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Автор темы
- #1
Вот такие ошибки
UnauthorizedAccessException: Access to the path "Library/BuildPlayerData\Editor" is denied.
System.IO.Directory.Delete (System.String path) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.IO.Directory.RecursiveDelete (System.String path) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.IO.Directory.Delete (System.String path, System.Boolean recursive) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEditor.VisualStudioIntegration.DirectoryIOProvider.Delete (System.String path, System.Boolean recursive) (at <3371b3e2e5754acd87e600e068350da5>:0)
UnityEditor.Build.Player.BuildPlayerDataGenerator.CreateCleanFolder (System.Boolean isEditor) (at <3371b3e2e5754acd87e600e068350da5>:0)
UnityEditor.Build.Player.BuildPlayerDataGenerator.GenerateForAssemblies (System.String[] assemblies, System.String[] searchPaths, UnityEditor.BuildTarget buildTarget, System.Boolean isEditor) (at <3371b3e2e5754acd87e600e068350da5>:0)
UnityEditor.Build.Player.BuildPlayerDataGeneratorNativeInterface.GenerateForAssemblies (System.String[] assemblies, System.String[] searchPaths, UnityEditor.BuildTarget buildTarget, System.Boolean isEditor) (at <3371b3e2e5754acd87e600e068350da5>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&),
Error building player because script class layout might be incompatible between the editor and the player.
Build completed with a result of 'Failed' in 2 seconds (1731 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002cc] in <3371b3e2e5754acd87e600e068350da5>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <3371b3e2e5754acd87e600e068350da5>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Что это может быть помогите
UnauthorizedAccessException: Access to the path "Library/BuildPlayerData\Editor" is denied.
System.IO.Directory.Delete (System.String path) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.IO.Directory.RecursiveDelete (System.String path) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.IO.Directory.Delete (System.String path, System.Boolean recursive) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEditor.VisualStudioIntegration.DirectoryIOProvider.Delete (System.String path, System.Boolean recursive) (at <3371b3e2e5754acd87e600e068350da5>:0)
UnityEditor.Build.Player.BuildPlayerDataGenerator.CreateCleanFolder (System.Boolean isEditor) (at <3371b3e2e5754acd87e600e068350da5>:0)
UnityEditor.Build.Player.BuildPlayerDataGenerator.GenerateForAssemblies (System.String[] assemblies, System.String[] searchPaths, UnityEditor.BuildTarget buildTarget, System.Boolean isEditor) (at <3371b3e2e5754acd87e600e068350da5>:0)
UnityEditor.Build.Player.BuildPlayerDataGeneratorNativeInterface.GenerateForAssemblies (System.String[] assemblies, System.String[] searchPaths, UnityEditor.BuildTarget buildTarget, System.Boolean isEditor) (at <3371b3e2e5754acd87e600e068350da5>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&),
Error building player because script class layout might be incompatible between the editor and the player.
Build completed with a result of 'Failed' in 2 seconds (1731 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002cc] in <3371b3e2e5754acd87e600e068350da5>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <3371b3e2e5754acd87e600e068350da5>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Что это может быть помогите