от негксенаэто прота от фани прокжета же?
от негксенаэто прота от фани прокжета же?
го в дсэто прота от фани прокжета же?
в нурикетоже снапы 1. 71 1 есть...snap 1.17
это какго в дс
в нурикетоже снапы 1. 71 1 есть...
блять снапы в нурике есть тоже на 1 17 1 что не понятноэто как
код почитай сын аутазаебись спиздил килку с переебаного дестени
самый умныйблять снапы в нурике есть тоже на 1 17 1 что не понятно
код почитай сын аута
умнее тебя будусамый умный
xddd neverlose client киллкауххххх скоро в завозиках будет топ килка 360 градусов радуйтесь хлоп хлоп уже в процессе сделал сортировочку кого килка будет бить обновил коррекцию движения больше флагать не будет
Посмотреть вложение 293971
/del Украден код, и чуток переделанKillAura FT:package im.expensive.functions.impl.combat; // Выберайте только snap 1.17.1 это там написан обход на сервер фантайм вроде не банит остальные тип холик и рв и тд вырезал вот вам чистый фт килка если захочу фулл выложу сс не будет import com.google.common.eventbus.Subscribe; import im.expensive.Nexgen; import im.expensive.cmd.friends.FriendStorage; import im.expensive.events.EventInput; import im.expensive.events.EventMotion; import im.expensive.events.EventUpdate; import im.expensive.functions.api.Category; import im.expensive.functions.api.Function; import im.expensive.functions.api.FunctionRegister; import im.expensive.functions.settings.Setting; import im.expensive.functions.settings.impl.BooleanSetting; import im.expensive.functions.settings.impl.ModeListSetting; import im.expensive.functions.settings.impl.ModeSetting; import im.expensive.functions.settings.impl.SliderSetting; import im.expensive.utils.math.SensUtils; import im.expensive.utils.math.StopWatch; import im.expensive.utils.player.InventoryUtil; import im.expensive.utils.player.MouseUtil; import im.expensive.utils.player.MoveUtils; import java.util.ArrayList; import java.util.Comparator; import java.util.Iterator; import java.util.List; import net.minecraft.client.Minecraft; import net.minecraft.client.entity.player.ClientPlayerEntity; import net.minecraft.client.world.ClientWorld; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.enchantment.Enchantments; import net.minecraft.entity.Entity; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.item.ArmorStandEntity; import net.minecraft.entity.monster.MonsterEntity; import net.minecraft.entity.passive.AnimalEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.inventory.container.ClickType; import net.minecraft.item.ArmorItem; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.network.play.client.CHeldItemChangePacket; import net.minecraft.tags.FluidTags; import net.minecraft.util.Hand; import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.RayTraceContext; import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceContext.BlockMode; import net.minecraft.util.math.RayTraceContext.FluidMode; import net.minecraft.util.math.RayTraceResult.Type; import net.minecraft.util.math.vector.Vector2f; import net.minecraft.util.math.vector.Vector3d; @FunctionRegister(name = "KillAura", type = Category.Combat) public class KillAura extends Function { private final ModeSetting type = new ModeSetting("Тип", "HolyWorld", new String[]{"HolyWorld", "FunSky", "Lite", "HVH", "ReallyWorld", "Snap 1.17+"}); private final SliderSetting attackRange = new SliderSetting("Дистанция аттаки", 3.0F, 2.5F, 6.0F, 0.1F); final ModeListSetting targets = new ModeListSetting("Таргеты", new BooleanSetting[]{new BooleanSetting("Игроки", true), new BooleanSetting("Голые", true), new BooleanSetting("Мобы", false), new BooleanSetting("Животные", false), new BooleanSetting("Друзья", false), new BooleanSetting("Голые невидимки", true), new BooleanSetting("Невидимки", true)}); final ModeListSetting options = new ModeListSetting("Опции", new BooleanSetting[]{new BooleanSetting("Только криты", true), new BooleanSetting("Ломать щит", true), new BooleanSetting("Отжимать щит", true), new BooleanSetting("Ускорять ротацию при атаке", false), new BooleanSetting("Синхронизировать атаку с ТПС", false), new BooleanSetting("Фокусировать одну цель", true), new BooleanSetting("Коррекция движения", true)}); final ModeSetting correctionType = new ModeSetting("Тип коррекции", "Сфокусированный", new String[]{"Сфокусированный", "Незаметный"}); private final BooleanSetting checkWallObstruction = new BooleanSetting("Не бить через стену", true); private final StopWatch stopWatch = new StopWatch(); private Vector2f rotateVector = new Vector2f(0.0F, 0.0F); private LivingEntity target; private Entity selected; int ticks = 0; boolean isRotated; final AutoPotion autoPotion; float lastYaw; float lastPitch; public KillAura(AutoPotion autoPotion) { this.autoPotion = autoPotion; this.addSettings(new Setting[]{this.type, this.attackRange, this.targets, this.options, this.correctionType, this.checkWallObstruction}); } @Subscribe public void onInput(EventInput eventInput) { if ((Boolean) this.options.getValueByName("Коррекция движения").get() && this.correctionType.is("Незаметная") && this.target != null) { Minecraft var10000 = mc; if (Minecraft.player != null) { MoveUtils.fixMovement(eventInput, this.rotateVector.x); } } } @Subscribe public void onUpdate(EventUpdate e) { if ((Boolean) this.options.getValueByName("Фокусировать одну цель").get() && (this.target == null || !this.isValid(this.target)) || !(Boolean) this.options.getValueByName("Фокусировать одну цель").get()) { this.updateTarget(); } if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) { this.isRotated = false; if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) { this.updateAttack(); this.ticks = 2; } if (this.type.is("Snap 1.17+")) { if (this.ticks > 0) { this.updateRotation(true, 180.0F, 90.0F); --this.ticks; } else { this.reset(); } } else if (!this.isRotated) { this.updateRotation(false, 80.0F, 35.0F); } } else { this.stopWatch.setLastMS(0L); this.reset(); } } @Subscribe private void onWalking(EventMotion e) { if (this.target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) { float yaw = this.rotateVector.x; float pitch = this.rotateVector.y; e.setYaw(yaw); e.setPitch(pitch); Minecraft var10000 = mc; Minecraft.player.rotationYawHead = yaw; var10000 = mc; Minecraft.player.renderYawOffset = yaw; var10000 = mc; Minecraft.player.rotationPitchHead = pitch; } } private void updateTarget() { List<LivingEntity> targets = new ArrayList(); Minecraft var10000 = mc; Iterator var2 = Minecraft.world.getAllEntities().iterator(); while (var2.hasNext()) { Entity entity = (Entity) var2.next(); if (entity instanceof LivingEntity living) { if (this.isValid(living)) { targets.add(living); } } } if (targets.isEmpty()) { this.target = null; } else if (targets.size() == 1) { this.target = (LivingEntity) targets.get(0); } else { targets.sort(Comparator.comparingDouble((object) -> { if (object instanceof PlayerEntity player) { return -this.getEntityArmor(player); } else if (object instanceof LivingEntity base) { return (double) (-base.getTotalArmorValue()); } else { return 0.0; } }).thenComparing((object, object2) -> { double d2 = this.getEntityHealth((LivingEntity) object); double d3 = this.getEntityHealth((LivingEntity) object2); return Double.compare(d2, d3); }).thenComparing((object, object2) -> { double d2 = (double) Minecraft.player.getDistance((LivingEntity) object); double d3 = (double) Minecraft.player.getDistance((LivingEntity) object2); return Double.compare(d2, d3); })); this.target = (LivingEntity) targets.get(0); } } private void updateRotation(boolean attack, float rotationYawSpeed, float rotationPitchSpeed) { // Получаем позицию цели с учётом её высоты Vector3d targetPosition = this.target.getPositionVec().add(0.0, MathHelper.clamp(1.1, 0.3, (double) this.target.getHeight()), 0.0); Vector3d vec = targetPosition.subtract(Minecraft.player.getEyePosition(1.0F)); this.isRotated = true; float yawToTarget = (float) MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(vec.z, vec.x)) - 90.0); float pitchToTarget = (float) (-Math.toDegrees(Math.atan2(vec.y, Math.hypot(vec.x, vec.z)))); float yawDelta = MathHelper.wrapDegrees(yawToTarget - this.rotateVector.x); float pitchDelta = MathHelper.wrapDegrees(pitchToTarget - this.rotateVector.y); if (Math.abs(yawDelta) > 60.0F || Math.abs(pitchDelta) > 60.0F) { return; } float randomYawOffset = (float) (Math.random() * 0.5 - 0.25); float randomPitchOffset = (float) (Math.random() * 0.3 - 0.15); if (this.isGrimOrInvateMode()) { randomYawOffset *= Math.random() < 0.5 ? 0.5f : 1.5f; randomPitchOffset *= Math.random() < 0.5 ? 0.5f : 1.5f; } float clampedYaw = this.rotateVector.x + yawDelta + randomYawOffset; float clampedPitch = this.rotateVector.y + pitchDelta + randomPitchOffset; float gcd = SensUtils.getGCDValue(); clampedYaw -= (clampedYaw - this.rotateVector.x) % gcd; clampedPitch -= (clampedPitch - this.rotateVector.y) % gcd; this.rotateVector = new Vector2f(clampedYaw, clampedPitch); if ((Boolean) this.options.getValueByName("Коррекция движения").get()) { float randomMovementOffset = (float) (Math.random() * 0.2 - 0.1); Minecraft.player.rotationYawOffset = clampedYaw + randomMovementOffset; } if (attack) { if (Math.abs(yawDelta) > 60.0F || Math.abs(pitchDelta) > 60.0F) { return; } String hitTarget = getRandomHitTarget(); switch (hitTarget) { case "body": // Удар в тело break; case "legs": // Удар в ноги break; case "pants": // Удар в штаны break; } } switch ((String) this.type.get()) { case "FunSky": handleFunSkyMode(yawDelta, pitchDelta, rotationYawSpeed, rotationPitchSpeed, attack); break; case "Lite": handleLiteMode(yawDelta, pitchDelta, rotationYawSpeed, rotationPitchSpeed, attack); break; case "ReallyWorld": handleReallyWorldMode(yawDelta, pitchDelta, rotationYawSpeed, rotationPitchSpeed, attack); break; case "HolyWorld": handleHolyWorldMode(yawDelta, pitchDelta, rotationYawSpeed, rotationPitchSpeed, attack); break; case "HVH": handleHVHMode(yawDelta, pitchDelta, rotationYawSpeed, rotationPitchSpeed, attack); break; case "Snap 1.17+": handleSnapMode(yawDelta, pitchDelta); break; } } private void updateMovementCorrection(float clampedYaw, float clampedPitch) { } private String getRandomHitTarget() { return ""; } private boolean isGrimOrInvateMode() { return false; } private void handleSnapMode(float yawDelta, float pitchDelta) { if (Math.abs(yawDelta) > 60.0F || Math.abs(pitchDelta) > 60.0F) { return; } } private void handleHVHMode(float yawDelta, float pitchDelta, float rotationYawSpeed, float rotationPitchSpeed, boolean attack) { if (Math.abs(yawDelta) > 60.0F || Math.abs(pitchDelta) > 60.0F) { return; } } private void handleHolyWorldMode(float yawDelta, float pitchDelta, float rotationYawSpeed, float rotationPitchSpeed, boolean attack) { if (Math.abs(yawDelta) > 60.0F || Math.abs(pitchDelta) > 60.0F) { return; } } private void handleReallyWorldMode(float yawDelta, float pitchDelta, float rotationYawSpeed, float rotationPitchSpeed, boolean attack) { if (Math.abs(yawDelta) > 60.0F || Math.abs(pitchDelta) > 60.0F) { return; } } private void handleFunSkyMode(float yawDelta, float pitchDelta, float rotationYawSpeed, float rotationPitchSpeed, boolean attack) { if (Math.abs(yawDelta) > 60.0F || Math.abs(pitchDelta) > 60.0F) { return; } } private void handleLiteMode(float yawDelta, float pitchDelta, float rotationYawSpeed, float rotationPitchSpeed, boolean attack) { if (Math.abs(yawDelta) > 60.0F || Math.abs(pitchDelta) > 60.0F) { return; } } private void updateAttack() { if (!(Boolean) this.checkWallObstruction.get() || this.canSeeThroughWall(this.target)) { this.selected = MouseUtil.getMouseOver(this.target, this.rotateVector.x, this.rotateVector.y, (double) (Float) this.attackRange.get()); if ((Boolean) this.options.getValueByName("Ускорять ротацию при атаке").get()) { this.updateRotation(true, 68.0F, 41.0F); } Minecraft var10000; if (this.selected == null || this.selected != this.target) { var10000 = mc; if (!Minecraft.player.isElytraFlying()) { return; } } var10000 = mc; Minecraft var10001; if (Minecraft.player.isBlocking() && (Boolean) this.options.getValueByName("Отжимать щит").get()) { var10001 = mc; mc.playerController.onStoppedUsingItem(Minecraft.player); } this.stopWatch.setLastMS(500L); var10001 = mc; mc.playerController.attackEntity(Minecraft.player, this.target); var10000 = mc; Minecraft.player.swingArm(Hand.MAIN_HAND); LivingEntity var2 = this.target; if (var2 instanceof PlayerEntity) { PlayerEntity player = (PlayerEntity) var2; if ((Boolean) this.options.getValueByName("Ломать щит").get()) { this.breakShieldPlayer(player); } } } } private boolean canSeeThroughWall(Entity entity) { Minecraft var10000 = mc; ClientWorld var3 = Minecraft.world; Minecraft var10003 = mc; Vector3d var4 = Minecraft.player.getEyePosition(1.0F); Vector3d var10004 = entity.getEyePosition(1.0F); Minecraft var10007 = mc; RayTraceResult result = var3.rayTraceBlocks(new RayTraceContext(var4, var10004, BlockMode.COLLIDER, FluidMode.NONE, Minecraft.player)); return result == null || result.getType() == Type.MISS; } public boolean shouldPlayerFalling() { Minecraft var10000; boolean var3; label46: { label45: { var10000 = mc; if (Minecraft.player.isInWater()) { var10000 = mc; if (Minecraft.player.areEyesInFluid(FluidTags.WATER)) { break label45; } } var10000 = mc; if (!Minecraft.player.isInLava()) { var10000 = mc; if (!Minecraft.player.isOnLadder()) { var10000 = mc; if (!Minecraft.player.isPassenger()) { var10000 = mc; if (!Minecraft.player.abilities.isFlying) { var3 = false; break label46; } } } } } var3 = true; } boolean cancelReason = var3; var10000 = mc; float attackStrength = Minecraft.player.getCooledAttackStrength((Boolean) this.options.getValueByName("Синхронизировать атаку с ТПС").get() ? Nexgen.getInstance().getTpsCalc().getAdjustTicks() : 1.5F); if (attackStrength < 0.92F) { return false; } else if (!cancelReason && (Boolean) this.options.getValueByName("Только криты").get()) { var10000 = mc; if (!Minecraft.player.isOnGround()) { var10000 = mc; if (Minecraft.player.fallDistance > 0.0F) { var3 = true; return var3; } } var3 = false; return var3; } else { return true; } } private boolean isValid(LivingEntity entity) { if (entity instanceof ClientPlayerEntity) { return false; } else if (entity.ticksExisted < 3) { return false; } else { Minecraft var10000 = mc; if (Minecraft.player.getDistanceEyePos(entity) > (double) (Float) this.attackRange.get()) { return false; } else { if (entity instanceof PlayerEntity) { PlayerEntity p = (PlayerEntity) entity; if (!(Boolean) this.targets.getValueByName("Друзья").get() && FriendStorage.isFriend(p.getName().getString())) { return false; } String var3 = p.getName().getString(); Minecraft var10001 = mc; if (var3.equalsIgnoreCase(Minecraft.player.getName().getString())) { return false; } } if (entity instanceof PlayerEntity && !(Boolean) this.targets.getValueByName("Игроки").get()) { return false; } else if (entity instanceof PlayerEntity && entity.getTotalArmorValue() == 0 && !(Boolean) this.targets.getValueByName("Голые").get()) { return false; } else if (entity instanceof PlayerEntity && entity.isInvisible() && entity.getTotalArmorValue() == 0 && !(Boolean) this.targets.getValueByName("Голые невидимки").get()) { return false; } else if (entity instanceof PlayerEntity && entity.isInvisible() && !(Boolean) this.targets.getValueByName("Невидимки").get()) { return false; } else if (entity instanceof MonsterEntity && !(Boolean) this.targets.getValueByName("Мобы").get()) { return false; } else if (entity instanceof AnimalEntity && !(Boolean) this.targets.getValueByName("Животные").get()) { return false; } else { return !entity.isInvulnerable() && entity.isAlive() && !(entity instanceof ArmorStandEntity); } } } } private void breakShieldPlayer(PlayerEntity entity) { if (entity.isBlocking()) { int invSlot = InventoryUtil.getInstance().getAxeInInventory(false); int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true); Minecraft var10000; Minecraft var10001; Minecraft var10003; if (hotBarSlot == -1 && invSlot != -1) { int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar(); Minecraft var10005 = mc; mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, Minecraft.player); int var10002 = bestSlot + 36; var10005 = mc; mc.playerController.windowClick(0, var10002, 0, ClickType.PICKUP, Minecraft.player); var10000 = mc; Minecraft.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot)); var10001 = mc; mc.playerController.attackEntity(Minecraft.player, entity); var10000 = mc; Minecraft.player.swingArm(Hand.MAIN_HAND); var10000 = mc; var10003 = mc; Minecraft.player.connection.sendPacket(new CHeldItemChangePacket(Minecraft.player.inventory.currentItem)); var10002 = bestSlot + 36; var10005 = mc; mc.playerController.windowClick(0, var10002, 0, ClickType.PICKUP, Minecraft.player); var10005 = mc; mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, Minecraft.player); } if (hotBarSlot != -1) { var10000 = mc; Minecraft.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot)); var10001 = mc; mc.playerController.attackEntity(Minecraft.player, entity); var10000 = mc; Minecraft.player.swingArm(Hand.MAIN_HAND); var10000 = mc; var10003 = mc; Minecraft.player.connection.sendPacket(new CHeldItemChangePacket(Minecraft.player.inventory.currentItem)); } } } private void reset() { if ((Boolean) this.options.getValueByName("Коррекция движения").get()) { Minecraft var10000 = mc; Minecraft.player.rotationYawOffset = -2.14748365E9F; } Minecraft var10003 = mc; Minecraft var10004 = mc; this.rotateVector = new Vector2f(Minecraft.player.rotationYaw, Minecraft.player.rotationPitch); } public boolean onEnable() { super.onEnable(); this.reset(); this.target = null; return false; } public void onDisable() { super.onDisable(); this.reset(); this.stopWatch.setLastMS(0L); this.target = null; } private double getEntityArmor(PlayerEntity entityPlayer2) { double d2 = 0.0; for (int i2 = 0; i2 < 4; ++i2) { ItemStack is = (ItemStack) entityPlayer2.inventory.armorInventory.get(i2); if (is.getItem() instanceof ArmorItem) { d2 += this.getProtectionLvl(is); } } return d2; } private double getProtectionLvl(ItemStack stack) { Item var3 = stack.getItem(); if (var3 instanceof ArmorItem i) { double damageReduceAmount = (double) i.getDamageReduceAmount(); if (stack.isEnchanted()) { damageReduceAmount += (double) EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25; } return damageReduceAmount; } else { return 0.0; } } private double getEntityHealth(LivingEntity ent) { if (ent instanceof PlayerEntity player) { return (double) (player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / 20.0); } else { return (double) (ent.getHealth() + ent.getAbsorptionAmount()); } } public ModeSetting getType() { return this.type; } public ModeListSetting getOptions() { return this.options; } public StopWatch getStopWatch() { return this.stopWatch; } public LivingEntity getTarget() { return this.target; } }
Проект предоставляет различный материал, относящийся к сфере киберспорта, программирования, ПО для игр, а также позволяет его участникам общаться на многие другие темы. Почта для жалоб: admin@yougame.biz