function get_icon(weapon) {
var endweapon = '';
switch (weapon) {
case "high explosive grenade":
endweapon = 'I';
break;
case "smoke grenade":
endweapon = 'J';
break;
case "molotov":
endweapon = 'K';
break;
case "incendiary grenade":
endweapon = 'K';
break;
case "ssg 08":
endweapon = 'S';
break;
case "awp":
endweapon = 'S';
break;
case 'r8 revolver':
endweapon = 'S';
break;
case 'dealge':
endweapon = 'S';
break;
case "g3sg1":
endweapon = 'S';
break;
case "scar 20":
endweapon = 'S';
break;
default:
endweapon = '';
break
};
return endweapon;
}