Ищу скрипт Break lag comp in air & auto teleport in air for pandora

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Auto teleport (form Pandora forum)
code_language.lua:
local dt = ui.get('Rage', 'Exploits', 'General', 'Double tap key');
local hs = ui.get('Rage', 'Exploits', 'General', 'Hide shots key');
local dt_state = false;
local hs_state = false;
local was_vis = false;
local in_air_ticker = 0;
local mp_teammates_are_enemies = cvar.find_var("mp_teammates_are_enemies");

local function vec_dist(v1, v2)
    return math.sqrt((v2.x-v1.x)^2 + (v2.y-v1.y)^2 + (v2.z-v1.z)^2)
end

local function get_is_vis(plocal)
    local CCSPlayer = entity_list.get_all("CCSPlayer");
    if #CCSPlayer < 2 then return end

    local local_index = plocal:index();
    local local_team = plocal:get_prop("DT_BaseEntity", "m_iTeamNum"):get_int();

    local local_pos = plocal:eye_position();

    for i = 1, #CCSPlayer do
        local ent = entity_list.get_client_entity(CCSPlayer[i]);
        local ent_team = ent:get_prop("DT_BaseEntity", "m_iTeamNum"):get_int();

        if ent:index() ~= local_index and (ent_team ~= local_team or mp_teammates_are_enemies:get_int() == 1) and ent_team ~= 1 and ent:get_prop("DT_CSPlayer", "m_iHealth"):get_int() > 0 and not ent:dormant() then

            local pos = ent:eye_position();
            local line = engine_trace.trace_ray(local_pos, pos, plocal, 1)

            if vec_dist(pos, line.endpos) <= 25 then
                return true
            end
        end
    end

    return false
end

local function reset()
    if was_vis then
        dt:set(dt_state)
        hs:set(hs_state)
        was_vis = false;
    end
end

callbacks.register("post_move", function()
    if not client.is_alive() then reset() return end
   
    plocal = entity_list.get_client_entity(engine.get_local_player());

    if not plocal then reset() return end

    local m_fFlags, tr = math.modf(plocal:get_prop("DT_CSPlayer", "m_fFlags"):get_int()/2);

    in_air_ticker = (tr~=0.5) and 2 or (in_air_ticker > 0) and in_air_ticker - 1 or in_air_ticker

    if in_air_ticker == 0 then reset() return end

    local is_vis = get_is_vis(plocal);

    if is_vis == was_vis then
        if is_vis then
            if dt:get() then
                dt_state = not dt_state;
                dt:set(false)
            end

            if hs:get() then
                hs_state = not hs_state;
                hs:set(false)
            end
        end

        return
    end
   
    if is_vis then
        dt_state = dt:get();
        hs_state = hs:get();
        dt:set(false)
        hs:set(false)
    else
        dt:set(dt_state)
        hs:set(hs_state)
    end

    was_vis = is_vis;    
end)
doesnt work
 
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