render::line( vec2_t( prev_screen.x, prev_screen.y ), vec2_t( cur_screen.x, cur_screen.y ), g_vars.visuals.pred_color.alpha( 255 ), 1.f );
render::line( vec2_t( prev_screen.x, prev_screen.y ), vec2_t( cur_screen.x, cur_screen.y ), g_vars.visuals.pred_color.alpha( 100 ), 3.f );
render::line( vec2_t( prev_screen.x, prev_screen.y ), vec2_t( cur_screen.x, cur_screen.y ), g_vars.visuals.pred_color.alpha( 55 ), 5.f );
render::line( vec2_t( prev_screen.x, prev_screen.y ), vec2_t( cur_screen.x, cur_screen.y ), g_vars.visuals.pred_color.alpha( 25 ), 8.f );
render::line( vec2_t( prev_screen.x, prev_screen.y ), vec2_t( cur_screen.x, cur_screen.y ), g_vars.visuals.pred_color.alpha( 5 ), 11.f );
render::line( vec2_t( prev_screen.x, prev_screen.y ), vec2_t( cur_screen.x, cur_screen.y ), g_vars.visuals.pred_color.alpha( 1 ), 14.f );