{
static int motion = 0;
if (counter % 48 == 0)
motion++;
int ServerTime = (float)pPlayer->GetTickBase() * 3.5 * Interfaces::GlobalVars()->interval_per_tick;
int value = ServerTime % 18;
switch (value) {
case 0:SetMyClanTag(" ", "SkeetScroll"); break;
case 1:SetMyClanTag(" g", "SkeetScroll"); break;
case 2:SetMyClanTag(" ga", "SkeetScroll"); break;
case 3:SetMyClanTag(" gam", "SkeetScroll"); break;
case 4:SetMyClanTag(" game", "SkeetScroll"); break;
case 5:SetMyClanTag(" games", "SkeetScroll"); break;
case 6:SetMyClanTag(" gamese", "SkeetScroll"); break;
case 7:SetMyClanTag(" gamesen", "SkeetScroll"); break;
case 8:SetMyClanTag(" gamesens", "SkeetScroll"); break;
case 9:SetMyClanTag(" gamesense", "SkeetScroll"); break;
case 10:SetMyClanTag("gamesense ", "SkeetScroll"); break;
case 11:SetMyClanTag("amesense ", "SkeetScroll"); break;
case 12:SetMyClanTag("mesense ", "SkeetScroll"); break;
case 13:SetMyClanTag("esense ", "SkeetScroll"); break;
case 14:SetMyClanTag("sense ", "SkeetScroll"); break;
case 15:SetMyClanTag("ense ", "SkeetScroll"); break;
case 16:SetMyClanTag("nse ", "SkeetScroll"); break;
case 17:SetMyClanTag("se ", "SkeetScroll"); break;
case 18:SetMyClanTag("e ", "SkeetScroll"); break;
}
counter++;
}
break;