Вопрос Не бьет килка exp 3.1

вчера сделол килку еле как пофиксил ошибки запускаю думаю щас будет бить в итоге ничего просто включил она не бьет
уже все перепробовал ничо не помогает


Код:
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package im.expensive.functions.impl.combat;

import im.expensive.Expensive;
import im.expensive.events.EventInput;
import im.expensive.events.EventMotion;
import im.expensive.events.EventPacket;
import im.expensive.events.EventTarget;
import im.expensive.events.EventUpdate;
import im.expensive.events.MovingEvent;
import im.expensive.events.WorldEvent;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.Setting;
import im.expensive.functions.settings.impl.BooleanSetting;
import im.expensive.functions.settings.impl.ModeListSetting;
import im.expensive.functions.settings.impl.ModeSetting;
import im.expensive.functions.settings.impl.SliderSetting;
import im.expensive.utils.animations.AnimationNew;
import im.expensive.utils.animations.Easing;
import im.expensive.utils.math.SensUtils;
import im.expensive.utils.math.StopWatch;
import im.expensive.utils.player.InventoryUtil;
import im.expensive.utils.player.MoveUtils;
import im.expensive.utils.player.RayTraceUtils;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import net.minecraft.block.material.Material;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.MobEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.network.IPacket;
import net.minecraft.network.play.client.CAnimateHandPacket;
import net.minecraft.network.play.client.CHeldItemChangePacket;
import net.minecraft.potion.Effects;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector2f;
import net.minecraft.util.math.vector.Vector3d;
import net.optifine.util.WorldUtils;

@FunctionRegister(
        name = "Attack Aura",
        type = Category.Combat
)
public class KillAura extends Function {
    private final ModeSetting type = new ModeSetting("Тип", "Плавная", new String[]{"Плавная", "Резкая"});
    public final SliderSetting attackRange = new SliderSetting("Дистанция аттаки", 3.0F, 3.0F, 6.0F, 0.1F);
    final ModeListSetting targets = new ModeListSetting("Таргеты", new BooleanSetting[]{new BooleanSetting("Игроки", true), new BooleanSetting("Голые", true), new BooleanSetting("Мобы", false), new BooleanSetting("Друзья", false)});
    final BooleanSetting onlySpaceCritical = new BooleanSetting("Только в прыжке", true);
    final ModeListSetting options = new ModeListSetting("Опции", new BooleanSetting[]{new BooleanSetting("Только криты", true), new BooleanSetting("Ломать щит", true), new BooleanSetting("Отжимать щит", true), new BooleanSetting("Тпс синх", false), new BooleanSetting("Коррекция движения", true), new BooleanSetting("Бэк Треки", true), new BooleanSetting("Проверка наводки", false)});
    final ModeSetting correctionType = new ModeSetting("Тип коррекции", "Незаметный", new String[]{"Незаметный", "Сфокусированный"});
    final ModeSetting hands = new ModeSetting("Бить рукой", "Правой", new String[]{"Правой", "Левой"});
    private final StopWatch stopWatch = new StopWatch();
    public Vector2f rotateVector = new Vector2f(0.0F, 0.0F);
    public static LivingEntity target;
    private Entity selected;
    Vector2f fakerotate = new Vector2f(0.0F, 0.0F);
    int ticks = 0;
    boolean isRotated;
    final AutoPotion autoPotion;
    AnimationNew animationNew;
    StopWatch timerTimes;
    public double lastSpeed;
    public boolean attack;
    boolean testABoolean;
    public boolean targetAir;
    StopWatch axyenno;
    public float speed;
    boolean axyeenn;
    public boolean attacksave;
    public boolean savePacket;
    public Vector3d test;
    boolean targetVisible;
    private final CopyOnWriteArrayList<IPacket> packets;
    StopWatch arara;
    StopWatch test1;

    public KillAura(AutoPotion autoPotion) {
        this.animationNew = new AnimationNew(Easing.EASE_OUT_EXPO, 100L);
        this.timerTimes = new StopWatch();
        this.lastSpeed = (double)0.0F;
        this.attack = false;
        this.testABoolean = false;
        this.axyenno = new StopWatch();
        this.speed = 0.0F;
        this.axyeenn = false;
        this.attacksave = false;
        this.savePacket = false;
        this.test = Vector3d.ZERO;
        this.packets = new CopyOnWriteArrayList();
        this.arara = new StopWatch();
        this.test1 = new StopWatch();
        this.autoPotion = autoPotion;
        this.addSettings(new Setting[]{this.type, this.attackRange, this.targets, this.options, this.correctionType, this.onlySpaceCritical, this.hands});
    }

    @EventTarget
    public void onInput(EventInput eventInput) {
        if ((Boolean)this.options.get(4).get() && this.correctionType.is("Незаметный") && target != null && mc.player != null && !mc.player.isElytraFlying() && Expensive.getInstance().getFunctionRegistry().getFreeCam().player == null) {
            MoveUtils.fixMovement(eventInput, this.rotateVector.x);
        }

    }

    @EventTarget
    public void onUpdate(EventUpdate e) {
        if (target == null || !this.isValid(target)) {
            this.updateTarget();
        }

        if ((Boolean)this.options.get(5).get()) {
            this.resolvePlayers();
        }

        if ((Boolean)this.options.get(5).get()) {
            this.releaseResolver();
        }

        if (target != null && this.timerTimes.isReached(200L)) {
            double dx = getTarget().getPosX() - getTarget().prevPosX;
            double dy = getTarget().getPosY() - getTarget().prevPosY;
            double dz = getTarget().getPosZ() - getTarget().prevPosZ;
            double distance = Math.sqrt(dx * dx + dy * dy + dz * dz);
            double speed22 = distance * (double)20.0F;
            this.lastSpeed = speed22;
            this.timerTimes.reset();
        }
       
       

        if (target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            this.isRotated = false;
            if (this.shouldPlayerFalling() && this.stopWatch.hasTimeElapsed()) {
                if (false && RayTraceUtils.rayTraceSingleEntity(this.rotateVector.x, this.rotateVector.y, (double)(Float)this.attackRange.get(), target) || !(Boolean)this.options.get(6).get() || this.type.is("Резкая") || mc.player.isElytraFlying()) {
                    this.updateAttack();
                    this.ticks = 1;
                }
            } else {
                this.attack = false;
            }

            if ((!this.type.is("Резкая") || mc.player.isElytraFlying()) && !Expensive.getInstance().getFunctionRegistry().getElytraFly().flying) {
                if (!this.isRotated) {
                    this.updateRotation(1.0F);
                }
            } else if (this.ticks > 0) {
                this.attack = true;
                this.updateRotation(1.0F);
                --this.ticks;
            } else {
                this.reset();
                this.attack = false;
            }
        } else {
            this.stopWatch.setLastMS(0L);
            this.reset();
        }

    }

    public void resolvePlayers() {
        for(PlayerEntity player : mc.world.getPlayers()) {
            if (player instanceof ClientPlayerEntity entity) {
                entity.resolve();
            }
        }

    }

    public void releaseResolver() {
        for(PlayerEntity player : mc.world.getPlayers()) {
            if (player instanceof ClientPlayerEntity entity) {
                entity.releaseResolver();
            }
        }

    }

    @EventTarget
    public void Moving(MovingEvent event) {
        if (target != null) {
            this.testABoolean = !this.collisionPredict(target.getPositionVec(), target);
        }

    }

    private double getDegree(LivingEntity entity) {
        Vector3d vec = this.getVector3d(mc.player, entity, true);
        double yaw = MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(vec.z, vec.x)) - (double)90.0F);
        double delta = MathHelper.wrapDegrees(yaw - (double)this.rotateVector.x);
        if (Math.abs(delta) > (double)180.0F) {
            delta -= Math.signum(delta) * (double)360.0F;
        }

        return Math.abs(delta);
    }

    public boolean collisionPredict(Vector3d to, LivingEntity target) {
        boolean prevCollision = mc.world.getCollisionShapes(target, target.getBoundingBox().shrink((double)0.0625F)).toList().isEmpty();
        Vector3d backUp = new Vector3d(target.getPosX(), target.getPosY(), target.getPosZ());
        target.setPosition(to.x, to.y, to.z);
        boolean collision = mc.world.getCollisionShapes(target, mc.player.getBoundingBox().shrink((double)0.0625F)).toList().isEmpty() && prevCollision;
        target.setPosition(backUp.x, backUp.y, backUp.z);
        return collision;
    }

    @EventTarget
    private void onWalking(EventMotion e) {
        if (target != null && (!this.autoPotion.isState() || !this.autoPotion.isActive())) {
            float yaw = this.rotateVector.x;
            float pitch = this.rotateVector.y;
            float fakeyaw = this.fakerotate.x;
            float fakepitch = this.fakerotate.y;
            e.setYaw(yaw);
            e.setPitch(pitch);
            mc.player.rotationYawHead = yaw;
            mc.player.renderYawOffset = yaw;
            mc.player.rotationPitchHead = pitch;
        }
    }

    private void updateTarget() {
        List<LivingEntity> targets = new ArrayList();

        for(Entity entity : mc.world.getAllEntities()) {
            if (entity instanceof LivingEntity living) {
                if (this.isValid(living)) {
                    targets.add(living);
                }
            }
        }

        if (targets.isEmpty()) {
            target = null;
        } else if (targets.size() == 1) {
            target = (LivingEntity)targets.get(0);
        } else {
            targets.sort(Comparator.comparingDouble((object) -> {
                if (object instanceof PlayerEntity player) {
                    return -this.getEntityArmor(player);
                } else if (object instanceof LivingEntity base) {
                    return (double)(-base.getTotalArmorValue());
                } else {
                    return (double)0.0F;
                }
            }).thenComparing((object, object2) -> {
                double d2 = this.getEntityHealth((LivingEntity)object);
                double d3 = this.getEntityHealth((LivingEntity)object2);
                return Double.compare(d2, d3);
            }).thenComparing((object, object2) -> {
                double d2 = (double)mc.player.getDistance((LivingEntity)object);
                double d3 = (double)mc.player.getDistance((LivingEntity)object2);
                return Double.compare(d2, d3);
            }));
            target = (LivingEntity)targets.get(0);
        }
    }

    private void updateRotation(float speed) {
        Vector3d vec3d = this.getVector3d(mc.player, target, true);
        Vector3d fakeVec3d = this.getVector3d(mc.player, target, false);
        float rawYaw = (float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(vec3d.z, vec3d.x)) - (double)90.0F);
        float rawPitch = (float)MathHelper.wrapDegrees(Math.toDegrees(-Math.atan2(vec3d.y, Math.hypot(vec3d.x, vec3d.z))));
        float yawDelta = MathHelper.wrapDegrees(rawYaw - this.rotateVector.x);
        float pitchDelta = MathHelper.wrapDegrees(rawPitch - this.rotateVector.y);
        if (Math.abs(yawDelta) > 180.0F) {
            yawDelta -= Math.signum(yawDelta) * 360.0F;
        }

        float additionYaw = MathHelper.clamp(yawDelta, -180.0F * speed, 180.0F * speed);
        float additionPitch = MathHelper.clamp(pitchDelta, -90.0F * speed, 90.0F * speed);
        float yaw = this.rotateVector.x + additionYaw;
        float pitch = this.rotateVector.y + additionPitch;
        float x1 = (float)SensUtils.getSensitivity((double)yaw);
        float x2 = (float)SensUtils.getSensitivity((double)MathHelper.clamp(pitch, -89.0F, 89.0F));
        float fakeRawYaw = (float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(fakeVec3d.z, fakeVec3d.x)) - (double)90.0F);
        float fakeRawPitch = (float)MathHelper.wrapDegrees(Math.toDegrees(-Math.atan2(fakeVec3d.y, Math.hypot(fakeVec3d.x, fakeVec3d.z))));
        float fakeYawDelta = MathHelper.wrapDegrees(fakeRawYaw - this.fakerotate.x);
        float fakePitchDelta = MathHelper.wrapDegrees(fakeRawPitch - this.fakerotate.y);
        if (Math.abs(fakeYawDelta) > 180.0F) {
            fakeYawDelta -= Math.signum(fakeYawDelta) * 360.0F;
        }

        float fakeAdditionYaw = MathHelper.clamp(fakeYawDelta, -180.0F * speed, 180.0F * speed);
        float fakeAdditionPitch = MathHelper.clamp(fakePitchDelta, -90.0F * speed, 90.0F * speed);
        float fakeYaw = this.fakerotate.x + fakeAdditionYaw;
        float fakePitch = this.fakerotate.y + fakeAdditionPitch;
        float fakeX1 = (float)SensUtils.getSensitivity((double)fakeYaw);
        float fakeX2 = (float)SensUtils.getSensitivity((double)MathHelper.clamp(fakePitch, -90.0F, 90.0F));
        this.rotateVector.x = x1;
        this.rotateVector.y = x2;
        this.fakerotate.x = fakeX1;
        this.fakerotate.y = fakeX2;
        if ((Boolean)this.options.get(4).get()) {
            mc.player.rotationPitchOffset = x2;
            mc.player.rotationYawOffset = x1;
        }

    }

    @EventTarget
    private void onRender(WorldEvent event) {
    }

    private Vector3d getVector3d(LivingEntity me, LivingEntity to, boolean targetAir) {
        float dist = 0.0F;
        if (target != null) {
            double dx = getTarget().getPosX() - getTarget().prevPosX;
            double dy = getTarget().getPosY() - getTarget().prevPosY;
            double dz = getTarget().getPosZ() - getTarget().prevPosZ;
            double distance = Math.sqrt(dx * dx + dy * dy + dz * dz);
            dist = (float)distance;
        }

        if (this.axyenno.isReached(1000L) && mc.player.isElytraFlying()) {
            this.axyeenn = true;
            this.axyenno.reset();
        }

        if (this.stopWatch.getTime() > 100L) {
            this.attacksave = true;
        } else if (this.stopWatch.getTime() < 100L) {
            this.attacksave = false;
        }

        this.speed = dist;
        boolean xuy = target != null && targetAir && Expensive.getInstance().getFunctionRegistry().getElytraTarget().vibor.getIndex() == 1 ? this.lastSpeed >= (double)20.0F : target.isElytraFlying() && mc.player.isElytraFlying() && !Expensive.getInstance().getFunctionRegistry().getFly().isState() && !Expensive.getInstance().getFunctionRegistry().getFreeCam().isState() && (Boolean)Expensive.getInstance().getFunctionRegistry().getElytraTarget().target.get();
        float SpeedBypass = xuy ? 3.0F + (Float)Expensive.getInstance().getFunctionRegistry().getElytraTarget().distance.get() : 0.0F;
        Vector3d targetPos = to.getPositionVec().add(to.getForward().normalize().scale((double)SpeedBypass));
        Vector3d vec = target.getPositionVec().add((double)0.0F, MathHelper.clamp(mc.player.getEyePosition(mc.getRenderPartialTicks()).y - target.getPosY(), (double)0.0F, (double)target.getHeight() * (MathHelper.getStrictDistance(target) / (double)Math.max(mc.playerController.extendedReach() ? 6.0F : 3.0F, (Float)this.attackRange.get()))), (double)0.0F).subtract(mc.player.getEyePosition(mc.getRenderPartialTicks())).normalize();
        this.targetAir = xuy;
        return targetAir && xuy ? new Vector3d(targetPos.getX() - me.getPosX(), targetPos.getY() - me.getPosY(), targetPos.getZ() - me.getPosZ()) : vec;
    }

    @EventTarget
    public void aragyntang(EventMotion e) {
    }

    @EventTarget
    public void ogogo(EventPacket e) {
    }

    private Vector3d getBestVec(LivingEntity LivingEntity2, double dst) {
        if (LivingEntity2.getDistanceSq(LivingEntity2) > (double)36.0F) {
            return null;
        } else {
            Vector3d headPoint = this.getDeltaForCord(KillAura.HitBox.Head, LivingEntity2);
            Vector3d chestPoint = this.getDeltaForCord(KillAura.HitBox.Chest, LivingEntity2);
            Vector3d leggsPoint = this.getDeltaForCord(KillAura.HitBox.Leggs, LivingEntity2);
            if (mc.player.isElytraFlying()) {
                return headPoint;
            } else {
                ArrayList<Vector3d> arrayList = new ArrayList(Arrays.asList(headPoint, chestPoint, leggsPoint));
                if (arrayList.isEmpty()) {
                    return null;
                } else {
                    arrayList.sort((point1, point2) -> (int)((Math.abs(this.getDeltaForCoord(this.rotateVector, point1).y) - Math.abs(this.getDeltaForCoord(this.rotateVector, point2).y)) * 1000.0F));
                    return (Vector3d)arrayList.get(0);
                }
            }
        }
    }

    private Vector3d getDeltaForCord(HitBox a2, LivingEntity trgt) {
        double var10000;
        switch (a2) {
            case Head -> var10000 = (double)trgt.getEyeHeight();
            case Chest -> var10000 = (double)(trgt.getEyeHeight() / 2.0F);
            case Leggs -> var10000 = 0.05;
            default -> throw new IncompatibleClassChangeError();
        }

        double d2 = var10000;
        return trgt.getPositionVec().add((double)0.0F, d2, (double)0.0F);
    }

    private Vector2f getDeltaForCoord(Vector2f vector2f2, Vector3d jE2) {
        double d2 = jE2.x - mc.player.getPosX();
        double d3 = jE2.y - mc.player.getEyePosition(1.0F).y;
        double d4 = jE2.z - mc.player.getPosZ();
        double d5 = Math.sqrt(d2 * d2 + d4 * d4);
        float f2 = (float)MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(d4, d2)) - (double)90.0F);
        float f3 = (float)(-Math.toDegrees(Math.atan2(d3, d5)));
        float f4 = MathHelper.wrapDegrees(f2 - vector2f2.x);
        float f5 = f3 - vector2f2.y;
        return new Vector2f(f4, f5);
    }


    private void updateAttack() {
        if (mc.player.isBlocking() && (Boolean)this.options.getValueByName("Отжимать щит").get()) {
            mc.playerController.onStoppedUsingItem(mc.player);
            mc.player.swingArm(Hand.MAIN_HAND);
            mc.playerController.attackEntity(mc.player, target);
            mc.player.connection.sendPacket(new CAnimateHandPacket(Hand.MAIN_HAND));
        }

        this.stopWatch.setLastMS(460L);
        mc.playerController.attackEntity(mc.player, target);
        mc.player.swingArm(this.hands.getIndex() == 0 ? Hand.MAIN_HAND : Hand.OFF_HAND);
        LivingEntity var2 = target;
        if (var2 instanceof PlayerEntity player) {
            if ((Boolean)this.options.getValueByName("Ломать щит").get()) {
                this.breakShieldPlayer(player);
            }
        }

    }

    private boolean shouldPlayerFalling() {
        boolean onSpace = !(Boolean)this.onlySpaceCritical.get() && mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown();
        boolean reasonForAttack = mc.player.isPotionActive(Effects.BLINDNESS) || mc.player.isOnLadder() || mc.player.isInWater() && mc.player.areEyesInFluid(FluidTags.WATER) || mc.player.isRidingHorse() || mc.player.abilities.isFlying || WorldUtils.isInMaterial(Material.WEB) || mc.player.isElytraFlying() || mc.player.isInLava() && mc.player.areEyesInFluid(FluidTags.LAVA) || mc.player.isPotionActive(Effects.LEVITATION) || mc.player.isPassenger();
        double dist = (double)0.0F;
        float cooldown = mc.player.getCooledAttackStrength(0.5f);
        if (cooldown < 0.9f) return false;
        dist = mc.player.getDistanceEyePos(target);
        if (!(dist >= (double)(Float)this.attackRange.get()) && mc.player.getCooledAttackStrength((Boolean)this.options.get(3).get() ? -Expensive.getInstance().getTPSCalcNew().getAdjustTicks() + 1.5F : 1.5F) >= 0.93F) {
            if (Expensive.getInstance().getFunctionRegistry().getFreeCam().player != null) {
                return true;
            } else if (!reasonForAttack && (Boolean)this.options.getValueByName("Только криты").get()) {
                return onSpace || !mc.player.isOnGround() && mc.player.fallDistance > 0.0F;
            } else {
                return true;
            }
        } else {
            return false;
        }
    }

    private boolean isValid(LivingEntity entity) {
        if (entity instanceof ClientPlayerEntity) {
            return false;
        } else if (entity.ticksExisted < 3) {
            return false;
        } else if (mc.player.getDistanceEyePos(entity) > (double)((Float)this.attackRange.get() + (float)(mc.player.isElytraFlying() && !Expensive.getInstance().getFunctionRegistry().getElytraFly().flying ? 30 : 0))) {
            return false;
        } else {
            if (entity instanceof PlayerEntity) {
                PlayerEntity p = (PlayerEntity)entity;
                if (AntiBot.checkBot(entity)) {
                    return false;
                }



                if (!(Boolean)this.targets.getValueByName("Друзья").get() && Expensive.getInstance().getFriendStorage().isFriend(p.getName().getString()) || p.getName().getString().equals("Friend")) {
                    return false;
                }



                if (p.getName().getString().equalsIgnoreCase(mc.player.getName().getString())) {
                    return false;
                }
            }

            if (entity.isAlive()) {
                if (entity instanceof MobEntity && (Boolean)this.targets.getValueByName("Мобы").get()) {
                    return true;
                }

                if (entity.botEntity) {
                    if (entity instanceof PlayerEntity && (Boolean)this.targets.getValueByName("Игроки").get()) {
                        return true;
                    }

                    if (entity instanceof PlayerEntity && entity.getTotalArmorValue() == 0 && (Boolean)this.targets.getValueByName("Голые").get()) {
                        return true;
                    }
                }
            }

            return false;
        }
    }

    private void breakShieldPlayer(PlayerEntity entity) {
        if (entity.isBlocking()) {
            int invSlot = InventoryUtil.getInstance().getAxeInInventory(false);
            int hotBarSlot = InventoryUtil.getInstance().getAxeInInventory(true);
            if (hotBarSlot == -1 && invSlot != -1) {
                int bestSlot = InventoryUtil.getInstance().findBestSlotInHotBar();
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(bestSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
                mc.playerController.windowClick(0, bestSlot + 36, 0, ClickType.PICKUP, mc.player);
                mc.playerController.windowClick(0, invSlot, 0, ClickType.PICKUP, mc.player);
            }

            if (hotBarSlot != -1) {
                mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot));
                mc.playerController.attackEntity(mc.player, entity);
                mc.player.swingArm(Hand.MAIN_HAND);
                mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem));
            }
        }

    }

    private void reset() {
        if (!(Boolean)this.options.get(4).get() || (Boolean)this.options.get(4).get()) {
            mc.player.rotationYawOffset = (float)Integer.MIN_VALUE;
            mc.player.rotationPitchOffset = (float)Integer.MIN_VALUE;
        }

        this.rotateVector = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch);
        this.fakerotate = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch);
    }

    public boolean isEnable() {
        super.onEnable();
        this.savePacket = true;
        this.reset();
        target = null;
        return false;
    }

    public void onDisable() {
        super.onDisable();
        this.attack = false;
        this.savePacket = true;
        this.reset();
        this.stopWatch.setLastMS(0L);
        target = null;
    }

    private double getEntityArmor(PlayerEntity entityPlayer2) {
        double d2 = (double)0.0F;

        for(int i2 = 0; i2 < 4; ++i2) {
            ItemStack is = (ItemStack)entityPlayer2.inventory.armorInventory.get(i2);
            if (is.getItem() instanceof ArmorItem) {
                d2 += this.getProtectionLvl(is);
            }
        }

        return d2;
    }

    private double getProtectionLvl(ItemStack stack) {
        Item item = stack.getItem();
        if (item instanceof ArmorItem i) {
            double protectionLevel = (double) i.getDamageReduceAmount();
            if (stack.isEnchanted()) {
                protectionLevel += (double) EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25D;
            }
            return protectionLevel;
        } else {
            return 0.0D;
        }
    }


    private double getEntityHealth(LivingEntity ent) {
        if (ent instanceof PlayerEntity player) {
            return (double)(Expensive.getInstance().getFunctionRegistry().getGetHealth().isState() ? PlayerEntity.getHealthFromScoreboard(player)[0] : player.getHealth() + player.getAbsorptionAmount()) * (this.getEntityArmor(player) / (double)20.0F);
        } else {
            return Expensive.getInstance().getFunctionRegistry().getGetHealth().isState() ? (double)PlayerEntity.getHealthFromScoreboard(ent)[0] : (double)(ent.getHealth() + ent.getAbsorptionAmount());
        }
    }

    public ModeSetting getType() {
        return this.type;
    }

    public ModeListSetting getOptions() {
        return this.options;
    }

    public StopWatch getStopWatch() {
        return this.stopWatch;
    }

    public static LivingEntity getTarget() {
        return target;
    }

    private static enum HitBox {
        Head,
        Chest,
        Leggs;

        private HitBox() {
        }
    }
}
это тот самый дик клиент перепаст килки
 
так а хелп то собственно будет я уже все перепробовал
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
,
брат ты не шариш брат это обход брат и кста брат ти играеш в стедоф брат
брат да играю брат и я обхожу брат да брат конечно брат
final ModeSetting hands = new ModeSetting("Бить рукой", "Правой", new String[]{"Правой", "Левой"});
что блять
 
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