so finally u got it working?I may be stupid or something but how did you call setup_local_bones in local_animations.cpp without calling it with matrix?You defined setup_local_bones(int matrix) but called it with setup_local_bones()?
UPD: Nvm i didnt define setup_local_bones() as setup_local_bones(int matrix = 0xFFF00)
Nah my real and fake were on other side's of the map(no kidding) so i just switched to old oneso finally u got it working?
Almost SameNah my real and fake were on other side's of the map(no kidding) so i just switched to old one
Can you give me your discord? I would like to ask you some questions about animlayers since a lot of people comment different things here and everyone is saying different?Almost Same
steax#7645Can you give me your discord? I would like to ask you some questions about animlayers since a lot of people comment different things here and everyone is saying different?
bool SetupLocalBones(int boneMask = 0xFFF00) default parameterI may be stupid or something but how did you call setup_local_bones in local_animations.cpp without calling it with matrix?You defined setup_local_bones(int matrix) but called it with setup_local_bones()?
UPD: Nvm i didnt define setup_local_bones() as setup_local_bones(int matrix = 0xFFF00)
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