if (AsyncGetKeyState(eKI_F3)) {}
else if (AsyncGetKeyState(eKI_F2))
{
if (pLocalActor == pActor || pActor->GetHealth() <= 0)
continue;
}
else
{
if (pLocalActor->GetTeamId() == pActor->GetTeamId())
continue;
if (pLocalActor == pActor || pActor->GetHealth() <= 0)
continue;
}
if (RequestEnumeration(pGameRules, pEntity, szAnim, szEntityClassName, szEntityName, vecBonePos, BoneId, MaterialId)) {
vHits.push_back({ LocalEntityId, MatHead, 6, 12, CameraView, 0.0f, pLocalActor->GetPhysCounter() });
MultiHit(vHits.push_back({ ActorEntityId, MaterialId, 1, BoneId, vecBonePos, 0.0f, pActor->GetPhysCounter() }));
}