Тьомчик
-
Автор темы
- #1
Помагитеееееееееееееееееееееееееее
C++:
auto weapon = g::pLocalPlayer->ActiveWeapon();
if (g::pLocalWeapon->IsPistolss())
{
fov2 = config.pistol.fov;
smoothness = config.pistol.smooth;
rcs = config.pistol.rc;
}
C++:
__forceinline int get_weapon_group()
{
if (!this) //-V704
return -1;
if (IsPistolss()) // IsPistolss
return 0;
}
__forceinline bool IsPistolss()
{
return ItemDefinitionIndex() == WEAPON_GLOCK
|| ItemDefinitionIndex() == WEAPON_ELITE
|| ItemDefinitionIndex() == WEAPON_P250
|| ItemDefinitionIndex() == WEAPON_TEC9
|| ItemDefinitionIndex() == WEAPON_CZ75A
|| ItemDefinitionIndex() == WEAPON_USP_SILENCER
|| ItemDefinitionIndex() == WEAPON_HKP2000
|| ItemDefinitionIndex() == WEAPON_FIVESEVEN;
}