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Автор темы
- #1
C++:
#include "includes.h"
#include <cstdio>
#ifdef _WIN64
#define GWL_WNDPROC GWLP_WNDPROC
#endif
#include <iostream>
extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
EndScene oEndScene = NULL;
WNDPROC oWndProc;
static HWND window = NULL;
void OpenConsole() {
AllocConsole();
FILE* f;
freopen_s(&f, "CONOUT$", "w", stdout);
}
void InitImGui(LPDIRECT3DDEVICE9 pDevice)
{
OpenConsole();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
io.ConfigFlags = ImGuiConfigFlags_NoMouseCursorChange;
ImGui_ImplWin32_Init(window);
ImGui_ImplDX9_Init(pDevice);
}
bool init = false;
int fov = 100;
bool fovChanger = true;
uintptr_t dwClient = *(uintptr_t*)GetModuleHandle("client.dll");
uintptr_t dwEngine = *(uintptr_t*)GetModuleHandle("engine.dll");
uintptr_t dwLocalPlayer = 0x754AE4;
uintptr_t FovChanger = 0x1390;
uintptr_t m_iHealth = 0x90;
long __stdcall hkEndScene(LPDIRECT3DDEVICE9 pDevice)
{
if (!init)
{
InitImGui(pDevice);
init = true;
}
ImGui_ImplDX9_NewFrame();
ImGui_ImplWin32_NewFrame();
ImGui::NewFrame();
ImGui::Begin("GhostHack");
ImGui::End();
ImGui::EndFrame();
ImGui::Render();
ImGui_ImplDX9_RenderDrawData(ImGui::GetDrawData());
return oEndScene(pDevice);
}
LRESULT __stdcall WndProc(const HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
if (true && ImGui_ImplWin32_WndProcHandler(hWnd, uMsg, wParam, lParam))
return true;
return CallWindowProc(oWndProc, hWnd, uMsg, wParam, lParam);
}
BOOL CALLBACK EnumWindowsCallback(HWND handle, LPARAM lParam)
{
DWORD wndProcId;
GetWindowThreadProcessId(handle, &wndProcId);
if (GetCurrentProcessId() != wndProcId)
return TRUE; // skip to next window
window = handle;
return FALSE; // window found abort search
}
HWND GetProcessWindow()
{
window = NULL;
EnumWindows(EnumWindowsCallback, NULL);
return window;
}
DWORD WINAPI MainThread(LPVOID lpReserved)
{
bool attached = false;
do
{
if (kiero::init(kiero::RenderType::D3D9) == kiero::Status::Success)
{
kiero::bind(42, (void**)& oEndScene, hkEndScene);
do
window = GetProcessWindow();
while (window == NULL);
oWndProc = (WNDPROC)SetWindowLongPtr(window, GWL_WNDPROC, (LONG_PTR)WndProc);
attached = true;
}
} while (!attached);
while (true) {
uintptr_t localPlayer = *(uintptr_t*)(dwClient + dwLocalPlayer);
if (localPlayer == NULL) continue;
uint32_t health = *(uint32_t*)(localPlayer + m_iHealth);
std::cout << health;
}
return TRUE;
}
BOOL WINAPI DllMain(HMODULE hMod, DWORD dwReason, LPVOID lpReserved)
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hMod);
CreateThread(nullptr, 0, MainThread, hMod, 0, nullptr);
break;
case DLL_PROCESS_DETACH:
kiero::shutdown();
break;
}
return TRUE;
}