JavaScript:
UI.AddLabel('===SecondMiss===');
UI.AddCheckbox('Govno Yaw');
UI.AddLabel('===LowDelta===');
UI.AddCheckbox('Low delta');
UI.AddDropdown('Low delta type', ['Custom', 'On key']);
const lowdelta_modes = UI.AddMultiDropdown('Low delta modes', ['Slow walk', 'Low HP', 'Standing']);
UI.AddHotkey('Low delta on key');
UI.AddLabel('===Clicker===');
UI.AddCheckbox('Fakelag Clicker');
UI.AddCheckbox('Avoid Overlap');
UI.AddLabel('===FakeLagLimit===');
UI.AddSliderInt('fakeLagLimit', 0, 16);
UI.AddSliderInt('fakeLagLimitTwo', 0, 16);
UI.AddLabel('===Jitter===');
UI.AddSliderInt('jitter', 0, 100);
UI.AddSliderInt('jitterTwo', 0, 100);
UI.AddLabel('===Trigger Limit===');
UI.AddSliderInt('triggerLimit', 0, 16);
UI.AddSliderInt('triggerLimitTwo', 0, 16);
fakelag = false;
overlap = false;
fake = false;
godyaw = false;
function randomfakelag() {
if (fakelag == false) {
var _0x19E99 = UI.GetValue('Script items', 'fakeLagLimit');
UI.SetValue('Anti-Aim', 'Fake-Lag', 'Limit', _0x19E99);
var _0x19F5F = UI.GetValue('Script items', 'jitter');
UI.SetValue('Anti-Aim', 'Fake-Lag', 'Jitter', _0x19F5F);
var _0x1A025 = UI.GetValue('Script items', 'triggerLimit');
UI.SetValue('Anti-Aim', 'Fake-Lag', 'Trigger limit', _0x1A025);
fakelag = true
} else {
var _0x19EFC = UI.GetValue('Script items', 'fakeLagLimitTwo');
UI.SetValue('Anti-Aim', 'Fake-Lag', 'Limit', _0x19EFC);
var _0x19FC2 = UI.GetValue('Script items', 'jitterTwo');
UI.SetValue('Anti-Aim', 'Fake-Lag', 'Jitter', _0x19FC2);
var _0x1A088 = UI.GetValue('Script items', 'triggerLimitTwo');
UI.SetValue('Anti-Aim', 'Fake-Lag', 'Trigger limit', _0x1A088);
fakelag = false
}
}
Cheat.RegisterCallback('CreateMove', 'randomfakelag');
function avoid() {
if (overlap == false) {
if (UI.GetValue('Script items', 'Avoid Overlap') == true) {
UI.SetValue('Anti-Aim', 'Fake angles', 'Avoid overlap', true)
};
overlap = true
} else {
UI.SetValue('Anti-Aim', 'Fake angles', 'Avoid overlap', false);
overlap = false
}
}
Cheat.RegisterCallback('CreateMove', 'avoid');
Cheat.ExecuteCommand('say Скрипт загружен');
UI.AddLabel('===Clantag===');
UI.AddDropdown('Second Miss', ['Disabled', 'Second Miss V1', 'Second Miss New version']);
UI.AddSliderInt('Custom ClanTag Speed', 9, 10);
var lasttime = 0;
function onRender() {
var _0x19E36 = UI.GetValue('Script Items', 'Second Miss');
var _0x19DD3 = UI.GetValue('Script Items', 'Custom ClanTag Speed');
var time = parseInt((Globals.Curtime() * _0x19DD3));
if (time != lasttime) {
if (_0x19E36 == 0) {
Local.SetClanTag('')
};
if (_0x19E36 == 1) {
switch ((time) % 81) {
case 1: {
Local.SetClanTag('Second.MissV1');
break
};
case 2: {
Local.SetClanTag('S3cond.M1ss');
break
};
case 3: {
Local.SetClanTag('Sec0nd.Miss');
break
};
case 4: {
Local.SetClanTag('Sec0nd.Miss ');
break
};
case 5: {
Local.SetClanTag('S3cond.M1ss ');
break
};
case 6: {
Local.SetClanTag('Second.MissV1 ');
break
}
}
}
};
lasttime = time
}
Cheat.RegisterCallback('Draw', 'onRender');
var time = 0;
function onCheat() {
var _0x19E36 = UI.GetValue('Script Items', 'Second Miss');
var _0x19DD3 = UI.GetValue('Script Items', 'Custom ClanTag Speed');
var time = parseInt((Globals.Curtime() * _0x19DD3));
if (time != lasttime) {
if (_0x19E36 == 0) {
Local.SetClanTag('')
};
if (_0x19E36 == 2) {
switch ((time) % 81) {
case 1: {
Local.SetClanTag('0_0Missed to spread');
break
};
case 2: {
Local.SetClanTag('1_1Missed to spr3ad');
break
}
}
}
};
time = time
}
Cheat.RegisterCallback('Draw', 'onCheat');
function fakelags() {
if (fake == false) {
if (UI.GetValue('Script items', 'Fakelag Clicker') == true) {
UI.SetValue('Anti-Aim', 'Fake-Lag', 'Enabled', true)
};
fake = true
} else {
UI.SetValue('Anti-Aim', 'Fake-Lag', 'Enabled', false);
fake = false
}
}
Cheat.RegisterCallback('CreateMove', 'fakelags');
function govnoyaw() {
if (godyaw == false) {
if (UI.Getvalue('Script items', 'Govno Yaw') == true) {
AntiAim.SetRealOffset(-15)
};
AntiAim.SetFakeOffset(-15);
godyaw = true
} else {
AntiAim.SetRealOffset(-20);
AntiAim.SetFakeOffset(-25);
godyaw = false
}
}
Cheat.RegisterCallback('CreateMove', 'govnoyaw');
function SetEnabled() {
if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type', 1)
} else {
UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type', 0)
};
if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 0 && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta modes', 1);
UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key', 0)
} else {
if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 1 && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta modes', 0);
UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key', 1)
} else {
UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta modes', 0);
UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key', 0)
}
}
}
function get_velocity(_0x19BE4) {
var _0x19B81 = Entity.GetProp(_0x19BE4, 'CBasePlayer', 'm_vecVelocity[0]');
return Math.sqrt(_0x19B81[0] * _0x19B81[0] + _0x19B81[1] * _0x19B81[1])
}
function get_health(_0x19BE4) {
health_override = Entity.GetProp(_0x19BE4, 'CBasePlayer', 'm_iHealth');
return health_override
}
function Low_delta() {
localplayer_index = Entity.GetLocalPlayer();
const _0x19A58 = UI.GetValue.apply(null, lowdelta_modes);
var _0x19B81 = get_velocity(localplayer_index);
var _0x199F5 = get_health(localplayer_index);
var _0x19C47 = false;
var _0x19D0D = false;
var _0x19D70 = false;
var _0x19CAA = false;
if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 0) {
if (_0x19A58 & (1 << 0) && UI.IsHotkeyActive('Anti-Aim', 'Extra', 'Slow walk')) {
_0x19D0D = true
} else {
_0x19D0D = false
};
if (_0x19A58 & (1 << 1) && _0x199F5 < 50) {
_0x19C47 = true
} else {
_0x19C47 = false
};
if (_0x19A58 & (1 << 2) && _0x19B81 < 3) {
_0x19D70 = true
} else {
_0x19D70 = false
}
} else {
if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 1) {
if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key')) {
_0x19CAA = true
} else {
_0x19CAA = false
}
}
};
if (_0x19D70 == true || _0x19C47 == true || _0x19D0D == true || _0x19CAA == true && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 10);
UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
AntiAim.SetOverride(1);
AntiAim.SetFakeOffset(0);
AntiAim.SetRealOffset(-20)
} else {
UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 0);
AntiAim.SetOverride(0)
}
}
function drawString() {
const _0x19992 = Render.AddFont('Verdana', 8, 100);
const _0x19A58 = UI.GetValue.apply(null, lowdelta_modes);
var _0x19B1E = false;
var _0x19ABB = Global.GetScreenSize();
localplayer_index = Entity.GetLocalPlayer();
localplayer_alive = Entity.IsAlive(localplayer_index);
var _0x19B81 = get_velocity(localplayer_index);
var _0x199F5 = get_health(localplayer_index);
SlowWalk = false;
LowHP = false;
Standing = false;
Onkey = false;
if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 0) {
if (_0x19A58 & (1 << 0) && UI.IsHotkeyActive('Anti-Aim', 'Extra', 'Slow walk')) {
SlowWalk = true
} else {
SlowWalk = false
};
if (_0x19A58 & (1 << 1) && _0x199F5 < 50) {
LowHP = true
} else {
LowHP = false
};
if (_0x19A58 & (1 << 2) && _0x19B81 < 3) {
Standing = true
} else {
Standing = false
}
} else {
if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 1) {
if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key')) {
Onkey = true
} else {
Onkey = false
}
}
};
if (Standing == true || LowHP == true || SlowWalk == true || Onkey == true) {
drawIND = true
} else {
drawIND = false
};
if (drawIND == true && localplayer_alive == true && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') == true) {
Render.StringCustom(_0x19ABB[0] / 2, _0x19ABB[1] / 2 + 25, 1, 'LOW DELTA', [255, 0, 0, 255], _0x19992)
}
}
Global.RegisterCallback('Draw', 'drawString');
Global.RegisterCallback('Draw', 'SetEnabled');
Cheat.RegisterCallback('CreateMove', 'Low_delta');
UI.AddLabel('=============')