ss: trail code: void c_grenades::draw() { for (const auto& point : m_predicted_path) { beams->add(point, globals::m_local_player->get_eye_position(), math::hsba_t(std::remainder(interfaces::m_global_vars->m_cur_time, 180.f) / 180.f, 0.9f, 0.8f)); } } warning code: