[1.4.2] - 2022-03-21
Changed
- Fixed DoorAbstractClass not returning the object reference in GetCheckpointData()
- Fixed character mesh showing in puzzles, re-enabled character mesh visibility for everything else
- Fixed PlaySlotAnimation error for UE5
- Fixed simplified character not bluring screen
- Fixed "Resume game" from main menu being invisible
Added
- Added simple AI, able of opening doors and dealing damage to player > Extra/Bonus feature, no support
- Added more event dispatchers for furniture
[1.4.3] - 2022-04-28
Changed
- Fixed line trace for interactive objects hitting player mesh (not displaying interactive text)
- Slightly better looking pistol and first person arms
- Fixed 2D map blocking mouse input for the 2D map icons
Added
- Custom widgets now can be injected in UI_PuzzleScreen (AddChildWidget event)