const circle = function(x, y, r1, r2, s, d, color){
for (var i = s; i < s + d; i++){
const rad = i * Math.PI / 180;
Render.Line(x + Math.cos(rad) * r1, y + Math.sin(rad) * r1, x + Math.cos(rad) * r2, y + Math.sin(rad) * r2, color);
}
}
const draw = function(){
const x = Global.GetScreenSize()[0] / 2, y = Global.GetScreenSize()[1] / 2;
const inverted = UI.IsHotkeyActive("Anti-Aim", "Fake angels", "Inverter");
circle(x, y, 6, 9, inverted? -90 : 90, 180, [255, 255, 255, 255]);
}
Cheat.RegisterCallback("Draw", "draw");