@Subscribe
public void onDisplay(EventDisplay eventDisplay) {
if (this.target != null && ClientUtil.isConnectedToServer("reallyworld")) {
if (ClientUtil.isPvP()) {
this.target.setHealth(hpbypass);
} else {
this.target.setHealth(this.target.getMaxHealth() + this.target.getAbsorptionAmount());
hpbypass = this.target.getMaxHealth();
}
}
}