JS-скрипт Second.Miss (nedo cord) ot

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    Голосов: 9 60.0%
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    Голосов: 3 20.0%
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    Голосов: 3 20.0%

  • Всего проголосовало
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  • Опрос закрыт .
Олдфаг
Статус
Оффлайн
Регистрация
28 Дек 2018
Сообщения
2,585
Реакции[?]
1,437
Поинты[?]
1K
JavaScript:
UI.AddLabel('===SecondMiss===');
UI.AddCheckbox('Govno Yaw');
UI.AddLabel('===LowDelta===');
UI.AddCheckbox('Low delta');
UI.AddDropdown('Low delta type', ['Custom', 'On key']);
const lowdelta_modes = UI.AddMultiDropdown('Low delta modes', ['Slow walk', 'Low HP', 'Standing']);
UI.AddHotkey('Low delta on key');
UI.AddLabel('===Clicker===');
UI.AddCheckbox('Fakelag Clicker');
UI.AddCheckbox('Avoid Overlap');
UI.AddLabel('===FakeLagLimit===');
UI.AddSliderInt('fakeLagLimit', 0, 16);
UI.AddSliderInt('fakeLagLimitTwo', 0, 16);
UI.AddLabel('===Jitter===');
UI.AddSliderInt('jitter', 0, 100);
UI.AddSliderInt('jitterTwo', 0, 100);
UI.AddLabel('===Trigger Limit===');
UI.AddSliderInt('triggerLimit', 0, 16);
UI.AddSliderInt('triggerLimitTwo', 0, 16);
fakelag = false;
overlap = false;
fake = false;
godyaw = false;

function randomfakelag() {
    if (fakelag == false) {
        var _0x19E99 = UI.GetValue('Script items', 'fakeLagLimit');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Limit', _0x19E99);
        var _0x19F5F = UI.GetValue('Script items', 'jitter');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Jitter', _0x19F5F);
        var _0x1A025 = UI.GetValue('Script items', 'triggerLimit');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Trigger limit', _0x1A025);
        fakelag = true
    } else {
        var _0x19EFC = UI.GetValue('Script items', 'fakeLagLimitTwo');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Limit', _0x19EFC);
        var _0x19FC2 = UI.GetValue('Script items', 'jitterTwo');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Jitter', _0x19FC2);
        var _0x1A088 = UI.GetValue('Script items', 'triggerLimitTwo');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Trigger limit', _0x1A088);
        fakelag = false
    }
}
Cheat.RegisterCallback('CreateMove', 'randomfakelag');

function avoid() {
    if (overlap == false) {
        if (UI.GetValue('Script items', 'Avoid Overlap') == true) {
            UI.SetValue('Anti-Aim', 'Fake angles', 'Avoid overlap', true)
        };
        overlap = true
    } else {
        UI.SetValue('Anti-Aim', 'Fake angles', 'Avoid overlap', false);
        overlap = false
    }
}
Cheat.RegisterCallback('CreateMove', 'avoid');
Cheat.ExecuteCommand('say Скрипт загружен');
UI.AddLabel('===Clantag===');
UI.AddDropdown('Second Miss', ['Disabled', 'Second Miss V1', 'Second Miss New version']);
UI.AddSliderInt('Custom ClanTag Speed', 9, 10);
var lasttime = 0;

function onRender() {
    var _0x19E36 = UI.GetValue('Script Items', 'Second Miss');
    var _0x19DD3 = UI.GetValue('Script Items', 'Custom ClanTag Speed');
    var time = parseInt((Globals.Curtime() * _0x19DD3));
    if (time != lasttime) {
        if (_0x19E36 == 0) {
            Local.SetClanTag('')
        };
        if (_0x19E36 == 1) {
            switch ((time) % 81) {
            case 1: {
                Local.SetClanTag('Second.MissV1');
                break
            };
            case 2: {
                Local.SetClanTag('S3cond.M1ss');
                break
            };
            case 3: {
                Local.SetClanTag('Sec0nd.Miss');
                break
            };
            case 4: {
                Local.SetClanTag('Sec0nd.Miss ');
                break
            };
            case 5: {
                Local.SetClanTag('S3cond.M1ss ');
                break
            };
            case 6: {
                Local.SetClanTag('Second.MissV1 ');
                break
            }
            }
        }
    };
    lasttime = time
}
Cheat.RegisterCallback('Draw', 'onRender');
var time = 0;

function onCheat() {
    var _0x19E36 = UI.GetValue('Script Items', 'Second Miss');
    var _0x19DD3 = UI.GetValue('Script Items', 'Custom ClanTag Speed');
    var time = parseInt((Globals.Curtime() * _0x19DD3));
    if (time != lasttime) {
        if (_0x19E36 == 0) {
            Local.SetClanTag('')
        };
        if (_0x19E36 == 2) {
            switch ((time) % 81) {
            case 1: {
                Local.SetClanTag('0_0Missed to spread');
                break
            };
            case 2: {
                Local.SetClanTag('1_1Missed to spr3ad');
                break
            }
            }
        }
    };
    time = time
}
Cheat.RegisterCallback('Draw', 'onCheat');

function fakelags() {
    if (fake == false) {
        if (UI.GetValue('Script items', 'Fakelag Clicker') == true) {
            UI.SetValue('Anti-Aim', 'Fake-Lag', 'Enabled', true)
        };
        fake = true
    } else {
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Enabled', false);
        fake = false
    }
}
Cheat.RegisterCallback('CreateMove', 'fakelags');

function govnoyaw() {
    if (godyaw == false) {
        if (UI.Getvalue('Script items', 'Govno Yaw') == true) {
            AntiAim.SetRealOffset(-15)
        };
        AntiAim.SetFakeOffset(-15);
        godyaw = true
    } else {
        AntiAim.SetRealOffset(-20);
        AntiAim.SetFakeOffset(-25);
        godyaw = false
    }
}
Cheat.RegisterCallback('CreateMove', 'govnoyaw');

function SetEnabled() {
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type', 0)
    };
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 0 && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta modes', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key', 0)
    } else {
        if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 1 && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
            UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta modes', 0);
            UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key', 1)
        } else {
            UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta modes', 0);
            UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key', 0)
        }
    }
}

function get_velocity(_0x19BE4) {
    var _0x19B81 = Entity.GetProp(_0x19BE4, 'CBasePlayer', 'm_vecVelocity[0]');
    return Math.sqrt(_0x19B81[0] * _0x19B81[0] + _0x19B81[1] * _0x19B81[1])
}

function get_health(_0x19BE4) {
    health_override = Entity.GetProp(_0x19BE4, 'CBasePlayer', 'm_iHealth');
    return health_override
}

function Low_delta() {
    localplayer_index = Entity.GetLocalPlayer();
    const _0x19A58 = UI.GetValue.apply(null, lowdelta_modes);
    var _0x19B81 = get_velocity(localplayer_index);
    var _0x199F5 = get_health(localplayer_index);
    var _0x19C47 = false;
    var _0x19D0D = false;
    var _0x19D70 = false;
    var _0x19CAA = false;
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 0) {
        if (_0x19A58 & (1 << 0) && UI.IsHotkeyActive('Anti-Aim', 'Extra', 'Slow walk')) {
            _0x19D0D = true
        } else {
            _0x19D0D = false
        };
        if (_0x19A58 & (1 << 1) && _0x199F5 < 50) {
            _0x19C47 = true
        } else {
            _0x19C47 = false
        };
        if (_0x19A58 & (1 << 2) && _0x19B81 < 3) {
            _0x19D70 = true
        } else {
            _0x19D70 = false
        }
    } else {
        if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 1) {
            if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key')) {
                _0x19CAA = true
            } else {
                _0x19CAA = false
            }
        }
    };
    if (_0x19D70 == true || _0x19C47 == true || _0x19D0D == true || _0x19CAA == true && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 10);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
        AntiAim.SetOverride(1);
        AntiAim.SetFakeOffset(0);
        AntiAim.SetRealOffset(-20)
    } else {
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 0);
        AntiAim.SetOverride(0)
    }
}

function drawString() {
    const _0x19992 = Render.AddFont('Verdana', 8, 100);
    const _0x19A58 = UI.GetValue.apply(null, lowdelta_modes);
    var _0x19B1E = false;
    var _0x19ABB = Global.GetScreenSize();
    localplayer_index = Entity.GetLocalPlayer();
    localplayer_alive = Entity.IsAlive(localplayer_index);
    var _0x19B81 = get_velocity(localplayer_index);
    var _0x199F5 = get_health(localplayer_index);
    SlowWalk = false;
    LowHP = false;
    Standing = false;
    Onkey = false;
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 0) {
        if (_0x19A58 & (1 << 0) && UI.IsHotkeyActive('Anti-Aim', 'Extra', 'Slow walk')) {
            SlowWalk = true
        } else {
            SlowWalk = false
        };
        if (_0x19A58 & (1 << 1) && _0x199F5 < 50) {
            LowHP = true
        } else {
            LowHP = false
        };
        if (_0x19A58 & (1 << 2) && _0x19B81 < 3) {
            Standing = true
        } else {
            Standing = false
        }
    } else {
        if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 1) {
            if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key')) {
                Onkey = true
            } else {
                Onkey = false
            }
        }
    };
    if (Standing == true || LowHP == true || SlowWalk == true || Onkey == true) {
        drawIND = true
    } else {
        drawIND = false
    };
    if (drawIND == true && localplayer_alive == true && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') == true) {
        Render.StringCustom(_0x19ABB[0] / 2, _0x19ABB[1] / 2 + 25, 1, 'LOW DELTA', [255, 0, 0, 255], _0x19992)
    }
}
Global.RegisterCallback('Draw', 'drawString');
Global.RegisterCallback('Draw', 'SetEnabled');
Cheat.RegisterCallback('CreateMove', 'Low_delta');
UI.AddLabel('=============')
Хороший код
 
function crekeruse() {}
Начинающий
Статус
Оффлайн
Регистрация
15 Мар 2019
Сообщения
112
Реакции[?]
9
Поинты[?]
1K
JavaScript:
UI.AddLabel('===SecondMiss===');
UI.AddCheckbox('Govno Yaw');
UI.AddLabel('===LowDelta===');
UI.AddCheckbox('Low delta');
UI.AddDropdown('Low delta type', ['Custom', 'On key']);
const lowdelta_modes = UI.AddMultiDropdown('Low delta modes', ['Slow walk', 'Low HP', 'Standing']);
UI.AddHotkey('Low delta on key');
UI.AddLabel('===Clicker===');
UI.AddCheckbox('Fakelag Clicker');
UI.AddCheckbox('Avoid Overlap');
UI.AddLabel('===FakeLagLimit===');
UI.AddSliderInt('fakeLagLimit', 0, 16);
UI.AddSliderInt('fakeLagLimitTwo', 0, 16);
UI.AddLabel('===Jitter===');
UI.AddSliderInt('jitter', 0, 100);
UI.AddSliderInt('jitterTwo', 0, 100);
UI.AddLabel('===Trigger Limit===');
UI.AddSliderInt('triggerLimit', 0, 16);
UI.AddSliderInt('triggerLimitTwo', 0, 16);
fakelag = false;
overlap = false;
fake = false;
godyaw = false;

function randomfakelag() {
    if (fakelag == false) {
        var _0x19E99 = UI.GetValue('Script items', 'fakeLagLimit');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Limit', _0x19E99);
        var _0x19F5F = UI.GetValue('Script items', 'jitter');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Jitter', _0x19F5F);
        var _0x1A025 = UI.GetValue('Script items', 'triggerLimit');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Trigger limit', _0x1A025);
        fakelag = true
    } else {
        var _0x19EFC = UI.GetValue('Script items', 'fakeLagLimitTwo');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Limit', _0x19EFC);
        var _0x19FC2 = UI.GetValue('Script items', 'jitterTwo');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Jitter', _0x19FC2);
        var _0x1A088 = UI.GetValue('Script items', 'triggerLimitTwo');
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Trigger limit', _0x1A088);
        fakelag = false
    }
}
Cheat.RegisterCallback('CreateMove', 'randomfakelag');

function avoid() {
    if (overlap == false) {
        if (UI.GetValue('Script items', 'Avoid Overlap') == true) {
            UI.SetValue('Anti-Aim', 'Fake angles', 'Avoid overlap', true)
        };
        overlap = true
    } else {
        UI.SetValue('Anti-Aim', 'Fake angles', 'Avoid overlap', false);
        overlap = false
    }
}
Cheat.RegisterCallback('CreateMove', 'avoid');
Cheat.ExecuteCommand('say Скрипт загружен');
UI.AddLabel('===Clantag===');
UI.AddDropdown('Second Miss', ['Disabled', 'Second Miss V1', 'Second Miss New version']);
UI.AddSliderInt('Custom ClanTag Speed', 9, 10);
var lasttime = 0;

function onRender() {
    var _0x19E36 = UI.GetValue('Script Items', 'Second Miss');
    var _0x19DD3 = UI.GetValue('Script Items', 'Custom ClanTag Speed');
    var time = parseInt((Globals.Curtime() * _0x19DD3));
    if (time != lasttime) {
        if (_0x19E36 == 0) {
            Local.SetClanTag('')
        };
        if (_0x19E36 == 1) {
            switch ((time) % 81) {
            case 1: {
                Local.SetClanTag('Second.MissV1');
                break
            };
            case 2: {
                Local.SetClanTag('S3cond.M1ss');
                break
            };
            case 3: {
                Local.SetClanTag('Sec0nd.Miss');
                break
            };
            case 4: {
                Local.SetClanTag('Sec0nd.Miss ');
                break
            };
            case 5: {
                Local.SetClanTag('S3cond.M1ss ');
                break
            };
            case 6: {
                Local.SetClanTag('Second.MissV1 ');
                break
            }
            }
        }
    };
    lasttime = time
}
Cheat.RegisterCallback('Draw', 'onRender');
var time = 0;

function onCheat() {
    var _0x19E36 = UI.GetValue('Script Items', 'Second Miss');
    var _0x19DD3 = UI.GetValue('Script Items', 'Custom ClanTag Speed');
    var time = parseInt((Globals.Curtime() * _0x19DD3));
    if (time != lasttime) {
        if (_0x19E36 == 0) {
            Local.SetClanTag('')
        };
        if (_0x19E36 == 2) {
            switch ((time) % 81) {
            case 1: {
                Local.SetClanTag('0_0Missed to spread');
                break
            };
            case 2: {
                Local.SetClanTag('1_1Missed to spr3ad');
                break
            }
            }
        }
    };
    time = time
}
Cheat.RegisterCallback('Draw', 'onCheat');

function fakelags() {
    if (fake == false) {
        if (UI.GetValue('Script items', 'Fakelag Clicker') == true) {
            UI.SetValue('Anti-Aim', 'Fake-Lag', 'Enabled', true)
        };
        fake = true
    } else {
        UI.SetValue('Anti-Aim', 'Fake-Lag', 'Enabled', false);
        fake = false
    }
}
Cheat.RegisterCallback('CreateMove', 'fakelags');

function govnoyaw() {
    if (godyaw == false) {
        if (UI.Getvalue('Script items', 'Govno Yaw') == true) {
            AntiAim.SetRealOffset(-15)
        };
        AntiAim.SetFakeOffset(-15);
        godyaw = true
    } else {
        AntiAim.SetRealOffset(-20);
        AntiAim.SetFakeOffset(-25);
        godyaw = false
    }
}
Cheat.RegisterCallback('CreateMove', 'govnoyaw');

function SetEnabled() {
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type', 1)
    } else {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type', 0)
    };
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 0 && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta modes', 1);
        UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key', 0)
    } else {
        if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 1 && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
            UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta modes', 0);
            UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key', 1)
        } else {
            UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta modes', 0);
            UI.SetEnabled('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key', 0)
        }
    }
}

function get_velocity(_0x19BE4) {
    var _0x19B81 = Entity.GetProp(_0x19BE4, 'CBasePlayer', 'm_vecVelocity[0]');
    return Math.sqrt(_0x19B81[0] * _0x19B81[0] + _0x19B81[1] * _0x19B81[1])
}

function get_health(_0x19BE4) {
    health_override = Entity.GetProp(_0x19BE4, 'CBasePlayer', 'm_iHealth');
    return health_override
}

function Low_delta() {
    localplayer_index = Entity.GetLocalPlayer();
    const _0x19A58 = UI.GetValue.apply(null, lowdelta_modes);
    var _0x19B81 = get_velocity(localplayer_index);
    var _0x199F5 = get_health(localplayer_index);
    var _0x19C47 = false;
    var _0x19D0D = false;
    var _0x19D70 = false;
    var _0x19CAA = false;
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 0) {
        if (_0x19A58 & (1 << 0) && UI.IsHotkeyActive('Anti-Aim', 'Extra', 'Slow walk')) {
            _0x19D0D = true
        } else {
            _0x19D0D = false
        };
        if (_0x19A58 & (1 << 1) && _0x199F5 < 50) {
            _0x19C47 = true
        } else {
            _0x19C47 = false
        };
        if (_0x19A58 & (1 << 2) && _0x19B81 < 3) {
            _0x19D70 = true
        } else {
            _0x19D70 = false
        }
    } else {
        if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 1) {
            if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key')) {
                _0x19CAA = true
            } else {
                _0x19CAA = false
            }
        }
    };
    if (_0x19D70 == true || _0x19C47 == true || _0x19D0D == true || _0x19CAA == true && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta')) {
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 10);
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', 0);
        AntiAim.SetOverride(1);
        AntiAim.SetFakeOffset(0);
        AntiAim.SetRealOffset(-20)
    } else {
        UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', 0);
        AntiAim.SetOverride(0)
    }
}

function drawString() {
    const _0x19992 = Render.AddFont('Verdana', 8, 100);
    const _0x19A58 = UI.GetValue.apply(null, lowdelta_modes);
    var _0x19B1E = false;
    var _0x19ABB = Global.GetScreenSize();
    localplayer_index = Entity.GetLocalPlayer();
    localplayer_alive = Entity.IsAlive(localplayer_index);
    var _0x19B81 = get_velocity(localplayer_index);
    var _0x199F5 = get_health(localplayer_index);
    SlowWalk = false;
    LowHP = false;
    Standing = false;
    Onkey = false;
    if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 0) {
        if (_0x19A58 & (1 << 0) && UI.IsHotkeyActive('Anti-Aim', 'Extra', 'Slow walk')) {
            SlowWalk = true
        } else {
            SlowWalk = false
        };
        if (_0x19A58 & (1 << 1) && _0x199F5 < 50) {
            LowHP = true
        } else {
            LowHP = false
        };
        if (_0x19A58 & (1 << 2) && _0x19B81 < 3) {
            Standing = true
        } else {
            Standing = false
        }
    } else {
        if (UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta type') == 1) {
            if (UI.IsHotkeyActive('Misc', 'JAVASCRIPT', 'Script items', 'Low delta on key')) {
                Onkey = true
            } else {
                Onkey = false
            }
        }
    };
    if (Standing == true || LowHP == true || SlowWalk == true || Onkey == true) {
        drawIND = true
    } else {
        drawIND = false
    };
    if (drawIND == true && localplayer_alive == true && UI.GetValue('Misc', 'JAVASCRIPT', 'Script items', 'Low delta') == true) {
        Render.StringCustom(_0x19ABB[0] / 2, _0x19ABB[1] / 2 + 25, 1, 'LOW DELTA', [255, 0, 0, 255], _0x19992)
    }
}
Global.RegisterCallback('Draw', 'drawString');
Global.RegisterCallback('Draw', 'SetEnabled');
Cheat.RegisterCallback('CreateMove', 'Low_delta');
UI.AddLabel('=============')
Хороший код
Молодец)
 
Пользователь
Статус
Оффлайн
Регистрация
3 Дек 2020
Сообщения
288
Реакции[?]
30
Поинты[?]
5K
Приветик я написал очередную фигню то есть JS`ку
Ну ладно ближе к делу если уметь играть с читами то можно нормально тапать да-да не в моём случае
Что там есть, что позволяет играть с удовольствием.
Custom Fake Lag
Fake Lag abusse (Clicker)
Avoid Overlap (Clicker)
Типо топ yaw
И clantag
lowdelta(не моя потом вырежу)
Вообще обновлять? Я просто новичок в данном деле.
SS:Посмотреть вложение 135261Посмотреть вложение 135262
не уходи в сверу аа,просто делай больше настроек кастом фейклагов
 
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