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Заходим в класс Widget и меняем метод renderButton на:
	
	
	
	
	
	
		
			
			
			
			
			
		
	
	
	
		
	
	
		
	
без кастом шрифта:
	
	
	
	
	
	
		
			
			
			
			
			
		
	
	
	
		
	
	
		
	
ss:
		
	
		
	
muldark:
	
	
	
	
	
	
		
			
			
			
			
			
		
	
	
	
		
	
	
		
	
getCol:
	
	
	
	
	
	
		
			
			
			
			
			
		
	
	
	
		
	
	
		
	
				
			
			
				Код:
			
		
		
		       private float btnDarkness = 0.4F;
       public void renderButton(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) {
        int i = this.getYImage(this.isHovered());
        if (SelfDestruct.unhooked) {
            Minecraft minecraft = Minecraft.getInstance();
            FontRenderer fontrenderer = minecraft.fontRenderer;
            minecraft.getTextureManager().bindTexture(WIDGETS_LOCATION);
            RenderSystem.color4f(3.0F, 3.0F, 1.0F, this.alpha);
            RenderSystem.enableBlend();
            RenderSystem.defaultBlendFunc();
            RenderSystem.enableDepthTest();
            this.blit(matrixStack, this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
            this.blit(matrixStack, this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
            this.renderBg(matrixStack, minecraft, mouseX, mouseY);
            int ss = this.active ? 16777215 : 10526880;
            drawCenteredString(matrixStack, fontrenderer, this.getMessage(), this.x + this.width / 2, this.y + (this.height - 8) / 2, ss | MathHelp.ceil(this.alpha * 255.0F) << 24);
        } else {
            Minecraft minecraft = Minecraft.getInstance();
            btnDarkness = (float) MathUtil.lerp(btnDarkness, this.isHovered ? 0.75F : 0.25F, 10);
            int color = Theme.getColor(0);
            float darkness = this.active ? btnDarkness : 0.2F;
            int color1 = ColorUtil.muldark(color, darkness);
            int color2 = ColorUtil.muldark(color, darkness);
            int color3 = ColorUtil.muldark(color, darkness);
            int color4 = ColorUtil.muldark(color, darkness);
                RectUtilit.getInst().drawRoundedRectShadowed(matrixStack, this.x + 2, this.y + 2, this.x + this.width - 2, this.y + this.height - 2, 2, 5, color1, color2, color3, color4, true, true, false, true);
            int ss = this.active ? 16777215 : 10526880;
           SoftFonts.cur[16]. drawCenteredString(matrixStack, this.getMessage(), this.x + this.width / 2, this.y + (this.height - 4.5f) / 2, ss | MathHelp.ceil(this.alpha * 255.0F) << 24);
        }
    }
	без кастом шрифта:
			
				Код:
			
		
		
		private float btnDarkness = 0.4F;
       public void renderButton(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) {
        int i = this.getYImage(this.isHovered());
        if (SelfDestruct.unhooked) {
            Minecraft minecraft = Minecraft.getInstance();
            FontRenderer fontrenderer = minecraft.fontRenderer;
            minecraft.getTextureManager().bindTexture(WIDGETS_LOCATION);
            RenderSystem.color4f(3.0F, 3.0F, 1.0F, this.alpha);
            RenderSystem.enableBlend();
            RenderSystem.defaultBlendFunc();
            RenderSystem.enableDepthTest();
            this.blit(matrixStack, this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
            this.blit(matrixStack, this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
            this.renderBg(matrixStack, minecraft, mouseX, mouseY);
            int ss = this.active ? 16777215 : 10526880;
            drawCenteredString(matrixStack, fontrenderer, this.getMessage(), this.x + this.width / 2, this.y + (this.height - 8) / 2, ss | MathHelp.ceil(this.alpha * 255.0F) << 24);
        } else {
            Minecraft minecraft = Minecraft.getInstance();
            btnDarkness = (float) MathUtil.lerp(btnDarkness, this.isHovered ? 0.75F : 0.25F, 10);
            int color = Theme.getColor(0);
            float darkness = this.active ? btnDarkness : 0.2F;
            int color1 = ColorUtil.muldark(color, darkness);
            int color2 = ColorUtil.muldark(color, darkness);
            int color3 = ColorUtil.muldark(color, darkness);
            int color4 = ColorUtil.muldark(color, darkness);
                RectUtilit.getInst().drawRoundedRectShadowed(matrixStack, this.x + 2, this.y + 2, this.x + this.width - 2, this.y + this.height - 2, 2, 5, color1, color2, color3, color4, true, true, false, true);
            int ss = this.active ? 16777215 : 10526880;
           drawCenteredString(matrixStack, fontrenderer, this.getMessage(), this.x + this.width / 2, this.y + (this.height - 8) / 2, ss | MathHelp.ceil(this.alpha * 255.0F) << 24);
        }
    }
	ss:
muldark:
			
				Код:
			
		
		
		    public static int muldark(int c, float brpc) {
        return getCol((float) red(c) * brpc, (float) green(c) * brpc, (float) blue(c) * brpc, (float) alpha(c));
    }
	getCol:
			
				Код:
			
		
		
		  public static int getCol(float r, float g, float b, float a) {
        return new Color((int) r, (int) g, (int) b, (int) a).getRGB();
    }