Ты где это взял?, это вырезания строка с c++ с использованием методов в которых прописан код как получить время взрыва бомбывроде так
Код:auto bomb_time = entity()->get_bomb_explosion_time()
Нетвар бомб експлоужн тайм - куртаймНужно получить время до взрыва бомбы в кс, можно на любом ЯП, кроме js.
const auto time = entity->m_flC4Blow() - GVars->curtime();
А как получить curtimeНетвар бомб експлоужн тайм - куртайм
//m_flC4Blow prop : "CPlantedC4", "m_flC4Blow" , float
for (int i = 1; i <= g_int.entitylist()->GetHighestEntityIndex(); i++)
{
g_Entity* gEntity = static_cast<g_Entity*>(g_int.entitylist()->GetClientEntity(i));
if( gEntity->GetClientClass()->ClassID == CPlantedC4 )
{
float maxTime = g_int.cvar->FindVar("mp_c4timer")->GetFloat();
EntityBomb* bEntity = (EntityBomb*)entity;
float bTime = bEntity->m_flC4Blow() - g_int.globals->curtime;
float bFactor = bTime / MaxTime
// Для проверки результата рендерим рект
ImRender->AddRectFilled(ImVec2(0,0), ImVec2(300 * bFactor, 100), ImColor(255,255,255))
}
}
Посмотри в осирисеНужно получить время до взрыва бомбы в кс, можно на любом ЯП, кроме js.
Да ты чертовски правПростыми словами -- чел хочет сделать экстернал метод, умеет - нихуя
Да ты чертовски прав
Да ты чертовски прав
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},
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}
}
Проект предоставляет различный материал, относящийся к сфере киберспорта, программирования, ПО для игр, а также позволяет его участникам общаться на многие другие темы. Почта для жалоб: admin@yougame.biz