void ClanTag()
{
CBaseEntity* pPlayer = (CBaseEntity*)Interfaces::EntityList()->GetClientEntity(Interfaces::Engine()->GetLocalPlayer());
static int counter = 0;
int value = Settings::Misc::misc_Clan;
switch (value)
{
case 1:
{
SetMyClanTag("", "");
break;
}
case 2:
{
SetMyClanTag("1, "SITE.RU");
break;
}
case 3:
{
SetMyClanTag("2\r", "SITE.RU");
break;
}
case 4:
{
SetMyClanTag("[3]", "Valve");
break;
}
case 5:
{
SetMyClanTag("[4] \r", "Valve Only");
break;
}
case 6:
{
static int motion = 0;
if (counter % 48 == 0)
motion++;
int ServerTime = (float)pPlayer->GetTickBase() * Interfaces::GlobalVars()->interval_per_tick;
int value = ServerTime % 19;
switch (value)
{
case 0:
{
SetMyClanTag(" ", "Valve");
break;
}
case 1:
{
SetMyClanTag(" i", "Valve");
break;
}
case 2:
{
SetMyClanTag(" in", "Valve");
break;
}
case 3:
{
SetMyClanTag(" ind", "Valve");
break;
}
case 4:
{
SetMyClanTag(" indi", "Valve");
break;
}
case 5:
{
SetMyClanTag(" indig", "Valve");
break;
}
case 6:
{
SetMyClanTag("indigo", "Valve");
break;
}
case 7:
{
SetMyClanTag("ndigo ", "Valve");
break;
}
case 8:
{
SetMyClanTag("digo t", "Valve");
break;
}
case 9:
{
SetMyClanTag("igo to", "Valve");
break;
}
case 10:
{
SetMyClanTag("go top", "Valve");
break;
}
case 11:
{
SetMyClanTag("o top ", "Valve");
break;
}
case 12:
{
SetMyClanTag(" top h", "Valve");
break;
}
case 13:
{
SetMyClanTag("top hv", "Valve");
break;
}
case 14:
{
SetMyClanTag("op hvh", "Valve");
break;
}
case 15:
{
SetMyClanTag("p hvh ", "Valve");
break;
}
case 16:
{
SetMyClanTag(" hvh ", "Valve");
break;
}
case 17:
{
SetMyClanTag("hvh ", "Valve");
break;
}
case 18:
{
SetMyClanTag("vh ", "Valve");
break;
}
case 19:
{
SetMyClanTag("h ", "Valve");
break;
}
}
counter++;
}
break;
}
}