V4.26 https://www.unrealengine.com/marketplace/en-US/product/flexible-combat-system-basic Трейлер \ Trailer: Туториалы \ Tutorials: Технические детали \ Technical Details: Number of Animations: 89 33 Locomotion Animations (Strafing/Movement/Rolls/Hit Impact etc.] 8 Blendspaces 50 Combat Animations (Assassination Animations, Combo attacks etc.) Number of Blueprints: Number of Actor Components: 16 Number of Blueprint Interfaces: 3 Number of Widget Blueprints: 10 Number of Animation Blueprints: 3 Number of Behaviour Tree Nodes: 26 Number of Weapon Blueprints: 8 Input: Keyboard, Mouse Network Replicated: No (Hoping to implement in a future update) See Project Tutorial for Instructions on using the System Note: The majority of the animations contained in this asset pack are retargeted from the Infinity Blade Paragon Characters and are just used for demonstration. You are free to use these animations but I thought it was worth mentioning that the purpose of this asset is the combat system and not the animation side of it. Скрытое содержимое Скрытое содержимое