package im.jopta.ui.display.impl;
import com.mojang.blaze3d.platform.GlStateManager;
import im.jopta.Another;
import im.jopta.events.EventDisplay;
import im.jopta.ui.display.ElementRenderer;
import im.jopta.ui.styles.Style;
import im.jopta.utils.animations.Animation;
import im.jopta.utils.animations.Direction;
import im.jopta.utils.animations.impl.EaseBackIn;
import im.jopta.utils.client.ClientUtil;
import im.jopta.utils.drag.Dragging;
import im.jopta.utils.math.MathUtil;
import im.jopta.utils.math.StopWatch;
import im.jopta.utils.math.Vector4i;
import im.jopta.utils.render.ColorUtils;
import im.jopta.utils.render.DisplayUtils;
import im.jopta.utils.render.Scissor;
import im.jopta.utils.render.font.Fonts;
import lombok.AccessLevel;
import lombok.RequiredArgsConstructor;
import lombok.experimental.FieldDefaults;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.scoreboard.Score;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.text.TextFormatting;
import org.lwjgl.opengl.GL11;
import java.awt.*;
@FieldDefaults(level = AccessLevel.PRIVATE)
@RequiredArgsConstructor
public class TargetInfoRenderer implements ElementRenderer {
final StopWatch stopWatch = new StopWatch();
final Dragging drag;
LivingEntity entity = null;
boolean allow;
final Animation animation = new EaseBackIn(400, 1, 1);
float healthAnimation = 0.0f;
float absorptionAnimation = 0.0f;
@Override
public void render(EventDisplay eventDisplay) {
entity = getTarget(entity);
float rounding = 6;
boolean out = !allow || stopWatch.isReached(1000);
animation.setDuration(out ? 400 : 300);
animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
if (animation.getOutput() == 0.0f) {
entity = null;
}
if (entity != null) {
String name = entity.getName().getString();
float posX = drag.getX();
float posY = drag.getY();
float headSize = 28;
float spacing = 5;
float width = 172 / 1.5f;
float height = 59 / 1.5f;
drag.setWidth(width);
drag.setHeight(height);
float shrinking = 1.5f;
Score score = mc.world.getScoreboard().getOrCreateScore(entity.getScoreboardName(), mc.world.getScoreboard().getObjectiveInDisplaySlot(2));
float hp = entity.getHealth();
float maxHp = entity.getMaxHealth();
String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime")
&& (header.contains("анархия") || header.contains("гриферский")) && entity instanceof PlayerEntity) {
hp = score.getScorePoints();
maxHp = 20;
}
healthAnimation = MathUtil.fast(healthAnimation, MathHelper.clamp(hp / maxHp, 0, 1), 10);
absorptionAnimation = MathUtil.fast(absorptionAnimation, MathHelper.clamp(entity.getAbsorptionAmount() / maxHp, 0, 1), 10);
if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime")
&& (header.contains("анархия") || header.contains("гриферский")) && entity instanceof PlayerEntity) {
hp = score.getScorePoints();
maxHp = 20;
}
float animationValue = (float) animation.getOutput();
float halfAnimationValueRest = (1 - animationValue) / 2f;
float testX = posX + (width * halfAnimationValueRest);
float testY = posY + (height * halfAnimationValueRest);
float testW = width * animationValue;
float testH = height * animationValue;
int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
GlStateManager.pushMatrix();
Style style = Another.getInstance().getStyleManager().getCurrentStyle();
sizeAnimation(posX + (width / 2), posY + (height / 2), animation.getOutput());
DisplayUtils.drawShadow(posX, posY, width, height, 10, style.getFirstColor().getRGB(), style.getSecondColor().getRGB());
drawStyledRect(posX, posY, width, height, rounding, 255);
drawTargetHead(entity, posX + spacing, posY + spacing + 1, headSize, headSize);
Scissor.push();
Scissor.setFromComponentCoordinates(testX, testY, testW - 6, testH);
Fonts.sfui.drawText(eventDisplay.getMatrixStack(), entity.getName().getString(), posX + headSize + spacing + spacing, posY + spacing + 1, -1, 8);
Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), "HP: " + ((int) hp + (int) mc.player.getAbsorptionAmount()), posX + headSize + spacing + spacing,
posY + spacing + 1 + spacing + spacing, ColorUtils.rgb(200, 200, 200), 7);
Scissor.unset();
Scissor.pop();
final Vector4i vector4i = new Vector4i(ColorUtils.red, ColorUtils.red, ColorUtils.green, ColorUtils.green);
final Vector4i vector4i2 = new Vector4i(ColorUtils.setAlpha(style.getFirstColor().getRGB(), 64), ColorUtils.setAlpha(style.getFirstColor().getRGB(), 64), ColorUtils.setAlpha(style.getSecondColor().getRGB(), 64), ColorUtils.setAlpha(style.getSecondColor().getRGB(), 64));
DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing, posY + height - spacing * 2.0f - 3.0f, width - 42.0f, 7.0f, new Vector4f(4.0f, 4.0f, 4.0f, 4.0f), ColorUtils.rgb(32, 32, 32));
/// Градиентный переход цвета полоски здоровья
// Градиентный переход цвета полоски здоровья
Color greenColor = new Color(0, 255, 0);
Color yellowColor = new Color(255, 255, 0);
Color redColor = new Color(255, 0, 0);
float healthPercentage = hp / maxHp;
Color currentColor;
if (healthPercentage >= 0.5f) {
float ratio = (healthPercentage - 0.5f) * 2;
currentColor = blendColors(yellowColor, greenColor, ratio);
} else {
float ratio = healthPercentage * 2;
currentColor = blendColors(redColor, yellowColor, ratio);
}
DisplayUtils.drawShadow(posX + headSize + spacing + spacing, posY + height - spacing * 2.0f - 3.0f, (width - 42.0f) * this.healthAnimation, 7.0f, 8, currentColor.getRGB());
DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing, posY + height - spacing * 2.0f - 3.0f, (width - 42.0f) * this.healthAnimation, 7.0f, new Vector4f(4.0f, 4.0f, 4.0f, 4.0f), currentColor.getRGB());
DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing, posY + height - spacing * 2.0f - 3.0f, (width - 42.0f) * this.healthAnimation, 7.0f, new Vector4f(4.0f, 4.0f, 4.0f, 4.0f),currentColor.getRGB());
DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing, posY + height - spacing * 2.0f - 3.0f, (width - 42.0f) * this.absorptionAnimation, 7.0f, new Vector4f(4.0f, 4.0f, 4.0f, 4.0f), currentColor.getRGB());
GlStateManager.popMatrix();
}
}
private LivingEntity getTarget(LivingEntity nullTarget) {
LivingEntity auraTarget = Another.getInstance().getFunctionRegistry().getKillAura().getTarget();
LivingEntity target = nullTarget;
if (auraTarget != null) {
stopWatch.reset();
allow = true;
target = auraTarget;
} else if (mc.currentScreen instanceof ChatScreen) {
stopWatch.reset();
allow = true;
target = mc.player;
} else {
allow = false;
}
return target;
}
public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
if (entity != null) {
EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
drawFace(rendererManager.getEntityTexture(entity), x, y, 8F, 8F, 8F, 8F, width, height, 64F, 64F, entity);
}
}
public static void sizeAnimation(double width, double height, double scale) {
GlStateManager.translated(width, height, 0);
GlStateManager.scaled(scale, scale, scale);
GlStateManager.translated(-width, -height, 0);
}
public void drawFace(ResourceLocation res, float d,
float y,
float u,
float v,
float uWidth,
float vHeight,
float width,
float height,
float tileWidth,
float tileHeight,
LivingEntity target) {
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
mc.getTextureManager().bindTexture(res);
float hurtPercent = (target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0f)) / 10.0f;
GL11.glColor4f(1, 1 - hurtPercent, 1 - hurtPercent, 1);
AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
GL11.glColor4f(1, 1, 1, 1);
GL11.glPopMatrix();
}
private void drawStyledRect(float x,
float y,
float width,
float height,
float radius, int alpha) {
Style style = Another.getInstance().getStyleManager().getCurrentStyle();
DisplayUtils.drawRoundedRect(x - 0.5f, y - 0.5f, width + 1, height + 1, radius + 0.5f, ColorUtils.setAlpha(ColorUtils.getColor(0), alpha)); // outline
DisplayUtils.drawRoundedRect(x, y, width, height, radius, ColorUtils.rgba(21, 21, 21, alpha));
}
private Color blendColors(Color color1, Color color2, float ratio) {
float r = (float) (color1.getRed() * (1 - ratio) + color2.getRed() * ratio) / 255;
float g = (float) (color1.getGreen() * (1 - ratio) + color2.getGreen() * ratio) / 255;
float b = (float) (color1.getBlue() * (1 - ratio) + color2.getBlue() * ratio) / 255;
return new Color(r, g, b);
}
}