package im.expensive.ui.display.impl;
import com.mojang.blaze3d.platform.GlStateManager;
import im.expensive.Expensive;
import im.expensive.events.EventDisplay;
import im.expensive.ui.display.ElementRenderer;
import im.expensive.ui.styles.Style;
import im.expensive.utils.animations.Animation;
import im.expensive.utils.animations.Direction;
import im.expensive.utils.animations.impl.EaseBackIn;
import im.expensive.utils.client.ClientUtil;
import im.expensive.utils.drag.Dragging;
import im.expensive.utils.math.MathUtil;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.math.Vector4i;
import im.expensive.utils.render.ColorUtils;
import im.expensive.utils.render.DisplayUtils;
import im.expensive.utils.render.Scissor;
import im.expensive.utils.render.font.Fonts;
import im.expensive.utils.shader.ShaderUtil;
import lombok.AccessLevel;
import lombok.RequiredArgsConstructor;
import lombok.experimental.FieldDefaults;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.scoreboard.Score;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import org.lwjgl.opengl.GL11;
@FieldDefaults(level = AccessLevel.PRIVATE)
@RequiredArgsConstructor
public class TargetInfoRenderer implements ElementRenderer {
final StopWatch stopWatch = new StopWatch();
final Dragging drag;
LivingEntity entity = null;
boolean allow;
final Animation animation = new EaseBackIn(400, 1, 1);
float healthAnimation = 0.0f;
float absorptionAnimation = 0.0f;
@Override
public void render(EventDisplay eventDisplay) {
entity = getTarget(entity);
float rounding = 6;
boolean out = !allow || stopWatch.isReached(1000);
animation.setDuration(out ? 400 : 300);
animation.setDirection(out ? Direction.BACKWARDS : Direction.FORWARDS);
if (animation.getOutput() == 0.0f) {
entity = null;
}
if (entity != null) {
String name = entity.getName().getString();
float posX = drag.getX();
float posY = drag.getY();
float headSize = 28;
float spacing = 5;
float width = 172 / 1.5f;
float height = 59 / 1.5f;
drag.setWidth(width);
drag.setHeight(height);
float shrinking = 1.5f;
Score score = mc.world.getScoreboard().getOrCreateScore(entity.getScoreboardName(), mc.world.getScoreboard().getObjectiveInDisplaySlot(2));
float hp = entity.getHealth();
float maxHp = entity.getMaxHealth();
String header = mc.ingameGUI.getTabList().header == null ? " " : mc.ingameGUI.getTabList().header.getString().toLowerCase();
if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime")
&& (header.contains("анархия") || header.contains("гриферский")) && entity instanceof PlayerEntity) {
hp = score.getScorePoints();
maxHp = 20;
}
healthAnimation = MathUtil.fast(healthAnimation, MathHelper.clamp(hp / maxHp, 0, 1), 10);
absorptionAnimation = MathUtil.fast(absorptionAnimation, MathHelper.clamp(entity.getAbsorptionAmount() / maxHp, 0, 1), 10);
if (mc.getCurrentServerData() != null && mc.getCurrentServerData().serverIP.contains("funtime")
&& (header.contains("анархия") || header.contains("гриферский")) && entity instanceof PlayerEntity) {
hp = score.getScorePoints();
maxHp = 20;
}
float animationValue = (float) animation.getOutput();
float halfAnimationValueRest = (1 - animationValue) / 2f;
float testX = posX + (width * halfAnimationValueRest);
float testY = posY + (height * halfAnimationValueRest);
float testW = width * animationValue;
float testH = height * animationValue;
int windowWidth = ClientUtil.calc(mc.getMainWindow().getScaledWidth());
GlStateManager.pushMatrix();
Style style = Expensive.getInstance().getStyleManager().getCurrentStyle();
sizeAnimation(posX + (width / 2), posY + (height / 2), animation.getOutput());
//DisplayUtils.drawShadow(posX, posY, width, height, 10, style.getFirstColor().getRGB(), style.getSecondColor().getRGB());
drawStyledRect(posX, posY, width, height, rounding, 255);
drawTargetHead(entity, posX + spacing, posY + spacing + 1, headSize, headSize);
EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
mc.getTextureManager().bindTexture(rendererManager.getEntityTexture(entity));
ShaderUtil.rounded_head.attach();
ShaderUtil.rounded_head.setUniformf("size", headSize + 8, headSize + 8);
ShaderUtil.rounded_head.setUniformf("radius", 5.1f);
ShaderUtil.rounded_head.setUniformf("hurt_time", entity.hurtTime);
ShaderUtil.rounded_head.setUniformf("alpha", 255);
ShaderUtil.rounded_head.setUniformf("startX", 7.0f);
ShaderUtil.rounded_head.setUniformf("endX", 14.0f);
ShaderUtil.rounded_head.setUniformf("startY", 7.0f);
ShaderUtil.rounded_head.setUniformf("endY", 14.0f);
ShaderUtil.rounded_head.setUniformf("texXSize", 56.0f);
ShaderUtil.rounded_head.setUniformf("texYSize", 56.0f);
ShaderUtil.rounded_head.drawQuads(posX + 6, posY + 6, headSize + 8, headSize + 8);
ShaderUtil.rounded_head.detach();
Scissor.push();
Scissor.setFromComponentCoordinates(testX, testY - 6, testW - 6 + 2, testH + 6);
DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing - 24, posY + height - spacing * 2 - 3, (width - 18), 9, 2.5f, ColorUtils.rgb(32, 32, 32));
DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing - 24, posY + height - spacing * 2 - 3, (width - 18) * healthAnimation, 9, 2.5f, ColorUtils.getColor(0));
DisplayUtils.drawImage((new ResourceLocation("nightprow/images/user.png")),posX + headSize + spacing + spacing - 23,posY + spacing + 1 + spacing + spacing + 11.2f - 13 - 1,10,10,ColorUtils.rgba(255,255,255,255));
String hpp = "HP:" + ((int) hp + (int) mc.player.getAbsorptionAmount());
float a = Fonts.sfMedium.getWidth(hpp,7) + 5;
DisplayUtils.drawRoundedRect(posX + 10,posY - 6,a,13,3f,ColorUtils.rgba(16,16,28,255));
Fonts.sfui.drawText(eventDisplay.getMatrixStack(), "| " + entity.getName().getString(), posX + headSize + spacing + spacing - 11, posY + spacing + 0 + 11 - 1, ColorUtils.rgb(255, 255, 255), 8);
Fonts.sfMedium.drawText(eventDisplay.getMatrixStack(), hpp, posX + 12,
posY - 3, ColorUtils.rgb(255, 255, 255), 7);
Scissor.unset();
Scissor.pop();
Vector4i vector4i = new Vector4i(style.getFirstColor().getRGB(), style.getFirstColor().getRGB(), style.getSecondColor().getRGB(), style.getSecondColor().getRGB());
//DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing, posY + height - spacing * 2 - 3, (width - 42), 9, 2.5f, ColorUtils.rgb(32, 32, 32));
//DisplayUtils.drawShadow(posX + headSize + spacing + spacing, posY + height - spacing * 2 - 3, (width - 42) * healthAnimation, 8, 8, style.getFirstColor().getRGB(), style.getSecondColor().getRGB());
//DisplayUtils.drawRoundedRect(posX + headSize + spacing + spacing, posY + height - spacing * 2 - 3, (width - 42) * healthAnimation, 9, 2.5f, ColorUtils.getColor(0));
//DisplayUtils.drawImage((new ResourceLocation("nightprow/images/user.png")),posX + headSize + spacing + spacing + 32.5f,posY + spacing + 1 + spacing + spacing + 11.2f,8,8,ColorUtils.rgba(255,255,255,255));
GlStateManager.popMatrix();
}
}
private LivingEntity getTarget(LivingEntity nullTarget) {
LivingEntity auraTarget = Expensive.getInstance().getFunctionRegistry().getKillAura().getTarget();
LivingEntity target = nullTarget;
if (auraTarget != null) {
stopWatch.reset();
allow = true;
target = auraTarget;
} else if (mc.currentScreen instanceof ChatScreen) {
stopWatch.reset();
allow = true;
target = mc.player;
} else {
allow = false;
}
return target;
}
public void drawTargetHead(LivingEntity entity, float x, float y, float width, float height) {
if (entity != null) {
EntityRenderer<? super LivingEntity> rendererManager = mc.getRenderManager().getRenderer(entity);
drawFace(rendererManager.getEntityTexture(entity), x, y, 8F, 8F, 8F, 8F, width, height, 64F, 64F, entity);
}
}
public static void sizeAnimation(double width, double height, double scale) {
GlStateManager.translated(width, height, 0);
GlStateManager.scaled(scale, scale, scale);
GlStateManager.translated(-width, -height, 0);
}
public void drawFace(ResourceLocation res, float d,
float y,
float u,
float v,
float uWidth,
float vHeight,
float width,
float height,
float tileWidth,
float tileHeight,
LivingEntity target) {
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
mc.getTextureManager().bindTexture(res);
float hurtPercent = (target.hurtTime - (target.hurtTime != 0 ? mc.timer.renderPartialTicks : 0.0f)) / 10.0f;
GL11.glColor4f(1, 1 - hurtPercent, 1 - hurtPercent, 1);
AbstractGui.drawScaledCustomSizeModalRect(d, y, u, v, uWidth, vHeight, width, height, tileWidth, tileHeight);
GL11.glColor4f(1, 1, 1, 1);
GL11.glPopMatrix();
}
private void drawStyledRect(float x,
float y,
float width,
float height,
float radius, int alpha) {
Style style = Expensive.getInstance().getStyleManager().getCurrentStyle();
//DisplayUtils.drawRoundedRect(x - 0.9f, y - 0.9f, width + 2, height + 2, 4.5f, ColorUtils.setAlpha(ColorUtils.getColor(0), alpha)); // outline
DisplayUtils.drawRoundedRect(x + 10f, y + 10, width - 10, height - 10, 5, ColorUtils.rgba(16, 16, 28, alpha));
//DisplayUtils.drawRoundedRect(x, y, width, height, 5, ColorUtils.rgba(21, 21, 21, alpha));
}
}