так же для acidtech v2 :/ Skeet = ui.create("", "Quasar#7334") skeet_en = Skeet:switch("Skeet Menu") function Skeet_m() if not skeet_en:get() then return end local Menu = { Pos = ui.get_position() - vector(3, 3), Size = ui.get_size() + vector(3, 3), }; local Color1 = color(0,255,0); local Color2 = color(130,0,150); if ui.get_alpha() > 0.3 then render.rect(Menu.Pos - vector(6, 6), Menu.Pos + Menu.Size + vector(3, 3) + vector(6, 6), color("0A0A0AFF")); render.rect(Menu.Pos - vector(5, 5), Menu.Pos + Menu.Size + vector(3, 3) + vector(5, 5), color("3C3C3CFF")); render.rect(Menu.Pos - vector(4, 4), Menu.Pos + Menu.Size + vector(3, 3) + vector(4, 4), color("282828FF")); render.rect(Menu.Pos - vector(1, 1), Menu.Pos + Menu.Size + vector(3, 3) + vector(1, 1), color("3C3C3CFF")); render.rect(Menu.Pos, Menu.Pos + Menu.Size + vector(3, 3), color("141414FF")); render.gradient(Menu.Pos + vector(1, 1), Menu.Pos + vector(Menu.Size.x, 0) + vector(1, 2), Color1, Color2, Color1, Color2); end end events.render:set(Skeet_m)