Нестандартное звание?
фу никогда бы не подумал, что скит такое сотворит, ладно немезис, это та еще параша, а за код спс)Посмотреть вложение 154917
Кто-то искал вроде ...
JavaScript:const screen = Global.GetScreenSize(); var stored = false; var x_offs = 0; var y_offs = 0; var info = [ ["DOUBLE TAP", ["Rage", "Exploits", "Double tap"]], ["HIDE SHOT", ["Rage", "Exploits", "Hide shots"]], ["FAKE DUCK", ["Anti-Aim", "Extra", "Fake duck"]], ["BODY AIM", ["Rage", "General", "General", "Force body aim"]], ["SAFE POINT", ["Rage", "General", "General", "Force safe point"]] ] const in_bounds = function(vec, x, y, x2, y2){ return (vec[0] > x) && (vec[1] > y) && (vec[0] < x2) && (vec[1] < y2) } const Render_outlined = function(x, y, a, text, color, font){ Render.StringCustom(x + 1, y, a, text, [0, 0, 0, 255], font ); Render.StringCustom(x - 1, y, a, text, [0, 0, 0, 255], font ); Render.StringCustom(x, y + 1, a, text, [0, 0, 0, 255], font ); Render.StringCustom(x, y - 1, a, text, [0, 0, 0, 255], font ); Render.StringCustom(x, y, a, text, color, font ); } const keybinds = function(){ var active_binds = []; const font = Render.AddFont("Small Fonts", 5, 100); const x = UI.GetValue("Script items", "keybinds_x"), y = UI.GetValue("Script items", "keybinds_y"); for(var j in info){ if(UI.IsHotkeyActive.apply(null, info[j][1])) active_binds.push(j); } Render.FilledRect(x, y, 200, 15, [10, 10, 10, 255]); Render.FilledRect(x, y + 15, 200, 19 + 19 * (active_binds.length - 1), [15, 15, 15, 240]); Render.GradientRect(x, y, 100, 1, 1, [55, 177, 218, 255], [203, 70, 205, 255]); Render.GradientRect(x + 100, y, 100, 1, 1, [203, 70, 205, 255], [204, 227, 53, 255]); Render_outlined(x + 100, y + 3, 1, "KEYBINDS", [255, 255, 255, 255], font); for (var i in active_binds){ Render_outlined(x + 8, y + 20 + 16 * i, 0, info[active_binds[i]][0], [255, 255, 255, 255], font); Render_outlined(x + 168, y + 20 + 16 * i, 0, "ACTIVE", [150, 255, 0, 255], font); } if(UI.IsMenuOpen() && Input.IsKeyPressed(0x1)){ const mouse_pos = Global.GetCursorPosition(); if (in_bounds(mouse_pos, x, y, x + 200, y + 40)) { if(!stored){ x_offs = mouse_pos[0] - x; y_offs = mouse_pos[1] - y; stored = true; } UI.SetValue("Script items", "keybinds_x", mouse_pos[0] - x_offs); UI.SetValue("Script items", "keybinds_y", mouse_pos[1] - y_offs); } } else if(stored) stored = false; } UI.AddSliderInt("keybinds_x", 0, screen[0]); UI.AddSliderInt("keybinds_y", 0, screen[1]); UI.SetEnabled("Script items", "keybinds_x", false); UI.SetEnabled("Script items", "keybinds_y", false); Cheat.RegisterCallback("Draw", "keybinds");