mp9.bone = 6
|mp9.fov = 1.800000
|mp9.psilent = 0
|mp9.psilent.fov = 0.000000
|mp9.psilent.bullet = 1
|mp9.psilent.smooth = 1.100000
|mp9.pwall = 1
|mp9.pwall.min_damage = 1
|mp9.nonsticky = 0
|mp9.smooth = 10.500000
|mp9.smooth.distance.based = 0
|mp9.recoil = 1.900000
|mp9.delay = 20
|mp9.delay.type = 0
|mp9.bullet.control = 1,30000
|mp9.type = 2
|mp9.trigger = 1
|mp9.trigger.delay.before = 10
|mp9.trigger.delay.burst = 10
|mp9.trigger.delay.after = 10
|mp9.trigger.hitgroup = 1
|mp9.trigger.hitchance = 80
|mp9.skins.paintkit = 0
|mp9.skins.seed = 0
|mp9.skins.stattrak = 0
|mp9.skins.quality = 0
|mp9.skins.wear = 0.000000
|mp9.skins.customname = null








 
|nova.aim = 0
|nova.bone = 6
|nova.fov = 1.800000
|nova.psilent = 0
|nova.psilent.fov = 0.000000
|nova.psilent.bullet = 1
|nova.psilent.smooth = 1.100000
|nova.pwall = 1
|nova.pwall.min_damage = 1
|nova.nonsticky = 0
|nova.smooth = 10.500000
|nova.smooth.distance.based = 0
|nova.recoil = 1.900000
|nova.delay = 20
|nova.delay.type = 0
|nova.bullet.control = 1,30000
|nova.type = 2
|nova.trigger = 1
|nova.trigger.delay.before = 10
|nova.trigger.delay.burst = 10
|nova.trigger.delay.after = 10
|nova.trigger.hitgroup = 1
|nova.trigger.hitchance = 80
|nova.skins.paintkit = 0
|nova.skins.seed = 0
|nova.skins.stattrak = 0
|nova.skins.quality = 0
|nova.skins.wear = 0.000000
|nova.skins.customname = null








 
|p250.aim = 0
|p250.bone = 6
|p250.fov = 1.800000
|p250.psilent = 0
|p250.psilent.fov = 0.000000
|p250.psilent.bullet = 1
|p250.psilent.smooth = 1.100000
|p250.pwall = 1
|p250.pwall.min_damage = 1
|p250.nonsticky = 0
|p250.smooth = 10.500000
|p250.smooth.distance.based = 0
|p250.recoil = 1.900000
|p250.delay = 20
|p250.delay.type = 0
|p250.bullet.control = 1,30000
|p250.type = 2
|p250.trigger = 1
|p250.trigger.delay.before = 10
|p250.trigger.delay.burst = 10
|p250.trigger.delay.after = 10
|p250.trigger.hitgroup = 1
|p250.trigger.hitchance = 80
|p250.skins.paintkit = 0
|p250.skins.seed = 0
|p250.skins.stattrak = 0
|p250.skins.quality = 0
|p250.skins.wear = 0.000000
|p250.skins.customname = null








 
|scar20.aim = 0
|scar20.bone = 6
|scar20.fov = 1.800000
|scar20.psilent = 0
|scar20.psilent.fov = 0.000000
|scar20.psilent.bullet = 1
|scar20.psilent.smooth = 1.100000
|scar20.pwall = 1
|scar20.pwall.min_damage = 1
|scar20.nonsticky = 0
|scar20.smooth = 10.500000
|scar20.smooth.distance.based = 0
|scar20.recoil = 1.900000
|scar20.delay = 20
|scar20.delay.type = 0
|scar20.bullet.control = 1,30000
|scar20.type = 2
|scar20.trigger = 1
|scar20.trigger.delay.before = 10
|scar20.trigger.delay.burst = 10
|scar20.trigger.delay.after = 10
|scar20.trigger.hitgroup = 1
|scar20.trigger.hitchance = 80
|scar20.skins.paintkit = 0
|scar20.skins.seed = 0
|scar20.skins.stattrak = 0
|scar20.skins.quality = 0
|scar20.skins.wear = 0.000000
|scar20.skins.customname = null








 
|sg553.aim = 0
|sg553.bone = 6
|sg553.fov = 1.800000
|sg553.psilent = 0
|sg553.psilent.fov = 0.000000
|sg553.psilent.bullet = 1
|sg553.psilent.smooth = 1.100000
|sg553.pwall = 1
|sg553.pwall.min_damage = 1
|sg553.nonsticky = 0
|sg553.smooth = 10.500000
|sg553.smooth.distance.based = 0
|sg553.recoil = 1.900000
|sg553.delay = 20
|sg553.delay.type = 0
|sg553.bullet.control = 1,30000
|sg553.type = 2
|sg553.trigger = 1
|sg553.trigger.delay.before = 10
|sg553.trigger.delay.burst = 10
|sg553.trigger.delay.after = 10
|sg553.trigger.hitgroup = 1
|sg553.trigger.hitchance = 80
|sg553.skins.paintkit = 0
|sg553.skins.seed = 0
|sg553.skins.stattrak = 0
|sg553.skins.quality = 0
|sg553.skins.wear = 0.000000
|sg553.skins.customname = null








 
|ssg08.aim = 1
|ssg08.bone = 6
|ssg08.fov = 1.000000
|ssg08.psilent = 1
|ssg08.psilent.fov = 0.000000
|ssg08.psilent.bullet = 1
|ssg08.psilent.smooth = 1.100000
|ssg08.pwall = 1
|ssg08.pwall.min_damage = 1
|ssg08.nonsticky = 0
|ssg08.smooth = 1.200000
|ssg08.smooth.distance.based = 0
|ssg08.recoil = 1.900000
|ssg08.delay = 0
|ssg08.delay.type = 0
|ssg08.bullet.control = 1,30000
|ssg08.type = 2
|ssg08.trigger = 1
|ssg08.trigger.delay.before = 10
|ssg08.trigger.delay.burst = 10
|ssg08.trigger.delay.after = 10
|ssg08.trigger.hitgroup = 1
|ssg08.trigger.hitchance = 80
|ssg08.skins.paintkit = 222
|ssg08.skins.seed = 0
|ssg08.skins.stattrak = 0
|ssg08.skins.quality = 0
|ssg08.skins.wear = 0.000000
|ssg08.skins.customname = null








 
|knife.skins.paintkit = 0
|knife.skins.seed = 0
|knife.skins.stattrak = 0
|knife.skins.quality = 0
|knife.skins.wear = 0.000000
|knife.skins.customname = null








 
|knife.skins.paintkit = 0
|knife.skins.seed = 0
|knife.skins.stattrak = 0
|knife.skins.quality = 0
|knife.skins.wear = 0.000000
|knife.skins.customname = null








 
|m4a1-s.aim = 1
|m4a1-s.bone = 6
|m4a1-s.fov = 2.200001
|m4a1-s.psilent = 0
|m4a1-s.psilent.fov = 0.000000
|m4a1-s.psilent.bullet = 1
|m4a1-s.psilent.smooth = 1.150000
|m4a1-s.pwall = 1
|m4a1-s.pwall.min_damage = 1
|m4a1-s.nonsticky = 0
|m4a1-s.smooth = 16.000000
|m4a1-s.smooth.distance.based = 0
|m4a1-s.recoil = 1.900000
|m4a1-s.delay = 0
|m4a1-s.delay.type = 1
|m4a1-s.bullet.control = 1,30000
|m4a1-s.type = 2
|m4a1-s.trigger = 1
|m4a1-s.trigger.delay.before = 10
|m4a1-s.trigger.delay.burst = 10
|m4a1-s.trigger.delay.after = 10
|m4a1-s.trigger.hitgroup = 1
|m4a1-s.trigger.hitchance = 80
|m4a1-s.skins.paintkit = 326
|m4a1-s.skins.seed = 0
|m4a1-s.skins.stattrak = 0
|m4a1-s.skins.quality = 0
|m4a1-s.skins.wear = 0.000000
|m4a1-s.skins.customname = null








 
|usp-s.aim = 1
|usp-s.bone = 6
|usp-s.fov = 1.300000
|usp-s.psilent = 1
|usp-s.psilent.fov = 0.000000
|usp-s.psilent.bullet = 1
|usp-s.psilent.smooth = 1.100000
|usp-s.pwall = 1
|usp-s.pwall.min_damage = 1
|usp-s.nonsticky = 0
|usp-s.smooth = 1.000000
|usp-s.smooth.distance.based = 0
|usp-s.recoil = 1.900000
|usp-s.delay = 0
|usp-s.delay.type = 0
|usp-s.bullet.control = 2,0
|usp-s.type = 1
|usp-s.trigger = 1
|usp-s.trigger.delay.before = 10
|usp-s.trigger.delay.burst = 16
|usp-s.trigger.delay.after = 10
|usp-s.trigger.hitgroup = 1
|usp-s.trigger.hitchance = 80
|usp-s.skins.paintkit = 504
|usp-s.skins.seed = 0
|usp-s.skins.stattrak = 0
|usp-s.skins.quality = 0
|usp-s.skins.wear = 0.000000
|usp-s.skins.customname = null








 
|cz75.aim = 0
|cz75.bone = 6
|cz75.fov = 1.800000
|cz75.psilent = 0
|cz75.psilent.fov = 0.000000
|cz75.psilent.bullet = 1
|cz75.psilent.smooth = 1.100000
|cz75.pwall = 1
|cz75.pwall.min_damage = 1
|cz75.nonsticky = 0
|cz75.smooth = 10.500000
|cz75.smooth.distance.based = 0
|cz75.recoil = 1.900000
|cz75.delay = 20
|cz75.delay.type = 0
|cz75.bullet.control = 1,30000
|cz75.type = 2
|cz75.trigger = 1
|cz75.trigger.delay.before = 10
|cz75.trigger.delay.burst = 10
|cz75.trigger.delay.after = 10
|cz75.trigger.hitgroup = 1
|cz75.trigger.hitchance = 80
|cz75.skins.paintkit = 0
|cz75.skins.seed = 0
|cz75.skins.stattrak = 0
|cz75.skins.quality = 0
|cz75.skins.wear = 0.000000
|cz75.skins.customname = null








 
|revolver.aim = 0
|revolver.bone = 6
|revolver.fov = 1.800000
|revolver.psilent = 0
|revolver.psilent.fov = 0.000000
|revolver.psilent.bullet = 1
|revolver.psilent.smooth = 1.100000
|revolver.pwall = 1
|revolver.pwall.min_damage = 1
|revolver.nonsticky = 0
|revolver.smooth = 10.500000
|revolver.smooth.distance.based = 0
|revolver.recoil = 1.900000
|revolver.delay = 20
|revolver.delay.type = 0
|revolver.bullet.control = 1,30000
|revolver.type = 2
|revolver.trigger = 1
|revolver.trigger.delay.before = 10
|revolver.trigger.delay.burst = 10
|revolver.trigger.delay.after = 10
|revolver.trigger.hitgroup = 1
|revolver.trigger.hitchance = 80
|revolver.skins.paintkit = 0
|revolver.skins.seed = 0
|revolver.skins.stattrak = 0
|revolver.skins.quality = 0
|revolver.skins.wear = 0.000000
|revolver.skins.customname = null








 
|bayonet.skins.paintkit = 12
|bayonet.skins.seed = 0
|bayonet.skins.stattrak = 1367
|bayonet.skins.quality = 3
|bayonet.skins.wear = 0.550000
|bayonet.skins.customname = knifebot.exe








 
|flip.skins.paintkit = 413
|flip.skins.seed = 0
|flip.skins.stattrak = 0
|flip.skins.quality = 0
|flip.skins.wear = 0.000000
|flip.skins.customname = null








 
|gut.skins.paintkit = 98
|gut.skins.seed = 0
|gut.skins.stattrak = 0
|gut.skins.quality = 0
|gut.skins.wear = 0.000000
|gut.skins.customname = null








 
|karambit.skins.paintkit = 419
|karambit.skins.seed = 0
|karambit.skins.stattrak = 0
|karambit.skins.quality = 0
|karambit.skins.wear = 0.000000
|karambit.skins.customname = null








 
|bayonetm9.skins.paintkit = 12
|bayonetm9.skins.seed = 0
|bayonetm9.skins.stattrak = 0
|bayonetm9.skins.quality = 0
|bayonetm9.skins.wear = 0.000000
|bayonetm9.skins.customname = null








 
|huntsman.skins.paintkit = 175
|huntsman.skins.seed = 0
|huntsman.skins.stattrak = 0
|huntsman.skins.quality = 0
|huntsman.skins.wear = 0.000000
|huntsman.skins.customname = null








 
|falchion.skins.paintkit = 42
|falchion.skins.seed = 0
|falchion.skins.stattrak = 0
|falchion.skins.quality = 0
|falchion.skins.wear = 0.000000
|falchion.skins.customname = null








 
|bowie.skins.paintkit = 38
|bowie.skins.seed = 0
|bowie.skins.stattrak = 0
|bowie.skins.quality = 0
|bowie.skins.wear = 0.000000
|bowie.skins.customname = null








 
|butterfly.skins.paintkit = 59
|butterfly.skins.seed = 0
|butterfly.skins.stattrak = 0
|butterfly.skins.quality = 0
|butterfly.skins.wear = 0.000000
|butterfly.skins.customname = null








 
|daggers.skins.paintkit = 143
|daggers.skins.seed = 0
|daggers.skins.stattrak = 0
|daggers.skins.quality = 0
|daggers.skins.wear = 0.000000
|daggers.skins.customname = null
 
Последнее редактирование:
Начинающий
Статус
Оффлайн
Регистрация
9 Мар 2016
Сообщения
26
Реакции[?]
8
Поинты[?]
0
|ak47.fov = 3.999999
|ak47.psilent.fov = 1.700000
|ak47.psilent.smooth = 8.019955
|ak47.smooth = 17.100016
Я не знаю кто с этим конфигом будет играть, если честно.
С таким smooth псайлент будет залетать 1 из 20 пуль, зачем он тогда нужен?
Может ты конечно скиловый чувак, но зачем нужна такая слабая доводка с таким большим фовом?
Ркс начинает работать с 1 пули на ак и мке, зачем? По пульке стрелять невозможно. Ты руками тоже контролишь при стрельбе по пульке?
 
Сверху Снизу