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Автор темы
- #1
Код:
//unknown reason
if (weapon_name == "weapon_unknown")
weapon_name = "?";
// pistols
if (weapon_name == "weapon_usp_silencer")
weapon_name = "USP-S";
if (weapon_name == "weapon_hkp2000")
weapon_name = "P2000";
if (weapon_name == "weapon_glock")
weapon_name = "Glock-18";
if (weapon_name == "weapon_elite")
weapon_name = "Dual Berettas";
if (weapon_name == "weapon_p250")
weapon_name = "P250";
if (weapon_name == "weapon_fiveseven")
weapon_name = "Five-SeveN";
if (weapon_name == "weapon_tec9")
weapon_name = "Tec-9";
if (weapon_name == "weapon_cz75a")
weapon_name = "CZ-75a";
if (weapon_name == "weapon_revolver")
weapon_name = "R8 Revolver";
if (weapon_name == "weapon_deagle")
weapon_name = "Desert Eagle";
// heavy
if (weapon_name == "weapon_nova")
weapon_name = "Nova";
if (weapon_name == "weapon_sawedoff")
weapon_name = "Sawed-Off";
if (weapon_name == "weapon_xm1014")
weapon_name = "XM1014";
if (weapon_name == "weapon_mag7")
weapon_name = "MAG-7";
if (weapon_name == "weapon_m249")
weapon_name = "M249";
if (weapon_name == "weapon_negev")
weapon_name = "Negev";
//semi-auto
if (weapon_name == "weapon_mp9")
weapon_name = "MP9";
if (weapon_name == "weapon_mac10")
weapon_name = "MAC-10";
if (weapon_name == "weapon_mp7")
weapon_name = "MP7";
if (weapon_name == "weapon_mp5sd")
weapon_name = "MP5-SD";
if (weapon_name == "weapon_ump45")
weapon_name = "UMP-45";
if (weapon_name == "weapon_p90")
weapon_name = "P90";
if (weapon_name == "weapon_bizon")
weapon_name = "PP-Bizon";
// main guns
if (weapon_name == "weapon_famas")
weapon_name = "Famas";
if (weapon_name == "weapon_galilar")
weapon_name = "Galil AR";
if (weapon_name == "weapon_ak47")
weapon_name = "AK-47";
if (weapon_name == "weapon_m4a1")
weapon_name = "M4A1";
if (weapon_name == "weapon_m4a1_silencer")
weapon_name = "M4A1-S";
if (weapon_name == "weapon_sg556")
weapon_name = "SG 553";
if (weapon_name == "weapon_ssg08")
weapon_name = "SSG 08";
if (weapon_name == "weapon_aug")
weapon_name = "AUG";
if (weapon_name == "weapon_awp")
weapon_name = "AWP";
if (weapon_name == "weapon_scar20")
weapon_name = "SCAR-20";
if (weapon_name == "weapon_g3sg1")
weapon_name = "G3SG1";
// armor
if (weapon_name == "item_kevlar")
weapon_name = "Kevlar";
if (weapon_name == "item_assaultsuit")
weapon_name = "Kevlar + Helmet";
// grenade
if (weapon_name == "weapon_incgrenade")
weapon_name = "Incendary Grenade";
if (weapon_name == "weapon_molotov")
weapon_name = "Molotov";
if (weapon_name == "weapon_decoy")
weapon_name = "Decoy Grenade";
if (weapon_name == "weapon_flashbang")
weapon_name = "Flashbang";
if (weapon_name == "weapon_hegrenade")
weapon_name = "High Explosive Grenade";
if (weapon_name == "weapon_smokegrenade")
weapon_name = "Smoke Grenade";
if (weapon_name == "weapon_taser")
weapon_name = "Zeus x27";
if (weapon_name == "item_defuser")
weapon_name = "Defuse Kit";