Эксперт
-
Автор темы
- #1
Код:
UI.AddCheckbox("Hotkeys");
const x1 = UI.AddSliderInt("Hotkeys_x", 0, Global.GetScreenSize()[0]);
const y1 = UI.AddSliderInt("Hotkeys_y", 0, Global.GetScreenSize()[1]);
UI.AddColorPicker("Hotkeys color");
UI.AddColorPicker("Hotkeys topbar alpha");
var colorhotkeys = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys color");
if (colorhotkeys[3] == 0) {
UI.SetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys color", [89, 119, 239, 3]);
}
var alpha = 0;
var maxwidth = 0;
var swalpha = 0;
var fdalpha = 0;
var apalpha = 0;
var aialpha = 0;
var spalpha = 0;
var fbalpha = 0;
var dtalpha = 0;
var hsalpha = 0;
var doalpha = 0;
var textalpha = 0;
var h = new Array();
function in_bounds(vec, x, y, x2, y2) {
if (!UI.GetValue("MISC", "JAVASCRIPT", "Script Items", "Hotkeys")) return;
return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
}
function main_hotkeys() {
if (!UI.GetValue("MISC", "JAVASCRIPT", "Script Items", "Hotkeys")) return;
if (!World.GetServerString()) return;
const x = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_x"),
y = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_y");
colorhotkeys = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys color");
colorhotkeys1 = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys topbar alpha");
var font = Render.AddFont("Verdana", 7, 100);
var frames = 8 * Globals.Frametime();
var width = 75;
var maxwidth = 0;
if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk")) {
swalpha = Math.min(swalpha + frames, 1);
} else {
swalpha = swalpha - frames;
if (swalpha < 0) swalpha = 0;
if (swalpha == 0) {
h.splice(h.indexOf("Slow walk"));
}
}
if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) {
fdalpha = Math.min(fdalpha + frames, 1);
} else {
fdalpha = fdalpha - frames;
if (fdalpha < 0) fdalpha = 0;
if (fdalpha == 0) {
h.splice(h.indexOf("Duck peek assist"));
}
}
if (UI.IsHotkeyActive("Misc", "GENERAL", "Movement", "Auto peek")) {
apalpha = Math.min(apalpha + frames, 1);
} else {
apalpha = apalpha - frames;
if (apalpha < 0) apalpha = 0;
if (apalpha == 0) {
h.splice(h.indexOf("Auto peek"));
}
}
if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
aialpha = Math.min(aialpha + frames, 1);
} else {
aialpha = aialpha - frames;
if (aialpha < 0) aialpha = 0;
if (aialpha == 0) {
h.splice(h.indexOf("Anti-aim inverter"));
}
}
if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
aialpha = Math.min(aialpha + frames, 1);
} else {
aialpha = aialpha - frames;
if (aialpha < 0) aialpha = 0;
if (aialpha == 0) {
h.splice(h.indexOf("Inverter"));
}
}
if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force safe point")) {
spalpha = Math.min(spalpha + frames, 1);
} else {
spalpha = spalpha - frames;
if (spalpha < 0) spalpha = 0;
if (spalpha == 0) {
h.splice(h.indexOf("Safe point override"));
}
}
if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force body aim")) {
fbalpha = Math.min(fbalpha + frames, 1);
} else {
fbalpha = fbalpha - frames;
if (fbalpha < 0) fbalpha = 0;
if (fbalpha == 0) {
h.splice(h.indexOf("Force body aim"));
}
}
if (UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
dtalpha = Math.min(dtalpha + frames, 1);
} else {
dtalpha = dtalpha - frames;
if (dtalpha < 0) dtalpha = 0;
if (dtalpha == 0) {
h.splice(h.indexOf("Double tap"));
}
}
if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) {
hsalpha = Math.min(hsalpha + frames, 1);
} else {
hsalpha = hsalpha - frames;
if (hsalpha < 0) hsalpha = 0;
if (hsalpha == 0) {
h.splice(h.indexOf("Hide shots"));
}
}
if (UI.IsHotkeyActive("Script items", "Heavy Pistol Override") || !UI.IsHotkeyActive("Script items", "Scout Override") || !UI.IsHotkeyActive("Script items", "AWP Override") || !UI.IsHotkeyActive("Script items", "Auto Override")) {
doalpha = Math.min(doalpha + frames, 1);
} else {
doalpha = doalpha - frames;
if (doalpha < 0) doalpha = 0;
if (doalpha == 0) {
h.splice(h.indexOf("Damage override"));
}
}
if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk")) {
if (h.indexOf("Slow walk") == -1)
h.push("Slow walk")
}
if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) {
if (h.indexOf("Duck peek assist") == -1)
h.push("Duck peek assist")
}
if (UI.IsHotkeyActive("Misc", "GENERAL", "Movement", "Auto peek")) {
if (h.indexOf("Auto peek") == -1)
h.push("Auto peek")
}
if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
if (h.indexOf("Anti-aim inverter") == -1)
h.push("Anti-aim inverter")
}
if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force safe point")) {
if (h.indexOf("Safe point override") == -1)
h.push("Safe point override")
}
if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force body aim")) {
if (h.indexOf("Force body aim") == -1)
h.push("Force body aim")
}
if (UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
if (h.indexOf("Double tap") == -1)
h.push("Double tap")
}
if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) {
if (h.indexOf("Hide shots") == -1)
h.push("Hide shots")
}
if (UI.IsHotkeyActive("Script items", "Scout Override")) {
if (h.indexOf("Damage override") == -1)
h.push("Damage override")
}
if (h.length > 0) {
alpha = Math.min(alpha + frames, 1);
} else {
alpha = alpha - frames;
if (alpha < 0) alpha = 0;
}
for (i = 0; i < h.length; i++) {
if (Render.TextSizeCustom(h[i], font)[0] > maxwidth) {
maxwidth = Render.TextSizeCustom(h[i], font)[0];
}
}
if (maxwidth == 0) maxwidth = 50;
width = width + maxwidth;
if (alpha > 0) {
Render.GradientRect( x - 3, y + 3, 80, 2, 1, [ colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], 0 ], [ colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], 255 ]);
Render.GradientRect( x + 77, y + 3, width - 75, 2, 1, [ colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], 255 ], [ colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], 0 ]);
Render.FilledRect(x, y + 5, width, 18, [17, 17, 17, colorhotkeys1[3] ]);
Render.StringCustom(x + width / 2 - (Render.TextSizeCustom("keybinds", font)[0] / 2) + 2, y + 9, 0, "keybinds", [0, 0, 0, alpha * 255 / 1.3], font);
Render.StringCustom(x + width / 2 - (Render.TextSizeCustom("keybinds", font)[0] / 2) + 1, y + 8, 0, "keybinds", [255, 255, 255, alpha * 255], font);
//Render.FilledRect(x, y + 23, width, 18 * h.length, [17, 17, 17, Math.min(colorhotkeys[3], alpha * 255)]);
for (i = 0; i < h.length; i++) {
switch (h[i]) {
case 'Slow walk':
Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(swalpha * 255, colorhotkeys[3]))]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, swalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, swalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, swalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, swalpha * 255], font);
break;
case 'Duck peek assist':
Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(fdalpha * 255, colorhotkeys[3]))]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, fdalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, fdalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, fdalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, fdalpha * 255], font);
break;
case 'Auto peek':
Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(apalpha * 255, colorhotkeys[3]))]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, apalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, apalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, apalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, apalpha * 255], font);
break;
case 'Anti-aim inverter':
Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(aialpha * 255, colorhotkeys[3]))]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, aialpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, aialpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, aialpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, aialpha * 255], font);
break;
case 'Safe point override':
Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(spalpha * 255, colorhotkeys[3]))]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, spalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, spalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, spalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, spalpha * 255], font);
break;
case 'Force body aim':
Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(fbalpha * 255, colorhotkeys[3]))]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, fbalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, fbalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, fbalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, fbalpha * 255], font);
break;
case 'Double tap':
Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(dtalpha * 255, colorhotkeys[3]))]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, dtalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, dtalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, dtalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, dtalpha * 255], font);
break;
case 'Hide shots':
Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(hsalpha * 255, colorhotkeys[3]))]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, hsalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, hsalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, hsalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, hsalpha * 255], font);
break;
case 'Damage override':
Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(doalpha * 255, colorhotkeys[3]))]);
Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, doalpha * 255 / 1.3], font);
Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, doalpha * 255], font);
Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, doalpha * 255 / 1.3], font);
Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, doalpha * 255], font);
break;
}
}
}
if (Global.IsKeyPressed(1) && UI.IsMenuOpen()) {
var mouse_pos1 = Global.GetCursorPosition();
if (in_bounds(mouse_pos1, x, y, x + width, y + 30)) {
UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_x", mouse_pos1[0] - width / 2);
UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_y", mouse_pos1[1] - 20);
}
}
}
Global.RegisterCallback("Draw", "main_hotkeys");