JS-скрипт ОТК ВЭ 3 Моя JS

Nike.lua
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Cорри, но ты можешь вырезать инд по середенике из сверху JS? Если не лень?) Пожалуйста
Ебать код мусорный, не пИздите :NotLikeThis:
JavaScript:
function drawIndicators() {
    var screenSize = Global.GetScreenSize()

    //variables
    isIdealYaw = UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', '[-] Ideal Yaw')
    isInverted = UI.IsHotkeyActive('Anti-Aim', 'Fake angles', 'Inverter')
    isSafePoints = UI.IsHotkeyActive('Rage', 'General', 'Force safe point')
    isOnshot = UI.IsHotkeyActive('Rage', 'Exploits', 'Hide shots')
    isDoubletap = UI.IsHotkeyActive('Rage', 'Exploits', 'Doubletap')
    isBodyAim = UI.IsHotkeyActive('Rage', 'GENERAL', 'General', 'Force body aim')
    isRealColor = UI.GetColor('Misc', 'JAVASCRIPT', 'Script items', 'Real arrow color')
    isDamageIndicator = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Display Indicator')
    font = Render.AddFont('Verdana', 8, 700)

    isPistolDamage = 'DMG: ' + UI.GetValue('Rage', 'PISTOL', 'Targeting', 'Minimum damage')
    isHeavyPistolDamage = 'DMG: ' + UI.GetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage')
    isScoutDamage = 'DMG: ' + UI.GetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage')
    isAWPDamage = 'DMG: ' + UI.GetValue('Rage', 'AWP', 'Targeting', 'Minimum damage')
    isAutosniperDamage = 'DMG: ' + UI.GetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage')

    //Anti-Aim or Keybinds
    var keybindIndicatorsActive = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Keybinds Indicators') && !UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators')
    && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')
    var antiAimIndicatorsActive = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators') && !UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Keybinds Indicators')
    && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')
    var keybindAntiAimIndicatorsActive = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Keybinds Indicators') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators')
    && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')

    if (keybindIndicatorsActive == true) {
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +25, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +23, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font)

        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +39, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +37, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 162, 250, 40, 255 ] : [ 17, 170, 250, 255 ], font)

        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +52, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Hide
        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +52, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Anim

        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +50, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Anim
        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +50, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Hide

        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +65, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +63, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font)
    }

    if (antiAimIndicatorsActive == true) {
        //Стрелочки
        Render.StringCustom(screenSize[0] /2 -58, screenSize[1] /2 -12, 0, isInverted ? '<' : '<', isInverted ? [ 255, 255, 255, 255 ] : isRealColor, 10)
        Render.StringCustom(screenSize[0] /2 +44, screenSize[1] /2 -12, 0, isInverted ? '>' : '>', isInverted ? isRealColor : [ 255, 255, 255, 255], 10)
        //Ideal Yaw/Fake Yaw
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +23, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Ideal Yaw
        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +23, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Fake Yaw

        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +21, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 250, 62, 10, 255 ] : [ 247, 82, 82, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +21, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 255, 68, 0, 255 ] : [ 17, 180, 250, 255 ], font)
    }

    if (keybindAntiAimIndicatorsActive == true) {
        //Стрелочки
        Render.StringCustom(screenSize[0] /2 -58, screenSize[1] /2 -12, 0, isInverted ? '<' : '<', isInverted ? [ 255, 255, 255, 255] : isRealColor, 10)
        Render.StringCustom(screenSize[0] /2 +44, screenSize[1] /2 -12, 0, isInverted ? '>' : '>', isInverted ? isRealColor : [ 255, 255, 255, 255 ], 10)
        //Ideal Yaw/Fake Yaw
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +23, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Ideal Yaw
        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +23, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Fake Yaw

        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +21, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 250, 62, 10, 255 ] : [ 247, 82, 82, 255 ], font) //Текст Fake Yaw
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +21, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 255, 68, 0, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Ideal Yaw
        //SafePoint
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +38, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [0, 0, 0, 255] : [0, 0, 0, 255], font)
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +36, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [ 162, 250, 40, 255] : [ 17, 180, 250, 255 ], font)

        //BodyAim
        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +52, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +50, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 162, 250, 40, 255 ] : [ 17, 170, 250, 255 ], font)

        //Onshot
        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +65, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Hide
        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +65, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Anim

        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +63, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Anim
        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +63, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Ткест Hide
        //Doubletap
        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +78, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +76, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font)
    }

    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Display Indicator') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override')) {
        var DlocalPlayer = Entity.GetLocalPlayer()
        var DlocalPlayerWeapon = Entity.GetWeapon(DlocalPlayer)
        var DlocalPlayerWeaponName = Entity.GetName(DlocalPlayerWeapon)

        if (DlocalPlayerWeaponName == 'r8 revolver' || DlocalPlayerWeaponName == 'desert eagle') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isHeavyPistolDamage, [ 255, 255, 255, 255 ], font)
        }
        if (DlocalPlayerWeaponName == 'ssg 08') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isScoutDamage, [ 255, 255, 255, 255], font)
        }
        if (DlocalPlayerWeaponName == 'awp') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isAWPDamage, [ 255, 255, 255, 255], font)
        }
        if (DlocalPlayerWeaponName == 'scar 20' || DlocalPlayerWeaponName == 'g3sg1') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isAutosniperDamage, [ 255, 255, 255, 255], font)
        }
        if (DlocalPlayerWeaponName == 'usp s' || DlocalPlayerWeaponName == 'glock 18' || DlocalPlayerWeaponName == 'p2000' || DlocalPlayerWeaponName == 'cz75 auto' || DlocalPlayerWeaponName == 'p250'
        || DlocalPlayerWeaponName == 'five seven' || DlocalPlayerWeaponName == 'dual berettas' || DlocalPlayerWeaponName == 'tec9') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isPistolDamage, [ 255, 255, 255, 255], font)
        }
    }
}

Cheat.RegisterCallback('Draw', 'drawIndicators')
 
Забаненный
Статус
Оффлайн
Регистрация
21 Ноя 2020
Сообщения
97
Реакции[?]
32
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Ебать код мусорный, не пИздите :NotLikeThis:
JavaScript:
function drawIndicators() {
    var screenSize = Global.GetScreenSize()

    //variables
    isIdealYaw = UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', '[-] Ideal Yaw')
    isInverted = UI.IsHotkeyActive('Anti-Aim', 'Fake angles', 'Inverter')
    isSafePoints = UI.IsHotkeyActive('Rage', 'General', 'Force safe point')
    isOnshot = UI.IsHotkeyActive('Rage', 'Exploits', 'Hide shots')
    isDoubletap = UI.IsHotkeyActive('Rage', 'Exploits', 'Doubletap')
    isBodyAim = UI.IsHotkeyActive('Rage', 'GENERAL', 'General', 'Force body aim')
    isRealColor = UI.GetColor('Misc', 'JAVASCRIPT', 'Script items', 'Real arrow color')
    isDamageIndicator = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Display Indicator')
    font = Render.AddFont('Verdana', 8, 700)

    isPistolDamage = 'DMG: ' + UI.GetValue('Rage', 'PISTOL', 'Targeting', 'Minimum damage')
    isHeavyPistolDamage = 'DMG: ' + UI.GetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage')
    isScoutDamage = 'DMG: ' + UI.GetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage')
    isAWPDamage = 'DMG: ' + UI.GetValue('Rage', 'AWP', 'Targeting', 'Minimum damage')
    isAutosniperDamage = 'DMG: ' + UI.GetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage')

    //Anti-Aim or Keybinds
    var keybindIndicatorsActive = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Keybinds Indicators') && !UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators')
    && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')
    var antiAimIndicatorsActive = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators') && !UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Keybinds Indicators')
    && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')
    var keybindAntiAimIndicatorsActive = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Keybinds Indicators') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators')
    && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')

    if (keybindIndicatorsActive == true) {
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +25, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +23, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font)

        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +39, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +37, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 162, 250, 40, 255 ] : [ 17, 170, 250, 255 ], font)

        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +52, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Hide
        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +52, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Anim

        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +50, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Anim
        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +50, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Hide

        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +65, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +63, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font)
    }

    if (antiAimIndicatorsActive == true) {
        //Стрелочки
        Render.StringCustom(screenSize[0] /2 -58, screenSize[1] /2 -12, 0, isInverted ? '<' : '<', isInverted ? [ 255, 255, 255, 255 ] : isRealColor, 10)
        Render.StringCustom(screenSize[0] /2 +44, screenSize[1] /2 -12, 0, isInverted ? '>' : '>', isInverted ? isRealColor : [ 255, 255, 255, 255], 10)
        //Ideal Yaw/Fake Yaw
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +23, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Ideal Yaw
        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +23, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Fake Yaw

        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +21, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 250, 62, 10, 255 ] : [ 247, 82, 82, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +21, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 255, 68, 0, 255 ] : [ 17, 180, 250, 255 ], font)
    }

    if (keybindAntiAimIndicatorsActive == true) {
        //Стрелочки
        Render.StringCustom(screenSize[0] /2 -58, screenSize[1] /2 -12, 0, isInverted ? '<' : '<', isInverted ? [ 255, 255, 255, 255] : isRealColor, 10)
        Render.StringCustom(screenSize[0] /2 +44, screenSize[1] /2 -12, 0, isInverted ? '>' : '>', isInverted ? isRealColor : [ 255, 255, 255, 255 ], 10)
        //Ideal Yaw/Fake Yaw
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +23, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Ideal Yaw
        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +23, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Fake Yaw

        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +21, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 250, 62, 10, 255 ] : [ 247, 82, 82, 255 ], font) //Текст Fake Yaw
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +21, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 255, 68, 0, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Ideal Yaw
        //SafePoint
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +38, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [0, 0, 0, 255] : [0, 0, 0, 255], font)
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +36, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [ 162, 250, 40, 255] : [ 17, 180, 250, 255 ], font)

        //BodyAim
        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +52, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +50, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 162, 250, 40, 255 ] : [ 17, 170, 250, 255 ], font)

        //Onshot
        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +65, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Hide
        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +65, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Anim

        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +63, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Anim
        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +63, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Ткест Hide
        //Doubletap
        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +78, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +76, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font)
    }

    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Display Indicator') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override')) {
        var DlocalPlayer = Entity.GetLocalPlayer()
        var DlocalPlayerWeapon = Entity.GetWeapon(DlocalPlayer)
        var DlocalPlayerWeaponName = Entity.GetName(DlocalPlayerWeapon)

        if (DlocalPlayerWeaponName == 'r8 revolver' || DlocalPlayerWeaponName == 'desert eagle') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isHeavyPistolDamage, [ 255, 255, 255, 255 ], font)
        }
        if (DlocalPlayerWeaponName == 'ssg 08') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isScoutDamage, [ 255, 255, 255, 255], font)
        }
        if (DlocalPlayerWeaponName == 'awp') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isAWPDamage, [ 255, 255, 255, 255], font)
        }
        if (DlocalPlayerWeaponName == 'scar 20' || DlocalPlayerWeaponName == 'g3sg1') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isAutosniperDamage, [ 255, 255, 255, 255], font)
        }
        if (DlocalPlayerWeaponName == 'usp s' || DlocalPlayerWeaponName == 'glock 18' || DlocalPlayerWeaponName == 'p2000' || DlocalPlayerWeaponName == 'cz75 auto' || DlocalPlayerWeaponName == 'p250'
        || DlocalPlayerWeaponName == 'five seven' || DlocalPlayerWeaponName == 'dual berettas' || DlocalPlayerWeaponName == 'tec9') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isPistolDamage, [ 255, 255, 255, 255], font)
        }
    }
}

Cheat.RegisterCallback('Draw', 'drawIndicators')
спасибо)
Ебать код мусорный, не пИздите :NotLikeThis:
JavaScript:
function drawIndicators() {
    var screenSize = Global.GetScreenSize()

    //variables
    isIdealYaw = UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', '[-] Ideal Yaw')
    isInverted = UI.IsHotkeyActive('Anti-Aim', 'Fake angles', 'Inverter')
    isSafePoints = UI.IsHotkeyActive('Rage', 'General', 'Force safe point')
    isOnshot = UI.IsHotkeyActive('Rage', 'Exploits', 'Hide shots')
    isDoubletap = UI.IsHotkeyActive('Rage', 'Exploits', 'Doubletap')
    isBodyAim = UI.IsHotkeyActive('Rage', 'GENERAL', 'General', 'Force body aim')
    isRealColor = UI.GetColor('Misc', 'JAVASCRIPT', 'Script items', 'Real arrow color')
    isDamageIndicator = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Display Indicator')
    font = Render.AddFont('Verdana', 8, 700)

    isPistolDamage = 'DMG: ' + UI.GetValue('Rage', 'PISTOL', 'Targeting', 'Minimum damage')
    isHeavyPistolDamage = 'DMG: ' + UI.GetValue('Rage', 'HEAVY PISTOL', 'Targeting', 'Minimum damage')
    isScoutDamage = 'DMG: ' + UI.GetValue('Rage', 'SCOUT', 'Targeting', 'Minimum damage')
    isAWPDamage = 'DMG: ' + UI.GetValue('Rage', 'AWP', 'Targeting', 'Minimum damage')
    isAutosniperDamage = 'DMG: ' + UI.GetValue('Rage', 'AUTOSNIPER', 'Targeting', 'Minimum damage')

    //Anti-Aim or Keybinds
    var keybindIndicatorsActive = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Keybinds Indicators') && !UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators')
    && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')
    var antiAimIndicatorsActive = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators') && !UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Keybinds Indicators')
    && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')
    var keybindAntiAimIndicatorsActive = UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Keybinds Indicators') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Anti-Aim Indicators')
    && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Indicators')

    if (keybindIndicatorsActive == true) {
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +25, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +23, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font)

        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +39, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +37, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 162, 250, 40, 255 ] : [ 17, 170, 250, 255 ], font)

        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +52, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Hide
        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +52, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Anim

        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +50, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Anim
        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +50, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Hide

        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +65, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +63, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font)
    }

    if (antiAimIndicatorsActive == true) {
        //Стрелочки
        Render.StringCustom(screenSize[0] /2 -58, screenSize[1] /2 -12, 0, isInverted ? '<' : '<', isInverted ? [ 255, 255, 255, 255 ] : isRealColor, 10)
        Render.StringCustom(screenSize[0] /2 +44, screenSize[1] /2 -12, 0, isInverted ? '>' : '>', isInverted ? isRealColor : [ 255, 255, 255, 255], 10)
        //Ideal Yaw/Fake Yaw
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +23, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Ideal Yaw
        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +23, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Fake Yaw

        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +21, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 250, 62, 10, 255 ] : [ 247, 82, 82, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +21, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 255, 68, 0, 255 ] : [ 17, 180, 250, 255 ], font)
    }

    if (keybindAntiAimIndicatorsActive == true) {
        //Стрелочки
        Render.StringCustom(screenSize[0] /2 -58, screenSize[1] /2 -12, 0, isInverted ? '<' : '<', isInverted ? [ 255, 255, 255, 255] : isRealColor, 10)
        Render.StringCustom(screenSize[0] /2 +44, screenSize[1] /2 -12, 0, isInverted ? '>' : '>', isInverted ? isRealColor : [ 255, 255, 255, 255 ], 10)
        //Ideal Yaw/Fake Yaw
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +23, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Ideal Yaw
        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +23, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Fake Yaw

        Render.StringCustom(screenSize[0] /2 -32, screenSize[1] /2 +21, 0, isIdealYaw ? "" : "FAKE YAW", isIdealYaw ? [ 250, 62, 10, 255 ] : [ 247, 82, 82, 255 ], font) //Текст Fake Yaw
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +21, 0, isIdealYaw ? "IDEAL YAW" : "", isIdealYaw ? [ 255, 68, 0, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Ideal Yaw
        //SafePoint
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +38, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [0, 0, 0, 255] : [0, 0, 0, 255], font)
        Render.StringCustom(screenSize[0] /2 -35, screenSize[1] /2 +36, 0, isSafePoints ? 'SAFEPOINT' : 'SAFEPOINT', isSafePoints ? [ 162, 250, 40, 255] : [ 17, 180, 250, 255 ], font)

        //BodyAim
        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +52, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -30, screenSize[1] /2 +50, 0, isBodyAim ? 'BODY AIM' : 'BODY AIM', isBodyAim ? [ 162, 250, 40, 255 ] : [ 17, 170, 250, 255 ], font)

        //Onshot
        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +65, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Hide
        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +65, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font) //Тень Anim

        Render.StringCustom(screenSize[0] /2 -16, screenSize[1] /2 +63, 0, isOnshot ? '' : 'ANIM', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Текст Anim
        Render.StringCustom(screenSize[0] /2 -14, screenSize[1] /2 +63, 0, isOnshot ? 'HIDE' : '', isOnshot ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font) //Ткест Hide
        //Doubletap
        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +78, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 0, 0, 0, 255 ] : [ 0, 0, 0, 255 ], font)
        Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +76, 0, isDoubletap ? 'DT' : 'DT', isDoubletap ? [ 162, 250, 40, 255 ] : [ 17, 180, 250, 255 ], font)
    }

    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable Display Indicator') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Enable MinDamage override')) {
        var DlocalPlayer = Entity.GetLocalPlayer()
        var DlocalPlayerWeapon = Entity.GetWeapon(DlocalPlayer)
        var DlocalPlayerWeaponName = Entity.GetName(DlocalPlayerWeapon)

        if (DlocalPlayerWeaponName == 'r8 revolver' || DlocalPlayerWeaponName == 'desert eagle') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isHeavyPistolDamage, [ 255, 255, 255, 255 ], font)
        }
        if (DlocalPlayerWeaponName == 'ssg 08') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isScoutDamage, [ 255, 255, 255, 255], font)
        }
        if (DlocalPlayerWeaponName == 'awp') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isAWPDamage, [ 255, 255, 255, 255], font)
        }
        if (DlocalPlayerWeaponName == 'scar 20' || DlocalPlayerWeaponName == 'g3sg1') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isAutosniperDamage, [ 255, 255, 255, 255], font)
        }
        if (DlocalPlayerWeaponName == 'usp s' || DlocalPlayerWeaponName == 'glock 18' || DlocalPlayerWeaponName == 'p2000' || DlocalPlayerWeaponName == 'cz75 auto' || DlocalPlayerWeaponName == 'p250'
        || DlocalPlayerWeaponName == 'five seven' || DlocalPlayerWeaponName == 'dual berettas' || DlocalPlayerWeaponName == 'tec9') {
            Render.StringCustom(screenSize[0] /2 -6, screenSize[1] /2 +124, 0, isPistolDamage, [ 255, 255, 255, 255], font)
        }
    }
}

Cheat.RegisterCallback('Draw', 'drawIndicators')
а checkbox не надо?
 
Сверху Снизу