Начинающий
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Автор темы
- #1
Самый простой NoJumpDelay (Forge 1.16.5)
No Jump Delay:
package com.dsp.Main.MODULES.Player;
import com.dsp.Main.Module;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import java.lang.reflect.Field;
public class NoJumpDelay extends Module {
private Field noJumpDelayField;
public NoJumpDelay() {
super("NoJumpDelay", 0, Category.PLAYER, "Убирает кд на прыжки.");
try {
noJumpDelayField = LivingEntity.class.getDeclaredField("noJumpDelay");
noJumpDelayField.setAccessible(true);
} catch (NoSuchFieldException e) {
e.printStackTrace();
}
}
@SubscribeEvent
public void onPlayerTick(TickEvent.PlayerTickEvent event) {
if (event.player instanceof ClientPlayerEntity && event.phase == TickEvent.Phase.END) {
ClientPlayerEntity player = (ClientPlayerEntity) event.player;
try {
if (noJumpDelayField != null && noJumpDelayField.getInt(player) > 0) {
noJumpDelayField.setInt(player, 0);
}
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
}
}