bool flip = false;
if(flip == true)
{
Globals::DesyncAngles += GetMaxDesyncDelta();
}
else
{
Globals::DesyncAngles -= GetMaxDesyncDelta();
}
if(flip)
{
Globals::LocalPlayer->GetEyeAngles().y += 90.0f;
Globals::bSendPacket = false;
}
else
{
Globals::LocalPlayer->GetEyeAngles().y -= 90.0f;
Globals::bSendPacket = true;
}