не забудь установить шрифты ! const screen_size = Global.GetScreenSize(); var stored = false; var x_offs = 0; var y_offs = 0; UI.AddSliderInt("binds x", 0, screen_size[0]); UI.AddSliderInt("binds y", 0, screen_size[1]); UI.SetEnabled("Script items", "binds x", false); UI.SetEnabled("Script items", "binds y", false); const in_bounds = function(vec, x, y, x2, y2) { return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2) } const keybinds = function() { var keybinds = []; if (UI.IsMenuOpen()) { keybinds.push("Menu is Open") }; if (UI.GetValue("Anti-Aim", "Rage Anti-Aim", "Auto direction")) { keybinds.push("Freestand") }; if (UI.IsHotkeyActive("Rage", "Exploits", "Double tap")) { keybinds.push("Double Tap") }; if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) { keybinds.push("Hide Shots") }; if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) { keybinds.push("Fake Duck") }; if (UI.IsHotkeyActive("Rage", "General", "General", "Force body aim")) { keybinds.push("Body Aim") }; if (UI.IsHotkeyActive("Rage", "General", "General", "Force safe point")) { keybinds.push("Safe Points") }; if (UI.IsHotkeyActive("Script items", "min damage")) { keybinds.push("Minimum Damage") }; const x = UI.GetValue("Script items", "binds x"), y = UI.GetValue("Script items", "binds y"); const font = Render.AddFont("Calibri", 13, 600); const active = Render.AddFont("Calibri", 11, 100); const icon = Render.AddFont("untitled-font-1", 14, 100); Render.FilledRect(x, y, 150, 25, [11, 11, 20, 200]); Render.StringCustom(x + 5, y + 3, 0, "a", [0, 130, 255, 255], icon); Render.StringCustom(x + 30, y + 1, 0, "Binds", [255, 255, 255, 255], font); Render.FilledRect(x, y + 24, 150, 24 + 19 * (keybinds.length - 1), [200, 200, 200, 15]); for (i = 0; i < keybinds.length; i++){ Render.StringCustom(x + 3, y + 26 + 20 * i, 0, keybinds[i], [255, 255, 255, 255], active); Render.StringCustom(x + 132, y + 26 + 20 * i, 0, "on", [255, 255, 255, 255], active); } if(UI.IsMenuOpen() && Input.IsKeyPressed(0x1)){ const mouse_pos = Global.GetCursorPosition(); if (in_bounds(mouse_pos, x, y, x + 150, y + 40)) { if(!stored){ x_offs = mouse_pos[0] - x; y_offs = mouse_pos[1] - y; stored = true; } UI.SetValue("Script items", "binds x", mouse_pos[0] - x_offs); UI.SetValue("Script items", "binds y", mouse_pos[1] - y_offs); } } else if(stored) stored = false; } Global.RegisterCallback("Draw", "keybinds");