Ищу скрипт NL | Ищу скит индикатор

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Код:
local screen_size = render.screen_size()

local refs = {

    DT = ui.find("aimbot", "ragebot", "main", "double tap"),

    HS = ui.find("aimbot", "ragebot", "main", "hide shots"),

    FS = ui.find("aimbot", "anti aim", "Angles", "freestanding"),

    FD = ui.find("aimbot", "anti aim", "misc", "fake duck"),

    SW = ui.find("aimbot", "anti aim", "misc", "slow walk"),

    DA = ui.find("Aimbot", "Ragebot", "Main", "Enabled", "Dormant Aimbot"),

    FP = ui.find("Miscellaneous", "Main", "Other", "Fake Latency"),

    HC = ui.find("Aimbot", "Ragebot", "Selection", "Hit Chance"),

    DMG = ui.find("Aimbot", "Ragebot", "Selection", "Minimum Damage"),

    PA = ui.find("aimbot", "ragebot", "main", "peek assist")

}



local ScreenTab = ui.create(ui.get_icon("star").." Visuals","  ")



ScreenTab:label("Thanks for purchasing the lua > lordventu#3630 for help")



local SIDEINDICTAOTR = ScreenTab:switch("Sense indicators")

local SIDEINDICTAOTRgroup = SIDEINDICTAOTR:create()

local SIDEINDICTAOTRcombo = SIDEINDICTAOTRgroup:selectable("Sideindicators", "Doubletap", "Freestanding", "Fakeduck", "Damage", "Fake ping", "Dormant", "Safe points", "Body Aim", "Hitbox override", "Hitchance")

local verdana123 = render.load_font("Calibri", vector(23,23.5), "adb")

events.render:set(function()

    local local_player = entity.get_local_player()

    if local_player == nil then return end

    DMG = ui.find("Aimbot", "Ragebot", "Selection", "Minimum Damage")

    HC = ui.find("Aimbot", "Ragebot", "Selection", "Hit Chance")

    local active_binds = ui.get_binds()

    local verdana1234 = render.measure_text(verdana123, "c", "DT")

    local sideind_x = 0

    local sideind_y = 40

    if local_player:is_alive() == true then

        if SIDEINDICTAOTR:get() == true then

            if refs.DT:get() == true and rage.exploit:get() < 1 and SIDEINDICTAOTRcombo:get(1) then

            render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

            render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

            render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x+100), color(211,32,50,255), "с", "DT")

            sideind_x = sideind_x + sideind_y

            end

            if refs.DT:get() == true and rage.exploit:get() == 1 and SIDEINDICTAOTRcombo:get(1) then

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x+100), color(), "с", "DT")

                sideind_x = sideind_x + sideind_y

            end

            if refs.FS:get() == true and SIDEINDICTAOTRcombo:get(2) then

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x+100-2-5), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x+100-2-5), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x-5+100), color(), "с", "FS")

                sideind_x = sideind_x + sideind_y

            end

            if refs.FD:get() == true and SIDEINDICTAOTRcombo:get(3) then

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x-5+100), color(), "с", "DUCK")

                sideind_x = sideind_x + sideind_y

            end

            for i in pairs(active_binds) do

                if active_binds.name == "Minimum Damage" and SIDEINDICTAOTRcombo:get(4) then

                    if active_binds.active then

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x-5+100), color(), "с", "Damage: "..""..DMG:get().."")

                        sideind_x = sideind_x + sideind_y

                    end

                end

            end

            for i in pairs(active_binds) do

                if active_binds.name == "Hit Chance" and SIDEINDICTAOTRcombo:get(4) then

                    if active_binds.active then

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x-5+100), color(), "с", "HITCHANCE OVR")

                        sideind_x = sideind_x + sideind_y

                    end

                end

            end

            for i in pairs(active_binds) do

                if active_binds.name == "Hitboxes" and SIDEINDICTAOTRcombo:get(9) then

                    if active_binds.active then

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x-5+100), color(), "с", "HITBOX")

                        sideind_x = sideind_x + sideind_y

                    end

                end

            end

            for i in pairs(active_binds) do

                if active_binds.name == "Body Aim" and SIDEINDICTAOTRcombo:get(8) then

                    if active_binds.active then

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x-5+100), color(), "с", "BODY")

                        sideind_x = sideind_x + sideind_y

                    end

                end

            end

            for i in pairs(active_binds) do

                if active_binds.name == "Safe Points" and SIDEINDICTAOTRcombo:get(7) then

                    if active_binds.active then

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                        render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x-5+100), color(136,207,52), "с", "SAFE")

                        sideind_x = sideind_x + sideind_y

                    end

                end

            end

            if refs.FP:get() ~= 0 and SIDEINDICTAOTRcombo:get(5) then

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x-5+100), color(136,207,52), "с", "PING")

                sideind_x = sideind_x + sideind_y

            end

            if refs.DA:get() == true and SIDEINDICTAOTRcombo:get(6) then

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+10,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.gradient(vector(48-verdana1234.x,screen_size.y/1.75+sideind_x-5+100-2), vector(27-verdana1234.x+50,screen_size.y/1.75+sideind_x+100+verdana1234.y-5), color(0, 0, 0, 60), color(0, 0, 0, 5), color(0, 0, 0, 50), color(0, 0, 0, 5))

                render.text(verdana123, vector(17,screen_size.y/1.75+sideind_x-5+100), color(136,207,52), "с", "DA")

                sideind_x = sideind_x + sideind_y

            end

        end

    end

end)

-- Sideindicators
 
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dsc.gg/solar-tech
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Сделать одной функцией сам индикатор ⛔⛔⛔
Каждый раз писать все это 👍👍👍
 
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