Исходник Fatality base [12/12/2024]

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Good day, everyone!

I’ve fixed and cleaned up the Fatality base, making it easier for you to use. I didn’t spend too much time on it, it should build without any problems.

Changelog:
  • Removed the need for generated files, except for offsets_schema.h from my schema generator. Please download the latest sdk.h file from my post.
  • Performed some general cleanup.
  • Added anti-untrusted features to the CreateMove hook.
  • The hooking and pattern finding methods are the same as Asphyxia, making it easy for pasting.
  • Added subtick BHop, similar to the public code I released on UnknownCheats.
  • Fixed and cleaned up most of the ESP and other rendering code a bit.
Additional Notes:

  • Lua stuff is removed but can be added back if needed.
There might be more changes, but this covers most of it

Edit: [12/15/24]
to fix the menu
change MOUSEINPUTENABLED to 19
and IsRelativeMouseMode to 76

and
game->input_system->set_input(menu::men.is_open());



Посмотреть вложение 292527Посмотреть вложение 292528
это что кс го версия? дабл тап? дефенсив?
 
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Good day, everyone!

I’ve fixed and cleaned up the Fatality base, making it easier for you to use. I didn’t spend too much time on it, it should build without any problems.

Changelog:
  • Removed the need for generated files, except for offsets_schema.h from my schema generator. Please download the latest sdk.h file from my post.
  • Performed some general cleanup.
  • Added anti-untrusted features to the CreateMove hook.
  • The hooking and pattern finding methods are the same as Asphyxia, making it easy for pasting.
  • Added subtick BHop, similar to the public code I released on UnknownCheats.
  • Fixed and cleaned up most of the ESP and other rendering code a bit.
Additional Notes:

  • Lua stuff is removed but can be added back if needed.
There might be more changes, but this covers most of it

Edit: [12/15/24]
to fix the menu
change MOUSEINPUTENABLED to 19
and IsRelativeMouseMode to 76

and
game->input_system->set_input(menu::men.is_open());



Посмотреть вложение 292527Посмотреть вложение 292528
как его вообще запустить? или я тупой
 
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1734367990837.png
I cant understand why people hard code fonts, since when make simple https request to download fonts was so hard?:FeelsBadMan:
 
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it compiles fine i just checked with fresh download different device





its fatality BASE fixed and made easier for you pasters, the bhop is not a perfected code you need correct timing.

re injected 10 times all same results fresh build from download esp works fine
Пожалуйста, авторизуйтесь для просмотра ссылки.
"you pasters" yet you can't get the function sigs responsible for weapon icon :tearsofjoy:
 
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"you pasters" yet you can't get the function sigs responsible for weapon icon :tearsofjoy:
everyone’s been a paster at some point, including me. I didn’t bother much with IDA Pro for csgo since signatures and offsets were everywhere, and the sdk was leaked. But for cs2, I’ve been learning and doing my own reversing, tho i still ask if someone have a sig or so. If I can help with offsets or indexes I will same with code, though I’m not handing out fully completed stuff every time.
IDA - client.dll.i64 (client.dll) C__Program Files (x86)_Steam_steamapps_common_Counter-Strike...png
 
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everyone’s been a paster at some point, including me. I didn’t bother much with IDA Pro for csgo since signatures and offsets were everywhere, and the sdk was leaked. But for cs2, I’ve been learning and doing my own reversing, tho i still ask if someone have a sig or so. If I can help with offsets or indexes I will same with code, though I’m not handing out fully completed stuff every time.
Посмотреть вложение 293278
that's okay, but you shouldn't be calling others pasters when you're on the same level as them
 
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Good day, everyone!

I’ve fixed and cleaned up the Fatality base, making it easier for you to use. I didn’t spend too much time on it, it should build without any problems.

Changelog:
  • Removed the need for generated files, except for offsets_schema.h from my schema generator. Please download the latest sdk.h file from my post.
  • Performed some general cleanup.
  • Added anti-untrusted features to the CreateMove hook.
  • The hooking and pattern finding methods are the same as Asphyxia, making it easy for pasting.
  • Added subtick BHop, similar to the public code I released on UnknownCheats.
  • Fixed and cleaned up most of the ESP and other rendering code a bit.
Additional Notes:

  • Lua stuff is removed but can be added back if needed.
There might be more changes, but this covers most of it

Edit: [12/15/24]
to fix the menu
change MOUSEINPUTENABLED to 19
and IsRelativeMouseMode to 76

and
game->input_system->set_input(menu::men.is_open());



Посмотреть вложение 292527Посмотреть вложение 292528
так а в чем прикол базы,если она старая,и неюзабельна.подойдет только для 0iq школоты,которая решит по приколу заренеймить это под свой чит,если поймет как запуститься с этим сурсом
 
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Good day, everyone!

I’ve fixed and cleaned up the Fatality base, making it easier for you to use. I didn’t spend too much time on it, it should build without any problems.

Changelog:
  • Removed the need for generated files, except for offsets_schema.h from my schema generator. Please download the latest sdk.h file from my post.
  • Performed some general cleanup.
  • Added anti-untrusted features to the CreateMove hook.
  • The hooking and pattern finding methods are the same as Asphyxia, making it easy for pasting.
  • Added subtick BHop, similar to the public code I released on UnknownCheats.
  • Fixed and cleaned up most of the ESP and other rendering code a bit.
Additional Notes:

  • Lua stuff is removed but can be added back if needed.
There might be more changes, but this covers most of it

Edit: [12/15/24]
to fix the menu
change MOUSEINPUTENABLED to 19
and IsRelativeMouseMode to 76

and
game->input_system->set_input(menu::men.is_open());



Посмотреть вложение 292527Посмотреть вложение 292528
esp not working
 
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