Ищу скрипт Skeet keybinds & watermark

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1621770530898.png
1621770537632.png
дайте такие кейбинды и вотермарк именно с этой черной штукой на фоне ибо я не смог найти
 
Начинающий
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28 Ноя 2020
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107
Реакции[?]
5
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0
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
JavaScript:
UI.AddCheckbox("Hotkeys");
const x1 = UI.AddSliderInt("Hotkeys_x", 0, Global.GetScreenSize()[0]);
const y1 = UI.AddSliderInt("Hotkeys_y", 0, Global.GetScreenSize()[1]);
UI.AddColorPicker("Hotkeys color");
UI.AddColorPicker("Hotkeys topbar alpha");

var colorhotkeys = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys color");
if (colorhotkeys[3] == 0) {
    UI.SetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys color", [89, 119, 239, 3]);
}
var alpha = 0;
var maxwidth = 0;
var swalpha = 0;
var fdalpha = 0;
var apalpha = 0;
var aialpha = 0;
var spalpha = 0;
var fbalpha = 0;
var dtalpha = 0;
var hsalpha = 0;
var doalpha = 0;
var textalpha = 0;
var h = new Array();

function in_bounds(vec, x, y, x2, y2) {
    
                if (!UI.GetValue("MISC", "JAVASCRIPT", "Script Items", "Hotkeys")) return;
                
    return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
}

function main_hotkeys() {
    
            if (!UI.GetValue("MISC", "JAVASCRIPT", "Script Items", "Hotkeys")) return;
            
        if (!World.GetServerString()) return;
        const x = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_x"),
            y = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_y");
        colorhotkeys = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys color");
        colorhotkeys1 = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys topbar alpha");
        var font = Render.AddFont("Verdana", 7, 500);
        var frames = 8 * Globals.Frametime();
        var width = 75;
        var maxwidth = 0;
        if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk")) {
            swalpha = Math.min(swalpha + frames, 1);
        } else {
            swalpha = swalpha - frames;
            if (swalpha < 0) swalpha = 0;
            if (swalpha == 0) {
                h.splice(h.indexOf("Slow walk   "));
            }
        }

        if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) {
            fdalpha = Math.min(fdalpha + frames, 1);
        } else {
            fdalpha = fdalpha - frames;
            if (fdalpha < 0) fdalpha = 0;
            if (fdalpha == 0) {
                h.splice(h.indexOf("Duck peek assist"));
            }
        }

        if (UI.IsHotkeyActive("Misc", "GENERAL", "Movement", "Auto peek")) {
            apalpha = Math.min(apalpha + frames, 1);
        } else {
            apalpha = apalpha - frames;
            if (apalpha < 0) apalpha = 0;
            if (apalpha == 0) {
                h.splice(h.indexOf("Auto peek"));
            }
        }

        if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
            aialpha = Math.min(aialpha + frames, 1);
        } else {
            aialpha = aialpha - frames;
            if (aialpha < 0) aialpha = 0;
            if (aialpha == 0) {
                h.splice(h.indexOf("Anti-aim inverter"));
            }
        }

        if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
            aialpha = Math.min(aialpha + frames, 1);
        } else {
            aialpha = aialpha - frames;
            if (aialpha < 0) aialpha = 0;
            if (aialpha == 0) {
                h.splice(h.indexOf("Inverter"));
            }
        }

        if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force safe point")) {
            spalpha = Math.min(spalpha + frames, 1);
        } else {
            spalpha = spalpha - frames;
            if (spalpha < 0) spalpha = 0;
            if (spalpha == 0) {
                h.splice(h.indexOf("Safe point override"));
            }
        }

        if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force body aim")) {
            fbalpha = Math.min(fbalpha + frames, 1);
        } else {
            fbalpha = fbalpha - frames;
            if (fbalpha < 0) fbalpha = 0;
            if (fbalpha == 0) {
                h.splice(h.indexOf("Force body aim"));
            }
        }

        if (UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
            dtalpha = Math.min(dtalpha + frames, 1);
        } else {
            dtalpha = dtalpha - frames;
            if (dtalpha < 0) dtalpha = 0;
            if (dtalpha == 0) {
                h.splice(h.indexOf("Double tap     "));
            }
        }

        if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) {
            hsalpha = Math.min(hsalpha + frames, 1);
        } else {
            hsalpha = hsalpha - frames;
            if (hsalpha < 0) hsalpha = 0;
            if (hsalpha == 0) {
                h.splice(h.indexOf("Hide shots   "));
            }
        }

        if (UI.IsHotkeyActive("Script items", "Heavy Pistol Override") || !UI.IsHotkeyActive("Script items", "Scout Override") || !UI.IsHotkeyActive("Script items", "AWP Override") || !UI.IsHotkeyActive("Script items", "Auto Override")) {
            doalpha = Math.min(doalpha + frames, 1);
        } else {
            doalpha = doalpha - frames;
            if (doalpha < 0) doalpha = 0;
            if (doalpha == 0) {
                h.splice(h.indexOf("Damage override"));
            }
        }

        if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk")) {
            if (h.indexOf("Slow walk   ") == -1)
                h.push("Slow walk   ")
        }
        if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck")) {
            if (h.indexOf("Duck peek assist") == -1)
                h.push("Duck peek assist")
        }
        if (UI.IsHotkeyActive("Misc", "GENERAL", "Movement", "Auto peek")) {
            if (h.indexOf("Auto peek") == -1)
                h.push("Auto peek")
        }
        if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
            if (h.indexOf("Anti-aim inverter") == -1)
                h.push("Anti-aim inverter")
        }
        if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force safe point")) {
            if (h.indexOf("Safe point override") == -1)
                h.push("Safe point override")
        }
        if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force body aim")) {
            if (h.indexOf("Force body aim") == -1)
                h.push("Force body aim")
        }
        if (UI.IsHotkeyActive("Rage", "Exploits", "Doubletap")) {
            if (h.indexOf("Double tap     ") == -1)
                h.push("Double tap     ")
        }
        if (UI.IsHotkeyActive("Rage", "Exploits", "Hide shots")) {
            if (h.indexOf("Hide shots   ") == -1)
                h.push("Hide shots   ")
        }
        if (UI.IsHotkeyActive("Script items", "Scout Override")) {
            if (h.indexOf("Damage override") == -1)
                h.push("Damage override")
        }

        if (h.length > 0) {
            alpha = Math.min(alpha + frames, 1);
        } else {
            alpha = alpha - frames;
            if (alpha < 0) alpha = 0;
        }
        for (i = 0; i < h.length; i++) {
            if (Render.TextSizeCustom(h[i], font)[0] > maxwidth) {
                maxwidth = Render.TextSizeCustom(h[i], font)[0];
            }
        }
        if (maxwidth == 0) maxwidth = 50;
        width = width + maxwidth;
        if (alpha > 0) {
                Render.FilledRect(x, y + 3, width, 2, [ colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], 255 ]);
                Render.FilledRect(x, y + 5, width, 18, [17, 17, 17, colorhotkeys1[3] ]);
                Render.StringCustom(x + width / 2 - (Render.TextSizeCustom("keybinds", font)[0] / 2) + 2, y + 9, 0, "keybinds", [0, 0, 0, alpha * 255 / 1.3], font);
                Render.StringCustom(x + width / 2 - (Render.TextSizeCustom("keybinds", font)[0] / 2) + 1, y + 8, 0, "keybinds", [255, 255, 255, alpha * 255], font);
                //Render.FilledRect(x, y + 23, width, 18 * h.length, [17, 17, 17, Math.min(colorhotkeys[3], alpha * 255)]);
                for (i = 0; i < h.length; i++) {
                    switch (h[i]) {
                        case 'Slow walk   ':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(swalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, swalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, swalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, swalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, swalpha * 255], font);
                            break;
                        case 'Duck peek assist':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(fdalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, fdalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, fdalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, fdalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, fdalpha * 255], font);
                            break;
                        case 'Auto peek':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(apalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, apalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, apalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, apalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, apalpha * 255], font);
                            break;
                        case 'Anti-aim inverter':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(aialpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, aialpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, aialpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, aialpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, aialpha * 255], font);
                            break;
                        case 'Safe point override':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(spalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, spalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, spalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, spalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, spalpha * 255], font);
                            break;
                        case 'Force body aim':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(fbalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, fbalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, fbalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, fbalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, fbalpha * 255], font);
                            break;
                        case 'Double tap     ':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(dtalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, dtalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, dtalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, dtalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, dtalpha * 255], font);
                            break;
                        case 'Hide shots   ':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(hsalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, hsalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, hsalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [0, 0, 0, hsalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[toggled]", font)[0], y + 26 + 18 * i, 0, "[toggled]", [255, 255, 255, hsalpha * 255], font);
                            break;
                        case 'Damage override':
                            Render.FilledRect(x, y + 23 + 18 * i, width, 18, [17, 17, 17, Math.min(colorhotkeys[3], Math.min(doalpha * 255, colorhotkeys[3]))]);
                            Render.StringCustom(x + 3, y + 26 + 18 * i, 0, h[i], [0, 0, 0, doalpha * 255 / 1.3], font);
                            Render.StringCustom(x + 2, y + 26 + 18 * i, 0, h[i], [255, 255, 255, doalpha * 255], font);

                            Render.StringCustom(x - 3 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [0, 0, 0, doalpha * 255 / 1.3], font);
                            Render.StringCustom(x - 2 + width - Render.TextSizeCustom("[holding]", font)[0], y + 26 + 18 * i, 0, "[holding]", [255, 255, 255, doalpha * 255], font);
                            break;
                    }

                }
        }
        if (Global.IsKeyPressed(1) && UI.IsMenuOpen()) {
            var mouse_pos1 = Global.GetCursorPosition();
            if (in_bounds(mouse_pos1, x, y, x + width, y + 30)) {
                UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_x", mouse_pos1[0] - width / 2);
                UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Hotkeys_y", mouse_pos1[1] - 20);
            }
        }
}
/**
 *
 * Title: Old spectators list
 * Author: april#0001
 * Description: Recreates the V1's spectators list
 *
*/

//region menu

// Backups our positions
const window_x = UI.AddSliderInt("window_x", 0, Global.GetScreenSize()[0])
const window_y = UI.AddSliderInt("window_y", 0, Global.GetScreenSize()[1])

//endregion

//region functions

/**
 * Updates the visibility of our menu elements
 */
function update_menu()
{
    UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "window_x", false)
    UI.SetEnabled("Misc", "JAVASCRIPT", "Script items", "window_y", false)
}

// Update it whenever the script is activated.
update_menu();

/**
 * Gets the names of the players spectating you
 *
 * @returns {[]}
 */
function get_spectators()
{
    var specs = [];
    const players = Entity.GetPlayers();

    for (i = 0; i < players.length; i++)
    {
        const cur = players[i];

        if (Entity.GetProp(cur, "CBasePlayer", "m_hObserverTarget") != "m_hObserverTarget") {
            const obs = Entity.GetProp(cur, "CBasePlayer", "m_hObserverTarget")

            if (obs === Entity.GetLocalPlayer())
            {
                const name = Entity.GetName(cur);
                specs.push(name);
            }
        }
    }

    return specs;
}

/**
 * Checks if a point is inside a perimeter
 *
 * @param vec
 * @param x
 * @param y
 * @param x2
 * @param y2
 * @returns {boolean}
 */
function in_bounds(vec, x, y, x2, y2)
{
    return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
}

/**
 * Where the magic happens
 */
function main()
{
    // Get our drawing properties
    const names = get_spectators();
    const x = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "window_x"),
            y = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "window_y");

    // Rainbow color for our bar
    const rainbow = [
        Math.floor(Math.sin(Global.Realtime() * 2) * 127 + 128),
        Math.floor(Math.sin(Global.Realtime() * 2 + 2) * 127 + 128),
        Math.floor(Math.sin(Global.Realtime() * 2 + 4) * 127 + 128),
        255
    ];

    // Draw the spectators list
    Render.FilledRect(x + 5, y + 5, 190, 18 , [17, 17, 17, colorhotkeys1[3] ]);
    Render.FilledRect(x + 5, y + 3, 190, 2,[ colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], 255 ]);
    Render.String(x + 100, y + 10, 1, "spectators (" + names.length + ")", [255, 255, 255, 255], 3);

    // For each player who's spectating us, draw their names
    for (i = 0; i < names.length; i++)
    {
        Render.String(x + 100, y + 35 + 15 * i, 1, names[i], [255, 255, 255, 255], 3);
    }

    // Handles the drag function
    if (Global.IsKeyPressed(1)) {
        // Getting our mouse pos
        const mouse_pos = Global.GetCursorPosition();

        // Check if we're clicking and if we're in bounds of the drag area
        if (in_bounds(mouse_pos, x, y, x + 200, y + 30)) {

            // Update values (not the most efficient way to do it but wtvr)
            UI.SetValue("Misc", "JAVASCRIPT", "Script items", "window_x", mouse_pos[0] - 100);
            UI.SetValue("Misc", "JAVASCRIPT", "Script items", "window_y", mouse_pos[1] - 20);
        }
    }

}
//endregion

//region callbacks
//Watermark\\

// Callback our main function
UI.AddLabel("                   Antiaim            ");
UI.AddSliderInt("Antiaim_x", 0, Global.GetScreenSize()[0]);
UI.AddSliderInt("Antiaim_y", 0, Global.GetScreenSize()[1]);

function in_bounds(vec, x, y, x2, y2) {
    return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2)
}

function draw_arc(x, y, radius, start_angle, percent, thickness, color) {
        var precision = (2 * Math.PI) / 30;
        var step = Math.PI / 180;
        var inner = radius - thickness;
        var end_angle = (start_angle + percent) * step;
        var start_angle = (start_angle * Math.PI) / 180;

        for (; radius > inner; --radius) {
            for (var angle = start_angle; angle < end_angle; angle += precision) {
                var cx = Math.round(x + radius * Math.cos(angle));
                var cy = Math.round(y + radius * Math.sin(angle));

                var cx2 = Math.round(x + radius * Math.cos(angle + precision));
                var cy2 = Math.round(y + radius * Math.sin(angle + precision));

                Render.Line(cx, cy, cx2, cy2, color);
            }
        }
}

function main_aa() {
    if (!World.GetServerString()) return;

    const x = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Antiaim_x"),
        y = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Antiaim_y");
        var colorhotkeys = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys color");
         colorhotkeys1 = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys topbar alpha");

    var font = Render.AddFont("Verdana", 7, 100);
    var RealYaw = Local.GetRealYaw();
    var FakeYaw = Local.GetFakeYaw();
    var delta = Math.min(Math.abs(RealYaw - FakeYaw) / 2, 60).toFixed(1);
    var safety = Math.min(Math.round(1.7 * Math.abs(delta)), 100);
    if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
        var side = "<";
    } else {
        var side = ">";
    }
    var text = "    FAKE (" + delta.toString() + "  ) | safety: " + safety.toString() + "% | side: " + side;
    var w = Render.TextSizeCustom(text, font)[0] + 8;

    Render.FilledRect(x - w, y, w, 2, [colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], 255]);
    Render.FilledRect(x - w, y + 2, w, 18, [17, 17, 17, colorhotkeys1[3] ]);
    Render.StringCustom(x + 5 - w, y + 5, 0, text, [0, 0, 0, 180], font);
    Render.StringCustom(x + 4 - w, y + 4, 0, text, [255, 255, 255, 255], font);
    Render.Circle(x + 18 - w + Render.TextSizeCustom("FAKE (" + delta.toString(), font)[0], y + 8, 1, [255, 255, 255, 255]);
    draw_arc(x + 7 - w, y + 10, 5, 0, delta * 6, 2, [colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], 255]);
    if (Global.IsKeyPressed(1) && UI.IsMenuOpen()) {
        const mouse_pos = Global.GetCursorPosition();
        if (in_bounds(mouse_pos, x - w, y, x + w, y + 30)) {
            UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Antiaim_x", mouse_pos[0] + w / 2);
            UI.SetValue("Misc", "JAVASCRIPT", "Script items", "Antiaim_y", mouse_pos[1] - 20);
        }
    }
    
}
//Watermark\\

UI.AddCheckbox("Watermarki")
var username = ""
UI.AddColorPicker("Theme color");
function waterdraw() {
    if (UI.GetValue("Misc", "JAVASCRIPT", "Script items", "Watermarki")) {
    if (!World.GetServerString()) return;
    var today = new Date();
    var hours1 = today.getHours();
    var minutes1 = today.getMinutes();
    var seconds1 = today.getSeconds();
    var hours = hours1 <= 9 ? "0" + today.getHours() + ":" : today.getHours() + ":";
    var minutes = minutes1 <= 9 ? "0" + today.getMinutes() + ":" : today.getMinutes() + ":";
    var seconds = seconds1 <= 9 ? "0" + today.getSeconds() : today.getSeconds();
    var serverip = World.GetServerString();
    var ping = Math.floor(Global.Latency() * 1000 / 1.5);
    var color = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Theme color");
    var font = Render.AddFont("Verdana", 7, 400);
    var text = "gamesense | maz1k | delay: " +Math.round(Entity.GetProp(Entity.GetLocalPlayer(), "CPlayerResource", "m_iPing")).toString()+ "ms | " +Globals.Tickrate().toString()+ "tick | " + hours + minutes + seconds;
    var h = 18;
    var w = Render.TextSizeCustom(text, font)[0] + 8;
    var x = Global.GetScreenSize()[0];
    var y = 10;
    x = x - w - 10;
     var colorhotkeys = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys color");
     colorhotkeys1 = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "Hotkeys topbar alpha");
    Render.FilledRect(x, y, w, 2, [colorhotkeys[0], colorhotkeys[1], colorhotkeys[2], 255]);
    Render.FilledRect(x, y + 2, w, h, [17, 17, 17, colorhotkeys1[3]]);

    Render.StringCustom(x + 4, y + 4, 0, text, [255, 255, 255, 255], font);
    }
}
Cheat.RegisterCallback("Draw", "waterdraw");
Global.RegisterCallback("Draw", "main_aa");
Global.RegisterCallback("Draw", "main")
//endregion
 Global.RegisterCallback("Draw", "main_hotkeys");
 
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